vbo: make vbo_reset_attr() static
Not called from any other file. Reviewed-by: Charmaine Lee <charmainel@vmware.com>
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@@ -152,8 +152,6 @@ void vbo_exec_invalidate_state( struct gl_context *ctx, GLbitfield new_state );
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/* Internal functions:
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*/
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void vbo_reset_attr(struct vbo_exec_context *exec, GLuint attr);
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void vbo_exec_vtx_init( struct vbo_exec_context *exec );
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void vbo_exec_vtx_destroy( struct vbo_exec_context *exec );
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@@ -1275,7 +1275,11 @@ void vbo_exec_FlushVertices( struct gl_context *ctx, GLuint flags )
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#endif
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}
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void vbo_reset_attr(struct vbo_exec_context *exec, GLuint attr)
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/**
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* Reset the vertex attribute by setting its size to zero.
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*/
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static void
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vbo_reset_attr(struct vbo_exec_context *exec, GLuint attr)
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{
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exec->vtx.attrsz[attr] = 0;
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exec->vtx.attrtype[attr] = GL_FLOAT;
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