docs: Mark ARB_shader_image_load_store as done on i965.
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@@ -139,7 +139,7 @@ GL 4.2, GLSL 4.20:
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GL_ARB_texture_storage DONE (all drivers)
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GL_ARB_transform_feedback_instanced DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
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GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
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GL_ARB_shader_image_load_store in progress (curro)
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GL_ARB_shader_image_load_store DONE (i965)
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GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30)
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GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30)
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GL_ARB_shading_language_packing DONE (all drivers)
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@@ -52,6 +52,7 @@ Note: some of the new features are only available with certain drivers.
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<li>GL_ARB_get_texture_sub_image for all drivers</li>
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<li>GL_ARB_gpu_shader5 on radeonsi</li>
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<li>GL_ARB_gpu_shader_fp64 on llvmpipe, radeonsi</li>
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<li>GL_ARB_shader_image_load_store on i965</li>
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<li>GL_ARB_shader_stencil_export on llvmpipe</li>
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<li>GL_ARB_shader_subroutine on core profile all drivers</li>
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<li>GL_ARB_tessellation_shader on nvc0, radeonsi</li>
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