mesa: make _mesa_invalidate_shine_table() static

This commit is contained in:
Brian Paul
2012-02-08 20:11:58 -07:00
parent ae509f88a5
commit d1b7967242
2 changed files with 9 additions and 6 deletions
+9 -4
View File
@@ -623,6 +623,11 @@ _mesa_material_bitmask( struct gl_context *ctx, GLenum face, GLenum pname,
static void
invalidate_shine_table( struct gl_context *ctx, GLuint side );
/* Update derived values following a change in ctx->Light.Material
*/
void
@@ -696,11 +701,11 @@ _mesa_update_material( struct gl_context *ctx, GLuint bitmask )
}
if (bitmask & MAT_BIT_FRONT_SHININESS) {
_mesa_invalidate_shine_table( ctx, 0 );
invalidate_shine_table( ctx, 0 );
}
if (bitmask & MAT_BIT_BACK_SHININESS) {
_mesa_invalidate_shine_table( ctx, 1 );
invalidate_shine_table( ctx, 1 );
}
}
@@ -914,8 +919,8 @@ _mesa_GetMaterialiv( GLenum face, GLenum pname, GLint *params )
* lighting, and the cost of doing it early may be partially offset
* by keeping a MRU cache of shine tables for various shine values.
*/
void
_mesa_invalidate_shine_table( struct gl_context *ctx, GLuint side )
static void
invalidate_shine_table( struct gl_context *ctx, GLuint side )
{
ASSERT(side < 2);
if (ctx->_ShineTable[side])
-2
View File
@@ -110,8 +110,6 @@ extern GLuint _mesa_material_bitmask( struct gl_context *ctx,
GLuint legal,
const char * );
extern void _mesa_invalidate_shine_table( struct gl_context *ctx, GLuint i );
extern void _mesa_validate_all_lighting_tables( struct gl_context *ctx );
extern void _mesa_update_lighting( struct gl_context *ctx );