cell: minor improvements to batch buffer functions
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@@ -42,7 +42,9 @@
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uint
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cell_get_empty_buffer(struct cell_context *cell)
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{
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uint buf = 0, tries = 0;
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static uint prev_buffer = 0;
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uint buf = (prev_buffer + 1) % CELL_NUM_BUFFERS;
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uint tries = 0;
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/* Find a buffer that's marked as free by all SPUs */
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while (1) {
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@@ -58,8 +60,9 @@ cell_get_empty_buffer(struct cell_context *cell)
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cell->buffer_status[spu][buf][0] = CELL_BUFFER_STATUS_USED;
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}
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/*
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printf("PPU: ALLOC BUFFER %u\n", buf);
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printf("PPU: ALLOC BUFFER %u, %u tries\n", buf, tries);
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*/
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prev_buffer = buf;
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return buf;
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}
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}
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@@ -169,7 +172,7 @@ cell_batch_append(struct cell_context *cell, const void *data, uint bytes)
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size = cell->buffer_size[cell->cur_batch];
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if (size + bytes > CELL_BUFFER_SIZE) {
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if (bytes > cell_batch_free_space(cell)) {
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cell_batch_flush(cell);
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size = 0;
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}
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@@ -223,7 +226,7 @@ cell_batch_alloc_aligned(struct cell_context *cell, uint bytes,
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padbytes = (alignment - (size % alignment)) % alignment;
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if (padbytes + size + bytes > CELL_BUFFER_SIZE) {
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if (padbytes + bytes > cell_batch_free_space(cell)) {
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cell_batch_flush(cell);
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size = 0;
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}
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