intel: Remove fallback for glDrawPixels(GL_COLOR_INDEX)
GL_COLOR_INDEX mode is just like other normal formats (that is, not depth/stencil) and is uploaded fine by TexImage.
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@@ -91,13 +91,6 @@ intel_texture_drawpixels(GLcontext * ctx,
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return GL_FALSE;
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}
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/* Don't even want to think about it */
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if (format == GL_COLOR_INDEX) {
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if (INTEL_DEBUG & DEBUG_FALLBACKS)
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fprintf(stderr, "glDrawPixels() fallback: format == GL_COLOR_INDEX\n");
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return GL_FALSE;
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}
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/* We don't have a way to generate fragments with stencil values which *
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* will set the resulting stencil value.
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*/
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