r500: remove debugging
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@@ -1396,7 +1396,6 @@ static void r500SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings)
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new_unit = 0;
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}
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}
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fprintf(stderr,"unit translate %d to %d\n", unit, new_unit);
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val |= R500_TEX_ID(new_unit);
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fp->inst[i].inst1 = val;
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}
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