mesa/st: bump param reservation to 28
now d3d12 is hitting it, so here we go Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16872>
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@@ -479,7 +479,7 @@ st_glsl_to_nir_post_opts(struct st_context *st, struct gl_program *prog,
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* storage is only associated with the original parameter list.
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* This should be enough for Bitmap and DrawPixels constants.
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*/
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_mesa_ensure_and_associate_uniform_storage(st->ctx, shader_program, prog, 20);
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_mesa_ensure_and_associate_uniform_storage(st->ctx, shader_program, prog, 28);
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st_set_prog_affected_state_flags(prog);
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