vbo: trivial indentation fix in vbo_exec_api.c

This commit is contained in:
Brian Paul
2016-10-13 14:11:06 -06:00
parent c2a602d21a
commit 9d6d9b28f7
+1 -1
View File
@@ -418,7 +418,7 @@ vbo_exec_fixup_vertex(struct gl_context *ctx, GLuint attr,
* zeros. Don't need to flush or wrap.
*/
for (i = newSize; i <= exec->vtx.attrsz[attr]; i++)
exec->vtx.attrptr[attr][i-1] = id[i-1];
exec->vtx.attrptr[attr][i-1] = id[i-1];
}
exec->vtx.active_sz[attr] = newSize;