st/vega: Implement st_api.h.

There is currently no user of this new interface.  As the inteface can
coexist with st_public.h, everthing should work as before.
This commit is contained in:
Chia-I Wu
2010-01-14 12:19:32 +08:00
committed by Chia-I Wu
parent d2083056d5
commit 8bcd616a3f
7 changed files with 427 additions and 4 deletions
+1
View File
@@ -25,6 +25,7 @@ VG_SOURCES = \
api_transform.c \
vgu.c \
vg_context.c \
vg_manager.c \
vg_state.c \
vg_tracker.c \
vg_translate.c \
@@ -26,6 +26,7 @@
#include "VG/openvg.h"
#include "vg_manager.h"
#include "vg_context.h"
#include "pipe/p_context.h"
@@ -55,6 +56,8 @@ void vgFlush(void)
pipe = ctx->pipe;
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
vg_manager_flush_frontbuffer(ctx);
}
void vgFinish(void)
@@ -117,10 +117,6 @@ clear_with_quad(struct vg_context *st, float x0, float y0,
x1, y1);
*/
if (st->pipe->screen && st->pipe->screen->update_buffer)
st->pipe->screen->update_buffer( st->pipe->screen,
st->pipe->priv );
cso_save_blend(st->cso_context);
cso_save_rasterizer(st->cso_context);
cso_save_fragment_shader(st->cso_context);
@@ -32,6 +32,7 @@
#include "shader.h"
#include "asm_util.h"
#include "st_inlines.h"
#include "vg_manager.h"
#include "pipe/p_context.h"
#include "util/u_inlines.h"
@@ -305,6 +306,8 @@ static void update_clip_state(struct vg_context *ctx)
void vg_validate_state(struct vg_context *ctx)
{
vg_manager_validate_framebuffer(ctx);
if ((ctx->state.dirty & BLEND_DIRTY)) {
struct pipe_blend_state *blend = &ctx->state.g3d.blend;
memset(blend, 0, sizeof(struct pipe_blend_state));
@@ -33,6 +33,7 @@
#include "pipe/p_state.h"
#include "util/u_pointer.h"
#include "util/u_math.h"
#include "state_tracker/st_api.h"
#include "cso_cache/cso_hash.h"
#include "cso_cache/cso_context.h"
@@ -58,6 +59,9 @@ struct st_framebuffer {
struct pipe_texture *blend_texture;
struct st_framebuffer_iface *iface;
enum st_attachment_type strb_att;
void *privateData;
};
@@ -84,6 +88,8 @@ enum dirty_state {
struct vg_context
{
struct st_context_iface iface;
struct pipe_context *pipe;
struct {
@@ -101,6 +107,7 @@ struct vg_context
VGErrorCode _error;
struct st_framebuffer *draw_buffer;
int32_t draw_buffer_invalid;
struct cso_hash *owned_objects[VG_OBJECT_LAST];
@@ -0,0 +1,373 @@
/*
* Mesa 3-D graphics library
* Version: 7.9
*
* Copyright (C) 2010 LunarG Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Chia-I Wu <olv@lunarg.com>
*/
#include "state_tracker/st_api.h"
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
#include "vg_manager.h"
#include "vg_context.h"
#include "vg_tracker.h" /* for st_resize_framebuffer */
#include "image.h"
/**
* Flush the front buffer if the current context renders to the front buffer.
*/
void
vg_manager_flush_frontbuffer(struct vg_context *ctx)
{
struct st_framebuffer *stfb = ctx->draw_buffer;
if (!stfb)
return;
/* st_public.h is used */
if (!stfb->iface) {
struct pipe_screen *screen = ctx->pipe->screen;
if (screen->flush_frontbuffer) {
screen->flush_frontbuffer(screen,
stfb->strb->surface, ctx->pipe->priv);
}
return;
}
switch (stfb->strb_att) {
case ST_ATTACHMENT_FRONT_LEFT:
case ST_ATTACHMENT_FRONT_RIGHT:
stfb->iface->flush_front(stfb->iface, stfb->strb_att);
break;
default:
break;
}
}
/**
* Re-validate the framebuffer.
*/
void
vg_manager_validate_framebuffer(struct vg_context *ctx)
{
struct pipe_screen *screen = ctx->pipe->screen;
struct st_framebuffer *stfb = ctx->draw_buffer;
struct st_renderbuffer *rb;
struct pipe_texture *pt;
/* no binding surface */
if (!stfb)
return;
/* st_public.h is used */
if (!stfb->iface) {
struct pipe_screen *screen = ctx->pipe->screen;
if (screen->update_buffer)
screen->update_buffer(screen, ctx->pipe->priv);
return;
}
if (!p_atomic_read(&ctx->draw_buffer_invalid))
return;
/* validate the fb */
if (!stfb->iface->validate(stfb->iface, &stfb->strb_att, 1, &pt) || !pt)
return;
rb = stfb->strb;
if (rb->texture == pt) {
pipe_texture_reference(&pt, NULL);
return;
}
/* unreference existing ones */
pipe_surface_reference(&rb->surface, NULL);
pipe_texture_reference(&rb->texture, NULL);
rb->texture = pt;
rb->surface = screen->get_tex_surface(screen, rb->texture, 0, 0, 0,
PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE);
rb->width = rb->surface->width;
rb->height = rb->surface->height;
st_resize_framebuffer(stfb, rb->width, rb->height);
p_atomic_set(&ctx->draw_buffer_invalid, FALSE);
}
static void
vg_context_notify_invalid_framebuffer(struct st_context_iface *stctxi,
struct st_framebuffer_iface *stfbi)
{
struct vg_context *ctx = (struct vg_context *) stctxi;
p_atomic_set(&ctx->draw_buffer_invalid, TRUE);
}
static void
vg_context_flush(struct st_context_iface *stctxi, unsigned flags,
struct pipe_fence_handle **fence)
{
struct vg_context *ctx = (struct vg_context *) stctxi;
ctx->pipe->flush(ctx->pipe, flags, fence);
if (flags & PIPE_FLUSH_RENDER_CACHE)
vg_manager_flush_frontbuffer(ctx);
}
static void
vg_context_destroy(struct st_context_iface *stctxi)
{
struct vg_context *ctx = (struct vg_context *) stctxi;
vg_destroy_context(ctx);
}
static struct st_context_iface *
vg_api_create_context(struct st_api *stapi, struct st_manager *smapi,
const struct st_visual *visual,
struct st_context_iface *shared_stctxi)
{
struct vg_context *shared_ctx = (struct vg_context *) shared_stctxi;
struct vg_context *ctx;
struct pipe_context *pipe;
pipe = smapi->screen->context_create(smapi->screen, NULL);
if (!pipe)
return NULL;
ctx = vg_create_context(pipe, NULL, shared_ctx);
if (!ctx) {
pipe->destroy(pipe);
return NULL;
}
ctx->iface.destroy = vg_context_destroy;
ctx->iface.notify_invalid_framebuffer =
vg_context_notify_invalid_framebuffer;
ctx->iface.flush = vg_context_flush;
ctx->iface.teximage = NULL;
ctx->iface.copy = NULL;
ctx->iface.st_context_private = (void *) smapi;
return &ctx->iface;
}
static struct st_renderbuffer *
create_renderbuffer(enum pipe_format format)
{
struct st_renderbuffer *strb;
strb = CALLOC_STRUCT(st_renderbuffer);
if (strb)
strb->format = format;
return strb;
}
static void
destroy_renderbuffer(struct st_renderbuffer *strb)
{
pipe_surface_reference(&strb->surface, NULL);
pipe_texture_reference(&strb->texture, NULL);
free(strb);
}
/**
* Decide the buffer to render to.
*/
static enum st_attachment_type
choose_attachment(struct st_framebuffer_iface *stfbi)
{
enum st_attachment_type statt;
statt = stfbi->visual->render_buffer;
if (statt != ST_ATTACHMENT_INVALID) {
/* use the buffer given by the visual, unless it is unavailable */
if (!st_visual_have_buffers(stfbi->visual, 1 << statt)) {
switch (statt) {
case ST_ATTACHMENT_BACK_LEFT:
statt = ST_ATTACHMENT_FRONT_LEFT;
break;
case ST_ATTACHMENT_BACK_RIGHT:
statt = ST_ATTACHMENT_FRONT_RIGHT;
break;
default:
break;
}
if (!st_visual_have_buffers(stfbi->visual, 1 << statt))
statt = ST_ATTACHMENT_INVALID;
}
}
return statt;
}
/**
* Bind the context to the given framebuffers.
*/
static boolean
vg_context_bind_framebuffers(struct st_context_iface *stctxi,
struct st_framebuffer_iface *stdrawi,
struct st_framebuffer_iface *streadi)
{
struct vg_context *ctx = (struct vg_context *) stctxi;
struct st_framebuffer *stfb;
enum st_attachment_type strb_att;
/* the draw and read framebuffers must be the same */
if (stdrawi != streadi)
return FALSE;
p_atomic_set(&ctx->draw_buffer_invalid, TRUE);
strb_att = (stdrawi) ? choose_attachment(stdrawi) : ST_ATTACHMENT_INVALID;
if (ctx->draw_buffer) {
stfb = ctx->draw_buffer;
/* free the existing fb */
if (!stdrawi ||
stfb->strb_att != strb_att ||
stfb->strb->format != stdrawi->visual->color_format ||
stfb->dsrb->format != stdrawi->visual->depth_stencil_format) {
destroy_renderbuffer(stfb->strb);
destroy_renderbuffer(stfb->dsrb);
free(stfb);
ctx->draw_buffer = NULL;
}
}
if (!stdrawi)
return TRUE;
if (strb_att == ST_ATTACHMENT_INVALID)
return FALSE;
/* create a new fb */
if (!ctx->draw_buffer) {
stfb = CALLOC_STRUCT(st_framebuffer);
if (!stfb)
return FALSE;
stfb->strb = create_renderbuffer(stdrawi->visual->color_format);
if (!stfb->strb) {
free(stfb);
return FALSE;
}
stfb->dsrb = create_renderbuffer(stdrawi->visual->depth_stencil_format);
if (!stfb->dsrb) {
free(stfb->strb);
free(stfb);
return FALSE;
}
stfb->width = 0;
stfb->height = 0;
stfb->strb_att = strb_att;
ctx->draw_buffer = stfb;
}
ctx->draw_buffer->iface = stdrawi;
return TRUE;
}
static boolean
vg_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi,
struct st_framebuffer_iface *stdrawi,
struct st_framebuffer_iface *streadi)
{
struct vg_context *ctx = (struct vg_context *) stctxi;
if (stctxi)
vg_context_bind_framebuffers(stctxi, stdrawi, streadi);
vg_set_current_context(ctx);
return TRUE;
}
static struct st_context_iface *
vg_api_get_current(struct st_api *stapi)
{
struct vg_context *ctx = vg_current_context();
return (ctx) ? &ctx->iface : NULL;
}
static boolean
vg_api_is_visual_supported(struct st_api *stapi,
const struct st_visual *visual)
{
/* the impl requires a depth/stencil buffer */
if (visual->depth_stencil_format == PIPE_FORMAT_NONE)
return FALSE;
return TRUE;
}
static st_proc_t
vg_api_get_proc_address(struct st_api *stapi, const char *procname)
{
/* TODO */
return (st_proc_t) NULL;
}
static void
vg_api_destroy(struct st_api *stapi)
{
free(stapi);
}
static struct st_api *
vg_module_create_api(void)
{
struct st_api *stapi;
stapi = CALLOC_STRUCT(st_api);
if (stapi) {
stapi->destroy = vg_api_destroy;
stapi->get_proc_address = vg_api_get_proc_address;
stapi->is_visual_supported = vg_api_is_visual_supported;
stapi->create_context = vg_api_create_context;
stapi->make_current = vg_api_make_current;
stapi->get_current = vg_api_get_current;
}
return stapi;
}
PUBLIC const struct st_module st_module_OpenVG = {
.api = ST_API_OPENVG,
.create_api = vg_module_create_api,
};
@@ -0,0 +1,40 @@
/*
* Mesa 3-D graphics library
* Version: 7.9
*
* Copyright (C) 2010 LunarG Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Chia-I Wu <olv@lunarg.com>
*/
#ifndef VG_MANAGER_H
#define VG_MANAGER_H
#include "state_tracker/st_api.h"
#include "vg_context.h"
void
vg_manager_flush_frontbuffer(struct vg_context *ctx);
void
vg_manager_validate_framebuffer(struct vg_context *ctx);
#endif /* VG_MANAGER_H */