nvfx: stop using flush_notify

Rather than emitting relocations on flush notifications, emit them
in nvfx_state_start.
This commit is contained in:
Luca Barbieri
2010-03-14 03:09:02 +01:00
parent 188b579e30
commit c0341b22ca
3 changed files with 15 additions and 4 deletions
-1
View File
@@ -67,7 +67,6 @@ nvfx_create(struct pipe_screen *pscreen, void *priv)
nvfx->pipe.flush = nvfx_flush;
screen->base.channel->user_private = nvfx;
screen->base.channel->flush_notify = nvfx_state_flush_notify;
nvfx->is_nv4x = screen->is_nv4x;
+1 -1
View File
@@ -239,7 +239,7 @@ nv40_fragtex_build(struct nvfx_context *nvfx, int unit);
extern void nvfx_init_state_functions(struct nvfx_context *nvfx);
/* nvfx_state_emit.c */
extern void nvfx_state_flush_notify(struct nouveau_channel *chan);
extern void nvfx_state_relocate(struct nvfx_context *nvfx);
extern boolean nvfx_state_validate(struct nvfx_context *nvfx);
extern boolean nvfx_state_validate_swtnl(struct nvfx_context *nvfx);
extern void nvfx_state_emit(struct nvfx_context *nvfx);
+14 -2
View File
@@ -81,12 +81,24 @@ nvfx_state_emit(struct nvfx_context *nvfx)
}
}
state->dirty = 0;
/* we need to ensure there is enough space to output relocations in one go */
unsigned max_relocs = 0
+ 16 /* vertex buffers, incl. dma flag */
+ 2 /* index buffer plus format+dma flag */
+ 2 * 5 /* 4 cbufs + zsbuf, plus dma objects */
+ 2 * 16 /* fragment textures plus format+dma flag */
+ 2 * 4 /* vertex textures plus format+dma flag */
+ 1 /* fragprog incl dma flag */
;
MARK_RING(chan, max_relocs * 2, max_relocs * 2);
nvfx_state_relocate(nvfx);
}
void
nvfx_state_flush_notify(struct nouveau_channel *chan)
nvfx_state_relocate(struct nvfx_context *nvfx)
{
struct nvfx_context *nvfx = chan->user_private;
struct nouveau_channel *chan = nvfx->screen->base.channel;
struct nvfx_state *state = &nvfx->state;
unsigned i, samplers;