mesa: remove Driver.NotifySaveBegin
Nothing overrides it. Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
@@ -187,7 +187,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
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driver->SaveNeedFlush = 0;
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driver->ProgramStringNotify = _tnl_program_string;
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driver->NotifySaveBegin = NULL;
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driver->LightingSpaceChange = NULL;
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/* display list */
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@@ -792,13 +792,6 @@ struct dd_function_table {
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/** Need to call vbo_save_SaveFlushVertices() upon state change? */
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GLboolean SaveNeedFlush;
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/**
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* Give the driver the opportunity to hook in its own vtxfmt for
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* compiling optimized display lists. This is called on each valid
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* glBegin() during list compilation.
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*/
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GLboolean (*NotifySaveBegin)( struct gl_context *ctx, GLenum mode );
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/**
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* Notify driver that the special derived value _NeedEyeCoords has
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* changed.
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@@ -5465,7 +5465,7 @@ save_Begin(GLenum mode)
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/* Give the driver an opportunity to hook in an optimized
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* display list compiler.
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*/
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if (ctx->Driver.NotifySaveBegin(ctx, mode))
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if (vbo_save_NotifyBegin(ctx, mode))
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return;
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SAVE_FLUSH_VERTICES(ctx);
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+1
-1
@@ -90,7 +90,7 @@ vbo_initialize_save_dispatch(const struct gl_context *ctx,
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void vbo_exec_FlushVertices(struct gl_context *ctx, GLuint flags);
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void vbo_save_SaveFlushVertices(struct gl_context *ctx);
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GLboolean vbo_save_NotifyBegin(struct gl_context *ctx, GLenum mode);
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typedef void (*vbo_draw_func)( struct gl_context *ctx,
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@@ -39,7 +39,6 @@ static void vbo_save_callback_init( struct gl_context *ctx )
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ctx->Driver.EndList = vbo_save_EndList;
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ctx->Driver.BeginCallList = vbo_save_BeginCallList;
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ctx->Driver.EndCallList = vbo_save_EndCallList;
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ctx->Driver.NotifySaveBegin = vbo_save_NotifyBegin;
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}
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@@ -179,7 +179,6 @@ void vbo_save_EndList( struct gl_context *ctx );
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void vbo_save_NewList( struct gl_context *ctx, GLuint list, GLenum mode );
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void vbo_save_EndCallList( struct gl_context *ctx );
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void vbo_save_BeginCallList( struct gl_context *ctx, struct gl_display_list *list );
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GLboolean vbo_save_NotifyBegin( struct gl_context *ctx, GLenum mode );
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void vbo_save_playback_vertex_list( struct gl_context *ctx, void *data );
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@@ -970,8 +970,7 @@ _save_CallLists(GLsizei n, GLenum type, const GLvoid * v)
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/**
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* Called via ctx->Driver.NotifySaveBegin() when a glBegin is getting
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* compiled into a display list.
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* Called when a glBegin is getting compiled into a display list.
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* Updating of ctx->Driver.CurrentSavePrimitive is already taken care of.
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*/
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GLboolean
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@@ -1604,8 +1603,6 @@ vbo_save_api_init(struct vbo_save_context *save)
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vbo_destroy_vertex_list,
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vbo_print_vertex_list);
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ctx->Driver.NotifySaveBegin = vbo_save_NotifyBegin;
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_save_vtxfmt_init(ctx);
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_save_current_init(ctx);
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_mesa_noop_vtxfmt_init(&save->vtxfmt_noop);
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