Merge branch mesa-public/master into vulkan

This commit is contained in:
Jason Ekstrand
2016-02-05 14:21:13 -08:00
70 changed files with 1185 additions and 311 deletions
+2 -2
View File
@@ -24,7 +24,7 @@
# BOARD_GPU_DRIVERS should be defined. The valid values are
#
# classic drivers: i915 i965
# gallium drivers: swrast freedreno i915g ilo nouveau r300g r600g radeonsi vc4 vmwgfx
# gallium drivers: swrast freedreno i915g ilo nouveau r300g r600g radeonsi vc4 virgl vmwgfx
#
# The main target is libGLES_mesa. For each classic driver enabled, a DRI
# module will also be built. DRI modules will be loaded by libGLES_mesa.
@@ -46,7 +46,7 @@ MESA_COMMON_MK := $(MESA_TOP)/Android.common.mk
MESA_PYTHON2 := python
classic_drivers := i915 i965
gallium_drivers := swrast freedreno i915g ilo nouveau r300g r600g radeonsi vmwgfx vc4
gallium_drivers := swrast freedreno i915g ilo nouveau r300g r600g radeonsi vmwgfx vc4 virgl
MESA_GPU_DRIVERS := $(strip $(BOARD_GPU_DRIVERS))
+11 -1
View File
@@ -16,7 +16,17 @@
<h1>News</h1>
<h2>January 13, 2015</h2>
<h2>January 22, 2016</h2>
<p>
<a href="relnotes/11.0.9.html">Mesa 11.0.9</a> is released.
This is a bug-fix release.
<br>
NOTE: It is anticipated that 11.0.9 will be the final release in the 11.0
series. Users of 11.0 are encouraged to migrate to the 11.1 series in order
to obtain future fixes.
</p>
<h2>January 13, 2016</h2>
<p>
<a href="relnotes/11.1.1.html">Mesa 11.1.1</a> is released.
This is a bug-fix release.
+1
View File
@@ -21,6 +21,7 @@ The release notes summarize what's new or changed in each Mesa release.
</p>
<ul>
<li><a href="relnotes/11.0.9.html">11.0.9 release notes</a>
<li><a href="relnotes/11.1.1.html">11.1.1 release notes</a>
<li><a href="relnotes/11.0.8.html">11.0.8 release notes</a>
<li><a href="relnotes/11.1.0.html">11.1.0 release notes</a>
+127
View File
@@ -0,0 +1,127 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 11.0.9 Release Notes / January 22, 2016</h1>
<p>
Mesa 11.0.9 is a bug fix release which fixes bugs found since the 11.0.8 release.
</p>
<p>
Mesa 11.0.9 implements the OpenGL 4.1 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.1. OpenGL
4.1 is <strong>only</strong> available if requested at context creation
because compatibility contexts are not supported.
</p>
<h2>SHA256 checksums</h2>
<pre>
1597c2e983f476f98efdd6cd58b5298896d18479ff542bdeff28b98b129ede05 mesa-11.0.9.tar.gz
a1262ff1c66a16ccf341186cf0e57b306b8589eb2cc5ce92ffb6788ab01d2b01 mesa-11.0.9.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<p>This list is likely incomplete.</p>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91596">Bug 91596</a> - EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92229">Bug 92229</a> - [APITRACE] SOMA have serious graphical errors</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93257">Bug 93257</a> - [SKL, bisected] ASTC dEQP tests segfault</li>
</ul>
<h2>Changes</h2>
<p>Emil Velikov (6):</p>
<ul>
<li>docs: add sha256 checksums for 11.0.8</li>
<li>cherry-ignore: add patch already in branch</li>
<li>cherry-ignore: add the dri3 glx null check patch</li>
<li>i915: correctly parse/set the context flags</li>
<li>egl/dri2: expose srgb configs when KHR_gl_colorspace is available</li>
<li>Update version to 11.0.9</li>
</ul>
<p>Grazvydas Ignotas (1):</p>
<ul>
<li>r600: fix constant buffer size programming</li>
</ul>
<p>Ilia Mirkin (5):</p>
<ul>
<li>nvc0: don't forget to reset VTX_TMP bufctx slot after blit completion</li>
<li>nv50/ir: float(s32 &amp; 0xff) = float(u8), not s8</li>
<li>nv50,nvc0: make sure there's pushbuf space and that we ref the bo early</li>
<li>nv50,nvc0: fix crash when increasing bsp bo size for h264</li>
<li>nvc0: scale up inter_bo size so that it's 16M for a 4K video</li>
</ul>
<p>Kenneth Graunke (2):</p>
<ul>
<li>ralloc: Fix ralloc_adopt() to the old context's last child's parent.</li>
<li>nvc0: Set winding order regardless of domain.</li>
</ul>
<p>Marek Olšák (1):</p>
<ul>
<li>radeonsi: don't miss changes to SPI_TMPRING_SIZE</li>
</ul>
<p>Miklós Máté (1):</p>
<ul>
<li>mesa: Don't leak ATIfs instructions in DeleteFragmentShader</li>
</ul>
<p>Neil Roberts (1):</p>
<ul>
<li>i965: Fix crash when calling glViewport with no surface bound</li>
</ul>
<p>Nicolai Hähnle (6):</p>
<ul>
<li>gallium/radeon: only dispose locally created target machine in radeon_llvm_compile</li>
<li>mesa/bufferobj: make _mesa_delete_buffer_object externally accessible</li>
<li>st/mesa: use _mesa_delete_buffer_object</li>
<li>radeon: use _mesa_delete_buffer_object</li>
<li>i915: use _mesa_delete_buffer_object</li>
<li>i965: use _mesa_delete_buffer_object</li>
</ul>
<p>Oded Gabbay (1):</p>
<ul>
<li>llvmpipe: use vpkswss when dst is signed</li>
</ul>
<p>Rob Herring (1):</p>
<ul>
<li>freedreno/ir3: fix 32-bit builds with pointer-to-int-cast error enabled</li>
</ul>
</div>
</body>
</html>
+1
View File
@@ -0,0 +1 @@
CHIPSET(0x0010, VIRTGL, VIRTGL)
+2
View File
@@ -235,6 +235,8 @@ dri2_add_config(_EGLDisplay *disp, const __DRIconfig *dri_config, int id,
case __DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE:
srgb = value != 0;
if (!disp->Extensions.KHR_gl_colorspace && srgb)
return NULL;
break;
default:
+5
View File
@@ -83,6 +83,11 @@ ifneq ($(filter vc4, $(MESA_GPU_DRIVERS)),)
SUBDIRS += winsys/vc4/drm drivers/vc4
endif
# virgl
ifneq ($(filter virgl, $(MESA_GPU_DRIVERS)),)
SUBDIRS += winsys/virgl/drm drivers/virgl
endif
# vmwgfx
ifneq ($(filter vmwgfx, $(MESA_GPU_DRIVERS)),)
SUBDIRS += winsys/svga/drm drivers/svga
+5 -1
View File
@@ -88,8 +88,9 @@ struct dd_call
static FILE *
dd_get_file_stream(struct dd_context *dctx)
{
struct dd_screen *dscreen = dd_screen(dctx->base.screen);
struct pipe_screen *screen = dctx->pipe->screen;
FILE *f = dd_get_debug_file();
FILE *f = dd_get_debug_file(dscreen->verbose);
if (!f)
return NULL;
@@ -602,6 +603,7 @@ static void
dd_after_draw(struct dd_context *dctx, struct dd_call *call)
{
struct dd_screen *dscreen = dd_screen(dctx->base.screen);
struct pipe_context *pipe = dctx->pipe;
if (dctx->num_draw_calls >= dscreen->skip_count) {
switch (dscreen->mode) {
@@ -615,6 +617,8 @@ dd_after_draw(struct dd_context *dctx, struct dd_call *call)
}
break;
case DD_DUMP_ALL_CALLS:
if (!dscreen->no_flush)
pipe->flush(pipe, NULL, 0);
dd_dump_call(dctx, call, 0);
break;
default:
+1
View File
@@ -45,6 +45,7 @@ struct dd_screen
unsigned timeout_ms;
enum dd_mode mode;
bool no_flush;
bool verbose;
unsigned skip_count;
};
+9 -5
View File
@@ -270,7 +270,7 @@ ddebug_screen_create(struct pipe_screen *screen)
{
struct dd_screen *dscreen;
const char *option = debug_get_option("GALLIUM_DDEBUG", NULL);
bool dump_always = option && !strcmp(option, "always");
bool dump_always = option && !strncmp(option, "always", 6);
bool no_flush = option && strstr(option, "noflush");
bool help = option && !strcmp(option, "help");
unsigned timeout = 0;
@@ -280,15 +280,18 @@ ddebug_screen_create(struct pipe_screen *screen)
puts("");
puts("Usage:");
puts("");
puts(" GALLIUM_DDEBUG=always");
puts(" Dump context and driver information after every draw call into");
puts(" GALLIUM_DDEBUG=\"always [noflush] [verbose]\"");
puts(" Flush and dump context and driver information after every draw call into");
puts(" $HOME/"DD_DIR"/.");
puts("");
puts(" GALLIUM_DDEBUG=[timeout in ms] noflush");
puts(" GALLIUM_DDEBUG=\"[timeout in ms] [noflush] [verbose]\"");
puts(" Flush and detect a device hang after every draw call based on the given");
puts(" fence timeout and dump context and driver information into");
puts(" $HOME/"DD_DIR"/ when a hang is detected.");
puts(" If 'noflush' is specified, only detect hangs in pipe->flush.");
puts("");
puts(" If 'noflush' is specified, do not flush on every draw call. In hang");
puts(" detection mode, this only detect hangs in pipe->flush.");
puts(" If 'verbose' is specified, additional information is written to stderr.");
puts("");
puts(" GALLIUM_DDEBUG_SKIP=[count]");
puts(" Skip flush and hang detection for the given initial number of draw calls.");
@@ -339,6 +342,7 @@ ddebug_screen_create(struct pipe_screen *screen)
dscreen->timeout_ms = timeout;
dscreen->mode = dump_always ? DD_DUMP_ALL_CALLS : DD_DETECT_HANGS;
dscreen->no_flush = no_flush;
dscreen->verbose = strstr(option, "verbose") != NULL;
switch (dscreen->mode) {
case DD_DUMP_ALL_CALLS:
+4 -1
View File
@@ -40,7 +40,7 @@
#define DD_DIR "ddebug_dumps"
static inline FILE *
dd_get_debug_file()
dd_get_debug_file(bool verbose)
{
static unsigned index;
char proc_name[128], dir[256], name[512];
@@ -65,6 +65,9 @@ dd_get_debug_file()
return NULL;
}
if (verbose)
fprintf(stderr, "dd: dumping to file %s\n", name);
return f;
}
@@ -705,7 +705,7 @@ static int r600_get_compute_param(struct pipe_screen *screen,
case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
if (ret) {
uint32_t *max_compute_units = ret;
*max_compute_units = rscreen->info.max_compute_units;
*max_compute_units = rscreen->info.num_good_compute_units;
}
return sizeof(uint32_t);
@@ -973,7 +973,7 @@ bool r600_common_screen_init(struct r600_common_screen *rscreen,
printf("gart_size = %i MB\n", (int)(rscreen->info.gart_size >> 20));
printf("vram_size = %i MB\n", (int)(rscreen->info.vram_size >> 20));
printf("max_sclk = %i\n", rscreen->info.max_sclk);
printf("max_compute_units = %i\n", rscreen->info.max_compute_units);
printf("num_good_compute_units = %i\n", rscreen->info.num_good_compute_units);
printf("max_se = %i\n", rscreen->info.max_se);
printf("max_sh_per_se = %i\n", rscreen->info.max_sh_per_se);
printf("drm = %i.%i.%i\n", rscreen->info.drm_major,
@@ -236,6 +236,7 @@ struct r600_surface {
/* Misc. color flags. */
bool alphatest_bypass;
bool export_16bpc;
bool color_is_int8;
/* Color registers. */
unsigned cb_color_info;
@@ -252,6 +253,10 @@ struct r600_surface {
unsigned cb_color_fmask_slice; /* EG and later */
unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
unsigned cb_color_mask; /* R600 only */
unsigned spi_shader_col_format; /* SI+, no blending, no alpha-to-coverage. */
unsigned spi_shader_col_format_alpha; /* SI+, alpha-to-coverage */
unsigned spi_shader_col_format_blend; /* SI+, blending without alpha. */
unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
unsigned sx_ps_downconvert; /* Stoney only */
unsigned sx_blend_opt_epsilon; /* Stoney only */
struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
@@ -1511,12 +1511,14 @@ void radeon_llvm_context_init(struct radeon_llvm_context * ctx)
bld_base->op_actions[TGSI_OPCODE_BFI].emit = emit_bfi;
bld_base->op_actions[TGSI_OPCODE_BGNLOOP].emit = bgnloop_emit;
bld_base->op_actions[TGSI_OPCODE_BREV].emit = build_tgsi_intrinsic_nomem;
bld_base->op_actions[TGSI_OPCODE_BREV].intr_name = "llvm.AMDGPU.brev";
bld_base->op_actions[TGSI_OPCODE_BREV].intr_name =
HAVE_LLVM >= 0x0308 ? "llvm.bitreverse.i32" : "llvm.AMDGPU.brev";
bld_base->op_actions[TGSI_OPCODE_BRK].emit = brk_emit;
bld_base->op_actions[TGSI_OPCODE_CEIL].emit = build_tgsi_intrinsic_nomem;
bld_base->op_actions[TGSI_OPCODE_CEIL].intr_name = "llvm.ceil.f32";
bld_base->op_actions[TGSI_OPCODE_CLAMP].emit = build_tgsi_intrinsic_nomem;
bld_base->op_actions[TGSI_OPCODE_CLAMP].intr_name = "llvm.AMDIL.clamp.";
bld_base->op_actions[TGSI_OPCODE_CLAMP].intr_name =
HAVE_LLVM >= 0x0308 ? "llvm.AMDGPU.clamp." : "llvm.AMDIL.clamp.";
bld_base->op_actions[TGSI_OPCODE_CMP].emit = emit_cmp;
bld_base->op_actions[TGSI_OPCODE_CONT].emit = cont_emit;
bld_base->op_actions[TGSI_OPCODE_COS].emit = build_tgsi_intrinsic_nomem;
@@ -1539,7 +1541,8 @@ void radeon_llvm_context_init(struct radeon_llvm_context * ctx)
bld_base->op_actions[TGSI_OPCODE_ENDIF].emit = endif_emit;
bld_base->op_actions[TGSI_OPCODE_ENDLOOP].emit = endloop_emit;
bld_base->op_actions[TGSI_OPCODE_EX2].emit = build_tgsi_intrinsic_nomem;
bld_base->op_actions[TGSI_OPCODE_EX2].intr_name = "llvm.AMDIL.exp.";
bld_base->op_actions[TGSI_OPCODE_EX2].intr_name =
HAVE_LLVM >= 0x0308 ? "llvm.exp2.f32" : "llvm.AMDIL.exp.";
bld_base->op_actions[TGSI_OPCODE_FLR].emit = build_tgsi_intrinsic_nomem;
bld_base->op_actions[TGSI_OPCODE_FLR].intr_name = "llvm.floor.f32";
bld_base->op_actions[TGSI_OPCODE_FMA].emit = build_tgsi_intrinsic_nomem;
+1 -1
View File
@@ -251,7 +251,7 @@ struct radeon_info {
uint64_t gart_size;
uint64_t vram_size;
uint32_t max_sclk;
uint32_t max_compute_units;
uint32_t num_good_compute_units;
uint32_t max_se;
uint32_t max_sh_per_se;
+8
View File
@@ -680,6 +680,14 @@ static bool do_hardware_msaa_resolve(struct pipe_context *ctx,
enum pipe_format format = int_to_norm_format(info->dst.format);
unsigned sample_mask = ~0;
/* Hardware MSAA resolve doesn't work if SPI format = NORM16_ABGR and
* the format is R16G16. Use R16A16, which does work.
*/
if (format == PIPE_FORMAT_R16G16_UNORM)
format = PIPE_FORMAT_R16A16_UNORM;
if (format == PIPE_FORMAT_R16G16_SNORM)
format = PIPE_FORMAT_R16A16_SNORM;
if (info->src.resource->nr_samples > 1 &&
info->dst.resource->nr_samples <= 1 &&
util_max_layer(info->src.resource, 0) == 0 &&
+2 -2
View File
@@ -61,7 +61,7 @@ static void init_scratch_buffer(struct si_context *sctx, struct si_compute *prog
/* Compute the scratch buffer size using the maximum number of waves.
* This way we don't need to recompute it for each kernel launch. */
unsigned scratch_waves = 32 * sctx->screen->b.info.max_compute_units;
unsigned scratch_waves = 32 * sctx->screen->b.info.num_good_compute_units;
for (i = 0; i < program->shader.binary.global_symbol_count; i++) {
unsigned offset =
program->shader.binary.global_symbol_offsets[i];
@@ -402,7 +402,7 @@ static void si_launch_grid(
num_waves_for_scratch =
MIN2(num_waves_for_scratch,
32 * sctx->screen->b.info.max_compute_units);
32 * sctx->screen->b.info.num_good_compute_units);
si_pm4_set_reg(pm4, R_00B860_COMPUTE_TMPRING_SIZE,
/* The maximum value for WAVES is 32 * num CU.
* If you program this value incorrectly, the GPU will hang if
+1 -1
View File
@@ -771,7 +771,7 @@ void si_check_vm_faults(struct si_context *sctx)
if (!si_vm_fault_occured(sctx, &addr))
return;
f = dd_get_debug_file();
f = dd_get_debug_file(false);
if (!f)
return;
+23 -18
View File
@@ -138,6 +138,22 @@ static void si_release_sampler_views(struct si_sampler_views *views)
si_release_descriptors(&views->desc);
}
static void si_sampler_view_add_buffers(struct si_context *sctx,
struct si_sampler_view *rview)
{
if (rview->resource) {
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
rview->resource, RADEON_USAGE_READ,
r600_get_sampler_view_priority(rview->resource));
}
if (rview->dcc_buffer && rview->dcc_buffer != rview->resource) {
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
rview->dcc_buffer, RADEON_USAGE_READ,
RADEON_PRIO_DCC);
}
}
static void si_sampler_views_begin_new_cs(struct si_context *sctx,
struct si_sampler_views *views)
{
@@ -149,12 +165,7 @@ static void si_sampler_views_begin_new_cs(struct si_context *sctx,
struct si_sampler_view *rview =
(struct si_sampler_view*)views->views[i];
if (!rview->resource)
continue;
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
rview->resource, RADEON_USAGE_READ,
r600_get_sampler_view_priority(rview->resource));
si_sampler_view_add_buffers(sctx, rview);
}
if (!views->desc.buffer)
@@ -176,15 +187,7 @@ static void si_set_sampler_view(struct si_context *sctx, unsigned shader,
struct si_sampler_view *rview =
(struct si_sampler_view*)view;
if (rview->resource)
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
rview->resource, RADEON_USAGE_READ,
r600_get_sampler_view_priority(rview->resource));
if (rview->dcc_buffer && rview->dcc_buffer != rview->resource)
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
rview->dcc_buffer, RADEON_USAGE_READ,
RADEON_PRIO_DCC);
si_sampler_view_add_buffers(sctx, rview);
pipe_sampler_view_reference(&views->views[slot], view);
memcpy(views->desc.list + slot*8, view_desc, 8*4);
@@ -978,9 +981,11 @@ void si_emit_shader_userdata(struct si_context *sctx, struct r600_atom *atom)
si_emit_shader_pointer(sctx, &sctx->const_buffers[i].desc, vs_base, true);
si_emit_shader_pointer(sctx, &sctx->rw_buffers[i].desc, vs_base, true);
/* The TESSEVAL shader needs this for the ESGS ring buffer. */
si_emit_shader_pointer(sctx, &sctx->rw_buffers[i].desc,
R_00B330_SPI_SHADER_USER_DATA_ES_0, true);
if (sctx->tes_shader.cso) {
/* The TESSEVAL shader needs this for the ESGS ring buffer. */
si_emit_shader_pointer(sctx, &sctx->rw_buffers[i].desc,
R_00B330_SPI_SHADER_USER_DATA_ES_0, true);
}
} else if (sctx->tes_shader.cso) {
/* The TESSEVAL shader needs this for streamout. */
si_emit_shader_pointer(sctx, &sctx->rw_buffers[PIPE_SHADER_VERTEX].desc,
+1 -1
View File
@@ -208,7 +208,7 @@ static struct pipe_context *si_create_context(struct pipe_screen *screen,
* this for non-cs shaders. Using the wrong value here can result in
* GPU lockups, but the maximum value seems to always work.
*/
sctx->scratch_waves = 32 * sscreen->b.info.max_compute_units;
sctx->scratch_waves = 32 * sscreen->b.info.num_good_compute_units;
#if HAVE_LLVM >= 0x0306
/* Initialize LLVM TargetMachine */
+5 -1
View File
@@ -125,7 +125,11 @@ struct si_framebuffer {
unsigned log_samples;
unsigned cb0_is_integer;
unsigned compressed_cb_mask;
unsigned export_16bpc;
unsigned spi_shader_col_format;
unsigned spi_shader_col_format_alpha;
unsigned spi_shader_col_format_blend;
unsigned spi_shader_col_format_blend_alpha;
unsigned color_is_int8; /* bitmask */
unsigned dirty_cbufs;
bool dirty_zsbuf;
};
+234 -37
View File
@@ -68,6 +68,7 @@ struct si_shader_context
struct si_shader *shader;
struct si_screen *screen;
unsigned type; /* TGSI_PROCESSOR_* specifies the type of shader. */
bool is_gs_copy_shader;
int param_streamout_config;
int param_streamout_write_index;
int param_streamout_offset[4];
@@ -1119,9 +1120,20 @@ static void declare_system_value(
value = get_sample_id(radeon_bld);
break;
case TGSI_SEMANTIC_SAMPLEPOS:
value = load_sample_position(radeon_bld, get_sample_id(radeon_bld));
case TGSI_SEMANTIC_SAMPLEPOS: {
LLVMValueRef pos[4] = {
LLVMGetParam(radeon_bld->main_fn, SI_PARAM_POS_X_FLOAT),
LLVMGetParam(radeon_bld->main_fn, SI_PARAM_POS_Y_FLOAT),
lp_build_const_float(gallivm, 0),
lp_build_const_float(gallivm, 0)
};
pos[0] = lp_build_emit_llvm_unary(&radeon_bld->soa.bld_base,
TGSI_OPCODE_FRC, pos[0]);
pos[1] = lp_build_emit_llvm_unary(&radeon_bld->soa.bld_base,
TGSI_OPCODE_FRC, pos[1]);
value = lp_build_gather_values(gallivm, pos, 4);
break;
}
case TGSI_SEMANTIC_SAMPLEMASK:
/* Smoothing isn't MSAA in GL, but it's MSAA in hardware.
@@ -1255,6 +1267,28 @@ static LLVMValueRef fetch_constant(
return result;
}
/* Upper 16 bits must be zero. */
static LLVMValueRef si_llvm_pack_two_int16(struct gallivm_state *gallivm,
LLVMValueRef val[2])
{
return LLVMBuildOr(gallivm->builder, val[0],
LLVMBuildShl(gallivm->builder, val[1],
lp_build_const_int32(gallivm, 16),
""), "");
}
/* Upper 16 bits are ignored and will be dropped. */
static LLVMValueRef si_llvm_pack_two_int32_as_int16(struct gallivm_state *gallivm,
LLVMValueRef val[2])
{
LLVMValueRef v[2] = {
LLVMBuildAnd(gallivm->builder, val[0],
lp_build_const_int32(gallivm, 0xffff), ""),
val[1],
};
return si_llvm_pack_two_int16(gallivm, v);
}
/* Initialize arguments for the shader export intrinsic */
static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base,
LLVMValueRef *values,
@@ -1265,16 +1299,15 @@ static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base,
struct lp_build_context *uint =
&si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
struct lp_build_context *base = &bld_base->base;
unsigned compressed = 0;
struct gallivm_state *gallivm = base->gallivm;
LLVMBuilderRef builder = base->gallivm->builder;
LLVMValueRef val[4];
unsigned spi_shader_col_format = V_028714_SPI_SHADER_32_ABGR;
unsigned chan;
bool is_int8;
/* XXX: This controls which components of the output
* registers actually get exported. (e.g bit 0 means export
* X component, bit 1 means export Y component, etc.) I'm
* hard coding this to 0xf for now. In the future, we might
* want to do something else.
*/
args[0] = lp_build_const_int32(base->gallivm, 0xf);
/* Default is 0xf. Adjusted below depending on the format. */
args[0] = lp_build_const_int32(base->gallivm, 0xf); /* writemask */
/* Specify whether the EXEC mask represents the valid mask */
args[1] = uint->zero;
@@ -1286,17 +1319,47 @@ static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base,
args[3] = lp_build_const_int32(base->gallivm, target);
if (si_shader_ctx->type == TGSI_PROCESSOR_FRAGMENT) {
const union si_shader_key *key = &si_shader_ctx->shader->key;
unsigned col_formats = key->ps.spi_shader_col_format;
int cbuf = target - V_008DFC_SQ_EXP_MRT;
if (cbuf >= 0 && cbuf < 8)
compressed = (si_shader_ctx->shader->key.ps.export_16bpc >> cbuf) & 0x1;
assert(cbuf >= 0 && cbuf < 8);
spi_shader_col_format = (col_formats >> (cbuf * 4)) & 0xf;
is_int8 = (key->ps.color_is_int8 >> cbuf) & 0x1;
}
/* Set COMPR flag */
args[4] = compressed ? uint->one : uint->zero;
args[4] = uint->zero; /* COMPR flag */
args[5] = base->undef;
args[6] = base->undef;
args[7] = base->undef;
args[8] = base->undef;
switch (spi_shader_col_format) {
case V_028714_SPI_SHADER_ZERO:
args[0] = uint->zero; /* writemask */
args[3] = lp_build_const_int32(base->gallivm, V_008DFC_SQ_EXP_NULL);
break;
case V_028714_SPI_SHADER_32_R:
args[0] = uint->one; /* writemask */
args[5] = values[0];
break;
case V_028714_SPI_SHADER_32_GR:
args[0] = lp_build_const_int32(base->gallivm, 0x3); /* writemask */
args[5] = values[0];
args[6] = values[1];
break;
case V_028714_SPI_SHADER_32_AR:
args[0] = lp_build_const_int32(base->gallivm, 0x9); /* writemask */
args[5] = values[0];
args[8] = values[3];
break;
case V_028714_SPI_SHADER_FP16_ABGR:
args[4] = uint->one; /* COMPR flag */
if (compressed) {
/* Pixel shader needs to pack output values before export */
for (chan = 0; chan < 2; chan++) {
LLVMValueRef pack_args[2] = {
values[2 * chan],
@@ -1306,18 +1369,107 @@ static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base,
packed = lp_build_intrinsic(base->gallivm->builder,
"llvm.SI.packf16",
LLVMInt32TypeInContext(base->gallivm->context),
pack_args, 2,
uint->elem_type, pack_args, 2,
LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
args[chan + 5] =
LLVMBuildBitCast(base->gallivm->builder,
packed,
LLVMFloatTypeInContext(base->gallivm->context),
"");
args[chan + 7] = base->undef;
packed, base->elem_type, "");
}
} else
break;
case V_028714_SPI_SHADER_UNORM16_ABGR:
for (chan = 0; chan < 4; chan++) {
val[chan] = radeon_llvm_saturate(bld_base, values[chan]);
val[chan] = LLVMBuildFMul(builder, val[chan],
lp_build_const_float(gallivm, 65535), "");
val[chan] = LLVMBuildFAdd(builder, val[chan],
lp_build_const_float(gallivm, 0.5), "");
val[chan] = LLVMBuildFPToUI(builder, val[chan],
uint->elem_type, "");
}
args[4] = uint->one; /* COMPR flag */
args[5] = bitcast(bld_base, TGSI_TYPE_FLOAT,
si_llvm_pack_two_int16(gallivm, val));
args[6] = bitcast(bld_base, TGSI_TYPE_FLOAT,
si_llvm_pack_two_int16(gallivm, val+2));
break;
case V_028714_SPI_SHADER_SNORM16_ABGR:
for (chan = 0; chan < 4; chan++) {
/* Clamp between [-1, 1]. */
val[chan] = lp_build_emit_llvm_binary(bld_base, TGSI_OPCODE_MIN,
values[chan],
lp_build_const_float(gallivm, 1));
val[chan] = lp_build_emit_llvm_binary(bld_base, TGSI_OPCODE_MAX,
val[chan],
lp_build_const_float(gallivm, -1));
/* Convert to a signed integer in [-32767, 32767]. */
val[chan] = LLVMBuildFMul(builder, val[chan],
lp_build_const_float(gallivm, 32767), "");
/* If positive, add 0.5, else add -0.5. */
val[chan] = LLVMBuildFAdd(builder, val[chan],
LLVMBuildSelect(builder,
LLVMBuildFCmp(builder, LLVMRealOGE,
val[chan], base->zero, ""),
lp_build_const_float(gallivm, 0.5),
lp_build_const_float(gallivm, -0.5), ""), "");
val[chan] = LLVMBuildFPToSI(builder, val[chan], uint->elem_type, "");
}
args[4] = uint->one; /* COMPR flag */
args[5] = bitcast(bld_base, TGSI_TYPE_FLOAT,
si_llvm_pack_two_int32_as_int16(gallivm, val));
args[6] = bitcast(bld_base, TGSI_TYPE_FLOAT,
si_llvm_pack_two_int32_as_int16(gallivm, val+2));
break;
case V_028714_SPI_SHADER_UINT16_ABGR: {
LLVMValueRef max = lp_build_const_int32(gallivm, is_int8 ?
255 : 65535);
/* Clamp. */
for (chan = 0; chan < 4; chan++) {
val[chan] = bitcast(bld_base, TGSI_TYPE_UNSIGNED, values[chan]);
val[chan] = lp_build_emit_llvm_binary(bld_base, TGSI_OPCODE_UMIN,
val[chan], max);
}
args[4] = uint->one; /* COMPR flag */
args[5] = bitcast(bld_base, TGSI_TYPE_FLOAT,
si_llvm_pack_two_int16(gallivm, val));
args[6] = bitcast(bld_base, TGSI_TYPE_FLOAT,
si_llvm_pack_two_int16(gallivm, val+2));
break;
}
case V_028714_SPI_SHADER_SINT16_ABGR: {
LLVMValueRef max = lp_build_const_int32(gallivm, is_int8 ?
127 : 32767);
LLVMValueRef min = lp_build_const_int32(gallivm, is_int8 ?
-128 : -32768);
/* Clamp. */
for (chan = 0; chan < 4; chan++) {
val[chan] = bitcast(bld_base, TGSI_TYPE_UNSIGNED, values[chan]);
val[chan] = lp_build_emit_llvm_binary(bld_base,
TGSI_OPCODE_IMIN,
val[chan], max);
val[chan] = lp_build_emit_llvm_binary(bld_base,
TGSI_OPCODE_IMAX,
val[chan], min);
}
args[4] = uint->one; /* COMPR flag */
args[5] = bitcast(bld_base, TGSI_TYPE_FLOAT,
si_llvm_pack_two_int32_as_int16(gallivm, val));
args[6] = bitcast(bld_base, TGSI_TYPE_FLOAT,
si_llvm_pack_two_int32_as_int16(gallivm, val+2));
break;
}
case V_028714_SPI_SHADER_32_ABGR:
memcpy(&args[5], values, sizeof(values[0]) * 4);
break;
}
}
static void si_alpha_test(struct lp_build_tgsi_context *bld_base,
@@ -2000,6 +2152,8 @@ static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context * bld_base)
struct si_shader_output_values *outputs = NULL;
int i,j;
assert(!si_shader_ctx->is_gs_copy_shader);
outputs = MALLOC((info->num_outputs + 1) * sizeof(outputs[0]));
/* Vertex color clamping.
@@ -2008,8 +2162,7 @@ static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context * bld_base)
* an IF statement is added that clamps all colors if the constant
* is true.
*/
if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX &&
!si_shader_ctx->shader->is_gs_copy_shader) {
if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX) {
struct lp_build_if_state if_ctx;
LLVMValueRef cond = NULL;
LLVMValueRef addr, val;
@@ -3312,7 +3465,9 @@ static void si_llvm_emit_barrier(const struct lp_build_tgsi_action *action,
{
struct gallivm_state *gallivm = bld_base->base.gallivm;
lp_build_intrinsic(gallivm->builder, "llvm.AMDGPU.barrier.local",
lp_build_intrinsic(gallivm->builder,
HAVE_LLVM >= 0x0309 ? "llvm.amdgcn.s.barrier"
: "llvm.AMDGPU.barrier.local",
LLVMVoidTypeInContext(gallivm->context), NULL, 0,
LLVMNoUnwindAttribute);
}
@@ -3403,7 +3558,7 @@ static void create_function(struct si_shader_context *si_shader_ctx)
params[SI_PARAM_LS_OUT_LAYOUT] = i32;
num_params = SI_PARAM_LS_OUT_LAYOUT+1;
} else {
if (shader->is_gs_copy_shader) {
if (si_shader_ctx->is_gs_copy_shader) {
last_array_pointer = SI_PARAM_CONST_BUFFERS;
num_params = SI_PARAM_CONST_BUFFERS+1;
} else {
@@ -3676,7 +3831,7 @@ static void preload_ring_buffers(struct si_shader_context *si_shader_ctx)
build_indexed_load_const(si_shader_ctx, buf_ptr, offset);
}
if (si_shader_ctx->shader->is_gs_copy_shader) {
if (si_shader_ctx->is_gs_copy_shader) {
LLVMValueRef offset = lp_build_const_int32(gallivm, SI_RING_GSVS);
si_shader_ctx->gsvs_ring[0] =
@@ -3850,22 +4005,65 @@ static void si_shader_dump_disassembly(const struct radeon_shader_binary *binary
static void si_shader_dump_stats(struct si_screen *sscreen,
struct si_shader_config *conf,
unsigned num_inputs,
unsigned code_size,
struct pipe_debug_callback *debug,
unsigned processor)
{
unsigned lds_increment = sscreen->b.chip_class >= CIK ? 512 : 256;
unsigned lds_per_wave = 0;
unsigned max_simd_waves = 10;
/* Compute LDS usage for PS. */
if (processor == TGSI_PROCESSOR_FRAGMENT) {
/* The minimum usage per wave is (num_inputs * 36). The maximum
* usage is (num_inputs * 36 * 16).
* We can get anything in between and it varies between waves.
*
* Other stages don't know the size at compile time or don't
* allocate LDS per wave, but instead they do it per thread group.
*/
lds_per_wave = conf->lds_size * lds_increment +
align(num_inputs * 36, lds_increment);
}
/* Compute the per-SIMD wave counts. */
if (conf->num_sgprs) {
if (sscreen->b.chip_class >= VI)
max_simd_waves = MIN2(max_simd_waves, 800 / conf->num_sgprs);
else
max_simd_waves = MIN2(max_simd_waves, 512 / conf->num_sgprs);
}
if (conf->num_vgprs)
max_simd_waves = MIN2(max_simd_waves, 256 / conf->num_vgprs);
/* LDS is 64KB per CU (4 SIMDs), divided into 16KB blocks per SIMD
* that PS can use.
*/
if (lds_per_wave)
max_simd_waves = MIN2(max_simd_waves, 16384 / lds_per_wave);
if (r600_can_dump_shader(&sscreen->b, processor)) {
fprintf(stderr, "*** SHADER STATS ***\n"
"SGPRS: %d\nVGPRS: %d\nCode Size: %d bytes\nLDS: %d blocks\n"
"Scratch: %d bytes per wave\n********************\n",
"SGPRS: %d\n"
"VGPRS: %d\n"
"Code Size: %d bytes\n"
"LDS: %d blocks\n"
"Scratch: %d bytes per wave\n"
"Max Waves: %d\n"
"********************\n",
conf->num_sgprs, conf->num_vgprs, code_size,
conf->lds_size, conf->scratch_bytes_per_wave);
conf->lds_size, conf->scratch_bytes_per_wave,
max_simd_waves);
}
pipe_debug_message(debug, SHADER_INFO,
"Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d LDS: %d Scratch: %d",
"Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
"LDS: %d Scratch: %d Max Waves: %d",
conf->num_sgprs, conf->num_vgprs, code_size,
conf->lds_size, conf->scratch_bytes_per_wave);
conf->lds_size, conf->scratch_bytes_per_wave,
max_simd_waves);
}
void si_shader_dump(struct si_screen *sscreen, struct si_shader *shader,
@@ -3876,6 +4074,7 @@ void si_shader_dump(struct si_screen *sscreen, struct si_shader *shader,
si_shader_dump_disassembly(&shader->binary, debug);
si_shader_dump_stats(sscreen, &shader->config,
shader->selector->info.num_inputs,
shader->binary.code_size, debug, processor);
}
@@ -3924,7 +4123,6 @@ static int si_generate_gs_copy_shader(struct si_screen *sscreen,
struct lp_build_tgsi_context *bld_base = &si_shader_ctx->radeon_bld.soa.bld_base;
struct lp_build_context *base = &bld_base->base;
struct lp_build_context *uint = &bld_base->uint_bld;
struct si_shader *shader = si_shader_ctx->shader;
struct si_shader_output_values *outputs;
struct tgsi_shader_info *gsinfo = &gs->selector->info;
LLVMValueRef args[9];
@@ -3933,7 +4131,7 @@ static int si_generate_gs_copy_shader(struct si_screen *sscreen,
outputs = MALLOC(gsinfo->num_outputs * sizeof(outputs[0]));
si_shader_ctx->type = TGSI_PROCESSOR_VERTEX;
shader->is_gs_copy_shader = true;
si_shader_ctx->is_gs_copy_shader = true;
radeon_llvm_context_init(&si_shader_ctx->radeon_bld);
@@ -4031,7 +4229,7 @@ void si_dump_shader_key(unsigned shader, union si_shader_key *key, FILE *f)
break;
case PIPE_SHADER_FRAGMENT:
fprintf(f, " export_16bpc = 0x%X\n", key->ps.export_16bpc);
fprintf(f, " spi_shader_col_format = 0x%x\n", key->ps.spi_shader_col_format);
fprintf(f, " last_cbuf = %u\n", key->ps.last_cbuf);
fprintf(f, " color_two_side = %u\n", key->ps.color_two_side);
fprintf(f, " alpha_func = %u\n", key->ps.alpha_func);
@@ -4208,7 +4406,6 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
if (si_shader_ctx.type == TGSI_PROCESSOR_GEOMETRY) {
shader->gs_copy_shader = CALLOC_STRUCT(si_shader);
shader->gs_copy_shader->selector = shader->selector;
shader->gs_copy_shader->key = shader->key;
si_shader_ctx.shader = shader->gs_copy_shader;
if ((r = si_generate_gs_copy_shader(sscreen, &si_shader_ctx,
shader, dump, debug))) {
+6 -2
View File
@@ -213,6 +213,10 @@ struct si_shader_selector {
/* PS parameters. */
unsigned db_shader_control;
/* Set 0xf or 0x0 (4 bits) per each written output.
* ANDed with spi_shader_col_format.
*/
unsigned colors_written_4bit;
/* masks of "get_unique_index" bits */
uint64_t outputs_written;
@@ -232,7 +236,8 @@ struct si_shader_selector {
union si_shader_key {
struct {
unsigned export_16bpc:8;
unsigned spi_shader_col_format;
unsigned color_is_int8:8;
unsigned last_cbuf:3;
unsigned color_two_side:1;
unsigned alpha_func:3;
@@ -292,7 +297,6 @@ struct si_shader {
bool uses_instanceid;
unsigned nr_pos_exports;
unsigned nr_param_exports;
bool is_gs_copy_shader;
bool dx10_clamp_mode; /* convert NaNs to 0 */
};
+222 -68
View File
@@ -403,6 +403,7 @@ static void *si_create_blend_state_mode(struct pipe_context *ctx,
if (!blend)
return NULL;
blend->alpha_to_coverage = state->alpha_to_coverage;
blend->alpha_to_one = state->alpha_to_one;
blend->dual_src_blend = util_blend_state_is_dual(state, 0);
@@ -419,6 +420,9 @@ static void *si_create_blend_state_mode(struct pipe_context *ctx,
S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
S_028B70_ALPHA_TO_MASK_OFFSET3(2));
if (state->alpha_to_coverage)
blend->need_src_alpha_4bit |= 0xf;
blend->cb_target_mask = 0;
for (int i = 0; i < 8; i++) {
/* state->rt entries > 0 only written if independent blending */
@@ -433,6 +437,9 @@ static void *si_create_blend_state_mode(struct pipe_context *ctx,
unsigned blend_cntl = 0;
if (!state->rt[j].colormask)
continue;
/* we pretend 8 buffer are used, CB_SHADER_MASK will disable unused one */
blend->cb_target_mask |= state->rt[j].colormask << (4 * i);
@@ -453,6 +460,17 @@ static void *si_create_blend_state_mode(struct pipe_context *ctx,
blend_cntl |= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA));
}
si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
blend->blend_enable_4bit |= 0xf << (i * 4);
/* This is only important for formats without alpha. */
if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA)
blend->need_src_alpha_4bit |= 0xf << (i * 4);
}
if (blend->cb_target_mask) {
@@ -1266,53 +1284,6 @@ static uint32_t si_colorformat_endian_swap(uint32_t colorformat)
}
}
/* Returns the size in bits of the widest component of a CB format */
static unsigned si_colorformat_max_comp_size(uint32_t colorformat)
{
switch(colorformat) {
case V_028C70_COLOR_4_4_4_4:
return 4;
case V_028C70_COLOR_1_5_5_5:
case V_028C70_COLOR_5_5_5_1:
return 5;
case V_028C70_COLOR_5_6_5:
return 6;
case V_028C70_COLOR_8:
case V_028C70_COLOR_8_8:
case V_028C70_COLOR_8_8_8_8:
return 8;
case V_028C70_COLOR_10_10_10_2:
case V_028C70_COLOR_2_10_10_10:
return 10;
case V_028C70_COLOR_10_11_11:
case V_028C70_COLOR_11_11_10:
return 11;
case V_028C70_COLOR_16:
case V_028C70_COLOR_16_16:
case V_028C70_COLOR_16_16_16_16:
return 16;
case V_028C70_COLOR_8_24:
case V_028C70_COLOR_24_8:
return 24;
case V_028C70_COLOR_32:
case V_028C70_COLOR_32_32:
case V_028C70_COLOR_32_32_32_32:
case V_028C70_COLOR_X24_8_32_FLOAT:
return 32;
}
assert(!"Unknown maximum component size");
return 0;
}
static uint32_t si_translate_dbformat(enum pipe_format format)
{
switch (format) {
@@ -1405,6 +1376,30 @@ static uint32_t si_translate_texformat(struct pipe_screen *screen,
}
}
if (desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
sscreen->b.family >= CHIP_STONEY) {
switch (format) {
case PIPE_FORMAT_ETC1_RGB8:
case PIPE_FORMAT_ETC2_RGB8:
case PIPE_FORMAT_ETC2_SRGB8:
return V_008F14_IMG_DATA_FORMAT_ETC2_RGB;
case PIPE_FORMAT_ETC2_RGB8A1:
case PIPE_FORMAT_ETC2_SRGB8A1:
return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1;
case PIPE_FORMAT_ETC2_RGBA8:
case PIPE_FORMAT_ETC2_SRGBA8:
return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA;
case PIPE_FORMAT_ETC2_R11_UNORM:
case PIPE_FORMAT_ETC2_R11_SNORM:
return V_008F14_IMG_DATA_FORMAT_ETC2_R;
case PIPE_FORMAT_ETC2_RG11_UNORM:
case PIPE_FORMAT_ETC2_RG11_SNORM:
return V_008F14_IMG_DATA_FORMAT_ETC2_RG;
default:
goto out_unknown;
}
}
if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
if (!enable_compressed_formats)
goto out_unknown;
@@ -1880,6 +1875,123 @@ unsigned si_tile_mode_index(struct r600_texture *rtex, unsigned level, bool sten
* framebuffer handling
*/
static void si_choose_spi_color_formats(struct r600_surface *surf,
unsigned format, unsigned swap,
unsigned ntype, bool is_depth)
{
/* Alpha is needed for alpha-to-coverage.
* Blending may be with or without alpha.
*/
unsigned normal = 0; /* most optimal, may not support blending or export alpha */
unsigned alpha = 0; /* exports alpha, but may not support blending */
unsigned blend = 0; /* supports blending, but may not export alpha */
unsigned blend_alpha = 0; /* least optimal, supports blending and exports alpha */
/* Choose the SPI color formats. These are required values for Stoney/RB+.
* Other chips have multiple choices, though they are not necessarily better.
*/
switch (format) {
case V_028C70_COLOR_5_6_5:
case V_028C70_COLOR_1_5_5_5:
case V_028C70_COLOR_5_5_5_1:
case V_028C70_COLOR_4_4_4_4:
case V_028C70_COLOR_10_11_11:
case V_028C70_COLOR_11_11_10:
case V_028C70_COLOR_8:
case V_028C70_COLOR_8_8:
case V_028C70_COLOR_8_8_8_8:
case V_028C70_COLOR_10_10_10_2:
case V_028C70_COLOR_2_10_10_10:
if (ntype == V_028C70_NUMBER_UINT)
alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
else if (ntype == V_028C70_NUMBER_SINT)
alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
else
alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
break;
case V_028C70_COLOR_16:
case V_028C70_COLOR_16_16:
case V_028C70_COLOR_16_16_16_16:
if (ntype == V_028C70_NUMBER_UNORM ||
ntype == V_028C70_NUMBER_SNORM) {
/* UNORM16 and SNORM16 don't support blending */
if (ntype == V_028C70_NUMBER_UNORM)
normal = alpha = V_028714_SPI_SHADER_UNORM16_ABGR;
else
normal = alpha = V_028714_SPI_SHADER_SNORM16_ABGR;
/* Use 32 bits per channel for blending. */
if (format == V_028C70_COLOR_16) {
if (swap == V_028C70_SWAP_STD) { /* R */
blend = V_028714_SPI_SHADER_32_R;
blend_alpha = V_028714_SPI_SHADER_32_AR;
} else if (swap == V_028C70_SWAP_ALT_REV) /* A */
blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
else
assert(0);
} else if (format == V_028C70_COLOR_16_16) {
if (swap == V_028C70_SWAP_STD) { /* RG */
blend = V_028714_SPI_SHADER_32_GR;
blend_alpha = V_028714_SPI_SHADER_32_ABGR;
} else if (swap == V_028C70_SWAP_ALT) /* RA */
blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
else
assert(0);
} else /* 16_16_16_16 */
blend = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
} else if (ntype == V_028C70_NUMBER_UINT)
alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
else if (ntype == V_028C70_NUMBER_SINT)
alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
else if (ntype == V_028C70_NUMBER_FLOAT)
alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
else
assert(0);
break;
case V_028C70_COLOR_32:
if (swap == V_028C70_SWAP_STD) { /* R */
blend = normal = V_028714_SPI_SHADER_32_R;
alpha = blend_alpha = V_028714_SPI_SHADER_32_AR;
} else if (swap == V_028C70_SWAP_ALT_REV) /* A */
alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
else
assert(0);
break;
case V_028C70_COLOR_32_32:
if (swap == V_028C70_SWAP_STD) { /* RG */
blend = normal = V_028714_SPI_SHADER_32_GR;
alpha = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
} else if (swap == V_028C70_SWAP_ALT) /* RA */
alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
else
assert(0);
break;
case V_028C70_COLOR_32_32_32_32:
case V_028C70_COLOR_8_24:
case V_028C70_COLOR_24_8:
case V_028C70_COLOR_X24_8_32_FLOAT:
alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
break;
default:
assert(0);
return;
}
/* The DB->CB copy needs 32_ABGR. */
if (is_depth)
alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
surf->spi_shader_col_format = normal;
surf->spi_shader_col_format_alpha = alpha;
surf->spi_shader_col_format_blend = blend;
surf->spi_shader_col_format_blend_alpha = blend_alpha;
}
static void si_initialize_color_surface(struct si_context *sctx,
struct r600_surface *surf)
{
@@ -1893,7 +2005,6 @@ static void si_initialize_color_surface(struct si_context *sctx,
const struct util_format_description *desc;
int i;
unsigned blend_clamp = 0, blend_bypass = 0;
unsigned max_comp_size;
/* Layered rendering doesn't work with LINEAR_GENERAL.
* (LINEAR_ALIGNED and others work) */
@@ -1971,6 +2082,12 @@ static void si_initialize_color_surface(struct si_context *sctx,
blend_bypass = 1;
}
if ((ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT) &&
(format == V_028C70_COLOR_8 ||
format == V_028C70_COLOR_8_8 ||
format == V_028C70_COLOR_8_8_8_8))
surf->color_is_int8 = true;
color_info = S_028C70_FORMAT(format) |
S_028C70_COMP_SWAP(swap) |
S_028C70_BLEND_CLAMP(blend_clamp) |
@@ -2050,13 +2167,7 @@ static void si_initialize_color_surface(struct si_context *sctx,
}
/* Determine pixel shader export format */
max_comp_size = si_colorformat_max_comp_size(format);
if (ntype == V_028C70_NUMBER_SRGB ||
((ntype == V_028C70_NUMBER_UNORM || ntype == V_028C70_NUMBER_SNORM) &&
max_comp_size <= 10) ||
(ntype == V_028C70_NUMBER_FLOAT && max_comp_size <= 16)) {
surf->export_16bpc = true;
}
si_choose_spi_color_formats(surf, format, swap, ntype, rtex->is_depth);
if (sctx->b.family == CHIP_STONEY &&
!(sctx->screen->b.debug_flags & DBG_NO_RB_PLUS)) {
@@ -2283,7 +2394,12 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
util_copy_framebuffer_state(&sctx->framebuffer.state, state);
sctx->framebuffer.export_16bpc = 0;
sctx->framebuffer.spi_shader_col_format = 0;
sctx->framebuffer.spi_shader_col_format_alpha = 0;
sctx->framebuffer.spi_shader_col_format_blend = 0;
sctx->framebuffer.spi_shader_col_format_blend_alpha = 0;
sctx->framebuffer.color_is_int8 = 0;
sctx->framebuffer.compressed_cb_mask = 0;
sctx->framebuffer.nr_samples = util_framebuffer_get_num_samples(state);
sctx->framebuffer.log_samples = util_logbase2(sctx->framebuffer.nr_samples);
@@ -2304,22 +2420,35 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
si_initialize_color_surface(sctx, surf);
}
if (surf->export_16bpc) {
sctx->framebuffer.export_16bpc |= 1 << i;
}
sctx->framebuffer.spi_shader_col_format |=
surf->spi_shader_col_format << (i * 4);
sctx->framebuffer.spi_shader_col_format_alpha |=
surf->spi_shader_col_format_alpha << (i * 4);
sctx->framebuffer.spi_shader_col_format_blend |=
surf->spi_shader_col_format_blend << (i * 4);
sctx->framebuffer.spi_shader_col_format_blend_alpha |=
surf->spi_shader_col_format_blend_alpha << (i * 4);
if (surf->color_is_int8)
sctx->framebuffer.color_is_int8 |= 1 << i;
if (rtex->fmask.size && rtex->cmask.size) {
sctx->framebuffer.compressed_cb_mask |= 1 << i;
}
r600_context_add_resource_size(ctx, surf->base.texture);
}
/* Set the 16BPC export for possible dual-src blending. */
if (i == 1 && surf && surf->export_16bpc) {
sctx->framebuffer.export_16bpc |= 1 << 1;
/* Set the second SPI format for possible dual-src blending. */
if (i == 1 && surf) {
sctx->framebuffer.spi_shader_col_format |=
surf->spi_shader_col_format << (i * 4);
sctx->framebuffer.spi_shader_col_format_alpha |=
surf->spi_shader_col_format_alpha << (i * 4);
sctx->framebuffer.spi_shader_col_format_blend |=
surf->spi_shader_col_format_blend << (i * 4);
sctx->framebuffer.spi_shader_col_format_blend_alpha |=
surf->spi_shader_col_format_blend_alpha << (i * 4);
}
assert(!(sctx->framebuffer.export_16bpc & ~0xff));
if (state->zsbuf) {
surf = (struct r600_surface*)state->zsbuf;
@@ -2703,12 +2832,17 @@ si_create_sampler_view_custom(struct pipe_context *ctx,
case PIPE_FORMAT_DXT3_SRGBA:
case PIPE_FORMAT_DXT5_SRGBA:
case PIPE_FORMAT_BPTC_SRGBA:
case PIPE_FORMAT_ETC2_SRGB8:
case PIPE_FORMAT_ETC2_SRGB8A1:
case PIPE_FORMAT_ETC2_SRGBA8:
num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
break;
case PIPE_FORMAT_RGTC1_SNORM:
case PIPE_FORMAT_LATC1_SNORM:
case PIPE_FORMAT_RGTC2_SNORM:
case PIPE_FORMAT_LATC2_SNORM:
case PIPE_FORMAT_ETC2_R11_SNORM:
case PIPE_FORMAT_ETC2_RG11_SNORM:
/* implies float, so use SNORM/UNORM to determine
whether data is signed or not */
case PIPE_FORMAT_BPTC_RGB_FLOAT:
@@ -3596,12 +3730,32 @@ static void si_init_config(struct si_context *sctx)
si_pm4_set_reg(pm4, R_028408_VGT_INDX_OFFSET, 0);
if (sctx->b.chip_class >= CIK) {
si_pm4_set_reg(pm4, R_00B51C_SPI_SHADER_PGM_RSRC3_LS, S_00B51C_CU_EN(0xfffc));
si_pm4_set_reg(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS, 0);
si_pm4_set_reg(pm4, R_00B31C_SPI_SHADER_PGM_RSRC3_ES, S_00B31C_CU_EN(0xfffe));
si_pm4_set_reg(pm4, R_00B31C_SPI_SHADER_PGM_RSRC3_ES, S_00B31C_CU_EN(0xffff));
si_pm4_set_reg(pm4, R_00B21C_SPI_SHADER_PGM_RSRC3_GS, S_00B21C_CU_EN(0xffff));
si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xffff));
si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(0));
if (sscreen->b.info.num_good_compute_units /
(sscreen->b.info.max_se * sscreen->b.info.max_sh_per_se) <= 4) {
/* Too few available compute units per SH. Disallowing
* VS to run on CU0 could hurt us more than late VS
* allocation would help.
*
* LATE_ALLOC_VS = 2 is the highest safe number.
*/
si_pm4_set_reg(pm4, R_00B51C_SPI_SHADER_PGM_RSRC3_LS, S_00B51C_CU_EN(0xffff));
si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xffff));
si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(2));
} else {
/* Set LATE_ALLOC_VS == 31. It should be less than
* the number of scratch waves. Limitations:
* - VS can't execute on CU0.
* - If HS writes outputs to LDS, LS can't execute on CU0.
*/
si_pm4_set_reg(pm4, R_00B51C_SPI_SHADER_PGM_RSRC3_LS, S_00B51C_CU_EN(0xfffe));
si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xfffe));
si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(31));
}
si_pm4_set_reg(pm4, R_00B01C_SPI_SHADER_PGM_RSRC3_PS, S_00B01C_CU_EN(0xffff));
}
+6
View File
@@ -39,8 +39,14 @@ struct si_shader;
struct si_state_blend {
struct si_pm4_state pm4;
uint32_t cb_target_mask;
bool alpha_to_coverage;
bool alpha_to_one;
bool dual_src_blend;
/* Set 0xf or 0x0 (4 bits) per render target if the following is
* true. ANDed with spi_shader_col_format.
*/
unsigned blend_enable_4bit;
unsigned need_src_alpha_4bit;
};
struct si_state_rasterizer {
+151 -48
View File
@@ -212,13 +212,37 @@ static void si_shader_es(struct si_shader *shader)
si_set_tesseval_regs(shader, pm4);
}
/**
* Calculate the appropriate setting of VGT_GS_MODE when \p shader is a
* geometry shader.
*/
static uint32_t si_vgt_gs_mode(struct si_shader *shader)
{
unsigned gs_max_vert_out = shader->selector->gs_max_out_vertices;
unsigned cut_mode;
if (gs_max_vert_out <= 128) {
cut_mode = V_028A40_GS_CUT_128;
} else if (gs_max_vert_out <= 256) {
cut_mode = V_028A40_GS_CUT_256;
} else if (gs_max_vert_out <= 512) {
cut_mode = V_028A40_GS_CUT_512;
} else {
assert(gs_max_vert_out <= 1024);
cut_mode = V_028A40_GS_CUT_1024;
}
return S_028A40_MODE(V_028A40_GS_SCENARIO_G) |
S_028A40_CUT_MODE(cut_mode)|
S_028A40_ES_WRITE_OPTIMIZE(1) |
S_028A40_GS_WRITE_OPTIMIZE(1);
}
static void si_shader_gs(struct si_shader *shader)
{
unsigned gs_vert_itemsize = shader->selector->gsvs_vertex_size;
unsigned gs_max_vert_out = shader->selector->gs_max_out_vertices;
unsigned gsvs_itemsize = shader->selector->max_gsvs_emit_size >> 2;
unsigned gs_num_invocations = shader->selector->gs_num_invocations;
unsigned cut_mode;
struct si_pm4_state *pm4;
unsigned num_sgprs, num_user_sgprs;
uint64_t va;
@@ -232,22 +256,7 @@ static void si_shader_gs(struct si_shader *shader)
if (!pm4)
return;
if (gs_max_vert_out <= 128) {
cut_mode = V_028A40_GS_CUT_128;
} else if (gs_max_vert_out <= 256) {
cut_mode = V_028A40_GS_CUT_256;
} else if (gs_max_vert_out <= 512) {
cut_mode = V_028A40_GS_CUT_512;
} else {
assert(gs_max_vert_out <= 1024);
cut_mode = V_028A40_GS_CUT_1024;
}
si_pm4_set_reg(pm4, R_028A40_VGT_GS_MODE,
S_028A40_MODE(V_028A40_GS_SCENARIO_G) |
S_028A40_CUT_MODE(cut_mode)|
S_028A40_ES_WRITE_OPTIMIZE(1) |
S_028A40_GS_WRITE_OPTIMIZE(1));
si_pm4_set_reg(pm4, R_028A40_VGT_GS_MODE, si_vgt_gs_mode(shader));
si_pm4_set_reg(pm4, R_028A60_VGT_GSVS_RING_OFFSET_1, gsvs_itemsize);
si_pm4_set_reg(pm4, R_028A64_VGT_GSVS_RING_OFFSET_2, gsvs_itemsize * ((max_stream >= 2) ? 2 : 1));
@@ -255,7 +264,7 @@ static void si_shader_gs(struct si_shader *shader)
si_pm4_set_reg(pm4, R_028AB0_VGT_GSVS_RING_ITEMSIZE, gsvs_itemsize * (max_stream + 1));
si_pm4_set_reg(pm4, R_028B38_VGT_GS_MAX_VERT_OUT, gs_max_vert_out);
si_pm4_set_reg(pm4, R_028B38_VGT_GS_MAX_VERT_OUT, shader->selector->gs_max_out_vertices);
si_pm4_set_reg(pm4, R_028B5C_VGT_GS_VERT_ITEMSIZE, gs_vert_itemsize >> 2);
si_pm4_set_reg(pm4, R_028B60_VGT_GS_VERT_ITEMSIZE_1, (max_stream >= 1) ? gs_vert_itemsize >> 2 : 0);
@@ -289,7 +298,14 @@ static void si_shader_gs(struct si_shader *shader)
S_00B22C_SCRATCH_EN(shader->config.scratch_bytes_per_wave > 0));
}
static void si_shader_vs(struct si_shader *shader)
/**
* Compute the state for \p shader, which will run as a vertex shader on the
* hardware.
*
* If \p gs is non-NULL, it points to the geometry shader for which this shader
* is the copy shader.
*/
static void si_shader_vs(struct si_shader *shader, struct si_shader *gs)
{
struct si_pm4_state *pm4;
unsigned num_sgprs, num_user_sgprs;
@@ -304,20 +320,26 @@ static void si_shader_vs(struct si_shader *shader)
if (!pm4)
return;
/* If this is the GS copy shader, the GS state writes this register.
* Otherwise, the VS state writes it.
/* We always write VGT_GS_MODE in the VS state, because every switch
* between different shader pipelines involving a different GS or no
* GS at all involves a switch of the VS (different GS use different
* copy shaders). On the other hand, when the API switches from a GS to
* no GS and then back to the same GS used originally, the GS state is
* not sent again.
*/
if (!shader->is_gs_copy_shader) {
if (!gs) {
si_pm4_set_reg(pm4, R_028A40_VGT_GS_MODE,
S_028A40_MODE(enable_prim_id ? V_028A40_GS_SCENARIO_A : 0));
si_pm4_set_reg(pm4, R_028A84_VGT_PRIMITIVEID_EN, enable_prim_id);
} else
} else {
si_pm4_set_reg(pm4, R_028A40_VGT_GS_MODE, si_vgt_gs_mode(gs));
si_pm4_set_reg(pm4, R_028A84_VGT_PRIMITIVEID_EN, 0);
}
va = shader->bo->gpu_address;
si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_USER_SHADER);
if (shader->is_gs_copy_shader) {
if (gs) {
vgpr_comp_cnt = 0; /* only VertexID is needed for GS-COPY. */
num_user_sgprs = SI_GSCOPY_NUM_USER_SGPR;
} else if (shader->selector->type == PIPE_SHADER_VERTEX) {
@@ -382,13 +404,58 @@ static void si_shader_vs(struct si_shader *shader)
si_set_tesseval_regs(shader, pm4);
}
static unsigned si_get_spi_shader_col_format(struct si_shader *shader)
{
unsigned value = shader->key.ps.spi_shader_col_format;
unsigned i, num_targets = (util_last_bit(value) + 3) / 4;
/* If the i-th target format is set, all previous target formats must
* be non-zero to avoid hangs.
*/
for (i = 0; i < num_targets; i++)
if (!(value & (0xf << (i * 4))))
value |= V_028714_SPI_SHADER_32_R << (i * 4);
return value;
}
static unsigned si_get_cb_shader_mask(unsigned spi_shader_col_format)
{
unsigned i, cb_shader_mask = 0;
for (i = 0; i < 8; i++) {
switch ((spi_shader_col_format >> (i * 4)) & 0xf) {
case V_028714_SPI_SHADER_ZERO:
break;
case V_028714_SPI_SHADER_32_R:
cb_shader_mask |= 0x1 << (i * 4);
break;
case V_028714_SPI_SHADER_32_GR:
cb_shader_mask |= 0x3 << (i * 4);
break;
case V_028714_SPI_SHADER_32_AR:
cb_shader_mask |= 0x9 << (i * 4);
break;
case V_028714_SPI_SHADER_FP16_ABGR:
case V_028714_SPI_SHADER_UNORM16_ABGR:
case V_028714_SPI_SHADER_SNORM16_ABGR:
case V_028714_SPI_SHADER_UINT16_ABGR:
case V_028714_SPI_SHADER_SINT16_ABGR:
case V_028714_SPI_SHADER_32_ABGR:
cb_shader_mask |= 0xf << (i * 4);
break;
default:
assert(0);
}
}
return cb_shader_mask;
}
static void si_shader_ps(struct si_shader *shader)
{
struct tgsi_shader_info *info = &shader->selector->info;
struct si_pm4_state *pm4;
unsigned i, spi_ps_in_control;
unsigned spi_shader_col_format = 0, cb_shader_mask = 0;
unsigned colors_written, export_16bpc;
unsigned spi_ps_in_control, spi_shader_col_format, cb_shader_mask;
unsigned num_sgprs, num_user_sgprs;
unsigned spi_baryc_cntl = S_0286E0_FRONT_FACE_ALL_BITS(1);
uint64_t va;
@@ -423,23 +490,18 @@ static void si_shader_ps(struct si_shader *shader)
TGSI_FS_COORD_PIXEL_CENTER_INTEGER)
spi_baryc_cntl |= S_0286E0_POS_FLOAT_ULC(1);
/* Find out what SPI_SHADER_COL_FORMAT and CB_SHADER_MASK should be. */
colors_written = info->colors_written;
export_16bpc = shader->key.ps.export_16bpc;
spi_shader_col_format = si_get_spi_shader_col_format(shader);
cb_shader_mask = si_get_cb_shader_mask(spi_shader_col_format);
if (info->colors_written == 0x1 &&
info->properties[TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS]) {
colors_written |= (1 << (shader->key.ps.last_cbuf + 1)) - 1;
}
while (colors_written) {
i = u_bit_scan(&colors_written);
if (export_16bpc & (1 << i))
spi_shader_col_format |= V_028714_SPI_SHADER_FP16_ABGR << (4 * i);
else
spi_shader_col_format |= V_028714_SPI_SHADER_32_ABGR << (4 * i);
cb_shader_mask |= 0xf << (4 * i);
}
/* This must be non-zero for alpha-test/kill to work.
* The hardware ignores the EXEC mask if no export memory is allocated.
* Don't add this to CB_SHADER_MASK.
*/
if (!spi_shader_col_format &&
!info->writes_z && !info->writes_stencil && !info->writes_samplemask &&
(shader->selector->info.uses_kill ||
shader->key.ps.alpha_func != PIPE_FUNC_ALWAYS))
spi_shader_col_format = V_028714_SPI_SHADER_32_R;
/* Set interpolation controls. */
has_centroid = G_0286CC_PERSP_CENTROID_ENA(shader->config.spi_ps_input_ena) ||
@@ -498,7 +560,7 @@ static void si_shader_init_pm4_state(struct si_shader *shader)
else if (shader->key.vs.as_es)
si_shader_es(shader);
else
si_shader_vs(shader);
si_shader_vs(shader, NULL);
break;
case PIPE_SHADER_TESS_CTRL:
si_shader_hs(shader);
@@ -507,11 +569,11 @@ static void si_shader_init_pm4_state(struct si_shader *shader)
if (shader->key.tes.as_es)
si_shader_es(shader);
else
si_shader_vs(shader);
si_shader_vs(shader, NULL);
break;
case PIPE_SHADER_GEOMETRY:
si_shader_gs(shader);
si_shader_vs(shader->gs_copy_shader);
si_shader_vs(shader->gs_copy_shader, shader);
break;
case PIPE_SHADER_FRAGMENT:
si_shader_ps(shader);
@@ -571,12 +633,47 @@ static inline void si_shader_selector_key(struct pipe_context *ctx,
break;
case PIPE_SHADER_FRAGMENT: {
struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
struct si_state_blend *blend = sctx->queued.named.blend;
if (sel->info.properties[TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS] &&
sel->info.colors_written == 0x1)
key->ps.last_cbuf = MAX2(sctx->framebuffer.state.nr_cbufs, 1) - 1;
key->ps.export_16bpc = sctx->framebuffer.export_16bpc;
if (blend) {
/* Select the shader color format based on whether
* blending or alpha are needed.
*/
key->ps.spi_shader_col_format =
(blend->blend_enable_4bit & blend->need_src_alpha_4bit &
sctx->framebuffer.spi_shader_col_format_blend_alpha) |
(blend->blend_enable_4bit & ~blend->need_src_alpha_4bit &
sctx->framebuffer.spi_shader_col_format_blend) |
(~blend->blend_enable_4bit & blend->need_src_alpha_4bit &
sctx->framebuffer.spi_shader_col_format_alpha) |
(~blend->blend_enable_4bit & ~blend->need_src_alpha_4bit &
sctx->framebuffer.spi_shader_col_format);
} else
key->ps.spi_shader_col_format = sctx->framebuffer.spi_shader_col_format;
/* If alpha-to-coverage is enabled, we have to export alpha
* even if there is no color buffer.
*/
if (!(key->ps.spi_shader_col_format & 0xf) &&
blend && blend->alpha_to_coverage)
key->ps.spi_shader_col_format |= V_028710_SPI_SHADER_32_AR;
/* On SI and CIK except Hawaii, the CB doesn't clamp outputs
* to the range supported by the type if a channel has less
* than 16 bits and the export format is 16_ABGR.
*/
if (sctx->b.chip_class <= CIK && sctx->b.family != CHIP_HAWAII)
key->ps.color_is_int8 = sctx->framebuffer.color_is_int8;
/* Disable unwritten outputs (if WRITE_ALL_CBUFS isn't enabled). */
if (!key->ps.last_cbuf) {
key->ps.spi_shader_col_format &= sel->colors_written_4bit;
key->ps.color_is_int8 &= sel->info.colors_written;
}
if (rs) {
bool is_poly = (sctx->current_rast_prim >= PIPE_PRIM_TRIANGLES &&
@@ -762,6 +859,12 @@ static void *si_create_shader_selector(struct pipe_context *ctx,
}
sel->esgs_itemsize = util_last_bit64(sel->outputs_written) * 16;
break;
case PIPE_SHADER_FRAGMENT:
for (i = 0; i < 8; i++)
if (sel->info.colors_written & (1 << i))
sel->colors_written_4bit |= 0xf << (4 * i);
break;
}
/* DB_SHADER_CONTROL */
+10 -10
View File
@@ -2062,12 +2062,12 @@
#define V_008F14_IMG_DATA_FORMAT_8_24 0x14
#define V_008F14_IMG_DATA_FORMAT_24_8 0x15
#define V_008F14_IMG_DATA_FORMAT_X24_8_32 0x16
#define V_008F14_IMG_DATA_FORMAT_RESERVED_23 0x17
#define V_008F14_IMG_DATA_FORMAT_RESERVED_24 0x18
#define V_008F14_IMG_DATA_FORMAT_RESERVED_25 0x19
#define V_008F14_IMG_DATA_FORMAT_RESERVED_26 0x1A
#define V_008F14_IMG_DATA_FORMAT_RESERVED_27 0x1B
#define V_008F14_IMG_DATA_FORMAT_RESERVED_28 0x1C
#define V_008F14_IMG_DATA_FORMAT_8_AS_8_8_8_8 0x17 /* stoney+ */
#define V_008F14_IMG_DATA_FORMAT_ETC2_RGB 0x18 /* stoney+ */
#define V_008F14_IMG_DATA_FORMAT_ETC2_RGBA 0x19 /* stoney+ */
#define V_008F14_IMG_DATA_FORMAT_ETC2_R 0x1A /* stoney+ */
#define V_008F14_IMG_DATA_FORMAT_ETC2_RG 0x1B /* stoney+ */
#define V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1 0x1C /* stoney+ */
#define V_008F14_IMG_DATA_FORMAT_RESERVED_29 0x1D
#define V_008F14_IMG_DATA_FORMAT_RESERVED_30 0x1E
#define V_008F14_IMG_DATA_FORMAT_RESERVED_31 0x1F
@@ -2081,8 +2081,8 @@
#define V_008F14_IMG_DATA_FORMAT_BC5 0x27
#define V_008F14_IMG_DATA_FORMAT_BC6 0x28
#define V_008F14_IMG_DATA_FORMAT_BC7 0x29
#define V_008F14_IMG_DATA_FORMAT_RESERVED_42 0x2A
#define V_008F14_IMG_DATA_FORMAT_RESERVED_43 0x2B
#define V_008F14_IMG_DATA_FORMAT_16_AS_16_16_16_16 0x2A /* stoney+ */
#define V_008F14_IMG_DATA_FORMAT_16_AS_32_32_32_32 0x2B /* stoney+ */
#define V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F1 0x2C
#define V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F1 0x2D
#define V_008F14_IMG_DATA_FORMAT_FMASK8_S8_F1 0x2E
@@ -2100,8 +2100,8 @@
#define V_008F14_IMG_DATA_FORMAT_6_5_5 0x3A
#define V_008F14_IMG_DATA_FORMAT_1 0x3B
#define V_008F14_IMG_DATA_FORMAT_1_REVERSED 0x3C
#define V_008F14_IMG_DATA_FORMAT_32_AS_8 0x3D
#define V_008F14_IMG_DATA_FORMAT_32_AS_8_8 0x3E
#define V_008F14_IMG_DATA_FORMAT_32_AS_8 0x3D /* not on stoney */
#define V_008F14_IMG_DATA_FORMAT_32_AS_8_8 0x3E /* not on stoney */
#define V_008F14_IMG_DATA_FORMAT_32_AS_32_32_32_32 0x3F
#define S_008F14_NUM_FORMAT(x) (((x) & 0x0F) << 26)
#define G_008F14_NUM_FORMAT(x) (((x) >> 26) & 0x0F)
+16 -1
View File
@@ -119,7 +119,22 @@ trace_context_draw_vbo(struct pipe_context *_pipe,
trace_dump_trace_flush();
pipe->draw_vbo(pipe, info);
if (info->indirect) {
struct pipe_draw_info *_info = NULL;
_info = MALLOC(sizeof(*_info));
if (!_info)
return;
memcpy(_info, info, sizeof(*_info));
_info->indirect = trace_resource_unwrap(tr_ctx, _info->indirect);
_info->indirect_params = trace_resource_unwrap(tr_ctx,
_info->indirect_params);
pipe->draw_vbo(pipe, _info);
FREE(_info);
} else {
pipe->draw_vbo(pipe, info);
}
trace_dump_call_end();
}
+35
View File
@@ -0,0 +1,35 @@
# Copyright (C) 2014 Emil Velikov <emil.l.velikov@gmail.com>
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
LOCAL_PATH := $(call my-dir)
# get C_SOURCES
include $(LOCAL_PATH)/Makefile.sources
include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
$(C_SOURCES)
LOCAL_SHARED_LIBRARIES := libdrm
LOCAL_MODULE := libmesa_pipe_virgl
include $(GALLIUM_COMMON_MK)
include $(BUILD_STATIC_LIBRARY)
+7 -1
View File
@@ -92,6 +92,10 @@ ifneq ($(filter vc4,$(MESA_GPU_DRIVERS)),)
LOCAL_CFLAGS += -DGALLIUM_VC4
gallium_DRIVERS += libmesa_winsys_vc4 libmesa_pipe_vc4
endif
ifneq ($(filter virgl,$(MESA_GPU_DRIVERS)),)
LOCAL_CFLAGS += -DGALLIUM_VIRGL
gallium_DRIVERS += libmesa_winsys_virgl libmesa_pipe_virgl
endif
ifneq ($(filter vmwgfx,$(MESA_GPU_DRIVERS)),)
gallium_DRIVERS += libmesa_winsys_svga libmesa_pipe_svga
LOCAL_CFLAGS += -DGALLIUM_VMWGFX
@@ -100,7 +104,7 @@ ifneq ($(filter nouveau r600g,$(MESA_GPU_DRIVERS)),)
LOCAL_SHARED_LIBRARIES += $(if $(filter true,$(MESA_LOLLIPOP_BUILD)),libc++,libstlport)
endif
LOCAL_STATIC_LIBRARIES := \
LOCAL_WHOLE_STATIC_LIBRARIES := \
$(gallium_DRIVERS) \
libmesa_st_dri \
libmesa_st_mesa \
@@ -112,6 +116,8 @@ LOCAL_STATIC_LIBRARIES := \
libmesa_util \
libmesa_loader \
LOCAL_STATIC_LIBRARIES :=
ifeq ($(MESA_ENABLE_LLVM),true)
LOCAL_STATIC_LIBRARIES += \
libLLVMR600CodeGen \
+21
View File
@@ -128,6 +128,11 @@ void amdgpu_bo_destroy(struct pb_buffer *_buf)
struct amdgpu_winsys_bo *bo = amdgpu_winsys_bo(_buf);
int i;
pipe_mutex_lock(bo->ws->global_bo_list_lock);
LIST_DEL(&bo->global_list_item);
bo->ws->num_buffers--;
pipe_mutex_unlock(bo->ws->global_bo_list_lock);
amdgpu_bo_va_op(bo->bo, 0, bo->base.size, bo->va, 0, AMDGPU_VA_OP_UNMAP);
amdgpu_va_range_free(bo->va_handle);
amdgpu_bo_free(bo->bo);
@@ -249,6 +254,16 @@ static const struct pb_vtbl amdgpu_winsys_bo_vtbl = {
/* other functions are never called */
};
static void amdgpu_add_buffer_to_global_list(struct amdgpu_winsys_bo *bo)
{
struct amdgpu_winsys *ws = bo->ws;
pipe_mutex_lock(ws->global_bo_list_lock);
LIST_ADDTAIL(&bo->global_list_item, &ws->global_bo_list);
ws->num_buffers++;
pipe_mutex_unlock(ws->global_bo_list_lock);
}
static struct amdgpu_winsys_bo *amdgpu_create_bo(struct amdgpu_winsys *ws,
unsigned size,
unsigned alignment,
@@ -319,6 +334,8 @@ static struct amdgpu_winsys_bo *amdgpu_create_bo(struct amdgpu_winsys *ws,
else if (initial_domain & RADEON_DOMAIN_GTT)
ws->allocated_gtt += align(size, ws->gart_page_size);
amdgpu_add_buffer_to_global_list(bo);
return bo;
error_va_map:
@@ -588,6 +605,8 @@ static struct pb_buffer *amdgpu_bo_from_handle(struct radeon_winsys *rws,
else if (bo->initial_domain & RADEON_DOMAIN_GTT)
ws->allocated_gtt += align(bo->base.size, ws->gart_page_size);
amdgpu_add_buffer_to_global_list(bo);
return &bo->base;
error_va_map:
@@ -673,6 +692,8 @@ static struct pb_buffer *amdgpu_bo_from_ptr(struct radeon_winsys *rws,
ws->allocated_gtt += align(bo->base.size, ws->gart_page_size);
amdgpu_add_buffer_to_global_list(bo);
return (struct pb_buffer*)bo;
error_va_map:
@@ -60,6 +60,8 @@ struct amdgpu_winsys_bo {
/* Fences for buffer synchronization. */
struct pipe_fence_handle *fence[RING_LAST];
struct list_head global_list_item;
};
bool amdgpu_bo_can_reclaim(struct pb_buffer *_buf);
+30 -3
View File
@@ -605,6 +605,7 @@ static void amdgpu_cs_sync_flush(struct radeon_winsys_cs *rcs)
}
DEBUG_GET_ONCE_BOOL_OPTION(noop, "RADEON_NOOP", FALSE)
DEBUG_GET_ONCE_BOOL_OPTION(all_bos, "RADEON_ALL_BOS", FALSE)
static void amdgpu_cs_flush(struct radeon_winsys_cs *rcs,
unsigned flags,
@@ -644,9 +645,35 @@ static void amdgpu_cs_flush(struct radeon_winsys_cs *rcs,
if (cs->base.cdw && cs->base.cdw <= cs->base.max_dw && !debug_get_option_noop()) {
int r;
r = amdgpu_bo_list_create(ws->dev, cs->num_buffers,
cs->handles, cs->flags,
&cs->request.resources);
/* Use a buffer list containing all allocated buffers if requested. */
if (debug_get_option_all_bos()) {
struct amdgpu_winsys_bo *bo;
amdgpu_bo_handle *handles;
unsigned num = 0;
pipe_mutex_lock(ws->global_bo_list_lock);
handles = malloc(sizeof(handles[0]) * ws->num_buffers);
if (!handles) {
pipe_mutex_unlock(ws->global_bo_list_lock);
goto cleanup;
}
LIST_FOR_EACH_ENTRY(bo, &ws->global_bo_list, global_list_item) {
assert(num < ws->num_buffers);
handles[num++] = bo->bo;
}
r = amdgpu_bo_list_create(ws->dev, ws->num_buffers,
handles, NULL,
&cs->request.resources);
free(handles);
pipe_mutex_unlock(ws->global_bo_list_lock);
} else {
r = amdgpu_bo_list_create(ws->dev, cs->num_buffers,
cs->handles, cs->flags,
&cs->request.resources);
}
if (r) {
fprintf(stderr, "amdgpu: resource list creation failed (%d)\n", r);
+8 -10
View File
@@ -266,17 +266,12 @@ static boolean do_winsys_init(struct amdgpu_winsys *ws)
ws->info.r600_virtual_address = TRUE;
ws->info.r600_has_dma = dma.available_rings != 0;
/* Guess what the maximum compute unit number is by looking at the mask
* of enabled CUs.
*/
/* Get the number of good compute units. */
ws->info.num_good_compute_units = 0;
for (i = 0; i < ws->info.max_se; i++)
for (j = 0; j < ws->info.max_sh_per_se; j++) {
unsigned max = util_last_bit(ws->amdinfo.cu_bitmap[i][j]);
if (ws->info.max_compute_units < max)
ws->info.max_compute_units = max;
}
ws->info.max_compute_units *= ws->info.max_se * ws->info.max_sh_per_se;
for (j = 0; j < ws->info.max_sh_per_se; j++)
ws->info.num_good_compute_units +=
util_bitcount(ws->amdinfo.cu_bitmap[i][j]);
memcpy(ws->info.si_tile_mode_array, ws->amdinfo.gb_tile_mode,
sizeof(ws->amdinfo.gb_tile_mode));
@@ -305,6 +300,7 @@ static void amdgpu_winsys_destroy(struct radeon_winsys *rws)
pipe_mutex_destroy(ws->bo_fence_lock);
pb_cache_deinit(&ws->bo_cache);
pipe_mutex_destroy(ws->global_bo_list_lock);
AddrDestroy(ws->addrlib);
amdgpu_device_deinitialize(ws->dev);
FREE(rws);
@@ -477,6 +473,8 @@ amdgpu_winsys_create(int fd, radeon_screen_create_t screen_create)
amdgpu_cs_init_functions(ws);
amdgpu_surface_init_functions(ws);
LIST_INITHEAD(&ws->global_bo_list);
pipe_mutex_init(ws->global_bo_list_lock);
pipe_mutex_init(ws->bo_fence_lock);
/* Create the screen at the end. The winsys must be initialized
@@ -63,6 +63,11 @@ struct amdgpu_winsys {
ADDR_HANDLE addrlib;
uint32_t rev_id;
unsigned family;
/* List of all allocated buffers */
pipe_mutex global_bo_list_lock;
struct list_head global_bo_list;
unsigned num_buffers;
};
static inline struct amdgpu_winsys *
@@ -419,9 +419,9 @@ static boolean do_winsys_init(struct radeon_drm_winsys *ws)
&ws->info.r600_max_pipes);
/* All GPUs have at least one compute unit */
ws->info.max_compute_units = 1;
ws->info.num_good_compute_units = 1;
radeon_get_drm_value(ws->fd, RADEON_INFO_ACTIVE_CU_COUNT, NULL,
&ws->info.max_compute_units);
&ws->info.num_good_compute_units);
radeon_get_drm_value(ws->fd, RADEON_INFO_MAX_SE, NULL,
&ws->info.max_se);
+34
View File
@@ -0,0 +1,34 @@
# Copyright (C) 2014 Emil Velikov <emil.l.velikov@gmail.com>
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
LOCAL_PATH := $(call my-dir)
# get C_SOURCES
include $(LOCAL_PATH)/Makefile.sources
include $(CLEAR_VARS)
LOCAL_SRC_FILES := $(C_SOURCES)
LOCAL_SHARED_LIBRARIES := libdrm
LOCAL_MODULE := libmesa_winsys_virgl
include $(GALLIUM_COMMON_MK)
include $(BUILD_STATIC_LIBRARY)
+1 -1
View File
@@ -3267,7 +3267,7 @@ builtin_builder::_atan2(const glsl_type *type)
ir_factory outer_then(&outer_if->then_instructions, mem_ctx);
/* Then...call atan(y/x) */
do_atan(body, glsl_type::float_type, r, div(y, x));
do_atan(outer_then, glsl_type::float_type, r, div(y, x));
/* ...and fix it up: */
ir_if *inner_if = new(mem_ctx) ir_if(less(x, imm(0.0f)));
+13 -12
View File
@@ -667,7 +667,7 @@ builtin_variable_generator::generate_constants()
add_const("gl_MaxVaryingComponents", state->ctx->Const.MaxVarying * 4);
}
if (state->is_version(150, 0)) {
if (state->has_geometry_shader()) {
add_const("gl_MaxVertexOutputComponents",
state->Const.MaxVertexOutputComponents);
add_const("gl_MaxGeometryInputComponents",
@@ -730,12 +730,11 @@ builtin_variable_generator::generate_constants()
add_const("gl_MaxAtomicCounterBindings",
state->Const.MaxAtomicBufferBindings);
/* When Mesa adds support for GL_OES_geometry_shader and
* GL_OES_tessellation_shader, this will need to change.
*/
if (!state->es_shader) {
if (state->has_geometry_shader()) {
add_const("gl_MaxGeometryAtomicCounters",
state->Const.MaxGeometryAtomicCounters);
}
if (!state->es_shader) {
add_const("gl_MaxTessControlAtomicCounters",
state->Const.MaxTessControlAtomicCounters);
add_const("gl_MaxTessEvaluationAtomicCounters",
@@ -753,12 +752,11 @@ builtin_variable_generator::generate_constants()
add_const("gl_MaxAtomicCounterBufferSize",
state->Const.MaxAtomicCounterBufferSize);
/* When Mesa adds support for GL_OES_geometry_shader and
* GL_OES_tessellation_shader, this will need to change.
*/
if (!state->es_shader) {
if (state->has_geometry_shader()) {
add_const("gl_MaxGeometryAtomicCounterBuffers",
state->Const.MaxGeometryAtomicCounterBuffers);
}
if (!state->es_shader) {
add_const("gl_MaxTessControlAtomicCounterBuffers",
state->Const.MaxTessControlAtomicCounterBuffers);
add_const("gl_MaxTessEvaluationAtomicCounterBuffers",
@@ -814,13 +812,16 @@ builtin_variable_generator::generate_constants()
add_const("gl_MaxCombinedImageUniforms",
state->Const.MaxCombinedImageUniforms);
if (state->has_geometry_shader()) {
add_const("gl_MaxGeometryImageUniforms",
state->Const.MaxGeometryImageUniforms);
}
if (!state->es_shader) {
add_const("gl_MaxCombinedImageUnitsAndFragmentOutputs",
state->Const.MaxCombinedShaderOutputResources);
add_const("gl_MaxImageSamples",
state->Const.MaxImageSamples);
add_const("gl_MaxGeometryImageUniforms",
state->Const.MaxGeometryImageUniforms);
}
if (state->is_version(450, 310)) {
@@ -1070,7 +1071,7 @@ builtin_variable_generator::generate_fs_special_vars()
if (state->is_version(120, 100))
add_input(VARYING_SLOT_PNTC, vec2_t, "gl_PointCoord");
if (state->is_version(150, 0)) {
if (state->has_geometry_shader()) {
var = add_input(VARYING_SLOT_PRIMITIVE_ID, int_t, "gl_PrimitiveID");
var->data.interpolation = INTERP_QUALIFIER_FLAT;
}
+2 -2
View File
@@ -1270,7 +1270,7 @@ layout_qualifier_id:
}
}
if ($$.flags.i && !state->is_version(150, 0)) {
if ($$.flags.i && !state->has_geometry_shader()) {
_mesa_glsl_error(& @1, state, "#version 150 layout "
"qualifier `%s' used", $1);
}
@@ -1507,7 +1507,7 @@ layout_qualifier_id:
if (match_layout_qualifier("max_vertices", $1, state) == 0) {
$$.flags.q.max_vertices = 1;
$$.max_vertices = new(ctx) ast_layout_expression(@1, $3);
if (!state->is_version(150, 0)) {
if (!state->has_geometry_shader()) {
_mesa_glsl_error(& @3, state,
"#version 150 max_vertices qualifier "
"specified", $3);
+1
View File
@@ -600,6 +600,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
/* OES extensions go here, sorted alphabetically.
*/
EXT(OES_EGL_image_external, false, true, OES_EGL_image_external),
EXT(OES_geometry_shader, false, true, OES_geometry_shader),
EXT(OES_standard_derivatives, false, true, OES_standard_derivatives),
EXT(OES_texture_3D, false, true, dummy_true),
EXT(OES_texture_storage_multisample_2d_array, false, true, ARB_texture_multisample),
+7
View File
@@ -265,6 +265,11 @@ struct _mesa_glsl_parse_state {
return ARB_compute_shader_enable || is_version(430, 310);
}
bool has_geometry_shader() const
{
return OES_geometry_shader_enable || is_version(150, 320);
}
void process_version_directive(YYLTYPE *locp, int version,
const char *ident);
@@ -586,6 +591,8 @@ struct _mesa_glsl_parse_state {
*/
bool OES_EGL_image_external_enable;
bool OES_EGL_image_external_warn;
bool OES_geometry_shader_enable;
bool OES_geometry_shader_warn;
bool OES_standard_derivatives_enable;
bool OES_standard_derivatives_warn;
bool OES_texture_3D_enable;
+5 -8
View File
@@ -1001,23 +1001,20 @@ varying_matches::record(ir_variable *producer_var, ir_variable *consumer_var)
const ir_variable *const var = (producer_var != NULL)
? producer_var : consumer_var;
const gl_shader_stage stage = (producer_var != NULL)
? producer_stage : consumer_stage;
const glsl_type *type = get_varying_type(var, stage);
this->matches[this->num_matches].packing_class
= this->compute_packing_class(var);
this->matches[this->num_matches].packing_order
= this->compute_packing_order(var);
if (this->disable_varying_packing) {
unsigned slots;
gl_shader_stage stage =
(producer_var != NULL) ? producer_stage : consumer_stage;
const glsl_type *type = get_varying_type(var, stage);
slots = type->count_attribute_slots(false);
unsigned slots = type->count_attribute_slots(false);
this->matches[this->num_matches].num_components = slots * 4;
} else {
this->matches[this->num_matches].num_components
= var->type->component_slots();
= type->component_slots();
}
this->matches[this->num_matches].producer_var = producer_var;
this->matches[this->num_matches].consumer_var = consumer_var;
+2 -2
View File
@@ -470,8 +470,8 @@ lower_instructions_visitor::dldexp_to_arith(ir_expression *ir)
ir_constant *sign_mask = new(ir) ir_constant(0x80000000u);
ir_constant *exp_shift = new(ir) ir_constant(20, vec_elem);
ir_constant *exp_width = new(ir) ir_constant(11, vec_elem);
ir_constant *exp_shift = new(ir) ir_constant(20u);
ir_constant *exp_width = new(ir) ir_constant(11u);
ir_constant *exp_bias = new(ir) ir_constant(1022, vec_elem);
/* Temporary variables */
+7
View File
@@ -53,6 +53,12 @@ static const int radeonsi_chip_ids[] = {
#undef CHIPSET
};
static const int virtio_gpu_chip_ids[] = {
#define CHIPSET(chip, name, family) chip,
#include "pci_ids/virtio_gpu_pci_ids.h"
#undef CHIPSET
};
static const int vmwgfx_chip_ids[] = {
#define CHIPSET(chip, name, family) chip,
#include "pci_ids/vmwgfx_pci_ids.h"
@@ -78,6 +84,7 @@ static const struct {
{ 0x1002, "radeonsi", radeonsi_chip_ids, ARRAY_SIZE(radeonsi_chip_ids), _LOADER_GALLIUM},
{ 0x10de, "nouveau_vieux", NULL, -1, _LOADER_DRI, is_nouveau_vieux },
{ 0x10de, "nouveau", NULL, -1, _LOADER_GALLIUM },
{ 0x1af4, "virtio_gpu", virtio_gpu_chip_ids, ARRAY_SIZE(virtio_gpu_chip_ids), _LOADER_GALLIUM },
{ 0x15ad, "vmwgfx", vmwgfx_chip_ids, ARRAY_SIZE(vmwgfx_chip_ids), _LOADER_GALLIUM },
{ 0x0000, NULL, NULL, 0 },
};
+2 -3
View File
@@ -70,9 +70,8 @@ functions = {
# extension with core profile.
"TexBuffer": exec_info(core=31),
# OpenGL 3.2 / GL_ARB_geometry_shader4. Mesa does not support
# GL_ARB_geometry_shader4, so OpenGL 3.2 is required.
"FramebufferTexture": exec_info(core=32),
# OpenGL 3.2 / GL_OES_geometry_shader.
"FramebufferTexture": exec_info(core=32, es2=31),
# OpenGL 4.0 / GL_ARB_shader_subroutines. Mesa only exposes this
# extension with core profile.
+43
View File
@@ -940,4 +940,47 @@
</function>
</category>
<!-- 175. GL_OES_geometry_shader -->
<category name="GL_OES_geometry_shader" number="210">
<enum name="GEOMETRY_SHADER_OES" value="0x8DD9"/>
<enum name="GEOMETRY_SHADER_BIT_OES" value="0x00000004"/>
<enum name="GEOMETRY_LINKED_VERTICES_OUT_OES" value="0x8916"/>
<enum name="GEOMETRY_LINKED_INPUT_TYPE_OES" value="0x8917"/>
<enum name="GEOMETRY_LINKED_OUTPUT_TYPE_OES" value="0x8918"/>
<enum name="GEOMETRY_SHADER_INVOCATIONS_OES" value="0x887F"/>
<enum name="LAYER_PROVOKING_VERTEX_OES" value="0x825E"/>
<enum name="MAX_GEOMETRY_UNIFORM_BLOCKS_OES" value="0x8A2C"/>
<enum name="MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES" value="0x8A32"/>
<enum name="MAX_GEOMETRY_INPUT_COMPONENTS_OES" value="0x9123"/>
<enum name="MAX_GEOMETRY_OUTPUT_COMPONENTS_OES" value="0x9124"/>
<enum name="MAX_GEOMETRY_OUTPUT_VERTICES_OES" value="0x8DE0"/>
<enum name="MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES" value="0x8DE1"/>
<enum name="MAX_GEOMETRY_SHADER_INVOCATIONS_OES" value="0x8E5A"/>
<enum name="MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES" value="0x8C29"/>
<enum name="MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES" value="0x92CF"/>
<enum name="MAX_GEOMETRY_ATOMIC_COUNTERS_OES" value="0x92D5"/>
<enum name="MAX_GEOMETRY_IMAGE_UNIFORMS_OES" value="0x90CD"/>
<enum name="MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES" value="0x90D7"/>
<enum name="FIRST_VERTEX_CONVENTION_OES" value="0x8E4D"/>
<enum name="LAST_VERTEX_CONVENTION_OES" value="0x8E4E"/>
<enum name="UNDEFINED_VERTEX_OES" value="0x8260"/>
<enum name="PRIMITIVES_GENERATED_OES" value="0x8C87"/>
<enum name="LINES_ADJACENCY_OES" value="0xA"/>
<enum name="LINE_STRIP_ADJACENCY_OES" value="0xB"/>
<enum name="TRIANGLES_ADJACENCY_OES" value="0xC"/>
<enum name="TRIANGLE_STRIP_ADJACENCY_OES" value="0xD"/>
<enum name="FRAMEBUFFER_DEFAULT_LAYERS_OES" value="0x9312"/>
<enum name="MAX_FRAMEBUFFER_LAYERS_OES" value="0x9317"/>
<enum name="FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES" value="0x8DA8"/>
<enum name="FRAMEBUFFER_ATTACHMENT_LAYERED_OES" value="0x8DA7"/>
<enum name="REFERENCED_BY_GEOMETRY_SHADER_OES" value="0x9309"/>
<function name="FramebufferTextureOES" alias="FramebufferTexture" es2="3.1">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="texture" type="GLuint"/>
<param name="level" type="GLint"/>
</function>
</category>
</OpenGLAPI>
+8 -4
View File
@@ -3179,8 +3179,10 @@ decompress_texture_image(struct gl_context *ctx,
/* restrict sampling to the texture level of interest */
if (target != GL_TEXTURE_RECTANGLE_ARB) {
_mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, texImage->Level);
_mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, texImage->Level);
_mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_BASE_LEVEL,
(GLint *) &texImage->Level, false);
_mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_MAX_LEVEL,
(GLint *) &texImage->Level, false);
}
/* render quad w/ texture into renderbuffer */
@@ -3190,8 +3192,10 @@ decompress_texture_image(struct gl_context *ctx,
* be restored by _mesa_meta_end().
*/
if (target != GL_TEXTURE_RECTANGLE_ARB) {
_mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, baseLevelSave);
_mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, maxLevelSave);
_mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_BASE_LEVEL,
&baseLevelSave, false);
_mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_MAX_LEVEL,
&maxLevelSave, false);
}
}
+1 -1
View File
@@ -469,7 +469,7 @@ _mesa_meta_bind_rb_as_tex_image(struct gl_context *ctx,
struct gl_sampler_object *
_mesa_meta_setup_sampler(struct gl_context *ctx,
const struct gl_texture_object *texObj,
struct gl_texture_object *texObj,
GLenum target, GLenum filter, GLuint srcLevel);
extern GLbitfield
+22 -13
View File
@@ -828,22 +828,29 @@ void
_mesa_meta_fb_tex_blit_end(struct gl_context *ctx, GLenum target,
struct fb_tex_blit_state *blit)
{
struct gl_texture_object *const texObj =
_mesa_get_current_tex_object(ctx, target);
/* Restore texture object state, the texture binding will
* be restored by _mesa_meta_end().
*/
if (target != GL_TEXTURE_RECTANGLE_ARB) {
_mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, blit->baseLevelSave);
_mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, blit->maxLevelSave);
_mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_BASE_LEVEL,
&blit->baseLevelSave, false);
_mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_MAX_LEVEL,
&blit->maxLevelSave, false);
}
if (ctx->Extensions.ARB_stencil_texturing) {
const struct gl_texture_object *texObj =
_mesa_get_current_tex_object(ctx, target);
/* If ARB_stencil_texturing is not supported, the mode won't have changed. */
if (texObj->StencilSampling != blit->stencilSamplingSave) {
/* GLint so the compiler won't complain about type signedness mismatch
* in the call to _mesa_texture_parameteriv below.
*/
const GLint param = blit->stencilSamplingSave ?
GL_STENCIL_INDEX : GL_DEPTH_COMPONENT;
if (texObj->StencilSampling != blit->stencilSamplingSave)
_mesa_TexParameteri(target, GL_DEPTH_STENCIL_TEXTURE_MODE,
blit->stencilSamplingSave ?
GL_STENCIL_INDEX : GL_DEPTH_COMPONENT);
}
_mesa_texture_parameteriv(ctx, texObj, GL_DEPTH_STENCIL_TEXTURE_MODE,
&param, false);
}
_mesa_bind_sampler(ctx, ctx->Texture.CurrentUnit, blit->samp_obj_save);
@@ -895,7 +902,7 @@ _mesa_meta_bind_rb_as_tex_image(struct gl_context *ctx,
struct gl_sampler_object *
_mesa_meta_setup_sampler(struct gl_context *ctx,
const struct gl_texture_object *texObj,
struct gl_texture_object *texObj,
GLenum target, GLenum filter, GLuint srcLevel)
{
struct gl_sampler_object *samp_obj;
@@ -915,8 +922,10 @@ _mesa_meta_setup_sampler(struct gl_context *ctx,
/* Prepare src texture state */
_mesa_BindTexture(target, texObj->Name);
if (target != GL_TEXTURE_RECTANGLE_ARB) {
_mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, srcLevel);
_mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel);
_mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_BASE_LEVEL,
(GLint *) &srcLevel, false);
_mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_MAX_LEVEL,
(GLint *) &srcLevel, false);
}
return samp_obj;
+1 -1
View File
@@ -235,7 +235,7 @@ _mesa_meta_CopyImageSubData_uncompressed(struct gl_context *ctx,
}
if (src_view_tex_image) {
/* Prever the tex image because, even if we have a renderbuffer, we may
/* Prefer the tex image because, even if we have a renderbuffer, we may
* have had to wrap it in a texture view.
*/
_mesa_meta_bind_fbo_image(GL_READ_FRAMEBUFFER, attachment,
+19 -7
View File
@@ -185,6 +185,12 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
GLint swizzle[4];
GLboolean swizzleSaved = GL_FALSE;
/* GLint so the compiler won't complain about type signedness mismatch in
* the calls to _mesa_texture_parameteriv below.
*/
static const GLint always_false = GL_FALSE;
static const GLint always_true = GL_TRUE;
if (fallback_required(ctx, target, texObj)) {
_mesa_generate_mipmap(ctx, target, texObj);
return;
@@ -248,13 +254,14 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
assert(mipmap->FBO != 0);
_mesa_BindFramebuffer(GL_FRAMEBUFFER_EXT, mipmap->FBO);
_mesa_TexParameteri(target, GL_GENERATE_MIPMAP, GL_FALSE);
_mesa_texture_parameteriv(ctx, texObj, GL_GENERATE_MIPMAP, &always_false, false);
if (texObj->_Swizzle != SWIZZLE_NOOP) {
static const GLint swizzleNoop[4] = { GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA };
memcpy(swizzle, texObj->Swizzle, sizeof(swizzle));
swizzleSaved = GL_TRUE;
_mesa_TexParameteriv(target, GL_TEXTURE_SWIZZLE_RGBA, swizzleNoop);
_mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_SWIZZLE_RGBA,
swizzleNoop, false);
}
/* Silence valgrind warnings about reading uninitialized stack. */
@@ -309,7 +316,8 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
/* Allocate storage for the destination mipmap image(s) */
/* Set MaxLevel large enough to hold the new level when we allocate it */
_mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, dstLevel);
_mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_MAX_LEVEL,
(GLint *) &dstLevel, false);
if (!prepare_mipmap_level(ctx, texObj, dstLevel,
dstWidth, dstHeight, dstDepth,
@@ -323,7 +331,8 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
dstImage = _mesa_select_tex_image(texObj, faceTarget, dstLevel);
/* limit minification to src level */
_mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel);
_mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_MAX_LEVEL,
(GLint *) &srcLevel, false);
/* setup viewport */
_mesa_set_viewport(ctx, 0, 0, 0, dstWidth, dstHeight);
@@ -373,9 +382,12 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
_mesa_meta_end(ctx);
_mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, maxLevelSave);
_mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_MAX_LEVEL, &maxLevelSave,
false);
if (genMipmapSave)
_mesa_TexParameteri(target, GL_GENERATE_MIPMAP, genMipmapSave);
_mesa_texture_parameteriv(ctx, texObj, GL_GENERATE_MIPMAP, &always_true,
false);
if (swizzleSaved)
_mesa_TexParameteriv(target, GL_TEXTURE_SWIZZLE_RGBA, swizzle);
_mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_SWIZZLE_RGBA, swizzle,
false);
}
+8 -8
View File
@@ -37,26 +37,26 @@ TODO: document the other workarounds.
<application name="Unigine Heaven (32-bit)" executable="heaven_x86">
<option name="allow_glsl_extension_directive_midshader" value="true" />
<!-- remove disable_blend_func_extended if 4.1 ever comes out -->
<option name="disable_blend_func_extended" value="true" />
<!-- remove dual_color_blend_by_location if 4.1 ever comes out -->
<option name="dual_color_blend_by_location" value="true" />
</application>
<application name="Unigine Heaven (64-bit)" executable="heaven_x64">
<option name="allow_glsl_extension_directive_midshader" value="true" />
<!-- remove disable_blend_func_extended if 4.1 ever comes out -->
<option name="disable_blend_func_extended" value="true" />
<!-- remove dual_color_blend_by_location if 4.1 ever comes out -->
<option name="dual_color_blend_by_location" value="true" />
</application>
<application name="Unigine Valley (32-bit)" executable="valley_x86">
<option name="allow_glsl_extension_directive_midshader" value="true" />
<!-- remove disable_blend_func_extended if 1.1 ever comes out -->
<option name="disable_blend_func_extended" value="true" />
<!-- remove dual_color_blend_by_location if 1.1 ever comes out -->
<option name="dual_color_blend_by_location" value="true" />
</application>
<application name="Unigine Valley (64-bit)" executable="valley_x64">
<option name="allow_glsl_extension_directive_midshader" value="true" />
<!-- remove disable_blend_func_extended if 1.1 ever comes out -->
<option name="disable_blend_func_extended" value="true" />
<!-- remove dual_color_blend_by_location if 1.1 ever comes out -->
<option name="dual_color_blend_by_location" value="true" />
</application>
<application name="Unigine OilRush (32-bit)" executable="OilRush_x86">
@@ -90,6 +90,11 @@ DRI_CONF_OPT_BEGIN_B(disable_blend_func_extended, def) \
DRI_CONF_DESC(en,gettext("Disable dual source blending")) \
DRI_CONF_OPT_END
#define DRI_CONF_DUAL_COLOR_BLEND_BY_LOCATION(def) \
DRI_CONF_OPT_BEGIN_B(dual_color_blend_by_location, def) \
DRI_CONF_DESC(en,gettext("Identify dual color blending sources by location rather than index")) \
DRI_CONF_OPT_END
#define DRI_CONF_DISABLE_GLSL_LINE_CONTINUATIONS(def) \
DRI_CONF_OPT_BEGIN_B(disable_glsl_line_continuations, def) \
DRI_CONF_DESC(en,gettext("Disable backslash-based line continuations in GLSL source")) \
@@ -427,6 +427,8 @@ intelInitContext(struct intel_context *intel,
return false;
}
driContextSetFlags(&intel->ctx, flags);
driContextPriv->driverPrivate = intel;
intel->driContext = driContextPriv;
+1
View File
@@ -249,6 +249,7 @@ struct brw_wm_prog_key {
bool compute_sample_id:1;
unsigned line_aa:2;
bool high_quality_derivatives:1;
bool force_dual_color_blend:1;
uint16_t drawable_height;
uint64_t input_slots_valid;
+3
View File
@@ -750,6 +750,9 @@ brw_process_driconf_options(struct brw_context *brw)
ctx->Const.AllowGLSLExtensionDirectiveMidShader =
driQueryOptionb(options, "allow_glsl_extension_directive_midshader");
brw->dual_color_blend_by_location =
driQueryOptionb(options, "dual_color_blend_by_location");
}
GLboolean
+1
View File
@@ -836,6 +836,7 @@ struct brw_context
bool always_flush_cache;
bool disable_throttling;
bool precompile;
bool dual_color_blend_by_location;
driOptionCache optionCache;
/** @} */
+1 -1
View File
@@ -390,7 +390,7 @@ static const struct brw_device_info brw_device_info_bxt = {
.max_hs_threads = 56,
.max_ds_threads = 56,
.max_gs_threads = 56,
.max_wm_threads = 32,
.max_wm_threads = 64 * 3,
.max_cs_threads = 28,
.urb = {
.size = 64,
-6
View File
@@ -1671,12 +1671,6 @@ fs_visitor::assign_vs_urb_setup()
brw_vs_prog_data *vs_prog_data = (brw_vs_prog_data *) prog_data;
assert(stage == MESA_SHADER_VERTEX);
int count = _mesa_bitcount_64(vs_prog_data->inputs_read);
if (vs_prog_data->uses_vertexid || vs_prog_data->uses_instanceid ||
vs_prog_data->uses_basevertex || vs_prog_data->uses_baseinstance)
count++;
if (vs_prog_data->uses_drawid)
count++;
/* Each attribute is 4 regs. */
this->first_non_payload_grf += 4 * vs_prog_data->nr_attributes;
+5 -1
View File
@@ -130,7 +130,11 @@ fs_visitor::nir_setup_outputs()
break;
}
case MESA_SHADER_FRAGMENT:
if (var->data.index > 0) {
if (key->force_dual_color_blend &&
var->data.location == FRAG_RESULT_DATA1) {
this->dual_src_output = reg;
this->do_dual_src = true;
} else if (var->data.index > 0) {
assert(var->data.location == FRAG_RESULT_DATA0);
assert(var->data.index == 1);
this->dual_src_output = reg;
+1 -1
View File
@@ -544,7 +544,7 @@ brw_compile_tcs(const struct brw_compiler *compiler,
assert(output_size_bytes >= 1);
if (output_size_bytes > GEN7_MAX_HS_URB_ENTRY_SIZE_BYTES)
return false;
return NULL;
/* URB entry sizes are stored as a multiple of 64 bytes. */
vue_prog_data->urb_entry_size = ALIGN(output_size_bytes, 64) / 64;
+4
View File
@@ -515,6 +515,10 @@ brw_wm_populate_key(struct brw_context *brw, struct brw_wm_prog_key *key)
/* _NEW_BUFFERS */
key->nr_color_regions = ctx->DrawBuffer->_NumColorDrawBuffers;
/* _NEW_COLOR */
key->force_dual_color_blend = brw->dual_color_blend_by_location &&
(ctx->Color.BlendEnabled & 1) && ctx->Color.Blend[0]._UsesDualSrc;
/* _NEW_MULTISAMPLE, _NEW_COLOR, _NEW_BUFFERS */
key->replicate_alpha = ctx->DrawBuffer->_NumColorDrawBuffers > 1 &&
(ctx->Multisample.SampleAlphaToCoverage || ctx->Color.AlphaEnabled);
+1
View File
@@ -79,6 +79,7 @@ DRI_CONF_BEGIN
DRI_CONF_FORCE_GLSL_EXTENSIONS_WARN("false")
DRI_CONF_DISABLE_GLSL_LINE_CONTINUATIONS("false")
DRI_CONF_DISABLE_BLEND_FUNC_EXTENDED("false")
DRI_CONF_DUAL_COLOR_BLEND_BY_LOCATION("false")
DRI_CONF_ALLOW_GLSL_EXTENSION_DIRECTIVE_MIDSHADER("false")
DRI_CONF_OPT_BEGIN_B(shader_precompile, "true")
+2 -1
View File
@@ -330,7 +330,8 @@ _mesa_is_gles31(const struct gl_context *ctx)
static inline bool
_mesa_has_geometry_shaders(const struct gl_context *ctx)
{
return _mesa_is_desktop_gl(ctx) && ctx->Version >= 32;
return _mesa_has_OES_geometry_shader(ctx) ||
(_mesa_is_desktop_gl(ctx) && ctx->Version >= 32);
}
-1
View File
@@ -39,7 +39,6 @@
#include "enums.h"
#include "api_arrayelt.h"
#include "texstate.h"
#include "drivers/common/meta.h"
+1
View File
@@ -311,6 +311,7 @@ EXT(OES_element_index_uint , dummy_true
EXT(OES_fbo_render_mipmap , dummy_true , x , x , ES1, ES2, 2005)
EXT(OES_fixed_point , dummy_true , x , x , ES1, x , 2002)
EXT(OES_framebuffer_object , dummy_true , x , x , ES1, x , 2005)
EXT(OES_geometry_shader , OES_geometry_shader , x , x , x , 31, 2015)
EXT(OES_get_program_binary , dummy_true , x , x , x , ES2, 2008)
EXT(OES_mapbuffer , dummy_true , x , x , ES1, ES2, 2005)
EXT(OES_packed_depth_stencil , dummy_true , x , x , ES1, ES2, 2007)
+1
View File
@@ -3910,6 +3910,7 @@ struct gl_extensions
GLboolean OES_texture_half_float;
GLboolean OES_texture_half_float_linear;
GLboolean OES_compressed_ETC1_RGB8_texture;
GLboolean OES_geometry_shader;
GLboolean extension_sentinel;
/** The extension string */
const GLubyte *String;
+1 -17
View File
@@ -1374,26 +1374,10 @@ _mesa_DetachShader(GLuint program, GLuint shader)
void GLAPIENTRY
_mesa_GetAttachedObjectsARB(GLhandleARB container, GLsizei maxCount,
GLsizei * count, GLhandleARB * objARB)
GLsizei * count, GLhandleARB * obj)
{
int i;
GLuint *obj;
GET_CURRENT_CONTEXT(ctx);
obj = calloc(maxCount, sizeof(GLuint));
if (!obj) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetAttachedObjectsARB");
return;
}
get_attached_shaders(ctx, container, maxCount, count, obj);
for (i = 0 ; i < *count; i++) {
objARB[i] = (GLhandleARB)obj[i];
}
free(obj);
}
+3
View File
@@ -2527,5 +2527,8 @@ const struct function gles31_functions_possible[] = {
/* GL_EXT_blend_func_extended */
{ "glGetProgramResourceLocationIndexEXT", 31, -1 },
/* GL_OES_geometry_shader */
{ "glFramebufferTextureOES", 31, -1},
{ NULL, 0, -1 },
};