mesa: minor indentation fix in _mesa_BindTextureUnit()

This commit is contained in:
Brian Paul
2015-10-13 09:34:53 -06:00
parent 77eef81370
commit 9d4ce80736
+1 -1
View File
@@ -1786,7 +1786,7 @@ _mesa_BindTextureUnit(GLuint unit, GLuint texture)
/* Error checking */
if (!texObj) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBindTextureUnit(non-gen name)");
"glBindTextureUnit(non-gen name)");
return;
}
if (texObj->Target == 0) {