From c0f332f1cba73940416477f0842e9892ba454362 Mon Sep 17 00:00:00 2001 From: Konstantin Seurer Date: Tue, 6 May 2025 22:12:58 +0200 Subject: [PATCH] vulkan/bvh: Add leaf.h to vk_bvh_includes Otherwise, the shader will not recompile when the file was modified. Reviewed-by: Natalie Vock Part-of: --- src/vulkan/runtime/bvh/meson.build | 1 + 1 file changed, 1 insertion(+) diff --git a/src/vulkan/runtime/bvh/meson.build b/src/vulkan/runtime/bvh/meson.build index 32141d65532..02b2afb4163 100644 --- a/src/vulkan/runtime/bvh/meson.build +++ b/src/vulkan/runtime/bvh/meson.build @@ -45,6 +45,7 @@ bvh_shaders = [ vk_bvh_include_dir = dir_source_root + '/src/vulkan/runtime/bvh' vk_bvh_includes = files( + 'leaf.h', 'vk_build_helpers.h', 'vk_build_interface.h', 'vk_bvh.h',