i965/vec4: Skip swizzle to subnr in 3src instructions with DF operands

We make scalar sources in 3src instructions use subnr instead of
swizzles because they don't really use swizzles.

With doubles it is more complicated because we use vstride=0 in
more scenarios in which they don't produce scalar regions. Also
RepCtrl=1 is not allowed with 64-bit operands, so we should avoid
this.

v2: Fix typo (Matt)

Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Iago Toral Quiroga
2016-06-01 08:35:37 +02:00
committed by Samuel Iglesias Gonsálvez
parent 49be3abbe7
commit 83dcd14602
+4 -1
View File
@@ -1962,9 +1962,12 @@ vec4_visitor::convert_to_hw_regs()
if (inst->is_3src(devinfo)) {
/* 3-src instructions with scalar sources support arbitrary subnr,
* but don't actually use swizzles. Convert swizzle into subnr.
* Skip this for double-precision instructions: RepCtrl=1 is not
* allowed for them and needs special handling.
*/
for (int i = 0; i < 3; i++) {
if (inst->src[i].vstride == BRW_VERTICAL_STRIDE_0) {
if (inst->src[i].vstride == BRW_VERTICAL_STRIDE_0 &&
type_sz(inst->src[i].type) < 8) {
assert(brw_is_single_value_swizzle(inst->src[i].swizzle));
inst->src[i].subnr += 4 * BRW_GET_SWZ(inst->src[i].swizzle, 0);
}