intel: pixelzoom doesn't apply to glBitmap, so disable the fallback.
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@@ -191,11 +191,7 @@ do_blit_bitmap( GLcontext *ctx,
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color8888 = INTEL_PACKCOLOR8888(ubcolor[0], ubcolor[1], ubcolor[2], ubcolor[3]);
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color565 = INTEL_PACKCOLOR565(ubcolor[0], ubcolor[1], ubcolor[2]);
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/* Does zoom apply to bitmaps?
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*/
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if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F) ||
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ctx->Pixel.ZoomX != 1.0F ||
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ctx->Pixel.ZoomY != 1.0F)
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if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F))
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return GL_FALSE;
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LOCK_HARDWARE(intel);
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