d3d12: Fix location_frac_mask bitfield size

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26156>
This commit is contained in:
Jesse Natalie
2023-11-09 08:55:56 -08:00
committed by Marge Bot
parent c77f8b4db0
commit 1aa56d486c
+1 -1
View File
@@ -77,7 +77,7 @@ d3d12_varying_cache_destroy(struct d3d12_screen *ctx);
struct d3d12_varying_info {
struct {
const struct glsl_type *types[4];
uint8_t location_frac_mask:2;
uint8_t location_frac_mask:4;
uint8_t patch:1;
struct {
unsigned interpolation:3; // INTERP_MODE_COUNT = 5