Added GL_ARB_point_parameters support for i830.
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@@ -87,6 +87,10 @@ static void i830_render_start( intelContextPtr intel )
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intel->coloroffset = 3;
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}
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if (index & _TNL_BIT_POINTSIZE) {
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EMIT_ATTR( _TNL_ATTRIB_POINTSIZE, EMIT_1F, VFT0_POINT_WIDTH );
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}
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EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_BGRA, VFT0_DIFFUSE );
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intel->specoffset = 0;
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@@ -48,7 +48,6 @@
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static const char * const card_extensions[] =
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{
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"GL_ARB_fragment_program",
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"GL_ARB_point_parameters",
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"GL_ARB_texture_cube_map",
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NULL
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};
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@@ -142,6 +142,7 @@ static const char * const card_extensions[] =
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{
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"GL_ARB_multisample",
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"GL_ARB_multitexture",
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"GL_ARB_point_parameters",
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"GL_ARB_texture_border_clamp",
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"GL_ARB_texture_compression",
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"GL_ARB_texture_env_add",
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