i965/vec4: fix indentation in pack_uniform_registers
Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
committed by
Samuel Iglesias Gonsálvez
parent
bdf5498c6b
commit
49be3abbe7
@@ -660,25 +660,25 @@ vec4_visitor::pack_uniform_registers()
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int dst;
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/* Find the lowest place we can slot this uniform in. */
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for (dst = 0; dst < src; dst++) {
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if (chans_used[dst] + size <= 4)
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break;
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if (chans_used[dst] + size <= 4)
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break;
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}
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if (src == dst) {
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new_loc[src] = dst;
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new_chan[src] = 0;
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new_loc[src] = dst;
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new_chan[src] = 0;
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} else {
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new_loc[src] = dst;
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new_chan[src] = chans_used[dst];
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new_loc[src] = dst;
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new_chan[src] = chans_used[dst];
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/* Move the references to the data */
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for (int j = 0; j < size; j++) {
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stage_prog_data->param[dst * 4 + new_chan[src] + j] =
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stage_prog_data->param[src * 4 + j];
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}
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/* Move the references to the data */
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for (int j = 0; j < size; j++) {
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stage_prog_data->param[dst * 4 + new_chan[src] + j] =
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stage_prog_data->param[src * 4 + j];
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}
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chans_used[dst] += size;
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chans_used[src] = 0;
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chans_used[dst] += size;
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chans_used[src] = 0;
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}
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new_uniform_count = MAX2(new_uniform_count, dst + 1);
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@@ -691,8 +691,8 @@ vec4_visitor::pack_uniform_registers()
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for (int i = 0 ; i < 3; i++) {
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int src = inst->src[i].nr;
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if (inst->src[i].file != UNIFORM)
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continue;
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if (inst->src[i].file != UNIFORM)
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continue;
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inst->src[i].nr = new_loc[src];
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inst->src[i].swizzle += BRW_SWIZZLE4(new_chan[src], new_chan[src],
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