brw: Assert that EOT is always SHADER_OPCODE_SEND on pre-Xe3
We used to have other opcodes as well, but we've since transitioned entirely to logical send lowering prior to register allocation. Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Caio Oliveira <caio.oliveira@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34040>
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@@ -630,8 +630,8 @@ brw_reg_alloc::setup_inst_interference(const brw_inst *inst)
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* register that works.
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*/
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if (inst->eot && devinfo->ver < 30) {
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const int vgrf = inst->opcode == SHADER_OPCODE_SEND ?
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inst->src[2].nr : inst->src[0].nr;
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assert(inst->opcode == SHADER_OPCODE_SEND);
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const int vgrf = inst->src[2].nr;
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const int size = DIV_ROUND_UP(fs->alloc.sizes[vgrf], reg_unit(devinfo));
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int reg = BRW_MAX_GRF - size;
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