v3dv: expose shaderImageGatherExtended
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23616>
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@@ -245,7 +245,7 @@ get_features(const struct v3dv_physical_device *physical_device,
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.vertexPipelineStoresAndAtomics = true,
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.fragmentStoresAndAtomics = true,
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.shaderTessellationAndGeometryPointSize = true,
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.shaderImageGatherExtended = false,
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.shaderImageGatherExtended = true,
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.shaderStorageImageExtendedFormats = true,
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.shaderStorageImageMultisample = false,
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.shaderStorageImageReadWithoutFormat = true,
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