Merge commit mesa-public/master into vulkan

This pulls in the patches that move all of the compiler stuff around
This commit is contained in:
Jason Ekstrand
2016-02-05 15:03:04 -08:00
631 changed files with 1057 additions and 327 deletions
+1
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@@ -86,6 +86,7 @@ ifneq ($(strip $(MESA_GPU_DRIVERS)),)
SUBDIRS := \
src/loader \
src/mapi \
src/compiler \
src/glsl \
src/mesa \
src/util \
+1 -1
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@@ -2445,6 +2445,7 @@ CXXFLAGS="$CXXFLAGS $USER_CXXFLAGS"
dnl Substitute the config
AC_CONFIG_FILES([Makefile
src/Makefile
src/compiler/Makefile
src/egl/Makefile
src/egl/main/egl.pc
src/egl/wayland/wayland-drm/Makefile
@@ -2514,7 +2515,6 @@ AC_CONFIG_FILES([Makefile
src/gallium/winsys/virgl/vtest/Makefile
src/gbm/Makefile
src/gbm/main/gbm.pc
src/glsl/Makefile
src/glx/Makefile
src/glx/apple/Makefile
src/glx/tests/Makefile
+4 -1
View File
@@ -21,8 +21,11 @@
SUBDIRS = . gtest util mapi/glapi/gen mapi
# include only conditionally ?
SUBDIRS += compiler
if NEED_OPENGL_COMMON
SUBDIRS += glsl mesa
SUBDIRS += mesa
endif
SUBDIRS += loader
+1 -1
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@@ -5,7 +5,7 @@ if env['platform'] == 'windows':
SConscript('getopt/SConscript')
SConscript('util/SConscript')
SConscript('glsl/SConscript')
SConscript('compiler/SConscript')
if env['hostonly']:
# We are just compiling the things necessary on the host for cross
@@ -32,55 +32,16 @@ intermediates := $(call local-generated-sources-dir)
LOCAL_SRC_FILES := $(LOCAL_SRC_FILES)
LOCAL_C_INCLUDES += \
$(intermediates)/glcpp \
$(intermediates)/nir \
$(MESA_TOP)/src/glsl/glcpp \
$(MESA_TOP)/src/glsl/nir
$(MESA_TOP)/src/compiler/nir
LOCAL_EXPORT_C_INCLUDE_DIRS += \
$(intermediates)/nir \
$(MESA_TOP)/src/glsl/nir
$(MESA_TOP)/src/compiler/nir
LOCAL_GENERATED_SOURCES += $(addprefix $(intermediates)/, \
$(LIBGLCPP_GENERATED_FILES) \
$(NIR_GENERATED_FILES) \
$(LIBGLSL_GENERATED_CXX_FILES))
$(NIR_GENERATED_FILES))
define local-l-or-ll-to-c-or-cpp
@mkdir -p $(dir $@)
@echo "Mesa Lex: $(PRIVATE_MODULE) <= $<"
$(hide) $(LEX) --nounistd -o$@ $<
endef
define glsl_local-y-to-c-and-h
@mkdir -p $(dir $@)
@echo "Mesa Yacc: $(PRIVATE_MODULE) <= $<"
$(hide) $(YACC) -o $@ -p "glcpp_parser_" $<
endef
define local-yy-to-cpp-and-h
@mkdir -p $(dir $@)
@echo "Mesa Yacc: $(PRIVATE_MODULE) <= $<"
$(hide) $(YACC) -p "_mesa_glsl_" -o $@ $<
touch $(@:$1=$(YACC_HEADER_SUFFIX))
echo '#ifndef '$(@F:$1=_h) > $(@:$1=.h)
echo '#define '$(@F:$1=_h) >> $(@:$1=.h)
cat $(@:$1=$(YACC_HEADER_SUFFIX)) >> $(@:$1=.h)
echo '#endif' >> $(@:$1=.h)
rm -f $(@:$1=$(YACC_HEADER_SUFFIX))
endef
$(intermediates)/glsl_lexer.cpp: $(LOCAL_PATH)/glsl_lexer.ll
$(call local-l-or-ll-to-c-or-cpp)
$(intermediates)/glsl_parser.cpp: $(LOCAL_PATH)/glsl_parser.yy
$(call local-yy-to-cpp-and-h,.cpp)
$(intermediates)/glcpp/glcpp-lex.c: $(LOCAL_PATH)/glcpp/glcpp-lex.l
$(call local-l-or-ll-to-c-or-cpp)
$(intermediates)/glcpp/glcpp-parse.c: $(LOCAL_PATH)/glcpp/glcpp-parse.y
$(call glsl_local-y-to-c-and-h)
nir_builder_opcodes_gen := $(LOCAL_PATH)/nir/nir_builder_opcodes_h.py
nir_builder_opcodes_deps := \
+67
View File
@@ -0,0 +1,67 @@
# Mesa 3-D graphics library
#
# Copyright (C) 2015 Intel Corporation
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
LOCAL_PATH := $(call my-dir)
include $(LOCAL_PATH)/Makefile.sources
# ---------------------------------------
# Build libmesa_compiler
# ---------------------------------------
include $(CLEAR_VARS)
LOCAL_SRC_FILES := $(LIBCOMPILER_FILES)
LOCAL_C_INCLUDES := \
$(MESA_TOP)/src/mapi \
$(MESA_TOP)/src/mesa \
$(MESA_TOP)/src/gallium/include \
$(MESA_TOP)/src/gallium/auxiliary
LOCAL_MODULE := libmesa_compiler
include $(MESA_COMMON_MK)
include $(BUILD_STATIC_LIBRARY)
# ---------------------------------------
# Build libmesa_nir
# ---------------------------------------
include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
$(NIR_FILES)
LOCAL_C_INCLUDES := \
$(MESA_TOP)/src/mapi \
$(MESA_TOP)/src/mesa \
$(MESA_TOP)/src/gallium/include \
$(MESA_TOP)/src/gallium/auxiliary
LOCAL_STATIC_LIBRARIES := libmesa_compiler
LOCAL_MODULE := libmesa_nir
include $(LOCAL_PATH)/Android.gen.mk
include $(MESA_COMMON_MK)
include $(BUILD_STATIC_LIBRARY)
+333
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@@ -0,0 +1,333 @@
#
# Copyright © 2012 Jon TURNEY
# Copyright (C) 2015 Intel Corporation
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice (including the next
# paragraph) shall be included in all copies or substantial portions of the
# Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
include Makefile.sources
AM_CPPFLAGS = \
-I$(top_srcdir)/include \
-I$(top_srcdir)/src \
-I$(top_srcdir)/src/mapi \
-I$(top_srcdir)/src/mesa/ \
-I$(top_builddir)/src/compiler/glsl\
-I$(top_srcdir)/src/compiler/glsl\
-I$(top_srcdir)/src/compiler/glsl/glcpp\
-I$(top_srcdir)/src/gallium/include \
-I$(top_srcdir)/src/gallium/auxiliary \
-I$(top_srcdir)/src/gtest/include \
$(DEFINES)
AM_CFLAGS = \
$(VISIBILITY_CFLAGS) \
$(MSVC2013_COMPAT_CFLAGS)
AM_CXXFLAGS = \
$(VISIBILITY_CXXFLAGS) \
$(MSVC2013_COMPAT_CXXFLAGS)
noinst_LTLIBRARIES = libcompiler.la
libcompiler_la_SOURCES = $(LIBCOMPILER_FILES)
check_PROGRAMS =
TESTS =
BUILT_SOURCES =
CLEANFILES =
EXTRA_DIST = SConscript
EXTRA_DIST += glsl/tests glsl/glcpp/tests glsl/README \
glsl/TODO glsl/glcpp/README \
glsl/glsl_lexer.ll \
glsl/glsl_parser.yy \
glsl/glcpp/glcpp-lex.l \
glsl/glcpp/glcpp-parse.y \
glsl/Makefile.sources \
glsl/SConscript
TESTS += glsl/glcpp/tests/glcpp-test \
glsl/glcpp/tests/glcpp-test-cr-lf \
glsl/tests/blob-test \
glsl/tests/general-ir-test \
glsl/tests/optimization-test \
glsl/tests/sampler-types-test \
glsl/tests/uniform-initializer-test
TESTS_ENVIRONMENT= \
export PYTHON2=$(PYTHON2); \
export PYTHON_FLAGS=$(PYTHON_FLAGS);
check_PROGRAMS += \
glsl/glcpp/glcpp \
glsl/glsl_test \
glsl/tests/blob-test \
glsl/tests/general-ir-test \
glsl/tests/sampler-types-test \
glsl/tests/uniform-initializer-test
noinst_PROGRAMS = glsl_compiler spirv2nir
glsl_tests_blob_test_SOURCES = \
glsl/tests/blob_test.c
glsl_tests_blob_test_LDADD = \
glsl/libglsl.la
glsl_tests_general_ir_test_SOURCES = \
glsl/standalone_scaffolding.cpp \
glsl/tests/builtin_variable_test.cpp \
glsl/tests/invalidate_locations_test.cpp \
glsl/tests/general_ir_test.cpp \
glsl/tests/varyings_test.cpp
glsl_tests_general_ir_test_CFLAGS = \
$(PTHREAD_CFLAGS)
glsl_tests_general_ir_test_LDADD = \
$(top_builddir)/src/gtest/libgtest.la \
glsl/libglsl.la \
$(top_builddir)/src/libglsl_util.la \
$(PTHREAD_LIBS)
glsl_tests_uniform_initializer_test_SOURCES = \
glsl/tests/copy_constant_to_storage_tests.cpp \
glsl/tests/set_uniform_initializer_tests.cpp \
glsl/tests/uniform_initializer_utils.cpp \
glsl/tests/uniform_initializer_utils.h
glsl_tests_uniform_initializer_test_CFLAGS = \
$(PTHREAD_CFLAGS)
glsl_tests_uniform_initializer_test_LDADD = \
$(top_builddir)/src/gtest/libgtest.la \
glsl/libglsl.la \
$(top_builddir)/src/libglsl_util.la \
$(PTHREAD_LIBS)
glsl_tests_sampler_types_test_SOURCES = \
glsl/tests/sampler_types_test.cpp
glsl_tests_sampler_types_test_CFLAGS = \
$(PTHREAD_CFLAGS)
glsl_tests_sampler_types_test_LDADD = \
$(top_builddir)/src/gtest/libgtest.la \
glsl/libglsl.la \
$(top_builddir)/src/libglsl_util.la \
$(PTHREAD_LIBS)
noinst_LTLIBRARIES += glsl/libglsl.la glsl/libglcpp.la
glsl_libglcpp_la_LIBADD = \
$(top_builddir)/src/util/libmesautil.la
glsl_libglcpp_la_SOURCES = \
glsl/glcpp/glcpp-lex.c \
glsl/glcpp/glcpp-parse.c \
glsl/glcpp/glcpp-parse.h \
$(LIBGLCPP_FILES)
glsl_glcpp_glcpp_SOURCES = \
glsl/glcpp/glcpp.c
glsl_glcpp_glcpp_LDADD = \
glsl/libglcpp.la \
$(top_builddir)/src/libglsl_util.la \
-lm
glsl_libglsl_la_LIBADD = \
nir/libnir.la \
glsl/libglcpp.la
glsl_libglsl_la_SOURCES = \
glsl/glsl_lexer.cpp \
glsl/glsl_parser.cpp \
glsl/glsl_parser.h \
$(LIBGLSL_FILES)
glsl_compiler_SOURCES = \
$(GLSL_COMPILER_CXX_FILES)
glsl_compiler_LDADD = \
glsl/libglsl.la \
$(top_builddir)/src/libglsl_util.la \
$(top_builddir)/src/util/libmesautil.la \
$(PTHREAD_LIBS)
glsl_glsl_test_SOURCES = \
glsl/standalone_scaffolding.cpp \
glsl/test.cpp \
glsl/test_optpass.cpp \
glsl/test_optpass.h
glsl_glsl_test_LDADD = \
glsl/libglsl.la \
$(top_builddir)/src/libglsl_util.la \
$(PTHREAD_LIBS)
spirv2nir_SOURCES = \
nir/spirv2nir.c
spirv2nir_LDADD = \
nir/libnir.la \
$(top_builddir)/src/util/libmesautil.la \
-lm -lstdc++ \
$(PTHREAD_LIBS)
# We write our own rules for yacc and lex below. We'd rather use automake,
# but automake makes it especially difficult for a number of reasons:
#
# * < automake-1.12 generates .h files from .yy and .ypp files, but
# >=automake-1.12 generates .hh and .hpp files respectively. There's no
# good way of making a project that uses C++ yacc files compatible with
# both versions of automake. Strong work automake developers.
#
# * Since we're generating code from .l/.y files in a subdirectory (glcpp/)
# we'd like the resulting generated code to also go in glcpp/ for purposes
# of distribution. Automake gives no way to do this.
#
# * Since we're building multiple yacc parsers into one library (and via one
# Makefile) we have to use per-target YFLAGS. Using per-target YFLAGS causes
# automake to name the resulting generated code as <library-name>_filename.c.
# Frankly, that's ugly and we don't want a libglcpp_glcpp_parser.h file.
# In order to make build output print "LEX" and "YACC", we reproduce the
# automake variables below.
AM_V_LEX = $(am__v_LEX_$(V))
am__v_LEX_ = $(am__v_LEX_$(AM_DEFAULT_VERBOSITY))
am__v_LEX_0 = @echo " LEX " $@;
am__v_LEX_1 =
AM_V_YACC = $(am__v_YACC_$(V))
am__v_YACC_ = $(am__v_YACC_$(AM_DEFAULT_VERBOSITY))
am__v_YACC_0 = @echo " YACC " $@;
am__v_YACC_1 =
MKDIR_GEN = $(AM_V_at)$(MKDIR_P) $(@D)
YACC_GEN = $(AM_V_YACC)$(YACC) $(YFLAGS)
LEX_GEN = $(AM_V_LEX)$(LEX) $(LFLAGS)
glsl/glsl_parser.cpp glsl/glsl_parser.h: glsl/glsl_parser.yy
$(YACC_GEN) -o $@ -p "_mesa_glsl_" --defines=$(builddir)/glsl/glsl_parser.h $(srcdir)/glsl/glsl_parser.yy
glsl/glsl_lexer.cpp: glsl/glsl_lexer.ll
$(LEX_GEN) -o $@ $(srcdir)/glsl/glsl_lexer.ll
glsl/glcpp/glcpp-parse.c glsl/glcpp/glcpp-parse.h: glsl/glcpp/glcpp-parse.y
$(MKDIR_GEN)
$(YACC_GEN) -o $@ -p "glcpp_parser_" --defines=$(builddir)/glsl/glcpp/glcpp-parse.h $(srcdir)/glsl/glcpp/glcpp-parse.y
glsl/glcpp/glcpp-lex.c: glsl/glcpp/glcpp-lex.l
$(MKDIR_GEN)
$(LEX_GEN) -o $@ $(srcdir)/glsl/glcpp/glcpp-lex.l
# Only the parsers (specifically the header files generated at the same time)
# need to be in BUILT_SOURCES. Though if we list the parser headers YACC is
# called for the .c/.cpp file and the .h files. By listing the .c/.cpp files
# YACC is only executed once for each parser. The rest of the generated code
# will be created at the appropriate times according to standard automake
# dependency rules.
BUILT_SOURCES += \
glsl/glsl_parser.cpp \
glsl/glsl_lexer.cpp \
glsl/glcpp/glcpp-parse.c \
glsl/glcpp/glcpp-lex.c
CLEANFILES += \
glsl/glcpp/glcpp-parse.h \
glsl/glsl_parser.h \
glsl/glsl_parser.cpp \
glsl/glsl_lexer.cpp \
glsl/glcpp/glcpp-parse.c \
glsl/glcpp/glcpp-lex.c
clean-local:
$(RM) -r subtest-cr subtest-cr-lf subtest-lf subtest-lf-cr
dist-hook:
$(RM) glsl/glcpp/tests/*.out
$(RM) glsl/glcpp/tests/subtest*/*.out
noinst_LTLIBRARIES += nir/libnir.la
nir_libnir_la_CPPFLAGS = \
$(AM_CPPFLAGS) \
-I$(top_builddir)/src/compiler/nir \
-I$(top_srcdir)/src/compiler/nir
nir_libnir_la_LIBADD = \
libcompiler.la
nir_libnir_la_SOURCES = \
$(NIR_FILES) \
$(SPIRV_FILES) \
$(NIR_GENERATED_FILES)
PYTHON_GEN = $(AM_V_GEN)$(PYTHON2) $(PYTHON_FLAGS)
nir/nir_builder_opcodes.h: nir/nir_opcodes.py nir/nir_builder_opcodes_h.py
$(MKDIR_GEN)
$(PYTHON_GEN) $(srcdir)/nir/nir_builder_opcodes_h.py > $@ || ($(RM) $@; false)
nir/nir_constant_expressions.c: nir/nir_opcodes.py nir/nir_constant_expressions.py
$(MKDIR_GEN)
$(PYTHON_GEN) $(srcdir)/nir/nir_constant_expressions.py > $@ || ($(RM) $@; false)
nir/nir_opcodes.h: nir/nir_opcodes.py nir/nir_opcodes_h.py
$(MKDIR_GEN)
$(PYTHON_GEN) $(srcdir)/nir/nir_opcodes_h.py > $@ || ($(RM) $@; false)
nir/nir_opcodes.c: nir/nir_opcodes.py nir/nir_opcodes_c.py
$(MKDIR_GEN)
$(PYTHON_GEN) $(srcdir)/nir/nir_opcodes_c.py > $@ || ($(RM) $@; false)
nir/nir_opt_algebraic.c: nir/nir_opt_algebraic.py nir/nir_algebraic.py
$(MKDIR_GEN)
$(PYTHON_GEN) $(srcdir)/nir/nir_opt_algebraic.py > $@ || ($(RM) $@; false)
check_PROGRAMS += nir/tests/control_flow_tests
nir_tests_control_flow_tests_CPPFLAGS = \
$(AM_CPPFLAGS) \
-I$(top_builddir)/src/compiler/nir \
-I$(top_srcdir)/src/compiler/nir
nir_tests_control_flow_tests_SOURCES = \
nir/tests/control_flow_tests.cpp
nir_tests_control_flow_tests_CFLAGS = \
$(PTHREAD_CFLAGS)
nir_tests_control_flow_tests_LDADD = \
$(top_builddir)/src/gtest/libgtest.la \
nir/libnir.la \
$(top_builddir)/src/util/libmesautil.la \
$(PTHREAD_LIBS)
TESTS += nir/tests/control_flow_tests
BUILT_SOURCES += $(NIR_GENERATED_FILES)
CLEANFILES += $(NIR_GENERATED_FILES)
EXTRA_DIST += \
nir/nir_algebraic.py \
nir/nir_builder_opcodes_h.py \
nir/nir_constant_expressions.py \
nir/nir_opcodes.py \
nir/nir_opcodes_c.py \
nir/nir_opcodes_h.py \
nir/nir_opt_algebraic.py \
nir/tests \
nir/Makefile.sources
+242
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@@ -0,0 +1,242 @@
LIBCOMPILER_FILES = \
builtin_type_macros.h \
glsl_types.cpp \
glsl_types.h \
nir_types.cpp \
nir_types.h \
shader_enums.c \
shader_enums.h
# libglsl
LIBGLSL_FILES = \
glsl/ast.h \
glsl/ast_array_index.cpp \
glsl/ast_expr.cpp \
glsl/ast_function.cpp \
glsl/ast_to_hir.cpp \
glsl/ast_type.cpp \
glsl/blob.c \
glsl/blob.h \
glsl/builtin_functions.cpp \
glsl/builtin_types.cpp \
glsl/builtin_variables.cpp \
glsl/glsl_parser_extras.cpp \
glsl/glsl_parser_extras.h \
glsl/glsl_symbol_table.cpp \
glsl/glsl_symbol_table.h \
glsl/hir_field_selection.cpp \
glsl/ir_basic_block.cpp \
glsl/ir_basic_block.h \
glsl/ir_builder.cpp \
glsl/ir_builder.h \
glsl/ir_clone.cpp \
glsl/ir_constant_expression.cpp \
glsl/ir.cpp \
glsl/ir.h \
glsl/ir_equals.cpp \
glsl/ir_expression_flattening.cpp \
glsl/ir_expression_flattening.h \
glsl/ir_function_can_inline.cpp \
glsl/ir_function_detect_recursion.cpp \
glsl/ir_function_inlining.h \
glsl/ir_function.cpp \
glsl/ir_hierarchical_visitor.cpp \
glsl/ir_hierarchical_visitor.h \
glsl/ir_hv_accept.cpp \
glsl/ir_import_prototypes.cpp \
glsl/ir_optimization.h \
glsl/ir_print_visitor.cpp \
glsl/ir_print_visitor.h \
glsl/ir_reader.cpp \
glsl/ir_reader.h \
glsl/ir_rvalue_visitor.cpp \
glsl/ir_rvalue_visitor.h \
glsl/ir_set_program_inouts.cpp \
glsl/ir_uniform.h \
glsl/ir_validate.cpp \
glsl/ir_variable_refcount.cpp \
glsl/ir_variable_refcount.h \
glsl/ir_visitor.h \
glsl/linker.cpp \
glsl/linker.h \
glsl/link_atomics.cpp \
glsl/link_functions.cpp \
glsl/link_interface_blocks.cpp \
glsl/link_uniforms.cpp \
glsl/link_uniform_initializers.cpp \
glsl/link_uniform_block_active_visitor.cpp \
glsl/link_uniform_block_active_visitor.h \
glsl/link_uniform_blocks.cpp \
glsl/link_varyings.cpp \
glsl/link_varyings.h \
glsl/list.h \
glsl/loop_analysis.cpp \
glsl/loop_analysis.h \
glsl/loop_controls.cpp \
glsl/loop_unroll.cpp \
glsl/lower_buffer_access.cpp \
glsl/lower_buffer_access.h \
glsl/lower_clip_distance.cpp \
glsl/lower_const_arrays_to_uniforms.cpp \
glsl/lower_discard.cpp \
glsl/lower_discard_flow.cpp \
glsl/lower_if_to_cond_assign.cpp \
glsl/lower_instructions.cpp \
glsl/lower_jumps.cpp \
glsl/lower_mat_op_to_vec.cpp \
glsl/lower_noise.cpp \
glsl/lower_offset_array.cpp \
glsl/lower_packed_varyings.cpp \
glsl/lower_named_interface_blocks.cpp \
glsl/lower_packing_builtins.cpp \
glsl/lower_subroutine.cpp \
glsl/lower_tess_level.cpp \
glsl/lower_texture_projection.cpp \
glsl/lower_variable_index_to_cond_assign.cpp \
glsl/lower_vec_index_to_cond_assign.cpp \
glsl/lower_vec_index_to_swizzle.cpp \
glsl/lower_vector.cpp \
glsl/lower_vector_derefs.cpp \
glsl/lower_vector_insert.cpp \
glsl/lower_vertex_id.cpp \
glsl/lower_output_reads.cpp \
glsl/lower_shared_reference.cpp \
glsl/lower_ubo_reference.cpp \
glsl/opt_algebraic.cpp \
glsl/opt_array_splitting.cpp \
glsl/opt_conditional_discard.cpp \
glsl/opt_constant_folding.cpp \
glsl/opt_constant_propagation.cpp \
glsl/opt_constant_variable.cpp \
glsl/opt_copy_propagation.cpp \
glsl/opt_copy_propagation_elements.cpp \
glsl/opt_dead_builtin_variables.cpp \
glsl/opt_dead_builtin_varyings.cpp \
glsl/opt_dead_code.cpp \
glsl/opt_dead_code_local.cpp \
glsl/opt_dead_functions.cpp \
glsl/opt_flatten_nested_if_blocks.cpp \
glsl/opt_flip_matrices.cpp \
glsl/opt_function_inlining.cpp \
glsl/opt_if_simplification.cpp \
glsl/opt_minmax.cpp \
glsl/opt_noop_swizzle.cpp \
glsl/opt_rebalance_tree.cpp \
glsl/opt_redundant_jumps.cpp \
glsl/opt_structure_splitting.cpp \
glsl/opt_swizzle_swizzle.cpp \
glsl/opt_tree_grafting.cpp \
glsl/opt_vectorize.cpp \
glsl/program.h \
glsl/s_expression.cpp \
glsl/s_expression.h
# glsl_compiler
GLSL_COMPILER_CXX_FILES = \
glsl/standalone_scaffolding.cpp \
glsl/standalone_scaffolding.h \
glsl/main.cpp
# libglsl generated sources
LIBGLSL_GENERATED_CXX_FILES = \
glsl/glsl_lexer.cpp \
glsl/glsl_parser.cpp
# libglcpp
LIBGLCPP_FILES = \
glsl/glcpp/glcpp.h \
glsl/glcpp/pp.c
LIBGLCPP_GENERATED_FILES = \
glsl/glcpp/glcpp-lex.c \
glsl/glcpp/glcpp-parse.c
NIR_GENERATED_FILES = \
nir/nir_builder_opcodes.h \
nir/nir_constant_expressions.c \
nir/nir_opcodes.c \
nir/nir_opcodes.h \
nir/nir_opt_algebraic.c
NIR_FILES = \
nir/glsl_to_nir.cpp \
nir/glsl_to_nir.h \
nir/nir.c \
nir/nir.h \
nir/nir_array.h \
nir/nir_builder.h \
nir/nir_clone.c \
nir/nir_constant_expressions.h \
nir/nir_control_flow.c \
nir/nir_control_flow.h \
nir/nir_control_flow_private.h \
nir/nir_dominance.c \
nir/nir_from_ssa.c \
nir/nir_gather_info.c \
nir/nir_gs_count_vertices.c \
nir/nir_inline_functions.c \
nir/nir_intrinsics.c \
nir/nir_intrinsics.h \
nir/nir_instr_set.c \
nir/nir_instr_set.h \
nir/nir_liveness.c \
nir/nir_lower_alu_to_scalar.c \
nir/nir_lower_atomics.c \
nir/nir_lower_clip.c \
nir/nir_lower_global_vars_to_local.c \
nir/nir_lower_gs_intrinsics.c \
nir/nir_lower_indirect_derefs.c \
nir/nir_lower_load_const_to_scalar.c \
nir/nir_lower_locals_to_regs.c \
nir/nir_lower_idiv.c \
nir/nir_lower_io.c \
nir/nir_lower_outputs_to_temporaries.c \
nir/nir_lower_phis_to_scalar.c \
nir/nir_lower_returns.c \
nir/nir_lower_samplers.c \
nir/nir_lower_system_values.c \
nir/nir_lower_tex.c \
nir/nir_lower_to_source_mods.c \
nir/nir_lower_two_sided_color.c \
nir/nir_lower_vars_to_ssa.c \
nir/nir_lower_var_copies.c \
nir/nir_lower_vec_to_movs.c \
nir/nir_metadata.c \
nir/nir_move_vec_src_uses_to_dest.c \
nir/nir_normalize_cubemap_coords.c \
nir/nir_opt_constant_folding.c \
nir/nir_opt_copy_propagate.c \
nir/nir_opt_cse.c \
nir/nir_opt_dce.c \
nir/nir_opt_dead_cf.c \
nir/nir_opt_gcm.c \
nir/nir_opt_global_to_local.c \
nir/nir_opt_peephole_select.c \
nir/nir_opt_remove_phis.c \
nir/nir_opt_undef.c \
nir/nir_phi_builder.c \
nir/nir_phi_builder.h \
nir/nir_print.c \
nir/nir_remove_dead_variables.c \
nir/nir_repair_ssa.c \
nir/nir_search.c \
nir/nir_search.h \
nir/nir_split_var_copies.c \
nir/nir_sweep.c \
nir/nir_to_ssa.c \
nir/nir_validate.c \
nir/nir_vla.h \
nir/nir_worklist.c \
nir/nir_worklist.h
SPIRV_FILES = \
nir/spirv/nir_spirv.h \
nir/spirv/spirv_to_nir.c \
nir/spirv/vtn_alu.c \
nir/spirv/vtn_cfg.c \
nir/spirv/vtn_glsl450.c \
nir/spirv/vtn_private.h \
nir/spirv/vtn_variables.c
+24
View File
@@ -0,0 +1,24 @@
Import('*')
env = env.Clone()
env.MSVC2013Compat()
env.Prepend(CPPPATH = [
'#include',
'#src',
'#src/mapi',
'#src/mesa',
'#src/gallium/include',
'#src/gallium/auxiliary',
])
sources = env.ParseSourceList('Makefile.sources', 'LIBCOMPILER_FILES')
compiler = env.ConvenienceLibrary(
target = 'compiler',
source = sources
)
Export('compiler')
SConscript('glsl/SConscript')
+76
View File
@@ -0,0 +1,76 @@
# Mesa 3-D graphics library
#
# Copyright (C) 2010-2011 Chia-I Wu <olvaffe@gmail.com>
# Copyright (C) 2010-2011 LunarG Inc.
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
# included by glsl Android.mk for source generation
ifeq ($(LOCAL_MODULE_CLASS),)
LOCAL_MODULE_CLASS := STATIC_LIBRARIES
endif
intermediates := $(call local-generated-sources-dir)
LOCAL_SRC_FILES := $(LOCAL_SRC_FILES)
LOCAL_C_INCLUDES += \
$(intermediates)/glcpp \
$(MESA_TOP)/src/glsl/glcpp \
LOCAL_GENERATED_SOURCES += $(addprefix $(intermediates)/, \
$(LIBGLCPP_GENERATED_FILES) \
$(LIBGLSL_GENERATED_CXX_FILES))
define local-l-or-ll-to-c-or-cpp
@mkdir -p $(dir $@)
@echo "Mesa Lex: $(PRIVATE_MODULE) <= $<"
$(hide) $(LEX) --nounistd -o$@ $<
endef
define glsl_local-y-to-c-and-h
@mkdir -p $(dir $@)
@echo "Mesa Yacc: $(PRIVATE_MODULE) <= $<"
$(hide) $(YACC) -o $@ -p "glcpp_parser_" $<
endef
define local-yy-to-cpp-and-h
@mkdir -p $(dir $@)
@echo "Mesa Yacc: $(PRIVATE_MODULE) <= $<"
$(hide) $(YACC) -p "_mesa_glsl_" -o $@ $<
touch $(@:$1=$(YACC_HEADER_SUFFIX))
echo '#ifndef '$(@F:$1=_h) > $(@:$1=.h)
echo '#define '$(@F:$1=_h) >> $(@:$1=.h)
cat $(@:$1=$(YACC_HEADER_SUFFIX)) >> $(@:$1=.h)
echo '#endif' >> $(@:$1=.h)
rm -f $(@:$1=$(YACC_HEADER_SUFFIX))
endef
$(intermediates)/glsl_lexer.cpp: $(LOCAL_PATH)/glsl_lexer.ll
$(call local-l-or-ll-to-c-or-cpp)
$(intermediates)/glsl_parser.cpp: $(LOCAL_PATH)/glsl_parser.yy
$(call local-yy-to-cpp-and-h,.cpp)
$(intermediates)/glcpp/glcpp-lex.c: $(LOCAL_PATH)/glcpp/glcpp-lex.l
$(call local-l-or-ll-to-c-or-cpp)
$(intermediates)/glcpp/glcpp-parse.c: $(LOCAL_PATH)/glcpp/glcpp-parse.y
$(call glsl_local-y-to-c-and-h)
@@ -44,6 +44,8 @@ LOCAL_C_INCLUDES := \
$(MESA_TOP)/src/gallium/include \
$(MESA_TOP)/src/gallium/auxiliary
LOCAL_STATIC_LIBRARIES := libmesa_compiler
LOCAL_MODULE := libmesa_glsl
include $(LOCAL_PATH)/Android.gen.mk
@@ -27,9 +27,7 @@ AM_CPPFLAGS = \
-I$(top_srcdir)/src/gallium/include \
-I$(top_srcdir)/src/gallium/auxiliary \
-I$(top_srcdir)/src/glsl/glcpp \
-I$(top_srcdir)/src/glsl/nir \
-I$(top_srcdir)/src/gtest/include \
-I$(top_builddir)/src/glsl/nir \
$(DEFINES)
AM_CFLAGS = \
$(VISIBILITY_CFLAGS) \
@@ -43,21 +41,12 @@ EXTRA_DIST = tests glcpp/tests README TODO glcpp/README \
glsl_parser.yy \
glcpp/glcpp-lex.l \
glcpp/glcpp-parse.y \
nir/nir_algebraic.py \
nir/nir_builder_opcodes_h.py \
nir/nir_constant_expressions.py \
nir/nir_opcodes.py \
nir/nir_opcodes_c.py \
nir/nir_opcodes_h.py \
nir/nir_opt_algebraic.py \
nir/tests \
SConscript
include Makefile.sources
TESTS = glcpp/tests/glcpp-test \
glcpp/tests/glcpp-test-cr-lf \
nir/tests/control_flow_tests \
tests/blob-test \
tests/general-ir-test \
tests/optimization-test \
@@ -68,11 +57,10 @@ TESTS_ENVIRONMENT= \
export PYTHON2=$(PYTHON2); \
export PYTHON_FLAGS=$(PYTHON_FLAGS);
noinst_LTLIBRARIES = libnir.la libglsl.la libglcpp.la
noinst_LTLIBRARIES = libglsl.la libglcpp.la
check_PROGRAMS = \
glcpp/glcpp \
glsl_test \
nir/tests/control_flow_tests \
tests/blob-test \
tests/general-ir-test \
tests/sampler-types-test \
@@ -137,21 +125,15 @@ glcpp_glcpp_LDADD = \
$(top_builddir)/src/libglsl_util.la \
-lm
libglsl_la_LIBADD = libglcpp.la
libglsl_la_LIBADD = \
$(top_builddir)/src/compiler/nir/libnir.la \
libglcpp.la
libglsl_la_SOURCES = \
glsl_lexer.cpp \
glsl_parser.cpp \
glsl_parser.h \
$(LIBGLSL_FILES) \
$(NIR_FILES) \
$(SPIRV_FILES) \
$(NIR_GENERATED_FILES) \
$(GLSL_TO_NIR_FILES)
libnir_la_SOURCES = \
$(NIR_FILES) \
$(SPIRV_FILES) \
$(NIR_GENERATED_FILES)
$(LIBGLSL_FILES)
glsl_compiler_SOURCES = \
$(GLSL_COMPILER_CXX_FILES)
@@ -241,8 +223,7 @@ BUILT_SOURCES = \
glsl_parser.cpp \
glsl_lexer.cpp \
glcpp/glcpp-parse.c \
glcpp/glcpp-lex.c \
$(NIR_GENERATED_FILES)
glcpp/glcpp-lex.c
CLEANFILES = \
glcpp/glcpp-parse.h \
glsl_parser.h \
@@ -254,35 +235,3 @@ clean-local:
dist-hook:
$(RM) glcpp/tests/*.out
$(RM) glcpp/tests/subtest*/*.out
PYTHON_GEN = $(AM_V_GEN)$(PYTHON2) $(PYTHON_FLAGS)
nir/nir_builder_opcodes.h: nir/nir_opcodes.py nir/nir_builder_opcodes_h.py
$(MKDIR_GEN)
$(PYTHON_GEN) $(srcdir)/nir/nir_builder_opcodes_h.py > $@ || ($(RM) $@; false)
nir/nir_constant_expressions.c: nir/nir_opcodes.py nir/nir_constant_expressions.py
$(MKDIR_GEN)
$(PYTHON_GEN) $(srcdir)/nir/nir_constant_expressions.py > $@ || ($(RM) $@; false)
nir/nir_opcodes.h: nir/nir_opcodes.py nir/nir_opcodes_h.py
$(MKDIR_GEN)
$(PYTHON_GEN) $(srcdir)/nir/nir_opcodes_h.py > $@ || ($(RM) $@; false)
nir/nir_opcodes.c: nir/nir_opcodes.py nir/nir_opcodes_c.py
$(MKDIR_GEN)
$(PYTHON_GEN) $(srcdir)/nir/nir_opcodes_c.py > $@ || ($(RM) $@; false)
nir/nir_opt_algebraic.c: nir/nir_opt_algebraic.py nir/nir_algebraic.py
$(MKDIR_GEN)
$(PYTHON_GEN) $(srcdir)/nir/nir_opt_algebraic.py > $@ || ($(RM) $@; false)
nir_tests_control_flow_tests_SOURCES = \
nir/tests/control_flow_tests.cpp
nir_tests_control_flow_tests_CFLAGS = \
$(PTHREAD_CFLAGS)
nir_tests_control_flow_tests_LDADD = \
$(top_builddir)/src/gtest/libgtest.la \
$(top_builddir)/src/glsl/libnir.la \
$(top_builddir)/src/util/libmesautil.la \
$(PTHREAD_LIBS)
@@ -18,9 +18,6 @@ NIR_GENERATED_FILES = \
nir/nir_opt_algebraic.c
NIR_FILES = \
nir/glsl_types.cpp \
nir/glsl_types.h \
nir/builtin_type_macros.h \
nir/nir.c \
nir/nir.h \
nir/nir_array.h \
@@ -84,14 +81,10 @@ NIR_FILES = \
nir/nir_split_var_copies.c \
nir/nir_sweep.c \
nir/nir_to_ssa.c \
nir/nir_types.h \
nir/nir_validate.c \
nir/nir_vla.h \
nir/nir_worklist.c \
nir/nir_worklist.h \
nir/nir_types.cpp \
nir/shader_enums.h \
nir/shader_enums.c
nir/nir_worklist.h
SPIRV_FILES = \
nir/spirv/nir_spirv.h \
@@ -16,7 +16,6 @@ env.Prepend(CPPPATH = [
'#src/gallium/include',
'#src/gallium/auxiliary',
'#src/glsl',
'#src/glsl/nir',
'#src/glsl/glcpp',
])
@@ -61,13 +60,6 @@ source_lists = env.ParseSourceList('Makefile.sources')
for l in ('LIBGLCPP_FILES', 'LIBGLSL_FILES'):
glsl_sources += source_lists[l]
# add nir/glsl_types.cpp manually, because SCons still doesn't know about NIR.
# XXX: Remove this once we build NIR and NIR_FILES.
glsl_sources += [
'nir/glsl_types.cpp',
'nir/shader_enums.c',
]
if env['msvc']:
env.Prepend(CPPPATH = ['#/src/getopt'])
env.PrependUnique(LIBS = [getopt])
@@ -115,7 +107,7 @@ if env['platform'] == 'windows':
'user32',
])
env.Prepend(LIBS = [glsl])
env.Prepend(LIBS = [compiler, glsl])
glsl_compiler = env.Program(
target = 'glsl_compiler',
@@ -22,7 +22,7 @@
*/
#include "ast.h"
#include "glsl_types.h"
#include "compiler/glsl_types.h"
#include "ir.h"
void
@@ -23,7 +23,7 @@
#include "glsl_symbol_table.h"
#include "ast.h"
#include "glsl_types.h"
#include "compiler/glsl_types.h"
#include "ir.h"
#include "main/core.h" /* for MIN2 */
#include "main/shaderobj.h"
@@ -52,7 +52,7 @@
#include "glsl_symbol_table.h"
#include "glsl_parser_extras.h"
#include "ast.h"
#include "glsl_types.h"
#include "compiler/glsl_types.h"
#include "program/hash_table.h"
#include "main/shaderobj.h"
#include "ir.h"
@@ -34,7 +34,7 @@
* version and set of enabled extensions.
*/
#include "glsl_types.h"
#include "compiler/glsl_types.h"
#include "glsl_parser_extras.h"
#include "util/macros.h"
@@ -112,7 +112,7 @@ static const struct glsl_struct_field gl_FogParameters_fields[] = {
glsl_struct_field(glsl_type::float_type, "scale"),
};
#include "builtin_type_macros.h"
#include "compiler/builtin_type_macros.h"
/** @} */
/**

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