i965: Rename the rest of intel_* functions to brw_*

Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9207>
This commit is contained in:
Kenneth Graunke
2021-02-22 11:43:46 -08:00
committed by Marge Bot
parent d994090e7c
commit 5876d74216
35 changed files with 645 additions and 658 deletions
+5 -5
View File
@@ -607,7 +607,7 @@ try_blorp_blit(struct brw_context *brw,
/* Sync up the state of window system buffers. We need to do this before
* we go looking for the buffers.
*/
intel_prepare_render(brw);
brw_prepare_render(brw);
bool mirror_x, mirror_y;
if (brw_meta_mirror_clip_and_scissor(ctx, read_fb, draw_fb,
@@ -706,7 +706,7 @@ brw_blorp_copytexsubimage(struct brw_context *brw,
/* Sync up the state of window system buffers. We need to do this before
* we go looking at the src renderbuffer's miptree.
*/
intel_prepare_render(brw);
brw_prepare_render(brw);
struct brw_mipmap_tree *src_mt = src_irb->mt;
struct brw_mipmap_tree *dst_mt = intel_image->mt;
@@ -1558,9 +1558,9 @@ brw_blorp_mcs_partial_resolve(struct brw_context *brw,
* - 7.5.3.3 Hierarchical Depth Buffer Resolve
*/
void
intel_hiz_exec(struct brw_context *brw, struct brw_mipmap_tree *mt,
unsigned int level, unsigned int start_layer,
unsigned int num_layers, enum isl_aux_op op)
brw_hiz_exec(struct brw_context *brw, struct brw_mipmap_tree *mt,
unsigned int level, unsigned int start_layer,
unsigned int num_layers, enum isl_aux_op op)
{
assert(brw_miptree_level_has_hiz(mt, level));
assert(op != ISL_AUX_OP_NONE);
+3 -3
View File
@@ -107,9 +107,9 @@ brw_blorp_mcs_partial_resolve(struct brw_context *brw,
uint32_t start_layer, uint32_t num_layers);
void
intel_hiz_exec(struct brw_context *brw, struct brw_mipmap_tree *mt,
unsigned int level, unsigned int start_layer,
unsigned int num_layers, enum isl_aux_op op);
brw_hiz_exec(struct brw_context *brw, struct brw_mipmap_tree *mt,
unsigned int level, unsigned int start_layer,
unsigned int num_layers, enum isl_aux_op op);
void gen4_blorp_exec(struct blorp_batch *batch,
const struct blorp_params *params);
+1 -1
View File
@@ -1318,7 +1318,7 @@ void
brw_bo_wait_rendering(struct brw_bo *bo)
{
/* We require a kernel recent enough for WAIT_IOCTL support.
* See intel_init_bufmgr()
* See brw_init_bufmgr()
*/
brw_bo_wait(bo, -1);
}
+6 -7
View File
@@ -103,7 +103,7 @@ brw_fast_clear_depth(struct gl_context *ctx)
struct brw_context *brw = brw_context(ctx);
struct gl_framebuffer *fb = ctx->DrawBuffer;
struct brw_renderbuffer *depth_irb =
intel_get_renderbuffer(fb, BUFFER_DEPTH);
brw_get_renderbuffer(fb, BUFFER_DEPTH);
struct brw_mipmap_tree *mt = depth_irb->mt;
struct gl_renderbuffer_attachment *depth_att = &fb->Attachment[BUFFER_DEPTH];
const struct gen_device_info *devinfo = &brw->screen->devinfo;
@@ -207,8 +207,7 @@ brw_fast_clear_depth(struct gl_context *ctx)
* Fortunately, few applications ever change their depth clear
* value so this shouldn't happen often.
*/
intel_hiz_exec(brw, mt, level, layer, 1,
ISL_AUX_OP_FULL_RESOLVE);
brw_hiz_exec(brw, mt, level, layer, 1, ISL_AUX_OP_FULL_RESOLVE);
brw_miptree_set_aux_state(brw, mt, level, layer, 1,
ISL_AUX_STATE_RESOLVED);
}
@@ -224,9 +223,9 @@ brw_fast_clear_depth(struct gl_context *ctx)
depth_irb->mt_layer + a);
if (aux_state != ISL_AUX_STATE_CLEAR) {
intel_hiz_exec(brw, mt, depth_irb->mt_level,
depth_irb->mt_layer + a, 1,
ISL_AUX_OP_FAST_CLEAR);
brw_hiz_exec(brw, mt, depth_irb->mt_level,
depth_irb->mt_layer + a, 1,
ISL_AUX_OP_FAST_CLEAR);
}
}
@@ -254,7 +253,7 @@ brw_clear(struct gl_context *ctx, GLbitfield mask)
brw->front_buffer_dirty = true;
}
intel_prepare_render(brw);
brw_prepare_render(brw);
brw_workaround_depthstencil_alignment(brw, partial_clear ? 0 : mask);
if (mask & BUFFER_BIT_DEPTH) {
+97 -109
View File
@@ -122,7 +122,7 @@ brw_get_renderer_string(const struct brw_screen *screen)
}
static const GLubyte *
intel_get_string(struct gl_context * ctx, GLenum name)
brw_get_string(struct gl_context * ctx, GLenum name)
{
const struct brw_context *const brw = brw_context(ctx);
@@ -158,7 +158,7 @@ brw_set_background_context(struct gl_context *ctx,
}
static void
intel_viewport(struct gl_context *ctx)
brw_viewport(struct gl_context *ctx)
{
struct brw_context *brw = brw_context(ctx);
__DRIcontext *driContext = brw->driContext;
@@ -172,20 +172,18 @@ intel_viewport(struct gl_context *ctx)
}
static void
intel_update_framebuffer(struct gl_context *ctx,
struct gl_framebuffer *fb)
brw_update_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
{
struct brw_context *brw = brw_context(ctx);
/* Quantize the derived default number of samples
*/
fb->DefaultGeometry._NumSamples =
intel_quantize_num_samples(brw->screen,
fb->DefaultGeometry.NumSamples);
brw_quantize_num_samples(brw->screen, fb->DefaultGeometry.NumSamples);
}
static void
intel_update_state(struct gl_context * ctx)
brw_update_state(struct gl_context * ctx)
{
GLuint new_state = ctx->NewState;
struct brw_context *brw = brw_context(ctx);
@@ -209,16 +207,16 @@ intel_update_state(struct gl_context * ctx)
brw->polygon_front_bit = _mesa_polygon_get_front_bit(ctx);
if (new_state & _NEW_BUFFERS) {
intel_update_framebuffer(ctx, ctx->DrawBuffer);
brw_update_framebuffer(ctx, ctx->DrawBuffer);
if (ctx->DrawBuffer != ctx->ReadBuffer)
intel_update_framebuffer(ctx, ctx->ReadBuffer);
brw_update_framebuffer(ctx, ctx->ReadBuffer);
}
}
#define flushFront(screen) ((screen)->image.loader ? (screen)->image.loader->flushFrontBuffer : (screen)->dri2.loader->flushFrontBuffer)
static void
intel_flush_front(struct gl_context *ctx)
brw_flush_front(struct gl_context *ctx)
{
struct brw_context *brw = brw_context(ctx);
__DRIcontext *driContext = brw->driContext;
@@ -236,12 +234,12 @@ intel_flush_front(struct gl_context *ctx)
* performance. And no one cares about front-buffer render
* performance.
*/
intel_resolve_for_dri2_flush(brw, driDrawable);
brw_resolve_for_dri2_flush(brw, driDrawable);
brw_batch_flush(brw);
flushFront(dri_screen)(driDrawable, driDrawable->loaderPrivate);
/* We set the dirty bit in intel_prepare_render() if we're
/* We set the dirty bit in brw_prepare_render() if we're
* front buffer rendering once we get there.
*/
brw->front_buffer_dirty = false;
@@ -279,18 +277,18 @@ brw_display_shared_buffer(struct brw_context *brw)
}
static void
intel_glFlush(struct gl_context *ctx)
brw_glFlush(struct gl_context *ctx)
{
struct brw_context *brw = brw_context(ctx);
brw_batch_flush(brw);
intel_flush_front(ctx);
brw_flush_front(ctx);
brw_display_shared_buffer(brw);
brw->need_flush_throttle = true;
}
static void
intel_glEnable(struct gl_context *ctx, GLenum cap, GLboolean state)
brw_glEnable(struct gl_context *ctx, GLenum cap, GLboolean state)
{
struct brw_context *brw = brw_context(ctx);
@@ -315,11 +313,11 @@ intel_glEnable(struct gl_context *ctx, GLenum cap, GLboolean state)
}
static void
intel_finish(struct gl_context * ctx)
brw_finish(struct gl_context * ctx)
{
struct brw_context *brw = brw_context(ctx);
intel_glFlush(ctx);
brw_glFlush(ctx);
if (brw->batch.last_bo)
brw_bo_wait_rendering(brw->batch.last_bo);
@@ -341,13 +339,13 @@ brw_init_driver_functions(struct brw_context *brw,
* This should go away with DRI3000.
*/
if (!brw->driContext->driScreenPriv->dri2.useInvalidate)
functions->Viewport = intel_viewport;
functions->Viewport = brw_viewport;
functions->Enable = intel_glEnable;
functions->Flush = intel_glFlush;
functions->Finish = intel_finish;
functions->GetString = intel_get_string;
functions->UpdateState = intel_update_state;
functions->Enable = brw_glEnable;
functions->Flush = brw_glFlush;
functions->Finish = brw_finish;
functions->GetString = brw_get_string;
functions->UpdateState = brw_update_state;
brw_init_draw_functions(functions);
intelInitTextureFuncs(functions);
@@ -577,7 +575,7 @@ brw_initialize_context_constants(struct brw_context *brw)
!can_do_mi_math_and_lrr(brw->screen);
int max_samples;
const int *msaa_modes = intel_supported_msaa_modes(brw->screen);
const int *msaa_modes = brw_supported_msaa_modes(brw->screen);
const int clamp_max_samples =
driQueryOptioni(&brw->screen->optionCache, "clamp_max_samples");
@@ -1055,7 +1053,7 @@ brwCreateContext(gl_api api,
/* Reinitialize the context point state. It depends on ctx->Const values. */
_mesa_init_point(ctx);
intel_fbo_init(brw);
brw_fbo_init(brw);
brw_batch_init(brw);
@@ -1315,8 +1313,7 @@ intelUnbindContext(__DRIcontext * driContextPriv)
* finds out.
*/
static void
intel_gles3_srgb_workaround(struct brw_context *brw,
struct gl_framebuffer *fb)
brw_gles3_srgb_workaround(struct brw_context *brw, struct gl_framebuffer *fb)
{
struct gl_context *ctx = &brw->ctx;
@@ -1327,7 +1324,7 @@ intel_gles3_srgb_workaround(struct brw_context *brw,
struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer;
/* Check if sRGB was specifically asked for. */
struct brw_renderbuffer *irb = intel_get_renderbuffer(fb, i);
struct brw_renderbuffer *irb = brw_get_renderbuffer(fb, i);
if (irb && irb->need_srgb)
return;
@@ -1372,14 +1369,14 @@ intelMakeCurrent(__DRIcontext * driContextPriv,
* the format before the renderbuffer's miptree get's allocated, otherwise
* the formats of the renderbuffer and its miptree will differ.
*/
intel_gles3_srgb_workaround(brw, fb);
intel_gles3_srgb_workaround(brw, readFb);
brw_gles3_srgb_workaround(brw, fb);
brw_gles3_srgb_workaround(brw, readFb);
/* If the context viewport hasn't been initialized, force a call out to
* the loader to get buffers so we have a drawable size for the initial
* viewport. */
if (!brw->ctx.ViewportInitialized)
intel_prepare_render(brw);
brw_prepare_render(brw);
_mesa_make_current(ctx, fb, readFb);
} else {
@@ -1392,8 +1389,8 @@ intelMakeCurrent(__DRIcontext * driContextPriv,
}
void
intel_resolve_for_dri2_flush(struct brw_context *brw,
__DRIdrawable *drawable)
brw_resolve_for_dri2_flush(struct brw_context *brw,
__DRIdrawable *drawable)
{
const struct gen_device_info *devinfo = &brw->screen->devinfo;
@@ -1416,7 +1413,7 @@ intel_resolve_for_dri2_flush(struct brw_context *brw,
};
for (int i = 0; i < 2; ++i) {
rb = intel_get_renderbuffer(fb, buffers[i]);
rb = brw_get_renderbuffer(fb, buffers[i]);
if (rb == NULL || rb->mt == NULL)
continue;
if (rb->mt->surf.samples == 1) {
@@ -1445,29 +1442,29 @@ intel_resolve_for_dri2_flush(struct brw_context *brw,
}
static unsigned
intel_bits_per_pixel(const struct brw_renderbuffer *rb)
brw_bits_per_pixel(const struct brw_renderbuffer *rb)
{
return _mesa_get_format_bytes(intel_rb_format(rb)) * 8;
return _mesa_get_format_bytes(brw_rb_format(rb)) * 8;
}
static void
intel_query_dri2_buffers(struct brw_context *brw,
__DRIdrawable *drawable,
__DRIbuffer **buffers,
int *count);
brw_query_dri2_buffers(struct brw_context *brw,
__DRIdrawable *drawable,
__DRIbuffer **buffers,
int *count);
static void
intel_process_dri2_buffer(struct brw_context *brw,
__DRIdrawable *drawable,
__DRIbuffer *buffer,
struct brw_renderbuffer *rb,
const char *buffer_name);
brw_process_dri2_buffer(struct brw_context *brw,
__DRIdrawable *drawable,
__DRIbuffer *buffer,
struct brw_renderbuffer *rb,
const char *buffer_name);
static void
intel_update_image_buffers(struct brw_context *brw, __DRIdrawable *drawable);
brw_update_image_buffers(struct brw_context *brw, __DRIdrawable *drawable);
static void
intel_update_dri2_buffers(struct brw_context *brw, __DRIdrawable *drawable)
brw_update_dri2_buffers(struct brw_context *brw, __DRIdrawable *drawable)
{
struct gl_framebuffer *fb = drawable->driverPrivate;
struct brw_renderbuffer *rb;
@@ -1483,7 +1480,7 @@ intel_update_dri2_buffers(struct brw_context *brw, __DRIdrawable *drawable)
if (INTEL_DEBUG & DEBUG_DRI)
fprintf(stderr, "enter %s, drawable %p\n", __func__, drawable);
intel_query_dri2_buffers(brw, drawable, &buffers, &count);
brw_query_dri2_buffers(brw, drawable, &buffers, &count);
if (buffers == NULL)
return;
@@ -1491,17 +1488,17 @@ intel_update_dri2_buffers(struct brw_context *brw, __DRIdrawable *drawable)
for (int i = 0; i < count; i++) {
switch (buffers[i].attachment) {
case __DRI_BUFFER_FRONT_LEFT:
rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
rb = brw_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
region_name = "dri2 front buffer";
break;
case __DRI_BUFFER_FAKE_FRONT_LEFT:
rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
rb = brw_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
region_name = "dri2 fake front buffer";
break;
case __DRI_BUFFER_BACK_LEFT:
rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT);
rb = brw_get_renderbuffer(fb, BUFFER_BACK_LEFT);
region_name = "dri2 back buffer";
break;
@@ -1517,13 +1514,13 @@ intel_update_dri2_buffers(struct brw_context *brw, __DRIdrawable *drawable)
return;
}
intel_process_dri2_buffer(brw, drawable, &buffers[i], rb, region_name);
brw_process_dri2_buffer(brw, drawable, &buffers[i], rb, region_name);
}
}
void
intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
brw_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
{
struct brw_context *brw = context->driverPrivate;
__DRIscreen *dri_screen = brw->screen->driScrnPriv;
@@ -1537,9 +1534,9 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
fprintf(stderr, "enter %s, drawable %p\n", __func__, drawable);
if (dri_screen->image.loader)
intel_update_image_buffers(brw, drawable);
brw_update_image_buffers(brw, drawable);
else
intel_update_dri2_buffers(brw, drawable);
brw_update_dri2_buffers(brw, drawable);
driUpdateFramebufferSize(&brw->ctx, drawable);
}
@@ -1549,7 +1546,7 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
* state is required.
*/
void
intel_prepare_render(struct brw_context *brw)
brw_prepare_render(struct brw_context *brw)
{
struct gl_context *ctx = &brw->ctx;
__DRIcontext *driContext = brw->driContext;
@@ -1558,14 +1555,14 @@ intel_prepare_render(struct brw_context *brw)
drawable = driContext->driDrawablePriv;
if (drawable && drawable->dri2.stamp != driContext->dri2.draw_stamp) {
if (drawable->lastStamp != drawable->dri2.stamp)
intel_update_renderbuffers(driContext, drawable);
brw_update_renderbuffers(driContext, drawable);
driContext->dri2.draw_stamp = drawable->dri2.stamp;
}
drawable = driContext->driReadablePriv;
if (drawable && drawable->dri2.stamp != driContext->dri2.read_stamp) {
if (drawable->lastStamp != drawable->dri2.stamp)
intel_update_renderbuffers(driContext, drawable);
brw_update_renderbuffers(driContext, drawable);
driContext->dri2.read_stamp = drawable->dri2.stamp;
}
@@ -1591,21 +1588,21 @@ intel_prepare_render(struct brw_context *brw)
* attached to the drawable's framebuffer. Then request the buffers with
* DRI2GetBuffers() or DRI2GetBuffersWithFormat().
*
* This is called from intel_update_renderbuffers().
* This is called from brw_update_renderbuffers().
*
* \param drawable Drawable whose buffers are queried.
* \param buffers [out] List of buffers returned by DRI2 query.
* \param buffer_count [out] Number of buffers returned.
*
* \see intel_update_renderbuffers()
* \see brw_update_renderbuffers()
* \see DRI2GetBuffers()
* \see DRI2GetBuffersWithFormat()
*/
static void
intel_query_dri2_buffers(struct brw_context *brw,
__DRIdrawable *drawable,
__DRIbuffer **buffers,
int *buffer_count)
brw_query_dri2_buffers(struct brw_context *brw,
__DRIdrawable *drawable,
__DRIbuffer **buffers,
int *buffer_count)
{
__DRIscreen *dri_screen = brw->screen->driScrnPriv;
struct gl_framebuffer *fb = drawable->driverPrivate;
@@ -1615,8 +1612,8 @@ intel_query_dri2_buffers(struct brw_context *brw,
struct brw_renderbuffer *front_rb;
struct brw_renderbuffer *back_rb;
front_rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
back_rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT);
front_rb = brw_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
back_rb = brw_get_renderbuffer(fb, BUFFER_BACK_LEFT);
memset(attachments, 0, sizeof(attachments));
if ((_mesa_is_front_buffer_drawing(fb) ||
@@ -1629,10 +1626,10 @@ intel_query_dri2_buffers(struct brw_context *brw,
* real front buffer.
*/
brw_batch_flush(brw);
intel_flush_front(&brw->ctx);
brw_flush_front(&brw->ctx);
attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
attachments[i++] = intel_bits_per_pixel(front_rb);
attachments[i++] = brw_bits_per_pixel(front_rb);
} else if (front_rb && brw->front_buffer_dirty) {
/* We have pending front buffer rendering, but we aren't querying for a
* front buffer. If the front buffer we have is a fake front buffer,
@@ -1641,12 +1638,12 @@ intel_query_dri2_buffers(struct brw_context *brw,
* landed in the real front buffer.
*/
brw_batch_flush(brw);
intel_flush_front(&brw->ctx);
brw_flush_front(&brw->ctx);
}
if (back_rb) {
attachments[i++] = __DRI_BUFFER_BACK_LEFT;
attachments[i++] = intel_bits_per_pixel(back_rb);
attachments[i++] = brw_bits_per_pixel(back_rb);
}
assert(i <= ARRAY_SIZE(attachments));
@@ -1663,7 +1660,7 @@ intel_query_dri2_buffers(struct brw_context *brw,
/**
* \brief Assign a DRI buffer's DRM region to a renderbuffer.
*
* This is called from intel_update_renderbuffers().
* This is called from brw_update_renderbuffers().
*
* \par Note:
* DRI buffers whose attachment point is DRI2BufferStencil or
@@ -1672,14 +1669,14 @@ intel_query_dri2_buffers(struct brw_context *brw,
* \param buffer_name is a human readable name, such as "dri2 front buffer",
* that is passed to brw_bo_gem_create_from_name().
*
* \see intel_update_renderbuffers()
* \see brw_update_renderbuffers()
*/
static void
intel_process_dri2_buffer(struct brw_context *brw,
__DRIdrawable *drawable,
__DRIbuffer *buffer,
struct brw_renderbuffer *rb,
const char *buffer_name)
brw_process_dri2_buffer(struct brw_context *brw,
__DRIdrawable *drawable,
__DRIbuffer *buffer,
struct brw_renderbuffer *rb,
const char *buffer_name)
{
struct gl_framebuffer *fb = drawable->driverPrivate;
struct brw_bo *bo;
@@ -1702,7 +1699,7 @@ intel_process_dri2_buffer(struct brw_context *brw,
uint32_t old_name = 0;
if (last_mt) {
/* The bo already has a name because the miptree was created by a
* previous call to intel_process_dri2_buffer(). If a bo already has a
* previous call to brw_process_dri2_buffer(). If a bo already has a
* name, then brw_bo_flink() is a low-cost getter. It does not
* create a new name.
*/
@@ -1737,7 +1734,7 @@ intel_process_dri2_buffer(struct brw_context *brw,
struct brw_mipmap_tree *mt =
brw_miptree_create_for_bo(brw,
bo,
intel_rb_format(rb),
brw_rb_format(rb),
0,
drawable->w,
drawable->h,
@@ -1756,7 +1753,7 @@ intel_process_dri2_buffer(struct brw_context *brw,
*/
bo->cache_coherent = false;
if (!intel_update_winsys_renderbuffer_miptree(brw, rb, mt,
if (!brw_update_winsys_renderbuffer_miptree(brw, rb, mt,
drawable->w, drawable->h,
buffer->pitch)) {
brw_bo_unreference(bo);
@@ -1783,21 +1780,21 @@ intel_process_dri2_buffer(struct brw_context *brw,
* attached to the drawable's framebuffer. Then request the buffers from
* the image loader
*
* This is called from intel_update_renderbuffers().
* This is called from brw_update_renderbuffers().
*
* \param drawable Drawable whose buffers are queried.
* \param buffers [out] List of buffers returned by DRI2 query.
* \param buffer_count [out] Number of buffers returned.
*
* \see intel_update_renderbuffers()
* \see brw_update_renderbuffers()
*/
static void
intel_update_image_buffer(struct brw_context *intel,
__DRIdrawable *drawable,
struct brw_renderbuffer *rb,
__DRIimage *buffer,
enum __DRIimageBufferMask buffer_type)
brw_update_image_buffer(struct brw_context *intel,
__DRIdrawable *drawable,
struct brw_renderbuffer *rb,
__DRIimage *buffer,
enum __DRIimageBufferMask buffer_type)
{
struct gl_framebuffer *fb = drawable->driverPrivate;
@@ -1832,12 +1829,12 @@ intel_update_image_buffer(struct brw_context *intel,
struct brw_mipmap_tree *mt =
brw_miptree_create_for_dri_image(intel, buffer, GL_TEXTURE_2D,
intel_rb_format(rb),
brw_rb_format(rb),
allow_internal_aux);
if (!mt)
return;
if (!intel_update_winsys_renderbuffer_miptree(intel, rb, mt,
if (!brw_update_winsys_renderbuffer_miptree(intel, rb, mt,
buffer->width, buffer->height,
buffer->pitch)) {
brw_miptree_release(&mt);
@@ -1881,7 +1878,7 @@ intel_update_image_buffer(struct brw_context *intel,
}
static void
intel_update_image_buffers(struct brw_context *brw, __DRIdrawable *drawable)
brw_update_image_buffers(struct brw_context *brw, __DRIdrawable *drawable)
{
struct gl_framebuffer *fb = drawable->driverPrivate;
__DRIscreen *dri_screen = brw->screen->driScrnPriv;
@@ -1892,13 +1889,13 @@ intel_update_image_buffers(struct brw_context *brw, __DRIdrawable *drawable)
uint32_t buffer_mask = 0;
int ret;
front_rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
back_rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT);
front_rb = brw_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
back_rb = brw_get_renderbuffer(fb, BUFFER_BACK_LEFT);
if (back_rb)
format = intel_rb_format(back_rb);
format = brw_rb_format(back_rb);
else if (front_rb)
format = intel_rb_format(front_rb);
format = brw_rb_format(front_rb);
else
return;
@@ -1922,32 +1919,23 @@ intel_update_image_buffers(struct brw_context *brw, __DRIdrawable *drawable)
if (images.image_mask & __DRI_IMAGE_BUFFER_FRONT) {
drawable->w = images.front->width;
drawable->h = images.front->height;
intel_update_image_buffer(brw,
drawable,
front_rb,
images.front,
__DRI_IMAGE_BUFFER_FRONT);
brw_update_image_buffer(brw, drawable, front_rb, images.front,
__DRI_IMAGE_BUFFER_FRONT);
}
if (images.image_mask & __DRI_IMAGE_BUFFER_BACK) {
drawable->w = images.back->width;
drawable->h = images.back->height;
intel_update_image_buffer(brw,
drawable,
back_rb,
images.back,
__DRI_IMAGE_BUFFER_BACK);
brw_update_image_buffer(brw, drawable, back_rb, images.back,
__DRI_IMAGE_BUFFER_BACK);
}
if (images.image_mask & __DRI_IMAGE_BUFFER_SHARED) {
assert(images.image_mask == __DRI_IMAGE_BUFFER_SHARED);
drawable->w = images.back->width;
drawable->h = images.back->height;
intel_update_image_buffer(brw,
drawable,
back_rb,
images.back,
__DRI_IMAGE_BUFFER_SHARED);
brw_update_image_buffer(brw, drawable, back_rb, images.back,
__DRI_IMAGE_BUFFER_SHARED);
brw->is_shared_buffer_bound = true;
} else {
brw->is_shared_buffer_bound = false;
+6 -6
View File
@@ -1269,9 +1269,9 @@ enum {
DRI_CONF_BO_REUSE_ALL
};
void intel_update_renderbuffers(__DRIcontext *context,
void brw_update_renderbuffers(__DRIcontext *context,
__DRIdrawable *drawable);
void intel_prepare_render(struct brw_context *brw);
void brw_prepare_render(struct brw_context *brw);
void gen9_apply_single_tex_astc5x5_wa(struct brw_context *brw,
mesa_format format,
@@ -1280,7 +1280,7 @@ void gen9_apply_single_tex_astc5x5_wa(struct brw_context *brw,
void brw_predraw_resolve_inputs(struct brw_context *brw, bool rendering,
bool *draw_aux_buffer_disabled);
void intel_resolve_for_dri2_flush(struct brw_context *brw,
void brw_resolve_for_dri2_flush(struct brw_context *brw,
__DRIdrawable *drawable);
GLboolean brwCreateContext(gl_api api,
@@ -1437,9 +1437,9 @@ void brw_init_performance_queries(struct brw_context *brw);
extern void intelInitExtensions(struct gl_context *ctx);
/* intel_state.c */
extern int intel_translate_shadow_compare_func(GLenum func);
extern int intel_translate_compare_func(GLenum func);
extern int intel_translate_stencil_op(GLenum op);
extern int brw_translate_shadow_compare_func(GLenum func);
extern int brw_translate_compare_func(GLenum func);
extern int brw_translate_stencil_op(GLenum op);
/* brw_sync.c */
void brw_init_syncobj_functions(struct dd_function_table *functions);
+22 -22
View File
@@ -376,11 +376,11 @@ brw_merge_inputs(struct brw_context *brw)
* incorrect pixels.
*/
static bool
intel_disable_rb_aux_buffer(struct brw_context *brw,
bool *draw_aux_buffer_disabled,
struct brw_mipmap_tree *tex_mt,
unsigned min_level, unsigned num_levels,
const char *usage)
brw_disable_rb_aux_buffer(struct brw_context *brw,
bool *draw_aux_buffer_disabled,
struct brw_mipmap_tree *tex_mt,
unsigned min_level, unsigned num_levels,
const char *usage)
{
const struct gl_framebuffer *fb = brw->ctx.DrawBuffer;
bool found = false;
@@ -560,9 +560,9 @@ brw_predraw_resolve_inputs(struct brw_context *brw, bool rendering,
}
if (rendering) {
intel_disable_rb_aux_buffer(brw, draw_aux_buffer_disabled,
tex_obj->mt, min_level, num_levels,
"for sampling");
brw_disable_rb_aux_buffer(brw, draw_aux_buffer_disabled,
tex_obj->mt, min_level, num_levels,
"for sampling");
}
brw_miptree_prepare_texture(brw, tex_obj->mt, view_format,
@@ -588,7 +588,7 @@ brw_predraw_resolve_inputs(struct brw_context *brw, bool rendering,
if (tex_obj->base.StencilSampling ||
tex_obj->mt->format == MESA_FORMAT_S_UINT8) {
intel_update_r8stencil(brw, tex_obj->mt);
brw_update_r8stencil(brw, tex_obj->mt);
}
if (brw_miptree_has_etc_shadow(brw, tex_obj->mt) &&
@@ -609,9 +609,9 @@ brw_predraw_resolve_inputs(struct brw_context *brw, bool rendering,
if (tex_obj && tex_obj->mt) {
if (rendering) {
intel_disable_rb_aux_buffer(brw, draw_aux_buffer_disabled,
tex_obj->mt, 0, ~0,
"as a shader image");
brw_disable_rb_aux_buffer(brw, draw_aux_buffer_disabled,
tex_obj->mt, 0, ~0,
"as a shader image");
}
brw_miptree_prepare_image(brw, tex_obj->mt);
@@ -631,7 +631,7 @@ brw_predraw_resolve_framebuffer(struct brw_context *brw,
struct brw_renderbuffer *depth_irb;
/* Resolve the depth buffer's HiZ buffer. */
depth_irb = intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH);
depth_irb = brw_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH);
if (depth_irb && depth_irb->mt) {
brw_miptree_prepare_depth(brw, depth_irb->mt,
depth_irb->mt_level,
@@ -672,7 +672,7 @@ brw_predraw_resolve_framebuffer(struct brw_context *brw,
continue;
mesa_format mesa_format =
_mesa_get_render_format(ctx, intel_rb_format(irb));
_mesa_get_render_format(ctx, brw_rb_format(irb));
enum isl_format isl_format = brw_isl_format_for_mesa_format(mesa_format);
bool blend_enabled = ctx->Color.BlendEnabled & (1 << i);
enum isl_aux_usage aux_usage =
@@ -715,13 +715,13 @@ brw_postdraw_set_buffers_need_resolve(struct brw_context *brw)
struct gl_framebuffer *fb = ctx->DrawBuffer;
struct brw_renderbuffer *front_irb = NULL;
struct brw_renderbuffer *back_irb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT);
struct brw_renderbuffer *depth_irb = intel_get_renderbuffer(fb, BUFFER_DEPTH);
struct brw_renderbuffer *stencil_irb = intel_get_renderbuffer(fb, BUFFER_STENCIL);
struct brw_renderbuffer *back_irb = brw_get_renderbuffer(fb, BUFFER_BACK_LEFT);
struct brw_renderbuffer *depth_irb = brw_get_renderbuffer(fb, BUFFER_DEPTH);
struct brw_renderbuffer *stencil_irb = brw_get_renderbuffer(fb, BUFFER_STENCIL);
struct gl_renderbuffer_attachment *depth_att = &fb->Attachment[BUFFER_DEPTH];
if (_mesa_is_front_buffer_drawing(fb))
front_irb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
front_irb = brw_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
if (front_irb)
front_irb->need_downsample = true;
@@ -763,7 +763,7 @@ brw_postdraw_set_buffers_need_resolve(struct brw_context *brw)
continue;
mesa_format mesa_format =
_mesa_get_render_format(ctx, intel_rb_format(irb));
_mesa_get_render_format(ctx, brw_rb_format(irb));
enum isl_format isl_format = brw_isl_format_for_mesa_format(mesa_format);
enum isl_aux_usage aux_usage = brw->draw_aux_usage[i];
@@ -804,9 +804,9 @@ brw_postdraw_reconcile_align_wa_slices(struct brw_context *brw)
struct gl_framebuffer *fb = ctx->DrawBuffer;
struct brw_renderbuffer *depth_irb =
intel_get_renderbuffer(fb, BUFFER_DEPTH);
brw_get_renderbuffer(fb, BUFFER_DEPTH);
struct brw_renderbuffer *stencil_irb =
intel_get_renderbuffer(fb, BUFFER_STENCIL);
brw_get_renderbuffer(fb, BUFFER_STENCIL);
if (depth_irb && depth_irb->align_wa_mt)
brw_renderbuffer_move_temp_back(brw, depth_irb);
@@ -861,7 +861,7 @@ brw_prepare_drawing(struct gl_context *ctx,
brw->vs.base.sampler_count =
util_last_bit(ctx->VertexProgram._Current->info.textures_used);
intel_prepare_render(brw);
brw_prepare_render(brw);
/* This workaround has to happen outside of brw_upload_render_state()
* because it may flush the batchbuffer for a blit, affecting the state
@@ -74,7 +74,7 @@ brw_generate_mipmap(struct gl_context *ctx, GLenum target,
*
* After this, we'll have all mipmap levels in one resource.
*/
intel_finalize_mipmap_tree(brw, tex_obj);
brw_finalize_mipmap_tree(brw, tex_obj);
}
struct brw_mipmap_tree *mt = intel_obj->mt;
+8 -8
View File
@@ -105,14 +105,14 @@ brw_depthbuffer_format(struct brw_context *brw)
{
struct gl_context *ctx = &brw->ctx;
struct gl_framebuffer *fb = ctx->DrawBuffer;
struct brw_renderbuffer *drb = intel_get_renderbuffer(fb, BUFFER_DEPTH);
struct brw_renderbuffer *drb = brw_get_renderbuffer(fb, BUFFER_DEPTH);
struct brw_renderbuffer *srb;
if (!drb &&
(srb = intel_get_renderbuffer(fb, BUFFER_STENCIL)) &&
(srb = brw_get_renderbuffer(fb, BUFFER_STENCIL)) &&
!srb->mt->stencil_mt &&
(intel_rb_format(srb) == MESA_FORMAT_Z24_UNORM_S8_UINT ||
intel_rb_format(srb) == MESA_FORMAT_Z32_FLOAT_S8X24_UINT)) {
(brw_rb_format(srb) == MESA_FORMAT_Z24_UNORM_S8_UINT ||
brw_rb_format(srb) == MESA_FORMAT_Z32_FLOAT_S8X24_UINT)) {
drb = srb;
}
@@ -201,8 +201,8 @@ brw_workaround_depthstencil_alignment(struct brw_context *brw,
const struct gen_device_info *devinfo = &brw->screen->devinfo;
struct gl_context *ctx = &brw->ctx;
struct gl_framebuffer *fb = ctx->DrawBuffer;
struct brw_renderbuffer *depth_irb = intel_get_renderbuffer(fb, BUFFER_DEPTH);
struct brw_renderbuffer *stencil_irb = intel_get_renderbuffer(fb, BUFFER_STENCIL);
struct brw_renderbuffer *depth_irb = brw_get_renderbuffer(fb, BUFFER_DEPTH);
struct brw_renderbuffer *stencil_irb = brw_get_renderbuffer(fb, BUFFER_STENCIL);
struct brw_mipmap_tree *depth_mt = NULL;
bool invalidate_depth = clear_mask & BUFFER_BIT_DEPTH;
bool invalidate_stencil = clear_mask & BUFFER_BIT_STENCIL;
@@ -325,8 +325,8 @@ brw_emit_depthbuffer(struct brw_context *brw)
struct gl_context *ctx = &brw->ctx;
struct gl_framebuffer *fb = ctx->DrawBuffer;
/* _NEW_BUFFERS */
struct brw_renderbuffer *depth_irb = intel_get_renderbuffer(fb, BUFFER_DEPTH);
struct brw_renderbuffer *stencil_irb = intel_get_renderbuffer(fb, BUFFER_STENCIL);
struct brw_renderbuffer *depth_irb = brw_get_renderbuffer(fb, BUFFER_DEPTH);
struct brw_renderbuffer *stencil_irb = brw_get_renderbuffer(fb, BUFFER_STENCIL);
struct brw_mipmap_tree *depth_mt = brw_renderbuffer_get_mt(depth_irb);
struct brw_mipmap_tree *stencil_mt = get_stencil_miptree(stencil_irb);
@@ -37,7 +37,7 @@
#include "intel_mipmap_tree.h"
static GLenum
intel_buffer_purgeable(struct brw_bo *buffer)
brw_buffer_purgeable(struct brw_bo *buffer)
{
int retained = 0;
@@ -55,13 +55,13 @@ brw_buffer_object_purgeable(struct gl_context * ctx,
struct brw_buffer_object *intel_obj = brw_buffer_object(obj);
if (intel_obj->buffer != NULL)
return intel_buffer_purgeable(intel_obj->buffer);
return brw_buffer_purgeable(intel_obj->buffer);
if (option == GL_RELEASED_APPLE) {
return GL_RELEASED_APPLE;
} else {
/* XXX Create the buffer and madvise(MADV_DONTNEED)? */
return intel_buffer_purgeable(intel_obj->buffer);
return brw_buffer_purgeable(intel_obj->buffer);
}
}
@@ -79,13 +79,13 @@ brw_texture_object_purgeable(struct gl_context * ctx,
if (intel->mt == NULL || intel->mt->bo == NULL)
return GL_RELEASED_APPLE;
return intel_buffer_purgeable(intel->mt->bo);
return brw_buffer_purgeable(intel->mt->bo);
}
static GLenum
intel_render_object_purgeable(struct gl_context * ctx,
struct gl_renderbuffer *obj,
GLenum option)
brw_render_object_purgeable(struct gl_context * ctx,
struct gl_renderbuffer *obj,
GLenum option)
{
struct brw_renderbuffer *intel;
@@ -96,11 +96,11 @@ intel_render_object_purgeable(struct gl_context * ctx,
if (intel->mt == NULL)
return GL_RELEASED_APPLE;
return intel_buffer_purgeable(intel->mt->bo);
return brw_buffer_purgeable(intel->mt->bo);
}
static int
intel_bo_unpurgeable(struct brw_bo *buffer)
brw_bo_unpurgeable(struct brw_bo *buffer)
{
int retained;
@@ -123,7 +123,7 @@ brw_buffer_object_unpurgeable(struct gl_context * ctx,
if (!intel->buffer)
return GL_UNDEFINED_APPLE;
if (option == GL_UNDEFINED_APPLE || !intel_bo_unpurgeable(intel->buffer)) {
if (option == GL_UNDEFINED_APPLE || !brw_bo_unpurgeable(intel->buffer)) {
brw_bo_unreference(intel->buffer);
intel->buffer = NULL;
return GL_UNDEFINED_APPLE;
@@ -145,7 +145,7 @@ brw_texture_object_unpurgeable(struct gl_context * ctx,
if (intel->mt == NULL || intel->mt->bo == NULL)
return GL_UNDEFINED_APPLE;
if (option == GL_UNDEFINED_APPLE || !intel_bo_unpurgeable(intel->mt->bo)) {
if (option == GL_UNDEFINED_APPLE || !brw_bo_unpurgeable(intel->mt->bo)) {
brw_miptree_release(&intel->mt);
return GL_UNDEFINED_APPLE;
}
@@ -154,9 +154,9 @@ brw_texture_object_unpurgeable(struct gl_context * ctx,
}
static GLenum
intel_render_object_unpurgeable(struct gl_context * ctx,
struct gl_renderbuffer *obj,
GLenum option)
brw_render_object_unpurgeable(struct gl_context * ctx,
struct gl_renderbuffer *obj,
GLenum option)
{
struct brw_renderbuffer *intel;
@@ -166,7 +166,7 @@ intel_render_object_unpurgeable(struct gl_context * ctx,
if (intel->mt == NULL)
return GL_UNDEFINED_APPLE;
if (option == GL_UNDEFINED_APPLE || !intel_bo_unpurgeable(intel->mt->bo)) {
if (option == GL_UNDEFINED_APPLE || !brw_bo_unpurgeable(intel->mt->bo)) {
brw_miptree_release(&intel->mt);
return GL_UNDEFINED_APPLE;
}
@@ -179,9 +179,9 @@ brw_init_object_purgeable_functions(struct dd_function_table *functions)
{
functions->BufferObjectPurgeable = brw_buffer_object_purgeable;
functions->TextureObjectPurgeable = brw_texture_object_purgeable;
functions->RenderObjectPurgeable = intel_render_object_purgeable;
functions->RenderObjectPurgeable = brw_render_object_purgeable;
functions->BufferObjectUnpurgeable = brw_buffer_object_unpurgeable;
functions->TextureObjectUnpurgeable = brw_texture_object_unpurgeable;
functions->RenderObjectUnpurgeable = intel_render_object_unpurgeable;
functions->RenderObjectUnpurgeable = brw_render_object_unpurgeable;
}
+1 -1
View File
@@ -138,7 +138,7 @@ brw_fence_insert_locked(struct brw_context *brw, struct brw_fence *fence)
* compositor may read the incomplete framebuffer instead.
*/
if (driDrawable)
intel_resolve_for_dri2_flush(brw, driDrawable);
brw_resolve_for_dri2_flush(brw, driDrawable);
brw_emit_mi_flush(brw);
switch (fence->type) {
+1 -1
View File
@@ -398,7 +398,7 @@ brw_wm_populate_key(struct brw_context *brw, struct brw_wm_prog_key *key)
*/
if (devinfo->gen < 6) {
struct brw_renderbuffer *depth_irb =
intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH);
brw_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH);
/* _NEW_COLOR */
if (prog->info.fs.uses_discard || ctx->Color.AlphaEnabled) {
@@ -238,7 +238,7 @@ gen6_update_renderbuffer_surface(struct brw_context *brw,
assert(brw_render_target_supported(brw, rb));
mesa_format rb_format = _mesa_get_render_format(ctx, intel_rb_format(irb));
mesa_format rb_format = _mesa_get_render_format(ctx, brw_rb_format(irb));
if (unlikely(!brw->mesa_format_supports_render[rb_format])) {
_mesa_problem(ctx, "%s: renderbuffer format %s unsupported\n",
__func__, _mesa_get_format_name(rb_format));
@@ -915,7 +915,7 @@ gen4_update_renderbuffer_surface(struct brw_context *brw,
enum isl_format format;
uint32_t offset;
/* _NEW_BUFFERS */
mesa_format rb_format = _mesa_get_render_format(ctx, intel_rb_format(irb));
mesa_format rb_format = _mesa_get_render_format(ctx, brw_rb_format(irb));
/* BRW_NEW_FS_PROG_DATA */
if (rb->TexImage && !devinfo->has_surface_tile_offset) {
@@ -1088,7 +1088,7 @@ update_renderbuffer_read_surfaces(struct brw_context *brw)
if (irb) {
const enum isl_format format = brw->mesa_to_isl_render_format[
_mesa_get_render_format(ctx, intel_rb_format(irb))];
_mesa_get_render_format(ctx, brw_rb_format(irb))];
assert(isl_format_supports_sampling(&brw->screen->devinfo,
format));
+1 -1
View File
@@ -49,7 +49,7 @@ pma_fix_enable(const struct brw_context *brw)
brw_wm_prog_data(brw->wm.base.prog_data);
/* _NEW_BUFFERS */
struct brw_renderbuffer *depth_irb =
intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH);
brw_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH);
/* 3DSTATE_WM::ForceThreadDispatch is never used. */
const bool wm_force_thread_dispatch = false;
+13 -13
View File
@@ -1177,7 +1177,7 @@ set_depth_stencil_bits(struct brw_context *brw, DEPTH_STENCIL_GENXML *ds)
/* _NEW_BUFFERS */
struct brw_renderbuffer *depth_irb =
intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH);
brw_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH);
/* _NEW_DEPTH */
struct gl_depthbuffer_attrib *depth = &ctx->Depth;
@@ -1189,7 +1189,7 @@ set_depth_stencil_bits(struct brw_context *brw, DEPTH_STENCIL_GENXML *ds)
if (depth->Test && depth_irb) {
ds->DepthTestEnable = true;
ds->DepthBufferWriteEnable = brw_depth_writes_enabled(brw);
ds->DepthTestFunction = intel_translate_compare_func(depth->Func);
ds->DepthTestFunction = brw_translate_compare_func(depth->Func);
}
if (brw->stencil_enabled) {
@@ -1198,13 +1198,13 @@ set_depth_stencil_bits(struct brw_context *brw, DEPTH_STENCIL_GENXML *ds)
ds->StencilTestMask = stencil->ValueMask[0] & 0xff;
ds->StencilTestFunction =
intel_translate_compare_func(stencil->Function[0]);
brw_translate_compare_func(stencil->Function[0]);
ds->StencilFailOp =
intel_translate_stencil_op(stencil->FailFunc[0]);
brw_translate_stencil_op(stencil->FailFunc[0]);
ds->StencilPassDepthPassOp =
intel_translate_stencil_op(stencil->ZPassFunc[0]);
brw_translate_stencil_op(stencil->ZPassFunc[0]);
ds->StencilPassDepthFailOp =
intel_translate_stencil_op(stencil->ZFailFunc[0]);
brw_translate_stencil_op(stencil->ZFailFunc[0]);
ds->StencilBufferWriteEnable = brw->stencil_write_enabled;
@@ -1214,13 +1214,13 @@ set_depth_stencil_bits(struct brw_context *brw, DEPTH_STENCIL_GENXML *ds)
ds->BackfaceStencilTestMask = stencil->ValueMask[b] & 0xff;
ds->BackfaceStencilTestFunction =
intel_translate_compare_func(stencil->Function[b]);
brw_translate_compare_func(stencil->Function[b]);
ds->BackfaceStencilFailOp =
intel_translate_stencil_op(stencil->FailFunc[b]);
brw_translate_stencil_op(stencil->FailFunc[b]);
ds->BackfaceStencilPassDepthPassOp =
intel_translate_stencil_op(stencil->ZPassFunc[b]);
brw_translate_stencil_op(stencil->ZPassFunc[b]);
ds->BackfaceStencilPassDepthFailOp =
intel_translate_stencil_op(stencil->ZFailFunc[b]);
brw_translate_stencil_op(stencil->ZFailFunc[b]);
}
#if GEN_GEN <= 5 || GEN_GEN >= 9
@@ -2979,7 +2979,7 @@ genX(upload_blend_state)(struct brw_context *brw)
if (ctx->Color.AlphaEnabled) {
blend.AlphaTestEnable = true;
blend.AlphaTestFunction =
intel_translate_compare_func(ctx->Color.AlphaFunc);
brw_translate_compare_func(ctx->Color.AlphaFunc);
}
if (ctx->Color.DitherFlag) {
@@ -3369,7 +3369,7 @@ genX(upload_color_calc_state)(struct brw_context *brw)
ctx->DrawBuffer->_NumColorDrawBuffers <= 1) {
cc.AlphaTestEnable = true;
cc.AlphaTestFunction =
intel_translate_compare_func(ctx->Color.AlphaFunc);
brw_translate_compare_func(ctx->Color.AlphaFunc);
}
cc.ColorDitherEnable = ctx->Color.DitherFlag;
@@ -5300,7 +5300,7 @@ genX(update_sampler_state)(struct brw_context *brw,
samp_st.ShadowFunction =
sampler->Attrib.CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB ?
intel_translate_shadow_compare_func(sampler->Attrib.CompareFunc) : 0;
brw_translate_shadow_compare_func(sampler->Attrib.CompareFunc) : 0;
#if GEN_GEN >= 7
/* Set shadow function. */
@@ -41,7 +41,7 @@ void brw_batch_maybe_noop(struct brw_context *brw);
/* Unlike bmBufferData, this currently requires the buffer be mapped.
* Consider it a convenience function wrapping multple
* intel_buffer_dword() calls.
* brw_buffer_dword() calls.
*/
void brw_batch_data(struct brw_context *brw,
const void *data, GLuint bytes);
+2 -2
View File
@@ -43,7 +43,7 @@ intelDrawBuffer(struct gl_context *ctx)
* (including the fake front) before we start rendering again.
*/
dri2InvalidateDrawable(brw->driContext->driDrawablePriv);
intel_prepare_render(brw);
brw_prepare_render(brw);
}
}
@@ -59,7 +59,7 @@ intelReadBuffer(struct gl_context * ctx, GLenum mode)
* (including the fake front) before we start reading again.
*/
dri2InvalidateDrawable(brw->driContext->driReadablePriv);
intel_prepare_render(brw);
brw_prepare_render(brw);
}
}
+9 -9
View File
@@ -66,14 +66,14 @@ copy_miptrees(struct brw_context *brw,
}
static void
intel_copy_image_sub_data(struct gl_context *ctx,
struct gl_texture_image *src_image,
struct gl_renderbuffer *src_renderbuffer,
int src_x, int src_y, int src_z,
struct gl_texture_image *dst_image,
struct gl_renderbuffer *dst_renderbuffer,
int dst_x, int dst_y, int dst_z,
int src_width, int src_height)
brw_copy_image_sub_data(struct gl_context *ctx,
struct gl_texture_image *src_image,
struct gl_renderbuffer *src_renderbuffer,
int src_x, int src_y, int src_z,
struct gl_texture_image *dst_image,
struct gl_renderbuffer *dst_renderbuffer,
int dst_x, int dst_y, int dst_z,
int src_width, int src_height)
{
struct brw_context *brw = brw_context(ctx);
struct brw_mipmap_tree *src_mt, *dst_mt;
@@ -135,5 +135,5 @@ intel_copy_image_sub_data(struct gl_context *ctx,
void
intelInitCopyImageFuncs(struct dd_function_table *functions)
{
functions->CopyImageSubData = intel_copy_image_sub_data;
functions->CopyImageSubData = brw_copy_image_sub_data;
}
+79 -79
View File
@@ -55,7 +55,7 @@
/** Called by gl_renderbuffer::Delete() */
static void
intel_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
brw_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
{
struct brw_renderbuffer *irb = brw_renderbuffer(rb);
@@ -100,13 +100,13 @@ brw_renderbuffer_upsample(struct brw_context *brw,
* \see dd_function_table::MapRenderbuffer
*/
static void
intel_map_renderbuffer(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint x, GLuint y, GLuint w, GLuint h,
GLbitfield mode,
GLubyte **out_map,
GLint *out_stride,
bool flip_y)
brw_map_renderbuffer(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint x, GLuint y, GLuint w, GLuint h,
GLbitfield mode,
GLubyte **out_map,
GLint *out_stride,
bool flip_y)
{
struct brw_context *brw = brw_context(ctx);
struct swrast_renderbuffer *srb = (struct swrast_renderbuffer *)rb;
@@ -124,7 +124,7 @@ intel_map_renderbuffer(struct gl_context *ctx,
return;
}
intel_prepare_render(brw);
brw_prepare_render(brw);
/* The MapRenderbuffer API should always return a single-sampled mapping.
* The case we are asked to map multisampled RBs is in glReadPixels() (or
@@ -192,8 +192,7 @@ fail:
* \see dd_function_table::UnmapRenderbuffer
*/
static void
intel_unmap_renderbuffer(struct gl_context *ctx,
struct gl_renderbuffer *rb)
brw_unmap_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
{
struct brw_context *brw = brw_context(ctx);
struct swrast_renderbuffer *srb = (struct swrast_renderbuffer *)rb;
@@ -231,9 +230,9 @@ intel_unmap_renderbuffer(struct gl_context *ctx,
* Round up the requested multisample count to the next supported sample size.
*/
unsigned
intel_quantize_num_samples(struct brw_screen *intel, unsigned num_samples)
brw_quantize_num_samples(struct brw_screen *intel, unsigned num_samples)
{
const int *msaa_modes = intel_supported_msaa_modes(intel);
const int *msaa_modes = brw_supported_msaa_modes(intel);
int quantized_samples = 0;
for (int i = 0; msaa_modes[i] != -1; ++i) {
@@ -279,9 +278,10 @@ brw_renderbuffer_format(struct gl_context * ctx, GLenum internalFormat)
}
static GLboolean
intel_alloc_private_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
GLenum internalFormat,
GLuint width, GLuint height)
brw_alloc_private_renderbuffer_storage(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLenum internalFormat,
GLuint width, GLuint height)
{
struct brw_context *brw = brw_context(ctx);
struct brw_screen *screen = brw->screen;
@@ -289,7 +289,7 @@ intel_alloc_private_renderbuffer_storage(struct gl_context * ctx, struct gl_rend
assert(rb->Format != MESA_FORMAT_NONE);
rb->NumSamples = intel_quantize_num_samples(screen, rb->NumSamples);
rb->NumSamples = brw_quantize_num_samples(screen, rb->NumSamples);
rb->NumStorageSamples = rb->NumSamples;
rb->Width = width;
rb->Height = height;
@@ -320,12 +320,12 @@ intel_alloc_private_renderbuffer_storage(struct gl_context * ctx, struct gl_rend
* storage for a user-created renderbuffer.
*/
static GLboolean
intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
brw_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
GLenum internalFormat,
GLuint width, GLuint height)
{
rb->Format = brw_renderbuffer_format(ctx, internalFormat);
return intel_alloc_private_renderbuffer_storage(ctx, rb, internalFormat, width, height);
return brw_alloc_private_renderbuffer_storage(ctx, rb, internalFormat, width, height);
}
static mesa_format
@@ -358,9 +358,9 @@ fallback_rgbx_to_rgba(struct brw_screen *screen, struct gl_renderbuffer *rb,
}
static void
intel_image_target_renderbuffer_storage(struct gl_context *ctx,
struct gl_renderbuffer *rb,
void *image_handle)
brw_image_target_renderbuffer_storage(struct gl_context *ctx,
struct gl_renderbuffer *rb,
void *image_handle)
{
struct brw_context *brw = brw_context(ctx);
struct brw_renderbuffer *irb;
@@ -416,11 +416,11 @@ intel_image_target_renderbuffer_storage(struct gl_context *ctx,
*
* Any actual buffer reallocations for hardware renderbuffers (which would
* have triggered _mesa_resize_framebuffer()) were done by
* intel_process_dri2_buffer().
* brw_process_dri2_buffer().
*/
static GLboolean
intel_alloc_window_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
GLenum internalFormat, GLuint width, GLuint height)
brw_alloc_window_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
GLenum internalFormat, GLuint width, GLuint height)
{
(void) ctx;
assert(rb->Name == 0);
@@ -433,14 +433,14 @@ intel_alloc_window_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
/** Dummy function for gl_renderbuffer::AllocStorage() */
static GLboolean
intel_nop_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
GLenum internalFormat, GLuint width, GLuint height)
brw_nop_alloc_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
GLenum internalFormat, GLuint width, GLuint height)
{
(void) rb;
(void) internalFormat;
(void) width;
(void) height;
_mesa_problem(ctx, "intel_nop_alloc_storage should never be called.");
_mesa_problem(ctx, "brw_nop_alloc_storage should never be called.");
return false;
}
@@ -452,8 +452,8 @@ intel_nop_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
* \param num_samples must be quantized.
*/
struct brw_renderbuffer *
intel_create_winsys_renderbuffer(struct brw_screen *screen,
mesa_format format, unsigned num_samples)
brw_create_winsys_renderbuffer(struct brw_screen *screen,
mesa_format format, unsigned num_samples)
{
struct brw_renderbuffer *irb = CALLOC_STRUCT(brw_renderbuffer);
if (!irb)
@@ -470,28 +470,28 @@ intel_create_winsys_renderbuffer(struct brw_screen *screen,
rb->Format = fallback_rgbx_to_rgba(screen, rb, format);
/* intel-specific methods */
rb->Delete = intel_delete_renderbuffer;
rb->AllocStorage = intel_alloc_window_storage;
rb->Delete = brw_delete_renderbuffer;
rb->AllocStorage = brw_alloc_window_storage;
return irb;
}
/**
* Private window-system buffers (as opposed to ones shared with the display
* server created with intel_create_winsys_renderbuffer()) are most similar in their
* server created with brw_create_winsys_renderbuffer()) are most similar in their
* handling to user-created renderbuffers, but they have a resize handler that
* may be called at intel_update_renderbuffers() time.
* may be called at brw_update_renderbuffers() time.
*
* \param num_samples must be quantized.
*/
struct brw_renderbuffer *
intel_create_private_renderbuffer(struct brw_screen *screen,
mesa_format format, unsigned num_samples)
brw_create_private_renderbuffer(struct brw_screen *screen,
mesa_format format, unsigned num_samples)
{
struct brw_renderbuffer *irb;
irb = intel_create_winsys_renderbuffer(screen, format, num_samples);
irb->Base.Base.AllocStorage = intel_alloc_private_renderbuffer_storage;
irb = brw_create_winsys_renderbuffer(screen, format, num_samples);
irb->Base.Base.AllocStorage = brw_alloc_private_renderbuffer_storage;
return irb;
}
@@ -501,7 +501,7 @@ intel_create_private_renderbuffer(struct brw_screen *screen,
* Typically called via glBindRenderbufferEXT().
*/
static struct gl_renderbuffer *
intel_new_renderbuffer(struct gl_context * ctx, GLuint name)
brw_new_renderbuffer(struct gl_context *ctx, GLuint name)
{
struct brw_renderbuffer *irb;
struct gl_renderbuffer *rb;
@@ -518,8 +518,8 @@ intel_new_renderbuffer(struct gl_context * ctx, GLuint name)
rb->ClassID = INTEL_RB_CLASS;
/* intel-specific methods */
rb->Delete = intel_delete_renderbuffer;
rb->AllocStorage = intel_alloc_renderbuffer_storage;
rb->Delete = brw_delete_renderbuffer;
rb->AllocStorage = brw_alloc_renderbuffer_storage;
/* span routines set in alloc_storage function */
return rb;
@@ -537,7 +537,7 @@ brw_renderbuffer_update_wrapper(struct brw_context *brw,
struct brw_mipmap_tree *mt = intel_image->mt;
int level = image->Level;
rb->AllocStorage = intel_nop_alloc_storage;
rb->AllocStorage = brw_nop_alloc_storage;
/* adjust for texture view parameters */
layer += image->TexObject->Attrib.MinLayer;
@@ -581,12 +581,12 @@ brw_renderbuffer_set_draw_offset(struct brw_renderbuffer *irb)
* Called by glFramebufferTexture[123]DEXT() (and other places) to
* prepare for rendering into texture memory. This might be called
* many times to choose different texture levels, cube faces, etc
* before intel_finish_render_texture() is ever called.
* before brw_finish_render_texture() is ever called.
*/
static void
intel_render_texture(struct gl_context * ctx,
struct gl_framebuffer *fb,
struct gl_renderbuffer_attachment *att)
brw_render_texture(struct gl_context * ctx,
struct gl_framebuffer *fb,
struct gl_renderbuffer_attachment *att)
{
struct brw_context *brw = brw_context(ctx);
struct gl_renderbuffer *rb = att->Renderbuffer;
@@ -644,14 +644,14 @@ intel_render_texture(struct gl_context * ctx,
* Do additional "completeness" testing of a framebuffer object.
*/
static void
intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
brw_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
{
struct brw_context *brw = brw_context(ctx);
const struct gen_device_info *devinfo = &brw->screen->devinfo;
struct brw_renderbuffer *depthRb =
intel_get_renderbuffer(fb, BUFFER_DEPTH);
brw_get_renderbuffer(fb, BUFFER_DEPTH);
struct brw_renderbuffer *stencilRb =
intel_get_renderbuffer(fb, BUFFER_STENCIL);
brw_get_renderbuffer(fb, BUFFER_STENCIL);
struct brw_mipmap_tree *depth_mt = NULL, *stencil_mt = NULL;
unsigned i;
@@ -744,7 +744,7 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
/* A supported attachment will have a Renderbuffer set either
* from being a Renderbuffer or being a texture that got the
* intel_wrap_texture() treatment.
* brw_wrap_texture() treatment.
*/
rb = fb->Attachment[i].Renderbuffer;
if (rb == NULL) {
@@ -780,7 +780,7 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
fbo_incomplete(fb, GL_FRAMEBUFFER_UNSUPPORTED,
"FBO incomplete: Unsupported HW "
"texture/renderbuffer format attached: %s\n",
_mesa_get_format_name(intel_rb_format(irb)));
_mesa_get_format_name(brw_rb_format(irb)));
}
}
}
@@ -794,21 +794,21 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
* normal path.
*/
static GLbitfield
intel_blit_framebuffer_with_blitter(struct gl_context *ctx,
const struct gl_framebuffer *readFb,
const struct gl_framebuffer *drawFb,
GLint srcX0, GLint srcY0,
GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0,
GLint dstX1, GLint dstY1,
GLbitfield mask)
brw_blit_framebuffer_with_blitter(struct gl_context *ctx,
const struct gl_framebuffer *readFb,
const struct gl_framebuffer *drawFb,
GLint srcX0, GLint srcY0,
GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0,
GLint dstX1, GLint dstY1,
GLbitfield mask)
{
struct brw_context *brw = brw_context(ctx);
/* Sync up the state of window system buffers. We need to do this before
* we go looking for the buffers.
*/
intel_prepare_render(brw);
brw_prepare_render(brw);
if (mask & GL_COLOR_BUFFER_BIT) {
unsigned i;
@@ -887,12 +887,12 @@ intel_blit_framebuffer_with_blitter(struct gl_context *ctx,
}
static void
intel_blit_framebuffer(struct gl_context *ctx,
struct gl_framebuffer *readFb,
struct gl_framebuffer *drawFb,
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
GLbitfield mask, GLenum filter)
brw_blit_framebuffer(struct gl_context *ctx,
struct gl_framebuffer *readFb,
struct gl_framebuffer *drawFb,
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
GLbitfield mask, GLenum filter)
{
struct brw_context *brw = brw_context(ctx);
const struct gen_device_info *devinfo = &brw->screen->devinfo;
@@ -912,10 +912,10 @@ intel_blit_framebuffer(struct gl_context *ctx,
* faster than using the 3D pipeline. Original Gen4 also has to rebase
* and copy miptree slices in order to render to unaligned locations.
*/
mask = intel_blit_framebuffer_with_blitter(ctx, readFb, drawFb,
srcX0, srcY0, srcX1, srcY1,
dstX0, dstY0, dstX1, dstY1,
mask);
mask = brw_blit_framebuffer_with_blitter(ctx, readFb, drawFb,
srcX0, srcY0, srcX1, srcY1,
dstX0, dstY0, dstX1, dstY1,
mask);
if (mask == 0x0)
return;
}
@@ -966,7 +966,7 @@ brw_renderbuffer_move_to_temp(struct brw_context *brw,
struct brw_mipmap_tree *new_mt;
int width, height, depth;
intel_get_image_dims(rb->TexImage, &width, &height, &depth);
brw_get_image_dims(rb->TexImage, &width, &height, &depth);
assert(irb->align_wa_mt == NULL);
new_mt = brw_miptree_create(brw, GL_TEXTURE_2D,
@@ -1119,17 +1119,17 @@ brw_depth_cache_add_bo(struct brw_context *brw, struct brw_bo *bo)
* Hook in device driver functions.
*/
void
intel_fbo_init(struct brw_context *brw)
brw_fbo_init(struct brw_context *brw)
{
struct dd_function_table *dd = &brw->ctx.Driver;
dd->NewRenderbuffer = intel_new_renderbuffer;
dd->MapRenderbuffer = intel_map_renderbuffer;
dd->UnmapRenderbuffer = intel_unmap_renderbuffer;
dd->RenderTexture = intel_render_texture;
dd->ValidateFramebuffer = intel_validate_framebuffer;
dd->BlitFramebuffer = intel_blit_framebuffer;
dd->NewRenderbuffer = brw_new_renderbuffer;
dd->MapRenderbuffer = brw_map_renderbuffer;
dd->UnmapRenderbuffer = brw_unmap_renderbuffer;
dd->RenderTexture = brw_render_texture;
dd->ValidateFramebuffer = brw_validate_framebuffer;
dd->BlitFramebuffer = brw_blit_framebuffer;
dd->EGLImageTargetRenderbufferStorage =
intel_image_target_renderbuffer_storage;
brw_image_target_renderbuffer_storage;
brw->render_cache = _mesa_hash_table_create(brw->mem_ctx, _mesa_hash_pointer,
_mesa_key_pointer_equal);
+11 -11
View File
@@ -164,7 +164,7 @@ brw_renderbuffer_get_mt(struct brw_renderbuffer *irb)
* renderbuffer.
*/
static inline struct brw_renderbuffer *
intel_get_renderbuffer(struct gl_framebuffer *fb, gl_buffer_index attIndex)
brw_get_renderbuffer(struct gl_framebuffer *fb, gl_buffer_index attIndex)
{
struct gl_renderbuffer *rb;
@@ -179,26 +179,26 @@ intel_get_renderbuffer(struct gl_framebuffer *fb, gl_buffer_index attIndex)
static inline mesa_format
intel_rb_format(const struct brw_renderbuffer *rb)
brw_rb_format(const struct brw_renderbuffer *rb)
{
return rb->Base.Base.Format;
}
extern struct brw_renderbuffer *
intel_create_winsys_renderbuffer(struct brw_screen *screen,
mesa_format format, unsigned num_samples);
brw_create_winsys_renderbuffer(struct brw_screen *screen,
mesa_format format, unsigned num_samples);
struct brw_renderbuffer *
intel_create_private_renderbuffer(struct brw_screen *screen,
mesa_format format, unsigned num_samples);
brw_create_private_renderbuffer(struct brw_screen *screen,
mesa_format format, unsigned num_samples);
struct gl_renderbuffer*
intel_create_wrapped_renderbuffer(struct gl_context * ctx,
int width, int height,
mesa_format format);
brw_create_wrapped_renderbuffer(struct gl_context *ctx,
int width, int height,
mesa_format format);
extern void
intel_fbo_init(struct brw_context *brw);
brw_fbo_init(struct brw_context *brw);
void
brw_renderbuffer_set_draw_offset(struct brw_renderbuffer *irb);
@@ -246,7 +246,7 @@ void brw_render_cache_add_bo(struct brw_context *brw, struct brw_bo *bo,
void brw_depth_cache_add_bo(struct brw_context *brw, struct brw_bo *bo);
unsigned
intel_quantize_num_samples(struct brw_screen *intel, unsigned num_samples);
brw_quantize_num_samples(struct brw_screen *intel, unsigned num_samples);
#ifdef __cplusplus
}
+26 -26
View File
@@ -108,7 +108,7 @@ format_supports_ccs_e(const struct brw_context *brw, mesa_format format)
* for separate stencil.
*/
mesa_format
intel_depth_format_for_depthstencil_format(mesa_format format) {
brw_depth_format_for_depthstencil_format(mesa_format format) {
switch (format) {
case MESA_FORMAT_Z24_UNORM_S8_UINT:
return MESA_FORMAT_Z24_UNORM_X8_UINT;
@@ -193,7 +193,7 @@ brw_miptree_choose_aux_usage(struct brw_context *brw,
* compressed format, if unsupported.
*/
mesa_format
intel_lower_compressed_format(struct brw_context *brw, mesa_format format)
brw_lower_compressed_format(struct brw_context *brw, mesa_format format)
{
const struct gen_device_info *devinfo = &brw->screen->devinfo;
@@ -492,7 +492,7 @@ miptree_create(struct brw_context *brw,
/* Fix up the Z miptree format for how we're splitting out separate
* stencil. Gen7 expects there to be no stencil bits in its depth buffer.
*/
mt_fmt = intel_depth_format_for_depthstencil_format(format);
mt_fmt = brw_depth_format_for_depthstencil_format(format);
}
struct brw_mipmap_tree *mt =
@@ -505,7 +505,7 @@ miptree_create(struct brw_context *brw,
return NULL;
if (brw_miptree_needs_fake_etc(brw, mt)) {
mesa_format decomp_format = intel_lower_compressed_format(brw, format);
mesa_format decomp_format = brw_lower_compressed_format(brw, format);
mt->shadow_mt = make_surface(brw, target, decomp_format, first_level,
last_level, width0, height0, depth0,
num_samples, tiling_flags,
@@ -593,7 +593,7 @@ brw_miptree_create_for_bo(struct brw_context *brw,
if ((base_format == GL_DEPTH_COMPONENT ||
base_format == GL_DEPTH_STENCIL)) {
const mesa_format mt_fmt = (devinfo->gen < 6) ? format :
intel_depth_format_for_depthstencil_format(format);
brw_depth_format_for_depthstencil_format(format);
mt = make_surface(brw, target, mt_fmt,
0, 0, width, height, depth, 1, ISL_TILING_Y0_BIT,
mt_surf_usage(mt_fmt),
@@ -904,7 +904,7 @@ brw_miptree_create_for_dri_image(struct brw_context *brw,
* irb->singlesample_mt).
*/
bool
intel_update_winsys_renderbuffer_miptree(struct brw_context *intel,
brw_update_winsys_renderbuffer_miptree(struct brw_context *intel,
struct brw_renderbuffer *irb,
struct brw_mipmap_tree *singlesample_mt,
uint32_t width, uint32_t height,
@@ -1040,7 +1040,7 @@ brw_miptree_release(struct brw_mipmap_tree **mt)
void
intel_get_image_dims(struct gl_texture_image *image,
brw_get_image_dims(struct gl_texture_image *image,
int *width, int *height, int *depth)
{
switch (image->TexObject->Target) {
@@ -1102,7 +1102,7 @@ brw_miptree_match_image(struct brw_mipmap_tree *mt,
_mesa_get_srgb_format_linear(mt_format))
return false;
intel_get_image_dims(image, &width, &height, &depth);
brw_get_image_dims(image, &width, &height, &depth);
if (mt->target == GL_TEXTURE_CUBE_MAP)
depth = 6;
@@ -1395,7 +1395,7 @@ brw_miptree_copy_teximage(struct brw_context *brw,
}
static struct brw_miptree_aux_buffer *
intel_alloc_aux_buffer(struct brw_context *brw,
brw_alloc_aux_buffer(struct brw_context *brw,
const struct isl_surf *aux_surf,
bool wants_memset,
uint8_t memset_value)
@@ -1595,7 +1595,7 @@ brw_miptree_alloc_aux(struct brw_context *brw, struct brw_mipmap_tree *mt)
/* Allocate the auxiliary buffer. */
const bool needs_memset = initial_state != ISL_AUX_STATE_AUX_INVALID;
mt->aux_buf = intel_alloc_aux_buffer(brw, &aux_surf, needs_memset,
mt->aux_buf = brw_alloc_aux_buffer(brw, &aux_surf, needs_memset,
memset_value);
if (mt->aux_buf == NULL) {
free_aux_state_map(mt->aux_state);
@@ -1785,7 +1785,7 @@ brw_miptree_prepare_access(struct brw_context *brw,
assert(aux_op == ISL_AUX_OP_PARTIAL_RESOLVE);
brw_blorp_mcs_partial_resolve(brw, mt, layer, 1);
} else if (isl_aux_usage_has_hiz(mt->aux_usage)) {
intel_hiz_exec(brw, mt, level, layer, 1, aux_op);
brw_hiz_exec(brw, mt, level, layer, 1, aux_op);
} else {
assert(isl_aux_usage_has_ccs(mt->aux_usage));
brw_miptree_check_color_resolve(brw, mt, level, layer);
@@ -2207,7 +2207,7 @@ brw_miptree_make_shareable(struct brw_context *brw,
* mesa: Fix return type of _mesa_get_format_bytes() (#37351)
*/
static intptr_t
intel_offset_S8(uint32_t stride, uint32_t x, uint32_t y, bool swizzled)
brw_offset_S8(uint32_t stride, uint32_t x, uint32_t y, bool swizzled)
{
uint32_t tile_size = 4096;
uint32_t tile_width = 64;
@@ -2284,7 +2284,7 @@ brw_miptree_updownsample(struct brw_context *brw,
}
void
intel_update_r8stencil(struct brw_context *brw,
brw_update_r8stencil(struct brw_context *brw,
struct brw_mipmap_tree *mt)
{
const struct gen_device_info *devinfo = &brw->screen->devinfo;
@@ -2754,10 +2754,10 @@ brw_miptree_unmap_s8(struct brw_context *brw,
for (uint32_t y = 0; y < map->h; y++) {
for (uint32_t x = 0; x < map->w; x++) {
ptrdiff_t offset = intel_offset_S8(mt->surf.row_pitch_B,
image_x + x + map->x,
image_y + y + map->y,
brw->has_swizzling);
ptrdiff_t offset = brw_offset_S8(mt->surf.row_pitch_B,
image_x + x + map->x,
image_y + y + map->y,
brw->has_swizzling);
tiled_s8_map[offset] = untiled_s8_map[y * map->w + x];
}
}
@@ -2796,10 +2796,10 @@ brw_miptree_map_s8(struct brw_context *brw,
for (uint32_t y = 0; y < map->h; y++) {
for (uint32_t x = 0; x < map->w; x++) {
ptrdiff_t offset = intel_offset_S8(mt->surf.row_pitch_B,
x + image_x + map->x,
y + image_y + map->y,
brw->has_swizzling);
ptrdiff_t offset = brw_offset_S8(mt->surf.row_pitch_B,
x + image_x + map->x,
y + image_y + map->y,
brw->has_swizzling);
untiled_s8_map[y * map->w + x] = tiled_s8_map[offset];
}
}
@@ -2854,10 +2854,10 @@ brw_miptree_unmap_depthstencil(struct brw_context *brw,
for (uint32_t y = 0; y < map->h; y++) {
for (uint32_t x = 0; x < map->w; x++) {
ptrdiff_t s_offset = intel_offset_S8(s_mt->surf.row_pitch_B,
x + s_image_x + map->x,
y + s_image_y + map->y,
brw->has_swizzling);
ptrdiff_t s_offset = brw_offset_S8(s_mt->surf.row_pitch_B,
x + s_image_x + map->x,
y + s_image_y + map->y,
brw->has_swizzling);
ptrdiff_t z_offset = ((y + z_image_y + map->y) *
(z_mt->surf.row_pitch_B / 4) +
(x + z_image_x + map->x));
@@ -2929,7 +2929,7 @@ brw_miptree_map_depthstencil(struct brw_context *brw,
for (uint32_t y = 0; y < map->h; y++) {
for (uint32_t x = 0; x < map->w; x++) {
int map_x = map->x + x, map_y = map->y + y;
ptrdiff_t s_offset = intel_offset_S8(s_mt->surf.row_pitch_B,
ptrdiff_t s_offset = brw_offset_S8(s_mt->surf.row_pitch_B,
map_x + s_image_x,
map_y + s_image_y,
brw->has_swizzling);
@@ -37,7 +37,7 @@
* order, and a texture may change size over time. Thus, each
* brw_texture_image has a reference to a miptree that contains the pixel
* data sized appropriately for it, which will later be referenced by/copied
* to the brw_texture_object at draw time (intel_finalize_mipmap_tree()) so
* to the brw_texture_object at draw time (brw_finalize_mipmap_tree()) so
* that there's a single miptree for the complete texture.
*/
@@ -402,7 +402,7 @@ brw_miptree_create_for_dri_image(struct brw_context *brw,
bool allow_internal_aux);
bool
intel_update_winsys_renderbuffer_miptree(struct brw_context *intel,
brw_update_winsys_renderbuffer_miptree(struct brw_context *intel,
struct brw_renderbuffer *irb,
struct brw_mipmap_tree *singlesample_mt,
uint32_t width, uint32_t height,
@@ -423,10 +423,10 @@ brw_miptree_create_for_renderbuffer(struct brw_context *brw,
uint32_t num_samples);
mesa_format
intel_depth_format_for_depthstencil_format(mesa_format format);
brw_depth_format_for_depthstencil_format(mesa_format format);
mesa_format
intel_lower_compressed_format(struct brw_context *brw, mesa_format format);
brw_lower_compressed_format(struct brw_context *brw, mesa_format format);
unsigned
brw_get_num_logical_layers(const struct brw_mipmap_tree *mt, unsigned level);
@@ -460,7 +460,7 @@ get_isl_dim_layout(const struct gen_device_info *devinfo,
enum isl_tiling tiling, GLenum target);
void
intel_get_image_dims(struct gl_texture_image *image,
brw_get_image_dims(struct gl_texture_image *image,
int *width, int *height, int *depth);
uint32_t
@@ -661,7 +661,7 @@ brw_miptree_updownsample(struct brw_context *brw,
struct brw_mipmap_tree *dst);
void
intel_update_r8stencil(struct brw_context *brw,
brw_update_r8stencil(struct brw_context *brw,
struct brw_mipmap_tree *mt);
void
+1 -1
View File
@@ -54,7 +54,7 @@ effective_func(GLenum func, bool src_alpha_is_one)
* glDraw/CopyPixels.
*/
bool
intel_check_blit_fragment_ops(struct gl_context * ctx, bool src_alpha_is_one)
brw_check_blit_fragment_ops(struct gl_context * ctx, bool src_alpha_is_one)
{
if (ctx->NewState)
_mesa_update_state(ctx);
+2 -2
View File
@@ -29,8 +29,8 @@
#include "main/mtypes.h"
void intelInitPixelFuncs(struct dd_function_table *functions);
bool intel_check_blit_fragment_ops(struct gl_context * ctx,
bool src_alpha_is_one);
bool brw_check_blit_fragment_ops(struct gl_context *ctx,
bool src_alpha_is_one);
void intelReadPixels(struct gl_context * ctx,
GLint x, GLint y,
@@ -198,7 +198,7 @@ do_blit_bitmap( struct gl_context *ctx,
return false;
}
intel_prepare_render(brw);
brw_prepare_render(brw);
if (fb->_NumColorDrawBuffers != 1) {
perf_debug("accelerated glBitmap() only supports rendering to a "
@@ -225,7 +225,7 @@ do_blit_bitmap( struct gl_context *ctx,
UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[2], tmpColor[2]);
UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[3], tmpColor[3]);
switch (_mesa_get_render_format(ctx, intel_rb_format(irb))) {
switch (_mesa_get_render_format(ctx, brw_rb_format(irb))) {
case MESA_FORMAT_B8G8R8A8_UNORM:
case MESA_FORMAT_B8G8R8X8_UNORM:
color = PACK_COLOR_8888(ubcolor[3], ubcolor[0], ubcolor[1], ubcolor[2]);
@@ -239,7 +239,7 @@ do_blit_bitmap( struct gl_context *ctx,
return false;
}
if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F))
if (!brw_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F))
return false;
/* Clip to buffer bounds and scissor. */
+1 -1
View File
@@ -63,7 +63,7 @@ do_blit_copypixels(struct gl_context * ctx,
/* Update draw buffer bounds */
_mesa_update_state(ctx);
intel_prepare_render(brw);
brw_prepare_render(brw);
switch (type) {
case GL_COLOR:
+2 -2
View File
@@ -61,7 +61,7 @@ do_blit_drawpixels(struct gl_context * ctx,
DBG("%s\n", __func__);
if (!intel_check_blit_fragment_ops(ctx, false))
if (!brw_check_blit_fragment_ops(ctx, false))
return false;
if (ctx->DrawBuffer->_NumColorDrawBuffers != 1) {
@@ -69,7 +69,7 @@ do_blit_drawpixels(struct gl_context * ctx,
return false;
}
intel_prepare_render(brw);
brw_prepare_render(brw);
struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
struct brw_renderbuffer *irb = brw_renderbuffer(rb);
+18 -18
View File
@@ -64,12 +64,12 @@
* single copy operation.
*/
static bool
intel_readpixels_tiled_memcpy(struct gl_context * ctx,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLenum format, GLenum type,
GLvoid * pixels,
const struct gl_pixelstore_attrib *pack)
brw_readpixels_tiled_memcpy(struct gl_context *ctx,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLenum format, GLenum type,
GLvoid * pixels,
const struct gl_pixelstore_attrib *pack)
{
struct brw_context *brw = brw_context(ctx);
struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
@@ -214,11 +214,11 @@ intel_readpixels_tiled_memcpy(struct gl_context * ctx,
}
static bool
intel_readpixels_blorp(struct gl_context *ctx,
unsigned x, unsigned y,
unsigned w, unsigned h,
GLenum format, GLenum type, const void *pixels,
const struct gl_pixelstore_attrib *packing)
brw_readpixels_blorp(struct gl_context *ctx,
unsigned x, unsigned y,
unsigned w, unsigned h,
GLenum format, GLenum type, const void *pixels,
const struct gl_pixelstore_attrib *packing)
{
struct brw_context *brw = brw_context(ctx);
struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
@@ -266,22 +266,22 @@ intelReadPixels(struct gl_context * ctx,
DBG("%s\n", __func__);
/* Reading pixels wont dirty the front buffer, so reset the dirty
* flag after calling intel_prepare_render().
* flag after calling brw_prepare_render().
*/
dirty = brw->front_buffer_dirty;
intel_prepare_render(brw);
brw_prepare_render(brw);
brw->front_buffer_dirty = dirty;
if (pack->BufferObj) {
if (intel_readpixels_blorp(ctx, x, y, width, height,
format, type, pixels, pack))
if (brw_readpixels_blorp(ctx, x, y, width, height,
format, type, pixels, pack))
return;
perf_debug("%s: fallback to CPU mapping in PBO case\n", __func__);
}
ok = intel_readpixels_tiled_memcpy(ctx, x, y, width, height,
format, type, pixels, pack);
ok = brw_readpixels_tiled_memcpy(ctx, x, y, width, height,
format, type, pixels, pack);
if(ok)
return;
@@ -295,6 +295,6 @@ intelReadPixels(struct gl_context * ctx,
_mesa_readpixels(ctx, x, y, width, height, format, type, pack, pixels);
/* There's an intel_prepare_render() call in intelSpanRenderStart(). */
/* There's an brw_prepare_render() call in intelSpanRenderStart(). */
brw->front_buffer_dirty = dirty;
}
+178 -178
View File
@@ -147,7 +147,7 @@ static const __DRItexBufferExtension intelTexBufferExtension = {
};
static void
intel_dri2_flush_with_flags(__DRIcontext *cPriv,
brw_dri2_flush_with_flags(__DRIcontext *cPriv,
__DRIdrawable *dPriv,
unsigned flags,
enum __DRI2throttleReason reason)
@@ -164,7 +164,7 @@ intel_dri2_flush_with_flags(__DRIcontext *cPriv,
FLUSH_VERTICES(ctx, 0, 0);
if (flags & __DRI2_FLUSH_DRAWABLE)
intel_resolve_for_dri2_flush(brw, dPriv);
brw_resolve_for_dri2_flush(brw, dPriv);
if (reason == __DRI2_THROTTLE_SWAPBUFFER)
brw->need_swap_throttle = true;
@@ -181,9 +181,9 @@ intel_dri2_flush_with_flags(__DRIcontext *cPriv,
* That includes libGL up to Mesa 9.0, and the X Server at least up to 1.13.
*/
static void
intel_dri2_flush(__DRIdrawable *drawable)
brw_dri2_flush(__DRIdrawable *drawable)
{
intel_dri2_flush_with_flags(drawable->driContextPriv, drawable,
brw_dri2_flush_with_flags(drawable->driContextPriv, drawable,
__DRI2_FLUSH_DRAWABLE,
__DRI2_THROTTLE_SWAPBUFFER);
}
@@ -191,9 +191,9 @@ intel_dri2_flush(__DRIdrawable *drawable)
static const struct __DRI2flushExtensionRec intelFlushExtension = {
.base = { __DRI2_FLUSH, 4 },
.flush = intel_dri2_flush,
.flush = brw_dri2_flush,
.invalidate = dri2InvalidateDrawable,
.flush_with_flags = intel_dri2_flush_with_flags,
.flush_with_flags = brw_dri2_flush_with_flags,
};
static const struct brw_image_format brw_image_formats[] = {
@@ -416,7 +416,7 @@ tiling_to_modifier(uint32_t tiling)
}
static void
intel_image_warn_if_unaligned(__DRIimage *image, const char *func)
brw_image_warn_if_unaligned(__DRIimage *image, const char *func)
{
uint32_t tiling, swizzle;
brw_bo_get_tiling(image->bo, &tiling, &swizzle);
@@ -439,7 +439,7 @@ brw_image_format_lookup(int fourcc)
}
static bool
intel_image_get_fourcc(__DRIimage *image, int *fourcc)
brw_image_get_fourcc(__DRIimage *image, int *fourcc)
{
if (image->planar_format) {
*fourcc = image->planar_format->fourcc;
@@ -456,8 +456,8 @@ intel_image_get_fourcc(__DRIimage *image, int *fourcc)
}
static __DRIimage *
intel_allocate_image(struct brw_screen *screen, int dri_format,
void *loaderPrivate)
brw_allocate_image(struct brw_screen *screen, int dri_format,
void *loaderPrivate)
{
__DRIimage *image;
@@ -487,9 +487,9 @@ intel_allocate_image(struct brw_screen *screen, int dri_format,
* Sets up a DRIImage structure to point to a slice out of a miptree.
*/
static void
intel_setup_image_from_mipmap_tree(struct brw_context *brw, __DRIimage *image,
struct brw_mipmap_tree *mt, GLuint level,
GLuint zoffset)
brw_setup_image_from_mipmap_tree(struct brw_context *brw, __DRIimage *image,
struct brw_mipmap_tree *mt, GLuint level,
GLuint zoffset)
{
brw_miptree_make_shareable(brw, mt);
@@ -511,15 +511,15 @@ intel_setup_image_from_mipmap_tree(struct brw_context *brw, __DRIimage *image,
}
static __DRIimage *
intel_create_image_from_name(__DRIscreen *dri_screen,
int width, int height, int format,
int name, int pitch, void *loaderPrivate)
brw_create_image_from_name(__DRIscreen *dri_screen,
int width, int height, int format,
int name, int pitch, void *loaderPrivate)
{
struct brw_screen *screen = dri_screen->driverPrivate;
__DRIimage *image;
int cpp;
image = intel_allocate_image(screen, format, loaderPrivate);
image = brw_allocate_image(screen, format, loaderPrivate);
if (image == NULL)
return NULL;
@@ -543,8 +543,8 @@ intel_create_image_from_name(__DRIscreen *dri_screen,
}
static __DRIimage *
intel_create_image_from_renderbuffer(__DRIcontext *context,
int renderbuffer, void *loaderPrivate)
brw_create_image_from_renderbuffer(__DRIcontext *context,
int renderbuffer, void *loaderPrivate)
{
__DRIimage *image;
struct brw_context *brw = context->driverPrivate;
@@ -585,11 +585,11 @@ intel_create_image_from_renderbuffer(__DRIcontext *context,
}
static __DRIimage *
intel_create_image_from_texture(__DRIcontext *context, int target,
unsigned texture, int zoffset,
int level,
unsigned *error,
void *loaderPrivate)
brw_create_image_from_texture(__DRIcontext *context, int target,
unsigned texture, int zoffset,
int level,
unsigned *error,
void *loaderPrivate)
{
__DRIimage *image;
struct brw_context *brw = context->driverPrivate;
@@ -634,7 +634,7 @@ intel_create_image_from_texture(__DRIcontext *context, int target,
isl_tiling_to_i915_tiling(iobj->mt->surf.tiling));
image->driScrnPriv = context->driScreenPriv;
image->loader_private = loaderPrivate;
intel_setup_image_from_mipmap_tree(brw, image, iobj->mt, level, zoffset);
brw_setup_image_from_mipmap_tree(brw, image, iobj->mt, level, zoffset);
image->dri_format = driGLFormatToImageFormat(image->format);
image->has_depthstencil = iobj->mt->stencil_mt? true : false;
image->planar_format = iobj->planar_format;
@@ -649,7 +649,7 @@ intel_create_image_from_texture(__DRIcontext *context, int target,
}
static void
intel_destroy_image(__DRIimage *image)
brw_destroy_image(__DRIimage *image)
{
const __DRIscreen * driScreen = image->driScrnPriv;
const __DRIimageLoaderExtension *imgLoader = driScreen->image.loader;
@@ -718,12 +718,12 @@ select_best_modifier(struct gen_device_info *devinfo,
}
static __DRIimage *
intel_create_image_common(__DRIscreen *dri_screen,
int width, int height, int format,
unsigned int use,
const uint64_t *modifiers,
unsigned count,
void *loaderPrivate)
brw_create_image_common(__DRIscreen *dri_screen,
int width, int height, int format,
unsigned int use,
const uint64_t *modifiers,
unsigned count,
void *loaderPrivate)
{
__DRIimage *image;
struct brw_screen *screen = dri_screen->driverPrivate;
@@ -759,7 +759,7 @@ intel_create_image_common(__DRIscreen *dri_screen,
}
}
image = intel_allocate_image(screen, format, loaderPrivate);
image = brw_allocate_image(screen, format, loaderPrivate);
if (image == NULL)
return NULL;
@@ -833,19 +833,19 @@ intel_create_image_common(__DRIscreen *dri_screen,
}
static __DRIimage *
intel_create_image(__DRIscreen *dri_screen,
brw_create_image(__DRIscreen *dri_screen,
int width, int height, int format,
unsigned int use,
void *loaderPrivate)
{
return intel_create_image_common(dri_screen, width, height, format, use, NULL, 0,
loaderPrivate);
return brw_create_image_common(dri_screen, width, height, format, use,
NULL, 0, loaderPrivate);
}
static void *
intel_map_image(__DRIcontext *context, __DRIimage *image,
int x0, int y0, int width, int height,
unsigned int flags, int *stride, void **map_info)
brw_map_image(__DRIcontext *context, __DRIimage *image,
int x0, int y0, int width, int height,
unsigned int flags, int *stride, void **map_info)
{
struct brw_context *brw = NULL;
struct brw_bo *bo = NULL;
@@ -895,8 +895,8 @@ intel_map_image(__DRIcontext *context, __DRIimage *image,
}
static void
intel_unmap_image(UNUSED __DRIcontext *context, UNUSED __DRIimage *image,
void *map_info)
brw_unmap_image(UNUSED __DRIcontext *context, UNUSED __DRIimage *image,
void *map_info)
{
struct brw_bo *bo = map_info;
@@ -905,18 +905,18 @@ intel_unmap_image(UNUSED __DRIcontext *context, UNUSED __DRIimage *image,
}
static __DRIimage *
intel_create_image_with_modifiers(__DRIscreen *dri_screen,
brw_create_image_with_modifiers(__DRIscreen *dri_screen,
int width, int height, int format,
const uint64_t *modifiers,
const unsigned count,
void *loaderPrivate)
{
return intel_create_image_common(dri_screen, width, height, format, 0,
modifiers, count, loaderPrivate);
return brw_create_image_common(dri_screen, width, height, format, 0,
modifiers, count, loaderPrivate);
}
static GLboolean
intel_query_image(__DRIimage *image, int attrib, int *value)
brw_query_image(__DRIimage *image, int attrib, int *value)
{
switch (attrib) {
case __DRI_IMAGE_ATTRIB_STRIDE:
@@ -951,7 +951,7 @@ intel_query_image(__DRIimage *image, int attrib, int *value)
case __DRI_IMAGE_ATTRIB_FD:
return !brw_bo_gem_export_to_prime(image->bo, value);
case __DRI_IMAGE_ATTRIB_FOURCC:
return intel_image_get_fourcc(image, value);
return brw_image_get_fourcc(image, value);
case __DRI_IMAGE_ATTRIB_NUM_PLANES:
if (isl_drm_modifier_has_aux(image->modifier)) {
assert(!image->planar_format || image->planar_format->nplanes == 1);
@@ -978,7 +978,7 @@ intel_query_image(__DRIimage *image, int attrib, int *value)
}
static GLboolean
intel_query_format_modifier_attribs(__DRIscreen *dri_screen,
brw_query_format_modifier_attribs(__DRIscreen *dri_screen,
uint32_t fourcc, uint64_t modifier,
int attrib, uint64_t *value)
{
@@ -999,7 +999,7 @@ intel_query_format_modifier_attribs(__DRIscreen *dri_screen,
}
static __DRIimage *
intel_dup_image(__DRIimage *orig_image, void *loaderPrivate)
brw_dup_image(__DRIimage *orig_image, void *loaderPrivate)
{
__DRIimage *image;
@@ -1034,7 +1034,7 @@ intel_dup_image(__DRIimage *orig_image, void *loaderPrivate)
}
static GLboolean
intel_validate_usage(__DRIimage *image, unsigned int use)
brw_validate_usage(__DRIimage *image, unsigned int use)
{
if (use & __DRI_IMAGE_USE_CURSOR) {
if (image->width != 64 || image->height != 64)
@@ -1045,11 +1045,11 @@ intel_validate_usage(__DRIimage *image, unsigned int use)
}
static __DRIimage *
intel_create_image_from_names(__DRIscreen *dri_screen,
int width, int height, int fourcc,
int *names, int num_names,
int *strides, int *offsets,
void *loaderPrivate)
brw_create_image_from_names(__DRIscreen *dri_screen,
int width, int height, int fourcc,
int *names, int num_names,
int *strides, int *offsets,
void *loaderPrivate)
{
const struct brw_image_format *f = NULL;
__DRIimage *image;
@@ -1062,10 +1062,10 @@ intel_create_image_from_names(__DRIscreen *dri_screen,
if (f == NULL)
return NULL;
image = intel_create_image_from_name(dri_screen, width, height,
__DRI_IMAGE_FORMAT_NONE,
names[0], strides[0],
loaderPrivate);
image = brw_create_image_from_name(dri_screen, width, height,
__DRI_IMAGE_FORMAT_NONE,
names[0], strides[0],
loaderPrivate);
if (image == NULL)
return NULL;
@@ -1081,11 +1081,11 @@ intel_create_image_from_names(__DRIscreen *dri_screen,
}
static __DRIimage *
intel_create_image_from_fds_common(__DRIscreen *dri_screen,
int width, int height, int fourcc,
uint64_t modifier, int *fds, int num_fds,
int *strides, int *offsets,
void *loaderPrivate)
brw_create_image_from_fds_common(__DRIscreen *dri_screen,
int width, int height, int fourcc,
uint64_t modifier, int *fds, int num_fds,
int *strides, int *offsets,
void *loaderPrivate)
{
struct brw_screen *screen = dri_screen->driverPrivate;
const struct brw_image_format *f;
@@ -1105,10 +1105,10 @@ intel_create_image_from_fds_common(__DRIscreen *dri_screen,
return NULL;
if (f->nplanes == 1)
image = intel_allocate_image(screen, f->planes[0].dri_format,
image = brw_allocate_image(screen, f->planes[0].dri_format,
loaderPrivate);
else
image = intel_allocate_image(screen, __DRI_IMAGE_FORMAT_NONE,
image = brw_allocate_image(screen, __DRI_IMAGE_FORMAT_NONE,
loaderPrivate);
if (image == NULL)
@@ -1249,36 +1249,36 @@ intel_create_image_from_fds_common(__DRIscreen *dri_screen,
if (f->nplanes == 1) {
image->offset = image->offsets[0];
intel_image_warn_if_unaligned(image, __func__);
brw_image_warn_if_unaligned(image, __func__);
}
return image;
}
static __DRIimage *
intel_create_image_from_fds(__DRIscreen *dri_screen,
int width, int height, int fourcc,
int *fds, int num_fds, int *strides, int *offsets,
void *loaderPrivate)
brw_create_image_from_fds(__DRIscreen *dri_screen,
int width, int height, int fourcc,
int *fds, int num_fds, int *strides, int *offsets,
void *loaderPrivate)
{
return intel_create_image_from_fds_common(dri_screen, width, height, fourcc,
DRM_FORMAT_MOD_INVALID,
fds, num_fds, strides, offsets,
loaderPrivate);
return brw_create_image_from_fds_common(dri_screen, width, height, fourcc,
DRM_FORMAT_MOD_INVALID,
fds, num_fds, strides, offsets,
loaderPrivate);
}
static __DRIimage *
intel_create_image_from_dma_bufs2(__DRIscreen *dri_screen,
int width, int height,
int fourcc, uint64_t modifier,
int *fds, int num_fds,
int *strides, int *offsets,
enum __DRIYUVColorSpace yuv_color_space,
enum __DRISampleRange sample_range,
enum __DRIChromaSiting horizontal_siting,
enum __DRIChromaSiting vertical_siting,
unsigned *error,
void *loaderPrivate)
brw_create_image_from_dma_bufs2(__DRIscreen *dri_screen,
int width, int height,
int fourcc, uint64_t modifier,
int *fds, int num_fds,
int *strides, int *offsets,
enum __DRIYUVColorSpace yuv_color_space,
enum __DRISampleRange sample_range,
enum __DRIChromaSiting horizontal_siting,
enum __DRIChromaSiting vertical_siting,
unsigned *error,
void *loaderPrivate)
{
__DRIimage *image;
const struct brw_image_format *f = brw_image_format_lookup(fourcc);
@@ -1288,10 +1288,10 @@ intel_create_image_from_dma_bufs2(__DRIscreen *dri_screen,
return NULL;
}
image = intel_create_image_from_fds_common(dri_screen, width, height,
fourcc, modifier,
fds, num_fds, strides, offsets,
loaderPrivate);
image = brw_create_image_from_fds_common(dri_screen, width, height,
fourcc, modifier,
fds, num_fds, strides, offsets,
loaderPrivate);
/*
* Invalid parameters and any inconsistencies between are assumed to be
@@ -1314,26 +1314,26 @@ intel_create_image_from_dma_bufs2(__DRIscreen *dri_screen,
}
static __DRIimage *
intel_create_image_from_dma_bufs(__DRIscreen *dri_screen,
int width, int height, int fourcc,
int *fds, int num_fds,
int *strides, int *offsets,
enum __DRIYUVColorSpace yuv_color_space,
enum __DRISampleRange sample_range,
enum __DRIChromaSiting horizontal_siting,
enum __DRIChromaSiting vertical_siting,
unsigned *error,
void *loaderPrivate)
brw_create_image_from_dma_bufs(__DRIscreen *dri_screen,
int width, int height, int fourcc,
int *fds, int num_fds,
int *strides, int *offsets,
enum __DRIYUVColorSpace yuv_color_space,
enum __DRISampleRange sample_range,
enum __DRIChromaSiting horizontal_siting,
enum __DRIChromaSiting vertical_siting,
unsigned *error,
void *loaderPrivate)
{
return intel_create_image_from_dma_bufs2(dri_screen, width, height,
fourcc, DRM_FORMAT_MOD_INVALID,
fds, num_fds, strides, offsets,
yuv_color_space,
sample_range,
horizontal_siting,
vertical_siting,
error,
loaderPrivate);
return brw_create_image_from_dma_bufs2(dri_screen, width, height,
fourcc, DRM_FORMAT_MOD_INVALID,
fds, num_fds, strides, offsets,
yuv_color_space,
sample_range,
horizontal_siting,
vertical_siting,
error,
loaderPrivate);
}
static bool
@@ -1361,7 +1361,7 @@ brw_image_format_is_supported(const struct gen_device_info *devinfo,
}
static GLboolean
intel_query_dma_buf_formats(__DRIscreen *_screen, int max,
brw_query_dma_buf_formats(__DRIscreen *_screen, int max,
int *formats, int *count)
{
struct brw_screen *screen = _screen->driverPrivate;
@@ -1395,7 +1395,7 @@ intel_query_dma_buf_formats(__DRIscreen *_screen, int max,
}
static GLboolean
intel_query_dma_buf_modifiers(__DRIscreen *_screen, int fourcc, int max,
brw_query_dma_buf_modifiers(__DRIscreen *_screen, int fourcc, int max,
uint64_t *modifiers,
unsigned int *external_only,
int *count)
@@ -1446,7 +1446,7 @@ intel_query_dma_buf_modifiers(__DRIscreen *_screen, int fourcc, int max,
}
static __DRIimage *
intel_from_planar(__DRIimage *parent, int plane, void *loaderPrivate)
brw_from_planar(__DRIimage *parent, int plane, void *loaderPrivate)
{
int width, height, offset, stride, size, dri_format;
__DRIimage *image;
@@ -1491,7 +1491,7 @@ intel_from_planar(__DRIimage *parent, int plane, void *loaderPrivate)
return NULL;
}
image = intel_allocate_image(parent->screen, dri_format, loaderPrivate);
image = brw_allocate_image(parent->screen, dri_format, loaderPrivate);
if (image == NULL)
return NULL;
@@ -1504,7 +1504,7 @@ intel_from_planar(__DRIimage *parent, int plane, void *loaderPrivate)
image->pitch = stride;
image->offset = offset;
intel_image_warn_if_unaligned(image, __func__);
brw_image_warn_if_unaligned(image, __func__);
return image;
}
@@ -1512,27 +1512,27 @@ intel_from_planar(__DRIimage *parent, int plane, void *loaderPrivate)
static const __DRIimageExtension intelImageExtension = {
.base = { __DRI_IMAGE, 16 },
.createImageFromName = intel_create_image_from_name,
.createImageFromRenderbuffer = intel_create_image_from_renderbuffer,
.destroyImage = intel_destroy_image,
.createImage = intel_create_image,
.queryImage = intel_query_image,
.dupImage = intel_dup_image,
.validateUsage = intel_validate_usage,
.createImageFromNames = intel_create_image_from_names,
.fromPlanar = intel_from_planar,
.createImageFromTexture = intel_create_image_from_texture,
.createImageFromFds = intel_create_image_from_fds,
.createImageFromDmaBufs = intel_create_image_from_dma_bufs,
.createImageFromName = brw_create_image_from_name,
.createImageFromRenderbuffer = brw_create_image_from_renderbuffer,
.destroyImage = brw_destroy_image,
.createImage = brw_create_image,
.queryImage = brw_query_image,
.dupImage = brw_dup_image,
.validateUsage = brw_validate_usage,
.createImageFromNames = brw_create_image_from_names,
.fromPlanar = brw_from_planar,
.createImageFromTexture = brw_create_image_from_texture,
.createImageFromFds = brw_create_image_from_fds,
.createImageFromDmaBufs = brw_create_image_from_dma_bufs,
.blitImage = NULL,
.getCapabilities = NULL,
.mapImage = intel_map_image,
.unmapImage = intel_unmap_image,
.createImageWithModifiers = intel_create_image_with_modifiers,
.createImageFromDmaBufs2 = intel_create_image_from_dma_bufs2,
.queryDmaBufFormats = intel_query_dma_buf_formats,
.queryDmaBufModifiers = intel_query_dma_buf_modifiers,
.queryDmaBufFormatModifierAttribs = intel_query_format_modifier_attribs,
.mapImage = brw_map_image,
.unmapImage = brw_unmap_image,
.createImageWithModifiers = brw_create_image_with_modifiers,
.createImageFromDmaBufs2 = brw_create_image_from_dma_bufs2,
.queryDmaBufFormats = brw_query_dma_buf_formats,
.queryDmaBufModifiers = brw_query_dma_buf_modifiers,
.queryDmaBufFormatModifierAttribs = brw_query_format_modifier_attribs,
};
static int
@@ -1686,7 +1686,7 @@ static const __DRIextension *intelRobustScreenExtensions[] = {
};
static int
intel_get_param(struct brw_screen *screen, int param, int *value)
brw_get_param(struct brw_screen *screen, int param, int *value)
{
int ret = 0;
struct drm_i915_getparam gp;
@@ -1705,18 +1705,18 @@ intel_get_param(struct brw_screen *screen, int param, int *value)
}
static bool
intel_get_boolean(struct brw_screen *screen, int param)
brw_get_boolean(struct brw_screen *screen, int param)
{
int value = 0;
return (intel_get_param(screen, param, &value) == 0) && value;
return (brw_get_param(screen, param, &value) == 0) && value;
}
static int
intel_get_integer(struct brw_screen *screen, int param)
brw_get_integer(struct brw_screen *screen, int param)
{
int value = -1;
if (intel_get_param(screen, param, &value) == 0)
if (brw_get_param(screen, param, &value) == 0)
return value;
return -1;
@@ -1754,7 +1754,7 @@ intelCreateBuffer(__DRIscreen *dri_screen,
dri_screen->driverPrivate;
mesa_format rgbFormat;
unsigned num_samples =
intel_quantize_num_samples(screen, mesaVis->samples);
brw_quantize_num_samples(screen, mesaVis->samples);
if (isPixmap)
return false;
@@ -1801,12 +1801,12 @@ intelCreateBuffer(__DRIscreen *dri_screen,
bool srgb_cap_set = mesaVis->redBits >= 8 && mesaVis->sRGBCapable;
/* setup the hardware-based renderbuffers */
rb = intel_create_winsys_renderbuffer(screen, rgbFormat, num_samples);
rb = brw_create_winsys_renderbuffer(screen, rgbFormat, num_samples);
_mesa_attach_and_own_rb(fb, BUFFER_FRONT_LEFT, &rb->Base.Base);
rb->need_srgb = srgb_cap_set;
if (mesaVis->doubleBufferMode) {
rb = intel_create_winsys_renderbuffer(screen, rgbFormat, num_samples);
rb = brw_create_winsys_renderbuffer(screen, rgbFormat, num_samples);
_mesa_attach_and_own_rb(fb, BUFFER_BACK_LEFT, &rb->Base.Base);
rb->need_srgb = srgb_cap_set;
}
@@ -1820,11 +1820,11 @@ intelCreateBuffer(__DRIscreen *dri_screen,
assert(mesaVis->stencilBits == 8);
if (screen->devinfo.has_hiz_and_separate_stencil) {
rb = intel_create_private_renderbuffer(screen,
rb = brw_create_private_renderbuffer(screen,
MESA_FORMAT_Z24_UNORM_X8_UINT,
num_samples);
_mesa_attach_and_own_rb(fb, BUFFER_DEPTH, &rb->Base.Base);
rb = intel_create_private_renderbuffer(screen, MESA_FORMAT_S_UINT8,
rb = brw_create_private_renderbuffer(screen, MESA_FORMAT_S_UINT8,
num_samples);
_mesa_attach_and_own_rb(fb, BUFFER_STENCIL, &rb->Base.Base);
} else {
@@ -1832,7 +1832,7 @@ intelCreateBuffer(__DRIscreen *dri_screen,
* Use combined depth/stencil. Note that the renderbuffer is
* attached to two attachment points.
*/
rb = intel_create_private_renderbuffer(screen,
rb = brw_create_private_renderbuffer(screen,
MESA_FORMAT_Z24_UNORM_S8_UINT,
num_samples);
_mesa_attach_and_own_rb(fb, BUFFER_DEPTH, &rb->Base.Base);
@@ -1841,7 +1841,7 @@ intelCreateBuffer(__DRIscreen *dri_screen,
}
else if (mesaVis->depthBits == 16) {
assert(mesaVis->stencilBits == 0);
rb = intel_create_private_renderbuffer(screen, MESA_FORMAT_Z_UNORM16,
rb = brw_create_private_renderbuffer(screen, MESA_FORMAT_Z_UNORM16,
num_samples);
_mesa_attach_and_own_rb(fb, BUFFER_DEPTH, &rb->Base.Base);
}
@@ -1872,7 +1872,7 @@ intelDestroyBuffer(__DRIdrawable * driDrawPriv)
}
static void
intel_cs_timestamp_frequency(struct brw_screen *screen)
brw_cs_timestamp_frequency(struct brw_screen *screen)
{
/* We shouldn't need to update gen_device_info.timestamp_frequency prior to
* gen10, PCI-id is enough to figure it out.
@@ -1881,7 +1881,7 @@ intel_cs_timestamp_frequency(struct brw_screen *screen)
int ret, freq;
ret = intel_get_param(screen, I915_PARAM_CS_TIMESTAMP_FREQUENCY,
ret = brw_get_param(screen, I915_PARAM_CS_TIMESTAMP_FREQUENCY,
&freq);
if (ret < 0) {
_mesa_warning(NULL,
@@ -1893,7 +1893,7 @@ intel_cs_timestamp_frequency(struct brw_screen *screen)
}
static void
intel_detect_sseu(struct brw_screen *screen)
brw_detect_sseu(struct brw_screen *screen)
{
assert(screen->devinfo.gen >= 8);
int ret;
@@ -1901,12 +1901,12 @@ intel_detect_sseu(struct brw_screen *screen)
screen->subslice_total = -1;
screen->eu_total = -1;
ret = intel_get_param(screen, I915_PARAM_SUBSLICE_TOTAL,
ret = brw_get_param(screen, I915_PARAM_SUBSLICE_TOTAL,
&screen->subslice_total);
if (ret < 0 && ret != -EINVAL)
goto err_out;
ret = intel_get_param(screen,
ret = brw_get_param(screen,
I915_PARAM_EU_TOTAL, &screen->eu_total);
if (ret < 0 && ret != -EINVAL)
goto err_out;
@@ -1928,7 +1928,7 @@ err_out:
}
static bool
intel_init_bufmgr(struct brw_screen *screen)
brw_init_bufmgr(struct brw_screen *screen)
{
__DRIscreen *dri_screen = screen->driScrnPriv;
@@ -1953,7 +1953,7 @@ intel_init_bufmgr(struct brw_screen *screen)
}
screen->fd = brw_bufmgr_get_fd(screen->bufmgr);
if (!intel_get_boolean(screen, I915_PARAM_HAS_EXEC_NO_RELOC)) {
if (!brw_get_boolean(screen, I915_PARAM_HAS_EXEC_NO_RELOC)) {
fprintf(stderr, "[%s: %u] Kernel 3.9 required.\n", __func__, __LINE__);
return false;
}
@@ -1962,7 +1962,7 @@ intel_init_bufmgr(struct brw_screen *screen)
}
static bool
intel_detect_swizzling(struct brw_screen *screen)
brw_detect_swizzling(struct brw_screen *screen)
{
/* Broadwell PRM says:
*
@@ -1993,7 +1993,7 @@ intel_detect_swizzling(struct brw_screen *screen)
}
static int
intel_detect_timestamp(struct brw_screen *screen)
brw_detect_timestamp(struct brw_screen *screen)
{
uint64_t dummy = 0, last = 0;
int upper, lower, loops;
@@ -2044,7 +2044,7 @@ intel_detect_timestamp(struct brw_screen *screen)
* try and write a register and see if works.
*/
static bool
intel_detect_pipelined_register(struct brw_screen *screen,
brw_detect_pipelined_register(struct brw_screen *screen,
int reg, uint32_t expected_value, bool reset)
{
if (screen->no_hw)
@@ -2136,7 +2136,7 @@ err:
}
static bool
intel_detect_pipelined_so(struct brw_screen *screen)
brw_detect_pipelined_so(struct brw_screen *screen)
{
const struct gen_device_info *devinfo = &screen->devinfo;
@@ -2154,7 +2154,7 @@ intel_detect_pipelined_so(struct brw_screen *screen)
/* We use SO_WRITE_OFFSET0 since you're supposed to write it (unlike the
* statistics registers), and we already reset it to zero before using it.
*/
return intel_detect_pipelined_register(screen,
return brw_detect_pipelined_register(screen,
GEN7_SO_WRITE_OFFSET(0),
0x1337d0d0,
false);
@@ -2165,7 +2165,7 @@ intel_detect_pipelined_so(struct brw_screen *screen)
* zero-terminated and sorted in decreasing order.
*/
const int*
intel_supported_msaa_modes(const struct brw_screen *screen)
brw_supported_msaa_modes(const struct brw_screen *screen)
{
static const int gen9_modes[] = {16, 8, 4, 2, 0, -1};
static const int gen8_modes[] = {8, 4, 2, 0, -1};
@@ -2187,7 +2187,7 @@ intel_supported_msaa_modes(const struct brw_screen *screen)
}
static unsigned
intel_loader_get_cap(const __DRIscreen *dri_screen, enum dri_loader_cap cap)
brw_loader_get_cap(const __DRIscreen *dri_screen, enum dri_loader_cap cap)
{
if (dri_screen->dri2.loader && dri_screen->dri2.loader->base.version >= 4 &&
dri_screen->dri2.loader->getCapability)
@@ -2201,12 +2201,12 @@ intel_loader_get_cap(const __DRIscreen *dri_screen, enum dri_loader_cap cap)
}
static bool
intel_allowed_format(__DRIscreen *dri_screen, mesa_format format)
brw_allowed_format(__DRIscreen *dri_screen, mesa_format format)
{
struct brw_screen *screen = dri_screen->driverPrivate;
/* Expose only BGRA ordering if the loader doesn't support RGBA ordering. */
bool allow_rgba_ordering = intel_loader_get_cap(dri_screen, DRI_LOADER_CAP_RGBA_ORDERING);
bool allow_rgba_ordering = brw_loader_get_cap(dri_screen, DRI_LOADER_CAP_RGBA_ORDERING);
if (!allow_rgba_ordering &&
(format == MESA_FORMAT_R8G8B8A8_UNORM ||
format == MESA_FORMAT_R8G8B8X8_UNORM ||
@@ -2230,7 +2230,7 @@ intel_allowed_format(__DRIscreen *dri_screen, mesa_format format)
/* Shall we expose fp16 formats? */
bool allow_fp16_configs = driQueryOptionb(&screen->optionCache,
"allow_fp16_configs");
allow_fp16_configs &= intel_loader_get_cap(dri_screen, DRI_LOADER_CAP_FP16);
allow_fp16_configs &= brw_loader_get_cap(dri_screen, DRI_LOADER_CAP_FP16);
if (!allow_fp16_configs &&
(format == MESA_FORMAT_RGBA_FLOAT16 ||
format == MESA_FORMAT_RGBX_FLOAT16))
@@ -2302,7 +2302,7 @@ brw_screen_make_configs(__DRIscreen *dri_screen)
__DRIconfig **new_configs;
int num_depth_stencil_bits = 1;
if (!intel_allowed_format(dri_screen, formats[i]))
if (!brw_allowed_format(dri_screen, formats[i]))
continue;
/* Starting with DRI2 protocol version 1.1 we can request a depth/stencil
@@ -2346,7 +2346,7 @@ brw_screen_make_configs(__DRIscreen *dri_screen)
for (unsigned i = 0; i < num_formats; i++) {
__DRIconfig **new_configs;
if (!intel_allowed_format(dri_screen, formats[i]))
if (!brw_allowed_format(dri_screen, formats[i]))
continue;
if (formats[i] == MESA_FORMAT_B5G6R5_UNORM) {
@@ -2390,7 +2390,7 @@ brw_screen_make_configs(__DRIscreen *dri_screen)
if (devinfo->gen < 6)
break;
if (!intel_allowed_format(dri_screen, formats[i]))
if (!brw_allowed_format(dri_screen, formats[i]))
continue;
__DRIconfig **new_configs;
@@ -2605,7 +2605,7 @@ __DRIconfig **intelInitScreen2(__DRIscreen *dri_screen)
return NULL;
}
if (!intel_init_bufmgr(screen))
if (!brw_init_bufmgr(screen))
return NULL;
brw_process_intel_debug_variable();
@@ -2616,7 +2616,7 @@ __DRIconfig **intelInitScreen2(__DRIscreen *dri_screen)
intel_debug &= ~DEBUG_SHADER_TIME;
}
if (intel_get_integer(screen, I915_PARAM_MMAP_GTT_VERSION) >= 1) {
if (brw_get_integer(screen, I915_PARAM_MMAP_GTT_VERSION) >= 1) {
/* Theorectically unlimited! At least for individual objects...
*
* Currently the entire (global) address space for all GTT maps is
@@ -2652,18 +2652,18 @@ __DRIconfig **intelInitScreen2(__DRIscreen *dri_screen)
screen->aperture_threshold = devinfo->aperture_bytes * 3 / 4;
screen->hw_has_swizzling = intel_detect_swizzling(screen);
screen->hw_has_timestamp = intel_detect_timestamp(screen);
screen->hw_has_swizzling = brw_detect_swizzling(screen);
screen->hw_has_timestamp = brw_detect_timestamp(screen);
isl_device_init(&screen->isl_dev, &screen->devinfo,
screen->hw_has_swizzling);
if (devinfo->gen >= 10)
intel_cs_timestamp_frequency(screen);
brw_cs_timestamp_frequency(screen);
/* GENs prior to 8 do not support EU/Subslice info */
if (devinfo->gen >= 8) {
intel_detect_sseu(screen);
brw_detect_sseu(screen);
} else if (devinfo->gen == 7) {
screen->subslice_total = 1 << (devinfo->gt - 1);
}
@@ -2765,22 +2765,22 @@ __DRIconfig **intelInitScreen2(__DRIscreen *dri_screen)
* means that we can no longer use it as an indicator of the
* age of the kernel.
*/
if (intel_get_param(screen, I915_PARAM_CMD_PARSER_VERSION,
if (brw_get_param(screen, I915_PARAM_CMD_PARSER_VERSION,
&screen->cmd_parser_version) < 0) {
/* Command parser does not exist - getparam is unrecognized */
screen->cmd_parser_version = 0;
}
/* Kernel 4.13 retuired for exec object capture */
if (intel_get_boolean(screen, I915_PARAM_HAS_EXEC_CAPTURE)) {
if (brw_get_boolean(screen, I915_PARAM_HAS_EXEC_CAPTURE)) {
screen->kernel_features |= KERNEL_ALLOWS_EXEC_CAPTURE;
}
if (intel_get_boolean(screen, I915_PARAM_HAS_EXEC_BATCH_FIRST)) {
if (brw_get_boolean(screen, I915_PARAM_HAS_EXEC_BATCH_FIRST)) {
screen->kernel_features |= KERNEL_ALLOWS_EXEC_BATCH_FIRST;
}
if (!intel_detect_pipelined_so(screen)) {
if (!brw_detect_pipelined_so(screen)) {
/* We can't do anything, so the effective version is 0. */
screen->cmd_parser_version = 0;
} else {
@@ -2811,13 +2811,13 @@ __DRIconfig **intelInitScreen2(__DRIscreen *dri_screen)
if (devinfo->gen >= 8 || screen->cmd_parser_version >= 5)
screen->kernel_features |= KERNEL_ALLOWS_COMPUTE_DISPATCH;
if (intel_get_boolean(screen, I915_PARAM_HAS_CONTEXT_ISOLATION))
if (brw_get_boolean(screen, I915_PARAM_HAS_CONTEXT_ISOLATION))
screen->kernel_features |= KERNEL_ALLOWS_CONTEXT_ISOLATION;
const char *force_msaa = getenv("INTEL_FORCE_MSAA");
if (force_msaa) {
screen->winsys_msaa_samples_override =
intel_quantize_num_samples(screen, atoi(force_msaa));
brw_quantize_num_samples(screen, atoi(force_msaa));
printf("Forcing winsys sample count to %d\n",
screen->winsys_msaa_samples_override);
} else {
@@ -2866,12 +2866,12 @@ __DRIconfig **intelInitScreen2(__DRIscreen *dri_screen)
screen->compiler->lower_variable_group_size = true;
screen->has_exec_fence =
intel_get_boolean(screen, I915_PARAM_HAS_EXEC_FENCE);
brw_get_boolean(screen, I915_PARAM_HAS_EXEC_FENCE);
brw_screen_init_surface_formats(screen);
if (INTEL_DEBUG & (DEBUG_BATCH | DEBUG_SUBMIT)) {
unsigned int caps = intel_get_integer(screen, I915_PARAM_HAS_SCHEDULER);
unsigned int caps = brw_get_integer(screen, I915_PARAM_HAS_SCHEDULER);
if (caps) {
fprintf(stderr, "Kernel scheduler detected: %08x\n", caps);
if (caps & I915_SCHEDULER_CAP_PRIORITY)
+1 -1
View File
@@ -140,7 +140,7 @@ intelMakeCurrent(__DRIcontext * driContextPriv,
double get_time(void);
const int*
intel_supported_msaa_modes(const struct brw_screen *screen);
brw_supported_msaa_modes(const struct brw_screen *screen);
static inline bool
can_do_pipelined_register_writes(const struct brw_screen *screen)
+3 -3
View File
@@ -33,7 +33,7 @@
#include "brw_defines.h"
int
intel_translate_shadow_compare_func(GLenum func)
brw_translate_shadow_compare_func(GLenum func)
{
/* GL specifies the result of shadow comparisons as:
* 1 if ref <op> texel,
@@ -69,7 +69,7 @@ intel_translate_shadow_compare_func(GLenum func)
}
int
intel_translate_compare_func(GLenum func)
brw_translate_compare_func(GLenum func)
{
switch (func) {
case GL_NEVER:
@@ -94,7 +94,7 @@ intel_translate_compare_func(GLenum func)
}
int
intel_translate_stencil_op(GLenum op)
brw_translate_stencil_op(GLenum op)
{
switch (op) {
case GL_KEEP:
+30 -30
View File
@@ -60,8 +60,8 @@ intelDeleteTextureObject(struct gl_context *ctx,
}
static GLboolean
intel_alloc_texture_image_buffer(struct gl_context *ctx,
struct gl_texture_image *image)
brw_alloc_texture_image_buffer(struct gl_context *ctx,
struct gl_texture_image *image)
{
struct brw_context *brw = brw_context(ctx);
struct brw_texture_image *intel_image = brw_texture_image(image);
@@ -72,7 +72,7 @@ intel_alloc_texture_image_buffer(struct gl_context *ctx,
/* Quantize sample count */
if (image->NumSamples) {
image->NumSamples = intel_quantize_num_samples(brw->screen, image->NumSamples);
image->NumSamples = brw_quantize_num_samples(brw->screen, image->NumSamples);
if (!image->NumSamples)
return false;
}
@@ -120,18 +120,18 @@ intel_alloc_texture_image_buffer(struct gl_context *ctx,
* ctx->Driver.AllocTextureStorage() handler.
*
* Compare this to _mesa_AllocTextureStorage_sw, which would call into
* intel_alloc_texture_image_buffer() above.
* brw_alloc_texture_image_buffer() above.
*/
static GLboolean
intel_alloc_texture_storage(struct gl_context *ctx,
struct gl_texture_object *texobj,
GLsizei levels, GLsizei width,
GLsizei height, GLsizei depth)
brw_alloc_texture_storage(struct gl_context *ctx,
struct gl_texture_object *texobj,
GLsizei levels, GLsizei width,
GLsizei height, GLsizei depth)
{
struct brw_context *brw = brw_context(ctx);
struct brw_texture_object *intel_texobj = brw_texture_object(texobj);
struct gl_texture_image *first_image = texobj->Image[0][0];
int num_samples = intel_quantize_num_samples(brw->screen,
int num_samples = brw_quantize_num_samples(brw->screen,
first_image->NumSamples);
const int numFaces = _mesa_num_tex_faces(texobj->Target);
int face;
@@ -145,7 +145,7 @@ intel_alloc_texture_storage(struct gl_context *ctx,
intel_texobj->mt->last_level != levels - 1) {
brw_miptree_release(&intel_texobj->mt);
intel_get_image_dims(first_image, &width, &height, &depth);
brw_get_image_dims(first_image, &width, &height, &depth);
intel_texobj->mt = brw_miptree_create(brw, texobj->Target,
first_image->TexFormat,
0, levels - 1,
@@ -184,8 +184,8 @@ intel_alloc_texture_storage(struct gl_context *ctx,
static void
intel_free_texture_image_buffer(struct gl_context * ctx,
struct gl_texture_image *texImage)
brw_free_texture_image_buffer(struct gl_context * ctx,
struct gl_texture_image *texImage)
{
struct brw_texture_image *intelImage = brw_texture_image(texImage);
@@ -204,13 +204,13 @@ intel_free_texture_image_buffer(struct gl_context * ctx,
* \param rowStrideOut returns row stride in bytes
*/
static void
intel_map_texture_image(struct gl_context *ctx,
struct gl_texture_image *tex_image,
GLuint slice,
GLuint x, GLuint y, GLuint w, GLuint h,
GLbitfield mode,
GLubyte **map,
GLint *out_stride)
brw_map_texture_image(struct gl_context *ctx,
struct gl_texture_image *tex_image,
GLuint slice,
GLuint x, GLuint y, GLuint w, GLuint h,
GLbitfield mode,
GLubyte **map,
GLint *out_stride)
{
struct brw_context *brw = brw_context(ctx);
struct brw_texture_image *intel_image = brw_texture_image(tex_image);
@@ -240,8 +240,8 @@ intel_map_texture_image(struct gl_context *ctx,
}
static void
intel_unmap_texture_image(struct gl_context *ctx,
struct gl_texture_image *tex_image, GLuint slice)
brw_unmap_texture_image(struct gl_context *ctx,
struct gl_texture_image *tex_image, GLuint slice)
{
struct brw_context *brw = brw_context(ctx);
struct brw_texture_image *intel_image = brw_texture_image(tex_image);
@@ -257,8 +257,8 @@ intel_unmap_texture_image(struct gl_context *ctx,
static GLboolean
brw_texture_view(struct gl_context *ctx,
struct gl_texture_object *texObj,
struct gl_texture_object *origTexObj)
struct gl_texture_object *texObj,
struct gl_texture_object *origTexObj)
{
struct brw_context *brw = brw_context(ctx);
struct brw_texture_object *intel_tex = brw_texture_object(texObj);
@@ -297,8 +297,8 @@ brw_texture_view(struct gl_context *ctx,
* would have been applied to determine the underlying texture's
* mt->format.
*/
intel_tex->_Format = intel_depth_format_for_depthstencil_format(
intel_lower_compressed_format(brw, texObj->Image[0][0]->TexFormat));
intel_tex->_Format = brw_depth_format_for_depthstencil_format(
brw_lower_compressed_format(brw, texObj->Image[0][0]->TexFormat));
return GL_TRUE;
}
@@ -329,11 +329,11 @@ intelInitTextureFuncs(struct dd_function_table *functions)
functions->NewTextureImage = intelNewTextureImage;
functions->DeleteTextureImage = intelDeleteTextureImage;
functions->DeleteTexture = intelDeleteTextureObject;
functions->AllocTextureImageBuffer = intel_alloc_texture_image_buffer;
functions->FreeTextureImageBuffer = intel_free_texture_image_buffer;
functions->AllocTextureStorage = intel_alloc_texture_storage;
functions->MapTextureImage = intel_map_texture_image;
functions->UnmapTextureImage = intel_unmap_texture_image;
functions->AllocTextureImageBuffer = brw_alloc_texture_image_buffer;
functions->FreeTextureImageBuffer = brw_free_texture_image_buffer;
functions->AllocTextureStorage = brw_alloc_texture_storage;
functions->MapTextureImage = brw_map_texture_image;
functions->UnmapTextureImage = brw_unmap_texture_image;
functions->TextureView = brw_texture_view;
functions->TextureBarrier = brw_texture_barrier;
}
+1 -1
View File
@@ -52,7 +52,7 @@ brw_miptree_create_for_teximage(struct brw_context *brw,
struct brw_texture_image *intelImage,
enum brw_miptree_create_flags flags);
void intel_finalize_mipmap_tree(struct brw_context *brw,
void brw_finalize_mipmap_tree(struct brw_context *brw,
struct gl_texture_object *tex_obj);
#endif
+80 -80
View File
@@ -60,7 +60,7 @@ brw_miptree_create_for_teximage(struct brw_context *brw,
const struct brw_mipmap_tree *old_mt = intelObj->mt;
const unsigned level = intelImage->base.Base.Level;
intel_get_image_dims(&intelImage->base.Base, &width, &height, &depth);
brw_get_image_dims(&intelImage->base.Base, &width, &height, &depth);
if (old_mt) {
old_width = old_mt->surf.logical_level0_px.width;
@@ -128,12 +128,12 @@ brw_miptree_create_for_teximage(struct brw_context *brw,
}
static bool
intel_texsubimage_blorp(struct brw_context *brw, GLuint dims,
struct gl_texture_image *tex_image,
unsigned x, unsigned y, unsigned z,
unsigned width, unsigned height, unsigned depth,
GLenum format, GLenum type, const void *pixels,
const struct gl_pixelstore_attrib *packing)
brw_texsubimage_blorp(struct brw_context *brw, GLuint dims,
struct gl_texture_image *tex_image,
unsigned x, unsigned y, unsigned z,
unsigned width, unsigned height, unsigned depth,
GLenum format, GLenum type, const void *pixels,
const struct gl_pixelstore_attrib *packing)
{
struct brw_texture_image *intel_image = brw_texture_image(tex_image);
const unsigned mt_level = tex_image->Level + tex_image->TexObject->Attrib.MinLevel;
@@ -174,14 +174,14 @@ intel_texsubimage_blorp(struct brw_context *brw, GLuint dims,
* performance gain of this fastpath on Sandybridge is over 5x.
*/
static bool
intel_texsubimage_tiled_memcpy(struct gl_context * ctx,
GLuint dims,
struct gl_texture_image *texImage,
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type,
const GLvoid *pixels,
const struct gl_pixelstore_attrib *packing)
brw_texsubimage_tiled_memcpy(struct gl_context * ctx,
GLuint dims,
struct gl_texture_image *texImage,
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type,
const GLvoid *pixels,
const struct gl_pixelstore_attrib *packing)
{
struct brw_context *brw = brw_context(ctx);
const struct gen_device_info *devinfo = &brw->screen->devinfo;
@@ -308,14 +308,14 @@ intel_texsubimage_tiled_memcpy(struct gl_context * ctx,
static void
intel_upload_tex(struct gl_context * ctx,
GLuint dims,
struct gl_texture_image *texImage,
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type,
const GLvoid * pixels,
const struct gl_pixelstore_attrib *packing)
brw_upload_tex(struct gl_context * ctx,
GLuint dims,
struct gl_texture_image *texImage,
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type,
const GLvoid * pixels,
const struct gl_pixelstore_attrib *packing)
{
struct brw_context *brw = brw_context(ctx);
struct brw_mipmap_tree *mt = brw_texture_image(texImage)->mt;
@@ -330,7 +330,7 @@ intel_upload_tex(struct gl_context * ctx,
if (packing->BufferObj || tex_busy ||
mt->aux_usage == ISL_AUX_USAGE_CCS_E) {
ok = intel_texsubimage_blorp(brw, dims, texImage,
ok = brw_texsubimage_blorp(brw, dims, texImage,
xoffset, yoffset, zoffset,
width, height, depth, format, type,
pixels, packing);
@@ -338,7 +338,7 @@ intel_upload_tex(struct gl_context * ctx,
return;
}
ok = intel_texsubimage_tiled_memcpy(ctx, dims, texImage,
ok = brw_texsubimage_tiled_memcpy(ctx, dims, texImage,
xoffset, yoffset, zoffset,
width, height, depth,
format, type, pixels, packing);
@@ -373,7 +373,7 @@ intelTexImage(struct gl_context * ctx,
assert(brw_texture_image(texImage)->mt);
intel_upload_tex(ctx, dims, texImage, 0, 0, 0,
brw_upload_tex(ctx, dims, texImage, 0, 0, 0,
texImage->Width, texImage->Height, texImage->Depth,
format, type, pixels, unpack);
}
@@ -395,17 +395,17 @@ intelTexSubImage(struct gl_context * ctx,
_mesa_enum_to_string(format), _mesa_enum_to_string(type),
texImage->Level, texImage->Width, texImage->Height, texImage->Depth);
intel_upload_tex(ctx, dims, texImage, xoffset, yoffset, zoffset,
brw_upload_tex(ctx, dims, texImage, xoffset, yoffset, zoffset,
width, height, depth, format, type, pixels, packing);
}
static void
intel_set_texture_image_mt(struct brw_context *brw,
struct gl_texture_image *image,
GLenum internal_format,
mesa_format format,
struct brw_mipmap_tree *mt)
brw_set_texture_image_mt(struct brw_context *brw,
struct gl_texture_image *image,
GLenum internal_format,
mesa_format format,
struct brw_mipmap_tree *mt)
{
struct gl_texture_object *texobj = image->TexObject;
@@ -453,9 +453,9 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
if (dPriv->lastStamp != dPriv->dri2.stamp ||
!pDRICtx->driScreenPriv->dri2.useInvalidate)
intel_update_renderbuffers(pDRICtx, dPriv);
brw_update_renderbuffers(pDRICtx, dPriv);
rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
rb = brw_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
/* If the miptree isn't set, then intel_update_renderbuffers was unable
* to get the BO for the drawable from the window system.
*/
@@ -471,7 +471,7 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
* is a texture with a linear format even if it was rendered with sRGB
* encoding enabled.
*/
texFormat = _mesa_get_srgb_format_linear(intel_rb_format(rb));
texFormat = _mesa_get_srgb_format_linear(brw_rb_format(rb));
if (rb->mt->cpp == 4) {
/* The extra texture_format parameter indicates whether the alpha
@@ -492,7 +492,7 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
_mesa_lock_texture(&brw->ctx, texObj);
texImage = _mesa_get_tex_image(ctx, texObj, target, 0);
intel_set_texture_image_mt(brw, texImage, internal_format,
brw_set_texture_image_mt(brw, texImage, internal_format,
texFormat, rb->mt);
_mesa_unlock_texture(&brw->ctx, texObj);
}
@@ -559,9 +559,9 @@ intelReleaseTexBuffer(__DRIcontext *pDRICtx, GLint target,
}
static GLboolean
intel_bind_renderbuffer_tex_image(struct gl_context *ctx,
struct gl_renderbuffer *rb,
struct gl_texture_image *image)
brw_bind_renderbuffer_tex_image(struct gl_context *ctx,
struct gl_renderbuffer *rb,
struct gl_texture_image *image)
{
struct brw_renderbuffer *irb = brw_renderbuffer(rb);
struct brw_texture_image *intel_image = brw_texture_image(image);
@@ -603,11 +603,11 @@ intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
}
static void
intel_image_target_texture(struct gl_context *ctx, GLenum target,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage,
GLeglImageOES image_handle,
bool storage)
brw_image_target_texture(struct gl_context *ctx, GLenum target,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage,
GLeglImageOES image_handle,
bool storage)
{
struct brw_context *brw = brw_context(ctx);
struct brw_mipmap_tree *mt;
@@ -662,28 +662,28 @@ intel_image_target_texture(struct gl_context *ctx, GLenum target,
}
}
intel_set_texture_image_mt(brw, texImage, internal_format, mt->format, mt);
brw_set_texture_image_mt(brw, texImage, internal_format, mt->format, mt);
brw_miptree_release(&mt);
}
static void
intel_image_target_texture_2d(struct gl_context *ctx, GLenum target,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage,
GLeglImageOES image_handle)
brw_image_target_texture_2d(struct gl_context *ctx, GLenum target,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage,
GLeglImageOES image_handle)
{
intel_image_target_texture(ctx, target, texObj, texImage, image_handle,
brw_image_target_texture(ctx, target, texObj, texImage, image_handle,
false);
}
static void
intel_image_target_tex_storage(struct gl_context *ctx, GLenum target,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage,
GLeglImageOES image_handle)
brw_image_target_tex_storage(struct gl_context *ctx, GLenum target,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage,
GLeglImageOES image_handle)
{
struct brw_texture_object *intel_texobj = brw_texture_object(texObj);
intel_image_target_texture(ctx, target, texObj, texImage, image_handle,
brw_image_target_texture(ctx, target, texObj, texImage, image_handle,
true);
/* The miptree is in a validated state, so no need to check later. */
@@ -694,12 +694,12 @@ intel_image_target_tex_storage(struct gl_context *ctx, GLenum target,
}
static bool
intel_gettexsubimage_blorp(struct brw_context *brw,
struct gl_texture_image *tex_image,
unsigned x, unsigned y, unsigned z,
unsigned width, unsigned height, unsigned depth,
GLenum format, GLenum type, const void *pixels,
const struct gl_pixelstore_attrib *packing)
brw_gettexsubimage_blorp(struct brw_context *brw,
struct gl_texture_image *tex_image,
unsigned x, unsigned y, unsigned z,
unsigned width, unsigned height, unsigned depth,
GLenum format, GLenum type, const void *pixels,
const struct gl_pixelstore_attrib *packing)
{
struct brw_texture_image *intel_image = brw_texture_image(tex_image);
const unsigned mt_level = tex_image->Level + tex_image->TexObject->Attrib.MinLevel;
@@ -721,16 +721,16 @@ intel_gettexsubimage_blorp(struct brw_context *brw,
/**
* \brief A fast path for glGetTexImage.
*
* \see intel_readpixels_tiled_memcpy()
* \see brw_readpixels_tiled_memcpy()
*/
static bool
intel_gettexsubimage_tiled_memcpy(struct gl_context *ctx,
struct gl_texture_image *texImage,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLenum format, GLenum type,
GLvoid *pixels,
const struct gl_pixelstore_attrib *packing)
brw_gettexsubimage_tiled_memcpy(struct gl_context *ctx,
struct gl_texture_image *texImage,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLenum format, GLenum type,
GLvoid *pixels,
const struct gl_pixelstore_attrib *packing)
{
struct brw_context *brw = brw_context(ctx);
const struct gen_device_info *devinfo = &brw->screen->devinfo;
@@ -857,11 +857,11 @@ intel_gettexsubimage_tiled_memcpy(struct gl_context *ctx,
}
static void
intel_get_tex_sub_image(struct gl_context *ctx,
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height, GLint depth,
GLenum format, GLenum type, GLvoid *pixels,
struct gl_texture_image *texImage)
brw_get_tex_sub_image(struct gl_context *ctx,
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height, GLint depth,
GLenum format, GLenum type, GLvoid *pixels,
struct gl_texture_image *texImage)
{
struct brw_context *brw = brw_context(ctx);
bool ok;
@@ -869,7 +869,7 @@ intel_get_tex_sub_image(struct gl_context *ctx,
DBG("%s\n", __func__);
if (ctx->Pack.BufferObj) {
if (intel_gettexsubimage_blorp(brw, texImage,
if (brw_gettexsubimage_blorp(brw, texImage,
xoffset, yoffset, zoffset,
width, height, depth, format, type,
pixels, &ctx->Pack))
@@ -878,7 +878,7 @@ intel_get_tex_sub_image(struct gl_context *ctx,
perf_debug("%s: fallback to CPU mapping in PBO case\n", __func__);
}
ok = intel_gettexsubimage_tiled_memcpy(ctx, texImage, xoffset, yoffset,
ok = brw_gettexsubimage_tiled_memcpy(ctx, texImage, xoffset, yoffset,
width, height,
format, type, pixels, &ctx->Pack);
@@ -984,8 +984,8 @@ intelInitTextureImageFuncs(struct dd_function_table *functions)
functions->TexImage = intelTexImage;
functions->TexSubImage = intelTexSubImage;
functions->CompressedTexSubImage = intelCompressedTexSubImage;
functions->EGLImageTargetTexture2D = intel_image_target_texture_2d;
functions->EGLImageTargetTexStorage = intel_image_target_tex_storage;
functions->BindRenderbufferTexImage = intel_bind_renderbuffer_tex_image;
functions->GetTexSubImage = intel_get_tex_sub_image;
functions->EGLImageTargetTexture2D = brw_image_target_texture_2d;
functions->EGLImageTargetTexStorage = brw_image_target_tex_storage;
functions->BindRenderbufferTexImage = brw_bind_renderbuffer_tex_image;
functions->GetTexSubImage = brw_get_tex_sub_image;
}
@@ -42,8 +42,8 @@
* allow sampling beyond level 0.
*/
static void
intel_update_max_level(struct gl_texture_object *tObj,
struct gl_sampler_object *sampler)
brw_update_max_level(struct gl_texture_object *tObj,
struct gl_sampler_object *sampler)
{
struct brw_texture_object *intelObj = brw_texture_object(tObj);
@@ -64,7 +64,7 @@ intel_update_max_level(struct gl_texture_object *tObj,
* stored in other miptrees.
*/
void
intel_finalize_mipmap_tree(struct brw_context *brw,
brw_finalize_mipmap_tree(struct brw_context *brw,
struct gl_texture_object *tObj)
{
struct brw_texture_object *intelObj = brw_texture_object(tObj);
@@ -120,7 +120,7 @@ intel_finalize_mipmap_tree(struct brw_context *brw,
*/
if (!intelObj->mt) {
const unsigned level = firstImage->base.Base.Level;
intel_get_image_dims(&firstImage->base.Base, &width, &height, &depth);
brw_get_image_dims(&firstImage->base.Base, &width, &height, &depth);
/* Figure out image dimensions at start level. */
switch(intelObj->base.Target) {
case GL_TEXTURE_2D_MULTISAMPLE:
@@ -215,7 +215,7 @@ brw_validate_textures(struct brw_context *brw)
*/
assert(tex_obj->_BaseComplete);
intel_update_max_level(tex_obj, sampler);
intel_finalize_mipmap_tree(brw, tex_obj);
brw_update_max_level(tex_obj, sampler);
brw_finalize_mipmap_tree(brw, tex_obj);
}
}