texture_builtins.py: Fix cut and paste errors in function names.
Some signatures were being generated with the wrong function name.
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@@ -1,4 +1,4 @@
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((function textureLod
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((function textureProjGrad
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(signature vec4
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(parameters
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(declare (in) sampler1D sampler)
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@@ -1,4 +1,4 @@
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((function textureLod
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((function textureProjLod
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(signature vec4
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(parameters
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(declare (in) sampler1D sampler)
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@@ -156,7 +156,7 @@ with open(path.join(builtins_dir, "130", "texelFetch"), 'w') as sys.stdout:
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print "))"
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with open(path.join(builtins_dir, "130", "textureProjLod"), 'w') as sys.stdout:
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print "((function textureLod"
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print "((function textureProjLod"
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generate_fiu_sigs("txl", "1D", True)
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generate_fiu_sigs("txl", "1D", True, 2)
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generate_fiu_sigs("txl", "2D", True)
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@@ -175,7 +175,7 @@ with open(path.join(builtins_dir, "130", "textureGrad"), 'w') as sys.stdout:
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print ")\n)"
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with open(path.join(builtins_dir, "130", "textureProjGrad"), 'w') as sys.stdout:
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print "((function textureLod"
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print "((function textureProjGrad"
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generate_fiu_sigs("txd", "1D", True)
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generate_fiu_sigs("txd", "1D", True, 2)
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generate_fiu_sigs("txd", "2D", True)
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