mesa: add new pixel format unpacking code

This will be used instead of the texel fetch code to unpack images
in various formats.
This commit is contained in:
Brian Paul
2011-09-08 20:16:18 -06:00
parent e3dc78e57a
commit 730952aa12
4 changed files with 1545 additions and 0 deletions
+1
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@@ -72,6 +72,7 @@ main_sources = [
'main/ffvertex_prog.c',
'main/fog.c',
'main/formats.c',
'main/format_unpack.c',
'main/framebuffer.c',
'main/get.c',
'main/getstring.c',
File diff suppressed because it is too large Load Diff
+49
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@@ -0,0 +1,49 @@
/*
* Mesa 3-D graphics library
*
* Copyright (c) 2011 VMware, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef FORMAT_UNPACK_H
#define FORMAT_UNPACK_H
extern void
_mesa_unpack_rgba_row(gl_format format, GLuint n,
const void *src, GLfloat dst[][4]);
extern void
_mesa_unpack_rgba_block(gl_format format,
const void *src, GLint srcRowStride,
GLfloat dst[][4], GLint dstRowStride,
GLuint x, GLuint y, GLuint width, GLuint height);
extern void
_mesa_unpack_float_z_row(gl_format format, GLuint n,
const void *src, GLfloat *dst);
void
_mesa_unpack_uint_z_row(gl_format format, GLuint n,
const void *src, GLuint *dst);
#endif /* FORMAT_UNPACK_H */
+1
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@@ -43,6 +43,7 @@ MAIN_SOURCES = \
main/ffvertex_prog.c \
main/fog.c \
main/formats.c \
main/format_unpack.c \
main/framebuffer.c \
main/get.c \
main/getstring.c \