mesa: Add format/type matching for DEPTH/UINT_24_8.

We had missed this case where GLES3 allows glReadPixels(DEPTH, UINT_24_8),
and just got lucky by the readpixels path never asking for the matching
format from this function.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Eric Anholt
2019-09-18 14:27:51 -07:00
parent 7be72b24f5
commit 4f4fc75357
+2
View File
@@ -3738,6 +3738,8 @@ _mesa_format_from_format_and_type(GLenum format, GLenum type)
case GL_UNSIGNED_INT_24_8:
if (format == GL_DEPTH_STENCIL)
return MESA_FORMAT_S8_UINT_Z24_UNORM;
else if (format == GL_DEPTH_COMPONENT)
return MESA_FORMAT_X8_UINT_Z24_UNORM;
break;
case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
if (format == GL_DEPTH_STENCIL)