nouveau: add state buffers, lightweight replacement for state objects

Just a dumb buffer, allowed by the RING_3D/fixed subchannel binding and
no support for relocations.

This is *much* faster than state objects.
This commit is contained in:
Luca Barbieri
2010-02-23 11:11:52 +01:00
parent d75f99ab0c
commit 188b579e30
2 changed files with 28 additions and 0 deletions
@@ -0,0 +1,27 @@
#ifndef __NOUVEAU_STATEBUF_H__
#define __NOUVEAU_STATEBUF_H__
/* state buffers: lightweight state objects interface */
/* relocations are not supported, but Gallium CSOs don't require them */
struct nouveau_statebuf_builder
{
uint32_t* p;
#ifdef DEBUG
uint32_t* pend;
#endif
};
#ifdef DEBUG
#define sb_init(var) {var, var + sizeof(var) / sizeof((var)[0])}
#define sb_data(sb, v) do {assert((sb).p != (sb).pend); *(sb).p++ = (v);} while(0)
#else
#define sb_init(var) {var}
#define sb_data(sb, v) *(sb).p++ = (v)
#endif
#define sb_method(sb, v, n) sb_data(sb, RING_3D(v, n));
#define sb_len(sb, var) ((sb).p - (var))
#define sb_emit(chan, sb_buf, sb_len) do {WAIT_RING((chan), (sb_len)); OUT_RINGp((chan), (sb_buf), (sb_len)); } while(0)
#endif
+1
View File
@@ -3,6 +3,7 @@
#include "pipe/p_state.h"
#include "tgsi/tgsi_scan.h"
#include "nouveau/nouveau_statebuf.h"
struct nvfx_vertex_program_exec {
uint32_t data[4];