i965: Hook up image state upload.
v2: Add CS support. Move the image_params array back to
brw_stage_prog_data.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
@@ -201,6 +201,7 @@ enum brw_state_id {
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BRW_STATE_STATS_WM,
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BRW_STATE_UNIFORM_BUFFER,
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BRW_STATE_ATOMIC_BUFFER,
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BRW_STATE_IMAGE_UNITS,
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BRW_STATE_META_IN_PROGRESS,
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BRW_STATE_INTERPOLATION_MAP,
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BRW_STATE_PUSH_CONSTANT_ALLOCATION,
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@@ -282,6 +283,7 @@ enum brw_state_id {
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#define BRW_NEW_STATS_WM (1ull << BRW_STATE_STATS_WM)
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#define BRW_NEW_UNIFORM_BUFFER (1ull << BRW_STATE_UNIFORM_BUFFER)
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#define BRW_NEW_ATOMIC_BUFFER (1ull << BRW_STATE_ATOMIC_BUFFER)
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#define BRW_NEW_IMAGE_UNITS (1ull << BRW_STATE_IMAGE_UNITS)
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#define BRW_NEW_META_IN_PROGRESS (1ull << BRW_STATE_META_IN_PROGRESS)
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#define BRW_NEW_INTERPOLATION_MAP (1ull << BRW_STATE_INTERPOLATION_MAP)
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#define BRW_NEW_PUSH_CONSTANT_ALLOCATION (1ull << BRW_STATE_PUSH_CONSTANT_ALLOCATION)
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@@ -1513,8 +1515,8 @@ struct brw_context
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} perfmon;
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int num_atoms[BRW_NUM_PIPELINES];
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const struct brw_tracked_state render_atoms[57];
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const struct brw_tracked_state compute_atoms[3];
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const struct brw_tracked_state render_atoms[60];
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const struct brw_tracked_state compute_atoms[4];
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/* If (INTEL_DEBUG & DEBUG_BATCH) */
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struct {
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@@ -1792,6 +1794,10 @@ void brw_upload_abo_surfaces(struct brw_context *brw,
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struct gl_shader_program *prog,
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struct brw_stage_state *stage_state,
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struct brw_stage_prog_data *prog_data);
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void brw_upload_image_surfaces(struct brw_context *brw,
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struct gl_shader *shader,
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struct brw_stage_state *stage_state,
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struct brw_stage_prog_data *prog_data);
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/* brw_surface_formats.c */
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bool brw_render_target_supported(struct brw_context *brw,
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@@ -119,3 +119,28 @@ const struct brw_tracked_state brw_gs_abo_surfaces = {
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},
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.emit = brw_upload_gs_abo_surfaces,
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};
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static void
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brw_upload_gs_image_surfaces(struct brw_context *brw)
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{
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struct gl_context *ctx = &brw->ctx;
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/* BRW_NEW_GEOMETRY_PROGRAM */
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struct gl_shader_program *prog =
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ctx->_Shader->CurrentProgram[MESA_SHADER_GEOMETRY];
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if (prog) {
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/* BRW_NEW_GS_PROG_DATA, BRW_NEW_IMAGE_UNITS */
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brw_upload_image_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_GEOMETRY],
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&brw->gs.base, &brw->gs.prog_data->base.base);
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}
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}
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const struct brw_tracked_state brw_gs_image_surfaces = {
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.dirty = {
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.brw = BRW_NEW_BATCH |
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BRW_NEW_GEOMETRY_PROGRAM |
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BRW_NEW_GS_PROG_DATA |
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BRW_NEW_IMAGE_UNITS,
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},
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.emit = brw_upload_gs_image_surfaces,
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};
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@@ -72,8 +72,10 @@ extern const struct brw_tracked_state brw_vs_samplers;
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extern const struct brw_tracked_state brw_gs_samplers;
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extern const struct brw_tracked_state brw_vs_ubo_surfaces;
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extern const struct brw_tracked_state brw_vs_abo_surfaces;
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extern const struct brw_tracked_state brw_vs_image_surfaces;
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extern const struct brw_tracked_state brw_gs_ubo_surfaces;
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extern const struct brw_tracked_state brw_gs_abo_surfaces;
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extern const struct brw_tracked_state brw_gs_image_surfaces;
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extern const struct brw_tracked_state brw_vs_unit;
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extern const struct brw_tracked_state brw_gs_prog;
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extern const struct brw_tracked_state brw_wm_prog;
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@@ -84,7 +86,9 @@ extern const struct brw_tracked_state brw_gs_binding_table;
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extern const struct brw_tracked_state brw_vs_binding_table;
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extern const struct brw_tracked_state brw_wm_ubo_surfaces;
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extern const struct brw_tracked_state brw_wm_abo_surfaces;
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extern const struct brw_tracked_state brw_wm_image_surfaces;
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extern const struct brw_tracked_state brw_cs_abo_surfaces;
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extern const struct brw_tracked_state brw_cs_image_surfaces;
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extern const struct brw_tracked_state brw_wm_unit;
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extern const struct brw_tracked_state brw_interpolation_map;
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@@ -194,6 +194,10 @@ static const struct brw_tracked_state *gen7_render_atoms[] =
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&gen7_hw_binding_tables, /* Enable hw-generated binding tables for Haswell */
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&brw_vs_image_surfaces, /* Before vs push/pull constants and binding table */
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&brw_gs_image_surfaces, /* Before gs push/pull constants and binding table */
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&brw_wm_image_surfaces, /* Before wm push/pull constants and binding table */
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&gen6_vs_push_constants, /* Before vs_state */
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&gen6_gs_push_constants, /* Before gs_state */
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&gen6_wm_push_constants, /* Before wm_surfaces and constant_buffer */
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@@ -253,6 +257,7 @@ static const struct brw_tracked_state *gen7_render_atoms[] =
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static const struct brw_tracked_state *gen7_compute_atoms[] =
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{
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&brw_state_base_address,
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&brw_cs_image_surfaces,
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&brw_cs_abo_surfaces,
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&brw_cs_state,
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};
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@@ -272,6 +277,10 @@ static const struct brw_tracked_state *gen8_render_atoms[] =
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&gen7_hw_binding_tables, /* Enable hw-generated binding tables for Broadwell */
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&brw_vs_image_surfaces, /* Before vs push/pull constants and binding table */
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&brw_gs_image_surfaces, /* Before gs push/pull constants and binding table */
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&brw_wm_image_surfaces, /* Before wm push/pull constants and binding table */
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&gen6_vs_push_constants, /* Before vs_state */
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&gen6_gs_push_constants, /* Before gs_state */
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&gen6_wm_push_constants, /* Before wm_surfaces and constant_buffer */
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@@ -338,6 +347,7 @@ static const struct brw_tracked_state *gen8_render_atoms[] =
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static const struct brw_tracked_state *gen8_compute_atoms[] =
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{
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&gen8_state_base_address,
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&brw_cs_image_surfaces,
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&brw_cs_abo_surfaces,
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&brw_cs_state,
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};
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@@ -472,6 +482,7 @@ void brw_init_state( struct brw_context *brw )
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ctx->DriverFlags.NewUniformBuffer = BRW_NEW_UNIFORM_BUFFER;
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ctx->DriverFlags.NewTextureBuffer = BRW_NEW_TEXTURE_BUFFER;
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ctx->DriverFlags.NewAtomicBuffer = BRW_NEW_ATOMIC_BUFFER;
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ctx->DriverFlags.NewImageUnits = BRW_NEW_IMAGE_UNITS;
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}
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@@ -585,6 +596,7 @@ static struct dirty_bit_map brw_bits[] = {
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DEFINE_BIT(BRW_NEW_STATS_WM),
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DEFINE_BIT(BRW_NEW_UNIFORM_BUFFER),
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DEFINE_BIT(BRW_NEW_ATOMIC_BUFFER),
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DEFINE_BIT(BRW_NEW_IMAGE_UNITS),
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DEFINE_BIT(BRW_NEW_META_IN_PROGRESS),
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DEFINE_BIT(BRW_NEW_INTERPOLATION_MAP),
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DEFINE_BIT(BRW_NEW_PUSH_CONSTANT_ALLOCATION),
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@@ -191,3 +191,28 @@ const struct brw_tracked_state brw_vs_abo_surfaces = {
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},
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.emit = brw_upload_vs_abo_surfaces,
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};
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static void
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brw_upload_vs_image_surfaces(struct brw_context *brw)
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{
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struct gl_context *ctx = &brw->ctx;
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/* BRW_NEW_VERTEX_PROGRAM */
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struct gl_shader_program *prog =
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ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX];
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if (prog) {
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/* BRW_NEW_VS_PROG_DATA, BRW_NEW_IMAGE_UNITS */
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brw_upload_image_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_VERTEX],
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&brw->vs.base, &brw->vs.prog_data->base.base);
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}
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}
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const struct brw_tracked_state brw_vs_image_surfaces = {
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.dirty = {
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.brw = BRW_NEW_BATCH |
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BRW_NEW_IMAGE_UNITS |
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BRW_NEW_VERTEX_PROGRAM |
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BRW_NEW_VS_PROG_DATA,
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},
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.emit = brw_upload_vs_image_surfaces,
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};
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@@ -1024,6 +1024,31 @@ const struct brw_tracked_state brw_cs_abo_surfaces = {
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.emit = brw_upload_cs_abo_surfaces,
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};
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static void
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brw_upload_cs_image_surfaces(struct brw_context *brw)
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{
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struct gl_context *ctx = &brw->ctx;
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/* _NEW_PROGRAM */
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struct gl_shader_program *prog =
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ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE];
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if (prog) {
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/* BRW_NEW_CS_PROG_DATA, BRW_NEW_IMAGE_UNITS */
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brw_upload_image_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_COMPUTE],
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&brw->cs.base, &brw->cs.prog_data->base);
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}
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}
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const struct brw_tracked_state brw_cs_image_surfaces = {
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.dirty = {
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.mesa = _NEW_PROGRAM,
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.brw = BRW_NEW_BATCH |
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BRW_NEW_CS_PROG_DATA |
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BRW_NEW_IMAGE_UNITS
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},
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.emit = brw_upload_cs_image_surfaces,
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};
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static uint32_t
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get_image_format(struct brw_context *brw, mesa_format format, GLenum access)
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{
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@@ -1203,6 +1228,53 @@ update_image_surface(struct brw_context *brw,
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}
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}
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void
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brw_upload_image_surfaces(struct brw_context *brw,
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struct gl_shader *shader,
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struct brw_stage_state *stage_state,
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struct brw_stage_prog_data *prog_data)
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{
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struct gl_context *ctx = &brw->ctx;
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if (shader && shader->NumImages) {
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for (unsigned i = 0; i < shader->NumImages; i++) {
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struct gl_image_unit *u = &ctx->ImageUnits[shader->ImageUnits[i]];
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const unsigned surf_idx = prog_data->binding_table.image_start + i;
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update_image_surface(brw, u, shader->ImageAccess[i],
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surf_idx,
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&stage_state->surf_offset[surf_idx],
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&prog_data->image_param[i]);
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}
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brw->ctx.NewDriverState |= BRW_NEW_SURFACES;
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}
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}
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static void
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brw_upload_wm_image_surfaces(struct brw_context *brw)
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{
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struct gl_context *ctx = &brw->ctx;
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/* BRW_NEW_FRAGMENT_PROGRAM */
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struct gl_shader_program *prog = ctx->Shader._CurrentFragmentProgram;
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if (prog) {
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/* BRW_NEW_FS_PROG_DATA, BRW_NEW_IMAGE_UNITS */
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brw_upload_image_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_FRAGMENT],
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&brw->wm.base, &brw->wm.prog_data->base);
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}
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}
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const struct brw_tracked_state brw_wm_image_surfaces = {
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.dirty = {
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.brw = BRW_NEW_BATCH |
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BRW_NEW_FRAGMENT_PROGRAM |
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BRW_NEW_FS_PROG_DATA |
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BRW_NEW_IMAGE_UNITS
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},
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.emit = brw_upload_wm_image_surfaces,
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};
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void
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gen4_init_vtable_surface_functions(struct brw_context *brw)
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{
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