fixed a bug in texgen (T coord for GL_REFLECTION_MAP_NV)
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@@ -449,7 +449,7 @@ static void texgen( GLcontext *ctx,
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break;
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case GL_REFLECTION_MAP_NV:
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for (i=0;i<count;i++)
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texcoord[i][0] = f[i][0];
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texcoord[i][1] = f[i][1];
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break;
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case GL_NORMAL_MAP_NV: {
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const GLfloat *norm = normal->start;
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