mesa: make _mesa_invalidate_shine_table() static
This commit is contained in:
@@ -623,6 +623,11 @@ _mesa_material_bitmask( struct gl_context *ctx, GLenum face, GLenum pname,
|
||||
|
||||
|
||||
|
||||
static void
|
||||
invalidate_shine_table( struct gl_context *ctx, GLuint side );
|
||||
|
||||
|
||||
|
||||
/* Update derived values following a change in ctx->Light.Material
|
||||
*/
|
||||
void
|
||||
@@ -696,11 +701,11 @@ _mesa_update_material( struct gl_context *ctx, GLuint bitmask )
|
||||
}
|
||||
|
||||
if (bitmask & MAT_BIT_FRONT_SHININESS) {
|
||||
_mesa_invalidate_shine_table( ctx, 0 );
|
||||
invalidate_shine_table( ctx, 0 );
|
||||
}
|
||||
|
||||
if (bitmask & MAT_BIT_BACK_SHININESS) {
|
||||
_mesa_invalidate_shine_table( ctx, 1 );
|
||||
invalidate_shine_table( ctx, 1 );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -914,8 +919,8 @@ _mesa_GetMaterialiv( GLenum face, GLenum pname, GLint *params )
|
||||
* lighting, and the cost of doing it early may be partially offset
|
||||
* by keeping a MRU cache of shine tables for various shine values.
|
||||
*/
|
||||
void
|
||||
_mesa_invalidate_shine_table( struct gl_context *ctx, GLuint side )
|
||||
static void
|
||||
invalidate_shine_table( struct gl_context *ctx, GLuint side )
|
||||
{
|
||||
ASSERT(side < 2);
|
||||
if (ctx->_ShineTable[side])
|
||||
|
||||
@@ -110,8 +110,6 @@ extern GLuint _mesa_material_bitmask( struct gl_context *ctx,
|
||||
GLuint legal,
|
||||
const char * );
|
||||
|
||||
extern void _mesa_invalidate_shine_table( struct gl_context *ctx, GLuint i );
|
||||
|
||||
extern void _mesa_validate_all_lighting_tables( struct gl_context *ctx );
|
||||
|
||||
extern void _mesa_update_lighting( struct gl_context *ctx );
|
||||
|
||||
Reference in New Issue
Block a user