r300/r500: fix r500 fragment program texture unit references

This commit is contained in:
Dave Airlie
2008-05-27 12:45:15 +10:00
parent 5a5ba35069
commit 7b88f40116
+4 -1
View File
@@ -2432,6 +2432,8 @@ static void r300SetupPixelShader(r300ContextPtr rmesa)
return;
}
r300SetupTextures(ctx);
R300_STATECHANGE(rmesa, fpi[0]);
rmesa->hw.fpi[0].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_RGB_INST_0, fp->alu_end + 1);
for (i = 0; i <= fp->alu_end; i++) {
@@ -2519,6 +2521,8 @@ static void r500SetupPixelShader(r300ContextPtr rmesa)
return;
}
r300SetupTextures(ctx);
R300_STATECHANGE(rmesa, fp);
rmesa->hw.fp.cmd[R500_FP_PIXSIZE] = fp->max_temp_idx;
@@ -2567,7 +2571,6 @@ void r300UpdateShaderStates(r300ContextPtr rmesa)
r500SetupPixelShader(rmesa);
else
r300SetupPixelShader(rmesa);
r300SetupTextures(ctx);
if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
r500SetupRSUnit(ctx);