mesa: replace GET_SHINE_TAB_ENTRY() macro with an inline function
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+17
-15
@@ -87,22 +87,24 @@ extern void
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_mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *params);
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/* Lerp between adjacent values in the f(x) lookup table, giving a
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* continuous function, with adequeate overall accuracy. (Though
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* still pretty good compared to a straight lookup).
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* Result should be a GLfloat.
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/*
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* Compute dp ^ SpecularExponent.
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* Lerp between adjacent values in the f(x) lookup table, giving a
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* continuous function, with adequate overall accuracy. (Though still
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* pretty good compared to a straight lookup).
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*/
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#define GET_SHINE_TAB_ENTRY( table, dp, result ) \
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do { \
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struct gl_shine_tab *_tab = table; \
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float f = (dp * (SHINE_TABLE_SIZE-1)); \
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int k = (int) f; \
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if (k < 0 /* gcc may cast an overflow float value to negative int value*/ \
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|| k > SHINE_TABLE_SIZE-2) \
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result = (GLfloat) pow( dp, _tab->shininess ); \
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else \
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result = _tab->tab[k] + (f-k)*(_tab->tab[k+1]-_tab->tab[k]); \
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} while (0)
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static inline GLfloat
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_mesa_lookup_shininess(const struct gl_context *ctx, GLuint face, GLfloat dp)
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{
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const struct gl_shine_tab *tab = ctx->_ShineTable[face];
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float f = dp * (SHINE_TABLE_SIZE - 1);
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int k = (int) f;
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if (k < 0 /* gcc may cast an overflow float value to negative int value */
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|| k > SHINE_TABLE_SIZE - 2)
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return powf(dp, tab->shininess);
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else
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return tab->tab[k] + (f - k) * (tab->tab[k+1] - tab->tab[k]);
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}
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extern GLuint _mesa_material_bitmask( struct gl_context *ctx,
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@@ -214,8 +214,7 @@ shade_rastpos(struct gl_context *ctx,
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n_dot_h = DOT3(normal, h);
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if (n_dot_h > 0.0F) {
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GLfloat spec_coef;
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GET_SHINE_TAB_ENTRY( ctx->_ShineTable[0], n_dot_h, spec_coef );
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GLfloat spec_coef = _mesa_lookup_shininess(ctx, 0, n_dot_h);
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if (spec_coef > 1.0e-10) {
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if (ctx->Light.Model.ColorControl==GL_SEPARATE_SPECULAR_COLOR) {
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@@ -204,10 +204,7 @@ static void TAG(light_rgba_spec)( struct gl_context *ctx,
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n_dot_h = correction * DOT3(normal, h);
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if (n_dot_h > 0.0F) {
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GLfloat spec_coef;
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struct gl_shine_tab *tab = ctx->_ShineTable[side];
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GET_SHINE_TAB_ENTRY( tab, n_dot_h, spec_coef );
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GLfloat spec_coef = _mesa_lookup_shininess(ctx, side, n_dot_h);
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if (spec_coef > 1.0e-10) {
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spec_coef *= attenuation;
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ACC_SCALE_SCALAR_3V( spec[side], spec_coef,
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@@ -385,13 +382,8 @@ static void TAG(light_rgba)( struct gl_context *ctx,
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n_dot_h = correction * DOT3(normal, h);
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if (n_dot_h > 0.0F)
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{
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GLfloat spec_coef;
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struct gl_shine_tab *tab = ctx->_ShineTable[side];
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GET_SHINE_TAB_ENTRY( tab, n_dot_h, spec_coef );
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if (n_dot_h > 0.0F) {
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GLfloat spec_coef = _mesa_lookup_shininess(ctx, side, n_dot_h);
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ACC_SCALE_SCALAR_3V( contrib, spec_coef,
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light->_MatSpecular[side]);
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}
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@@ -491,8 +483,7 @@ static void TAG(light_fast_rgba_single)( struct gl_context *ctx,
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COPY_3V(sum, base[1]);
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ACC_SCALE_SCALAR_3V(sum, -n_dot_VP, light->_MatDiffuse[1]);
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if (n_dot_h > 0.0F) {
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GLfloat spec;
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GET_SHINE_TAB_ENTRY( ctx->_ShineTable[1], n_dot_h, spec );
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GLfloat spec = _mesa_lookup_shininess(ctx, 1, n_dot_h);
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ACC_SCALE_SCALAR_3V(sum, spec, light->_MatSpecular[1]);
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}
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COPY_3V(Bcolor[j], sum );
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@@ -506,10 +497,8 @@ static void TAG(light_fast_rgba_single)( struct gl_context *ctx,
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COPY_3V(sum, base[0]);
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ACC_SCALE_SCALAR_3V(sum, n_dot_VP, light->_MatDiffuse[0]);
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if (n_dot_h > 0.0F) {
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GLfloat spec;
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GET_SHINE_TAB_ENTRY( ctx->_ShineTable[0], n_dot_h, spec );
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GLfloat spec = _mesa_lookup_shininess(ctx, 0, n_dot_h);
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ACC_SCALE_SCALAR_3V(sum, spec, light->_MatSpecular[0]);
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}
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COPY_3V(Fcolor[j], sum );
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Fcolor[j][3] = base[0][3];
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@@ -600,8 +589,7 @@ static void TAG(light_fast_rgba)( struct gl_context *ctx,
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ACC_SCALE_SCALAR_3V(sum[0], n_dot_VP, light->_MatDiffuse[0]);
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n_dot_h = DOT3(normal, light->_h_inf_norm);
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if (n_dot_h > 0.0F) {
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struct gl_shine_tab *tab = ctx->_ShineTable[0];
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GET_SHINE_TAB_ENTRY( tab, n_dot_h, spec );
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spec = _mesa_lookup_shininess(ctx, 0, n_dot_h);
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ACC_SCALE_SCALAR_3V( sum[0], spec, light->_MatSpecular[0]);
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}
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}
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@@ -610,8 +598,7 @@ static void TAG(light_fast_rgba)( struct gl_context *ctx,
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ACC_SCALE_SCALAR_3V(sum[1], -n_dot_VP, light->_MatDiffuse[1]);
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n_dot_h = -DOT3(normal, light->_h_inf_norm);
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if (n_dot_h > 0.0F) {
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struct gl_shine_tab *tab = ctx->_ShineTable[1];
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GET_SHINE_TAB_ENTRY( tab, n_dot_h, spec );
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spec = _mesa_lookup_shininess(ctx, 1, n_dot_h);
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ACC_SCALE_SCALAR_3V( sum[1], spec, light->_MatSpecular[1]);
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}
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}
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