From 1aa56d486cbe22f4739b6122e35ef3650546471b Mon Sep 17 00:00:00 2001 From: Jesse Natalie Date: Thu, 9 Nov 2023 08:55:56 -0800 Subject: [PATCH] d3d12: Fix location_frac_mask bitfield size Part-of: --- src/gallium/drivers/d3d12/d3d12_compiler.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/drivers/d3d12/d3d12_compiler.h b/src/gallium/drivers/d3d12/d3d12_compiler.h index 1f55f449e68..d2e63b38487 100644 --- a/src/gallium/drivers/d3d12/d3d12_compiler.h +++ b/src/gallium/drivers/d3d12/d3d12_compiler.h @@ -77,7 +77,7 @@ d3d12_varying_cache_destroy(struct d3d12_screen *ctx); struct d3d12_varying_info { struct { const struct glsl_type *types[4]; - uint8_t location_frac_mask:2; + uint8_t location_frac_mask:4; uint8_t patch:1; struct { unsigned interpolation:3; // INTERP_MODE_COUNT = 5