glsl2: Refresh autogenerated file builtin_function.cpp.
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@@ -4164,7 +4164,7 @@ static const char *builtins_130_textureProj = {
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};
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static const char *builtins_130_textureProjGrad = {
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"((function textureLod\n"
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"((function textureProjGrad\n"
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" (signature vec4\n"
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" (parameters\n"
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" (declare (in) sampler1D sampler)\n"
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@@ -4289,7 +4289,7 @@ static const char *builtins_130_textureProjGrad = {
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};
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static const char *builtins_130_textureProjLod = {
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"((function textureLod\n"
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"((function textureProjLod\n"
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" (signature vec4\n"
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" (parameters\n"
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" (declare (in) sampler1D sampler)\n"
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