Merge commit 'origin/dlist-statechange-shortcircuit' into mesa_7_5_branch
Conflicts: progs/trivial/Makefile Pull in a minimal version of statechange shortcircuiting in display list compilation. This affects only glMaterial and glShadeModel state, and includes quite a few tests to exercise various tricky cases. If this goes well, will consider extending to all state in the future.
This commit is contained in:
@@ -19,6 +19,11 @@ SOURCES = \
|
||||
clear-random.c \
|
||||
clear.c \
|
||||
dlist-dangling.c \
|
||||
dlist-flat-tri.c \
|
||||
dlist-mat-tri.c \
|
||||
dlist-tri-flat-tri.c \
|
||||
dlist-tri-mat-tri.c \
|
||||
dlist-recursive-call.c \
|
||||
dlist-begin-call-end.c \
|
||||
dlist-edgeflag-dangling.c \
|
||||
dlist-edgeflag.c \
|
||||
|
||||
@@ -0,0 +1,171 @@
|
||||
/*
|
||||
* Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
|
||||
*
|
||||
* Permission to use, copy, modify, distribute, and sell this software and
|
||||
* its documentation for any purpose is hereby granted without fee, provided
|
||||
* that (i) the above copyright notices and this permission notice appear in
|
||||
* all copies of the software and related documentation, and (ii) the name of
|
||||
* Silicon Graphics may not be used in any advertising or
|
||||
* publicity relating to the software without the specific, prior written
|
||||
* permission of Silicon Graphics.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
|
||||
* ANY KIND,
|
||||
* EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
|
||||
* WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
|
||||
*
|
||||
* IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
|
||||
* ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
|
||||
* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
|
||||
* WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
|
||||
* LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
|
||||
* OF THIS SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <GL/glut.h>
|
||||
|
||||
|
||||
#define CI_OFFSET_1 16
|
||||
#define CI_OFFSET_2 32
|
||||
|
||||
|
||||
GLenum doubleBuffer;
|
||||
GLint list;
|
||||
|
||||
static void Init(void)
|
||||
{
|
||||
fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
|
||||
fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
|
||||
fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
|
||||
fflush(stderr);
|
||||
|
||||
glClearColor(0.0, 0.0, 1.0, 0.0);
|
||||
|
||||
list = glGenLists(1);
|
||||
glNewList(list, GL_COMPILE);
|
||||
|
||||
/* XXX: this state-change will only be executed if list is called
|
||||
* from outside a begin/end pair:
|
||||
*/
|
||||
glShadeModel( GL_FLAT );
|
||||
glBegin(GL_TRIANGLES);
|
||||
glColor3f(0,0,.7);
|
||||
glVertex3f( -0.9, 0.9, -30.0);
|
||||
glColor3f(0,.9,0);
|
||||
glVertex3f( -0.9, -0.9, -30.0);
|
||||
glColor3f(.8,0,0);
|
||||
glVertex3f( 0.9, 0.0, -30.0);
|
||||
glEnd();
|
||||
|
||||
/* This statechange is potentially NOT redundant:
|
||||
*/
|
||||
glShadeModel( GL_FLAT );
|
||||
glBegin(GL_TRIANGLES);
|
||||
glColor3f(0,1,0);
|
||||
glVertex3f( -0.5, 0.5, -30.0);
|
||||
glColor3f(0,0,1);
|
||||
glVertex3f( -0.5, -0.5, -30.0);
|
||||
glColor3f(1,0,0);
|
||||
glVertex3f( 0.5, 0.0, -30.0);
|
||||
glEnd();
|
||||
|
||||
glEndList();
|
||||
}
|
||||
|
||||
static void Reshape(int width, int height)
|
||||
{
|
||||
|
||||
glViewport(0, 0, (GLint)width, (GLint)height);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
}
|
||||
|
||||
static void Key(unsigned char key, int x, int y)
|
||||
{
|
||||
|
||||
switch (key) {
|
||||
case 27:
|
||||
exit(1);
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
static void Draw(void)
|
||||
{
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
glShadeModel( GL_SMOOTH );
|
||||
|
||||
glBegin(GL_TRIANGLES);
|
||||
|
||||
/* Note: call the list from inside a begin/end pair. The end is
|
||||
* provided by the display list...
|
||||
*/
|
||||
glCallList(list);
|
||||
|
||||
glFlush();
|
||||
|
||||
if (doubleBuffer) {
|
||||
glutSwapBuffers();
|
||||
}
|
||||
}
|
||||
|
||||
static GLenum Args(int argc, char **argv)
|
||||
{
|
||||
GLint i;
|
||||
|
||||
doubleBuffer = GL_FALSE;
|
||||
|
||||
for (i = 1; i < argc; i++) {
|
||||
if (strcmp(argv[i], "-sb") == 0) {
|
||||
doubleBuffer = GL_FALSE;
|
||||
} else if (strcmp(argv[i], "-db") == 0) {
|
||||
doubleBuffer = GL_TRUE;
|
||||
} else {
|
||||
fprintf(stderr, "%s (Bad option).\n", argv[i]);
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
GLenum type;
|
||||
|
||||
glutInit(&argc, argv);
|
||||
|
||||
if (Args(argc, argv) == GL_FALSE) {
|
||||
exit(1);
|
||||
}
|
||||
|
||||
glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
|
||||
|
||||
type = GLUT_RGB | GLUT_ALPHA;
|
||||
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
|
||||
glutInitDisplayMode(type);
|
||||
|
||||
if (glutCreateWindow(*argv) == GL_FALSE) {
|
||||
exit(1);
|
||||
}
|
||||
|
||||
Init();
|
||||
|
||||
glutReshapeFunc(Reshape);
|
||||
glutKeyboardFunc(Key);
|
||||
glutDisplayFunc(Draw);
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
}
|
||||
@@ -0,0 +1,182 @@
|
||||
/*
|
||||
* Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
|
||||
*
|
||||
* Permission to use, copy, modify, distribute, and sell this software and
|
||||
* its documentation for any purpose is hereby granted without fee, provided
|
||||
* that (i) the above copyright notices and this permission notice appear in
|
||||
* all copies of the software and related documentation, and (ii) the name of
|
||||
* Silicon Graphics may not be used in any advertising or
|
||||
* publicity relating to the software without the specific, prior written
|
||||
* permission of Silicon Graphics.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
|
||||
* ANY KIND,
|
||||
* EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
|
||||
* WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
|
||||
*
|
||||
* IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
|
||||
* ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
|
||||
* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
|
||||
* WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
|
||||
* LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
|
||||
* OF THIS SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <GL/glut.h>
|
||||
|
||||
|
||||
#define CI_OFFSET_1 16
|
||||
#define CI_OFFSET_2 32
|
||||
|
||||
|
||||
GLenum doubleBuffer;
|
||||
GLint list;
|
||||
|
||||
static GLfloat red[4] = {0.8, 0.1, 0.0, 1.0};
|
||||
static GLfloat green[4] = {0.0, 0.8, 0.2, 1.0};
|
||||
/*static GLfloat blue[4] = {0.2, 0.2, .7, 1.0};*/
|
||||
|
||||
static void Init(void)
|
||||
{
|
||||
fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
|
||||
fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
|
||||
fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
|
||||
fflush(stderr);
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
glEnable(GL_LIGHTING);
|
||||
glEnable(GL_LIGHT0);
|
||||
|
||||
glClearColor(0.0, 0.0, 1.0, 0.0);
|
||||
|
||||
list = glGenLists(1);
|
||||
glNewList(list, GL_COMPILE);
|
||||
|
||||
/* XXX: this state-change will be executed regardless of whether
|
||||
* the list is called from outside a begin/end pair:
|
||||
*/
|
||||
glMaterialfv(GL_FRONT, GL_AMBIENT, red);
|
||||
glBegin(GL_TRIANGLES);
|
||||
glVertex3f( -0.9, 0.9, -30.0);
|
||||
glVertex3f( -0.9, -0.9, -30.0);
|
||||
glVertex3f( 0.9, 0.0, -30.0);
|
||||
glEnd();
|
||||
|
||||
glMaterialfv(GL_FRONT, GL_DIFFUSE, red);
|
||||
glBegin(GL_TRIANGLES);
|
||||
glVertex3f( -0.7, 0.7, -30.0);
|
||||
glVertex3f( -0.7, -0.7, -30.0);
|
||||
glVertex3f( 0.7, 0.0, -30.0);
|
||||
glEnd();
|
||||
|
||||
/* This statechange is redundant:
|
||||
*/
|
||||
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red);
|
||||
glBegin(GL_TRIANGLES);
|
||||
glVertex3f( -0.5, 0.5, -30.0);
|
||||
glVertex3f( -0.5, -0.5, -30.0);
|
||||
glVertex3f( 0.5, 0.0, -30.0);
|
||||
glEnd();
|
||||
|
||||
glEndList();
|
||||
}
|
||||
|
||||
static void Reshape(int width, int height)
|
||||
{
|
||||
|
||||
glViewport(0, 0, (GLint)width, (GLint)height);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
}
|
||||
|
||||
static void Key(unsigned char key, int x, int y)
|
||||
{
|
||||
|
||||
switch (key) {
|
||||
case 27:
|
||||
exit(1);
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
static void Draw(void)
|
||||
{
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
glShadeModel( GL_SMOOTH );
|
||||
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green);
|
||||
|
||||
glBegin(GL_TRIANGLES);
|
||||
|
||||
/* Note: call the list from inside a begin/end pair. The end is
|
||||
* provided by the display list...
|
||||
*/
|
||||
glCallList(list);
|
||||
|
||||
glFlush();
|
||||
|
||||
if (doubleBuffer) {
|
||||
glutSwapBuffers();
|
||||
}
|
||||
}
|
||||
|
||||
static GLenum Args(int argc, char **argv)
|
||||
{
|
||||
GLint i;
|
||||
|
||||
doubleBuffer = GL_FALSE;
|
||||
|
||||
for (i = 1; i < argc; i++) {
|
||||
if (strcmp(argv[i], "-sb") == 0) {
|
||||
doubleBuffer = GL_FALSE;
|
||||
} else if (strcmp(argv[i], "-db") == 0) {
|
||||
doubleBuffer = GL_TRUE;
|
||||
} else {
|
||||
fprintf(stderr, "%s (Bad option).\n", argv[i]);
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
GLenum type;
|
||||
|
||||
glutInit(&argc, argv);
|
||||
|
||||
if (Args(argc, argv) == GL_FALSE) {
|
||||
exit(1);
|
||||
}
|
||||
|
||||
glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
|
||||
|
||||
type = GLUT_RGB | GLUT_ALPHA;
|
||||
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
|
||||
glutInitDisplayMode(type);
|
||||
|
||||
if (glutCreateWindow(*argv) == GL_FALSE) {
|
||||
exit(1);
|
||||
}
|
||||
|
||||
Init();
|
||||
|
||||
glutReshapeFunc(Reshape);
|
||||
glutKeyboardFunc(Key);
|
||||
glutDisplayFunc(Draw);
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
}
|
||||
@@ -0,0 +1,190 @@
|
||||
/*
|
||||
* Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
|
||||
*
|
||||
* Permission to use, copy, modify, distribute, and sell this software and
|
||||
* its documentation for any purpose is hereby granted without fee, provided
|
||||
* that (i) the above copyright notices and this permission notice appear in
|
||||
* all copies of the software and related documentation, and (ii) the name of
|
||||
* Silicon Graphics may not be used in any advertising or
|
||||
* publicity relating to the software without the specific, prior written
|
||||
* permission of Silicon Graphics.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
|
||||
* ANY KIND,
|
||||
* EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
|
||||
* WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
|
||||
*
|
||||
* IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
|
||||
* ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
|
||||
* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
|
||||
* WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
|
||||
* LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
|
||||
* OF THIS SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <GL/glut.h>
|
||||
|
||||
|
||||
#define CI_OFFSET_1 16
|
||||
#define CI_OFFSET_2 32
|
||||
|
||||
|
||||
GLenum doubleBuffer;
|
||||
GLint first_list, list;
|
||||
|
||||
static void Init(void)
|
||||
{
|
||||
fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
|
||||
fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
|
||||
fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
|
||||
fflush(stderr);
|
||||
|
||||
glClearColor(0.0, 0.0, 1.0, 0.0);
|
||||
|
||||
/* First list will disrupt state which might potentially be
|
||||
* short-circuited in calling list:
|
||||
*/
|
||||
first_list = glGenLists(1);
|
||||
glNewList(first_list, GL_COMPILE);
|
||||
glShadeModel( GL_SMOOTH );
|
||||
glEndList();
|
||||
|
||||
|
||||
/* List that looks like it might have redundant state:
|
||||
*/
|
||||
list = glGenLists(1);
|
||||
glNewList(list, GL_COMPILE);
|
||||
|
||||
glBegin(GL_TRIANGLES);
|
||||
glColor3f(0,0,.7);
|
||||
glVertex3f( 0.9, -0.9, -30.0);
|
||||
glColor3f(.8,0,0);
|
||||
glVertex3f( 0.9, 0.9, -30.0);
|
||||
glColor3f(0,.9,0);
|
||||
glVertex3f(-0.9, 0.0, -30.0);
|
||||
glEnd();
|
||||
|
||||
glShadeModel( GL_FLAT );
|
||||
glBegin(GL_TRIANGLES);
|
||||
glColor3f(0,0,.7);
|
||||
glVertex3f( -0.9, 0.9, -30.0);
|
||||
glColor3f(0,.9,0);
|
||||
glVertex3f( -0.9, -0.9, -30.0);
|
||||
glColor3f(.8,0,0);
|
||||
glVertex3f( 0.9, 0.0, -30.0);
|
||||
glEnd();
|
||||
|
||||
glCallList( first_list );
|
||||
|
||||
/* Do a quick begin/end to ensure we are not inside a dangling
|
||||
* primitive from the called list:
|
||||
*/
|
||||
glBegin( GL_POINTS );
|
||||
glEnd();
|
||||
|
||||
/* This statechange is NOT redundant:
|
||||
*/
|
||||
glShadeModel( GL_FLAT );
|
||||
glBegin(GL_TRIANGLES);
|
||||
glColor3f(1,0,0);
|
||||
glVertex3f( -0.5, 0.5, -30.0);
|
||||
glColor3f(0,1,0);
|
||||
glVertex3f( -0.5, -0.5, -30.0);
|
||||
glColor3f(0,0,1);
|
||||
glVertex3f( 0.5, 0.0, -30.0);
|
||||
glEnd();
|
||||
|
||||
glEndList();
|
||||
}
|
||||
|
||||
static void Reshape(int width, int height)
|
||||
{
|
||||
|
||||
glViewport(0, 0, (GLint)width, (GLint)height);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
}
|
||||
|
||||
static void Key(unsigned char key, int x, int y)
|
||||
{
|
||||
|
||||
switch (key) {
|
||||
case 27:
|
||||
exit(1);
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
static void Draw(void)
|
||||
{
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
glShadeModel( GL_SMOOTH );
|
||||
glCallList(list);
|
||||
|
||||
glFlush();
|
||||
|
||||
if (doubleBuffer) {
|
||||
glutSwapBuffers();
|
||||
}
|
||||
}
|
||||
|
||||
static GLenum Args(int argc, char **argv)
|
||||
{
|
||||
GLint i;
|
||||
|
||||
doubleBuffer = GL_FALSE;
|
||||
|
||||
for (i = 1; i < argc; i++) {
|
||||
if (strcmp(argv[i], "-sb") == 0) {
|
||||
doubleBuffer = GL_FALSE;
|
||||
} else if (strcmp(argv[i], "-db") == 0) {
|
||||
doubleBuffer = GL_TRUE;
|
||||
} else {
|
||||
fprintf(stderr, "%s (Bad option).\n", argv[i]);
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
GLenum type;
|
||||
|
||||
glutInit(&argc, argv);
|
||||
|
||||
if (Args(argc, argv) == GL_FALSE) {
|
||||
exit(1);
|
||||
}
|
||||
|
||||
glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
|
||||
|
||||
type = GLUT_RGB | GLUT_ALPHA;
|
||||
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
|
||||
glutInitDisplayMode(type);
|
||||
|
||||
if (glutCreateWindow(*argv) == GL_FALSE) {
|
||||
exit(1);
|
||||
}
|
||||
|
||||
Init();
|
||||
|
||||
glutReshapeFunc(Reshape);
|
||||
glutKeyboardFunc(Key);
|
||||
glutDisplayFunc(Draw);
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
}
|
||||
@@ -0,0 +1,171 @@
|
||||
/*
|
||||
* Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
|
||||
*
|
||||
* Permission to use, copy, modify, distribute, and sell this software and
|
||||
* its documentation for any purpose is hereby granted without fee, provided
|
||||
* that (i) the above copyright notices and this permission notice appear in
|
||||
* all copies of the software and related documentation, and (ii) the name of
|
||||
* Silicon Graphics may not be used in any advertising or
|
||||
* publicity relating to the software without the specific, prior written
|
||||
* permission of Silicon Graphics.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
|
||||
* ANY KIND,
|
||||
* EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
|
||||
* WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
|
||||
*
|
||||
* IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
|
||||
* ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
|
||||
* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
|
||||
* WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
|
||||
* LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
|
||||
* OF THIS SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <GL/glut.h>
|
||||
|
||||
|
||||
#define CI_OFFSET_1 16
|
||||
#define CI_OFFSET_2 32
|
||||
|
||||
|
||||
GLenum doubleBuffer;
|
||||
GLint list;
|
||||
|
||||
static void Init(void)
|
||||
{
|
||||
fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
|
||||
fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
|
||||
fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
|
||||
fflush(stderr);
|
||||
|
||||
glClearColor(0.0, 0.0, 1.0, 0.0);
|
||||
|
||||
list = glGenLists(1);
|
||||
glNewList(list, GL_COMPILE);
|
||||
|
||||
glBegin(GL_TRIANGLES);
|
||||
glColor3f(0,0,.7);
|
||||
glVertex3f( 0.9, -0.9, -30.0);
|
||||
glColor3f(.8,0,0);
|
||||
glVertex3f( 0.9, 0.9, -30.0);
|
||||
glColor3f(0,.9,0);
|
||||
glVertex3f(-0.9, 0.0, -30.0);
|
||||
glEnd();
|
||||
|
||||
glShadeModel( GL_FLAT );
|
||||
glBegin(GL_TRIANGLES);
|
||||
glColor3f(0,0,.7);
|
||||
glVertex3f( -0.9, 0.9, -30.0);
|
||||
glColor3f(0,.9,0);
|
||||
glVertex3f( -0.9, -0.9, -30.0);
|
||||
glColor3f(.8,0,0);
|
||||
glVertex3f( 0.9, 0.0, -30.0);
|
||||
glEnd();
|
||||
|
||||
/* This statechange is redundant:
|
||||
*/
|
||||
glShadeModel( GL_FLAT );
|
||||
glBegin(GL_TRIANGLES);
|
||||
glColor3f(1,0,0);
|
||||
glVertex3f( -0.5, 0.5, -30.0);
|
||||
glColor3f(0,1,0);
|
||||
glVertex3f( -0.5, -0.5, -30.0);
|
||||
glColor3f(0,0,1);
|
||||
glVertex3f( 0.5, 0.0, -30.0);
|
||||
glEnd();
|
||||
|
||||
glEndList();
|
||||
}
|
||||
|
||||
static void Reshape(int width, int height)
|
||||
{
|
||||
|
||||
glViewport(0, 0, (GLint)width, (GLint)height);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
}
|
||||
|
||||
static void Key(unsigned char key, int x, int y)
|
||||
{
|
||||
|
||||
switch (key) {
|
||||
case 27:
|
||||
exit(1);
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
static void Draw(void)
|
||||
{
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
glShadeModel( GL_SMOOTH );
|
||||
glCallList(list);
|
||||
|
||||
glFlush();
|
||||
|
||||
if (doubleBuffer) {
|
||||
glutSwapBuffers();
|
||||
}
|
||||
}
|
||||
|
||||
static GLenum Args(int argc, char **argv)
|
||||
{
|
||||
GLint i;
|
||||
|
||||
doubleBuffer = GL_FALSE;
|
||||
|
||||
for (i = 1; i < argc; i++) {
|
||||
if (strcmp(argv[i], "-sb") == 0) {
|
||||
doubleBuffer = GL_FALSE;
|
||||
} else if (strcmp(argv[i], "-db") == 0) {
|
||||
doubleBuffer = GL_TRUE;
|
||||
} else {
|
||||
fprintf(stderr, "%s (Bad option).\n", argv[i]);
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
GLenum type;
|
||||
|
||||
glutInit(&argc, argv);
|
||||
|
||||
if (Args(argc, argv) == GL_FALSE) {
|
||||
exit(1);
|
||||
}
|
||||
|
||||
glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
|
||||
|
||||
type = GLUT_RGB | GLUT_ALPHA;
|
||||
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
|
||||
glutInitDisplayMode(type);
|
||||
|
||||
if (glutCreateWindow(*argv) == GL_FALSE) {
|
||||
exit(1);
|
||||
}
|
||||
|
||||
Init();
|
||||
|
||||
glutReshapeFunc(Reshape);
|
||||
glutKeyboardFunc(Key);
|
||||
glutDisplayFunc(Draw);
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
}
|
||||
@@ -0,0 +1,174 @@
|
||||
/*
|
||||
* Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
|
||||
*
|
||||
* Permission to use, copy, modify, distribute, and sell this software and
|
||||
* its documentation for any purpose is hereby granted without fee, provided
|
||||
* that (i) the above copyright notices and this permission notice appear in
|
||||
* all copies of the software and related documentation, and (ii) the name of
|
||||
* Silicon Graphics may not be used in any advertising or
|
||||
* publicity relating to the software without the specific, prior written
|
||||
* permission of Silicon Graphics.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
|
||||
* ANY KIND,
|
||||
* EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
|
||||
* WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
|
||||
*
|
||||
* IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
|
||||
* ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
|
||||
* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
|
||||
* WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
|
||||
* LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
|
||||
* OF THIS SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <GL/glut.h>
|
||||
|
||||
|
||||
#define CI_OFFSET_1 16
|
||||
#define CI_OFFSET_2 32
|
||||
|
||||
|
||||
GLenum doubleBuffer;
|
||||
GLint list;
|
||||
|
||||
static GLfloat red[4] = {0.8, 0.1, 0.0, 1.0};
|
||||
static GLfloat green[4] = {0.0, 0.8, 0.2, 1.0};
|
||||
static GLfloat blue[4] = {0.2, 0.2, .9, 1.0};
|
||||
|
||||
static void Init(void)
|
||||
{
|
||||
fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
|
||||
fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
|
||||
fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
|
||||
fflush(stderr);
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
glEnable(GL_LIGHTING);
|
||||
glEnable(GL_LIGHT0);
|
||||
|
||||
glClearColor(0.0, 0.0, 1.0, 0.0);
|
||||
|
||||
list = glGenLists(1);
|
||||
glNewList(list, GL_COMPILE);
|
||||
|
||||
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green);
|
||||
|
||||
glBegin(GL_TRIANGLES);
|
||||
glNormal3f(0,0,.7);
|
||||
glVertex3f( 0.9, -0.9, -30.0);
|
||||
glVertex3f( 0.9, 0.9, -30.0);
|
||||
glVertex3f(-0.9, 0.0, -30.0);
|
||||
glEnd();
|
||||
|
||||
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue);
|
||||
|
||||
glBegin(GL_TRIANGLES);
|
||||
glVertex3f( -0.9, 0.9, -30.0);
|
||||
glVertex3f( -0.9, -0.9, -30.0);
|
||||
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red);
|
||||
glVertex3f( 0.9, 0.0, -30.0);
|
||||
glEnd();
|
||||
|
||||
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue);
|
||||
glBegin(GL_TRIANGLES);
|
||||
glVertex3f( -0.5, 0.5, -30.0);
|
||||
glVertex3f( -0.5, -0.5, -30.0);
|
||||
glVertex3f( 0.5, 0.0, -30.0);
|
||||
glEnd();
|
||||
|
||||
glEndList();
|
||||
}
|
||||
|
||||
static void Reshape(int width, int height)
|
||||
{
|
||||
|
||||
glViewport(0, 0, (GLint)width, (GLint)height);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
}
|
||||
|
||||
static void Key(unsigned char key, int x, int y)
|
||||
{
|
||||
|
||||
switch (key) {
|
||||
case 27:
|
||||
exit(1);
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
static void Draw(void)
|
||||
{
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
glShadeModel( GL_SMOOTH );
|
||||
glCallList(list);
|
||||
|
||||
glFlush();
|
||||
|
||||
if (doubleBuffer) {
|
||||
glutSwapBuffers();
|
||||
}
|
||||
}
|
||||
|
||||
static GLenum Args(int argc, char **argv)
|
||||
{
|
||||
GLint i;
|
||||
|
||||
doubleBuffer = GL_FALSE;
|
||||
|
||||
for (i = 1; i < argc; i++) {
|
||||
if (strcmp(argv[i], "-sb") == 0) {
|
||||
doubleBuffer = GL_FALSE;
|
||||
} else if (strcmp(argv[i], "-db") == 0) {
|
||||
doubleBuffer = GL_TRUE;
|
||||
} else {
|
||||
fprintf(stderr, "%s (Bad option).\n", argv[i]);
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
GLenum type;
|
||||
|
||||
glutInit(&argc, argv);
|
||||
|
||||
if (Args(argc, argv) == GL_FALSE) {
|
||||
exit(1);
|
||||
}
|
||||
|
||||
glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
|
||||
|
||||
type = GLUT_RGB | GLUT_ALPHA;
|
||||
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
|
||||
glutInitDisplayMode(type);
|
||||
|
||||
if (glutCreateWindow(*argv) == GL_FALSE) {
|
||||
exit(1);
|
||||
}
|
||||
|
||||
Init();
|
||||
|
||||
glutReshapeFunc(Reshape);
|
||||
glutKeyboardFunc(Key);
|
||||
glutDisplayFunc(Draw);
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
}
|
||||
+79
-33
@@ -957,6 +957,20 @@ save_BlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
|
||||
}
|
||||
}
|
||||
|
||||
static void invalidate_saved_current_state( GLcontext *ctx )
|
||||
{
|
||||
GLint i;
|
||||
|
||||
for (i = 0; i < VERT_ATTRIB_MAX; i++)
|
||||
ctx->ListState.ActiveAttribSize[i] = 0;
|
||||
|
||||
for (i = 0; i < MAT_ATTRIB_MAX; i++)
|
||||
ctx->ListState.ActiveMaterialSize[i] = 0;
|
||||
|
||||
memset(&ctx->ListState.Current, 0, sizeof ctx->ListState.Current);
|
||||
|
||||
ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN;
|
||||
}
|
||||
|
||||
void GLAPIENTRY
|
||||
_mesa_save_CallList(GLuint list)
|
||||
@@ -970,9 +984,10 @@ _mesa_save_CallList(GLuint list)
|
||||
n[1].ui = list;
|
||||
}
|
||||
|
||||
/* After this, we don't know what begin/end state we're in:
|
||||
/* After this, we don't know what state we're in. Invalidate all
|
||||
* cached information previously gathered:
|
||||
*/
|
||||
ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN;
|
||||
invalidate_saved_current_state( ctx );
|
||||
|
||||
if (ctx->ExecuteFlag) {
|
||||
_mesa_CallList(list);
|
||||
@@ -1015,9 +1030,10 @@ _mesa_save_CallLists(GLsizei n, GLenum type, const GLvoid * lists)
|
||||
}
|
||||
}
|
||||
|
||||
/* After this, we don't know what begin/end state we're in:
|
||||
/* After this, we don't know what state we're in. Invalidate all
|
||||
* cached information previously gathered:
|
||||
*/
|
||||
ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN;
|
||||
invalidate_saved_current_state( ctx );
|
||||
|
||||
if (ctx->ExecuteFlag) {
|
||||
CALL_CallLists(ctx->Exec, (n, type, lists));
|
||||
@@ -3177,14 +3193,26 @@ save_ShadeModel(GLenum mode)
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
Node *n;
|
||||
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
|
||||
ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx);
|
||||
|
||||
if (ctx->ExecuteFlag) {
|
||||
CALL_ShadeModel(ctx->Exec, (mode));
|
||||
}
|
||||
|
||||
if (ctx->ListState.Current.ShadeModel == mode)
|
||||
return;
|
||||
|
||||
SAVE_FLUSH_VERTICES(ctx);
|
||||
|
||||
/* Only save the value if we know the statechange will take effect:
|
||||
*/
|
||||
if (ctx->Driver.CurrentSavePrimitive == PRIM_OUTSIDE_BEGIN_END)
|
||||
ctx->ListState.Current.ShadeModel = mode;
|
||||
|
||||
n = ALLOC_INSTRUCTION(ctx, OPCODE_SHADE_MODEL, 1);
|
||||
if (n) {
|
||||
n[1].e = mode;
|
||||
}
|
||||
if (ctx->ExecuteFlag) {
|
||||
CALL_ShadeModel(ctx->Exec, (mode));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -5146,14 +5174,21 @@ save_EdgeFlag(GLboolean x)
|
||||
save_Attr1fNV(VERT_ATTRIB_EDGEFLAG, x ? (GLfloat)1.0 : (GLfloat)0.0);
|
||||
}
|
||||
|
||||
static INLINE GLboolean compare4fv( const GLfloat *a,
|
||||
const GLfloat *b,
|
||||
GLuint count )
|
||||
{
|
||||
return memcmp( a, b, count * sizeof(GLfloat) ) == 0;
|
||||
}
|
||||
|
||||
|
||||
static void GLAPIENTRY
|
||||
save_Materialfv(GLenum face, GLenum pname, const GLfloat * param)
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
Node *n;
|
||||
int args, i;
|
||||
|
||||
SAVE_FLUSH_VERTICES(ctx);
|
||||
GLuint bitmask;
|
||||
|
||||
switch (face) {
|
||||
case GL_BACK:
|
||||
@@ -5183,6 +5218,36 @@ save_Materialfv(GLenum face, GLenum pname, const GLfloat * param)
|
||||
_mesa_compile_error(ctx, GL_INVALID_ENUM, "material(pname)");
|
||||
return;
|
||||
}
|
||||
|
||||
if (ctx->ExecuteFlag) {
|
||||
CALL_Materialfv(ctx->Exec, (face, pname, param));
|
||||
}
|
||||
|
||||
bitmask = _mesa_material_bitmask(ctx, face, pname, ~0, NULL);
|
||||
|
||||
/* Try to eliminate redundant statechanges. Because it is legal to
|
||||
* call glMaterial even inside begin/end calls, don't need to worry
|
||||
* about ctx->Driver.CurrentSavePrimitive here.
|
||||
*/
|
||||
for (i = 0; i < MAT_ATTRIB_MAX; i++) {
|
||||
if (bitmask & (1 << i)) {
|
||||
if (ctx->ListState.ActiveMaterialSize[i] == args &&
|
||||
compare4fv(ctx->ListState.CurrentMaterial[i], param, args)) {
|
||||
bitmask &= ~(1 << i);
|
||||
}
|
||||
else {
|
||||
ctx->ListState.ActiveMaterialSize[i] = args;
|
||||
COPY_SZ_4V(ctx->ListState.CurrentMaterial[i], args, param);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* If this call has effect, return early:
|
||||
*/
|
||||
if (bitmask == 0)
|
||||
return;
|
||||
|
||||
SAVE_FLUSH_VERTICES(ctx);
|
||||
|
||||
n = ALLOC_INSTRUCTION(ctx, OPCODE_MATERIAL, 6);
|
||||
if (n) {
|
||||
@@ -5191,19 +5256,6 @@ save_Materialfv(GLenum face, GLenum pname, const GLfloat * param)
|
||||
for (i = 0; i < args; i++)
|
||||
n[3 + i].f = param[i];
|
||||
}
|
||||
|
||||
{
|
||||
GLuint bitmask = _mesa_material_bitmask(ctx, face, pname, ~0, NULL);
|
||||
for (i = 0; i < MAT_ATTRIB_MAX; i++)
|
||||
if (bitmask & (1 << i)) {
|
||||
ctx->ListState.ActiveMaterialSize[i] = args;
|
||||
COPY_SZ_4V(ctx->ListState.CurrentMaterial[i], args, param);
|
||||
}
|
||||
}
|
||||
|
||||
if (ctx->ExecuteFlag) {
|
||||
CALL_Materialfv(ctx->Exec, (face, pname, param));
|
||||
}
|
||||
}
|
||||
|
||||
static void GLAPIENTRY
|
||||
@@ -6771,7 +6823,6 @@ void GLAPIENTRY
|
||||
_mesa_NewList(GLuint name, GLenum mode)
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
GLint i;
|
||||
|
||||
FLUSH_CURRENT(ctx, 0); /* must be called before assert */
|
||||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
@@ -6799,20 +6850,15 @@ _mesa_NewList(GLuint name, GLenum mode)
|
||||
ctx->CompileFlag = GL_TRUE;
|
||||
ctx->ExecuteFlag = (mode == GL_COMPILE_AND_EXECUTE);
|
||||
|
||||
/* Reset acumulated list state:
|
||||
*/
|
||||
invalidate_saved_current_state( ctx );
|
||||
|
||||
/* Allocate new display list */
|
||||
ctx->ListState.CurrentList = make_list(name, BLOCK_SIZE);
|
||||
ctx->ListState.CurrentBlock = ctx->ListState.CurrentList->Head;
|
||||
ctx->ListState.CurrentPos = 0;
|
||||
|
||||
/* Reset acumulated list state:
|
||||
*/
|
||||
for (i = 0; i < VERT_ATTRIB_MAX; i++)
|
||||
ctx->ListState.ActiveAttribSize[i] = 0;
|
||||
|
||||
for (i = 0; i < MAT_ATTRIB_MAX; i++)
|
||||
ctx->ListState.ActiveMaterialSize[i] = 0;
|
||||
|
||||
ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN;
|
||||
ctx->Driver.NewList(ctx, name, mode);
|
||||
|
||||
ctx->CurrentDispatch = ctx->Save;
|
||||
|
||||
@@ -5059,6 +5059,28 @@ const char *_mesa_lookup_enum_by_nr( int nr )
|
||||
}
|
||||
}
|
||||
|
||||
/* Get the name of an enum given that it is a primitive type. Avoids
|
||||
* GL_FALSE/GL_POINTS ambiguity and others.
|
||||
*/
|
||||
const char *_mesa_lookup_prim_by_nr( int nr )
|
||||
{
|
||||
switch (nr) {
|
||||
case GL_POINTS: return "GL_POINTS";
|
||||
case GL_LINES: return "GL_LINES";
|
||||
case GL_LINE_STRIP: return "GL_LINE_STRIP";
|
||||
case GL_LINE_LOOP: return "GL_LINE_LOOP";
|
||||
case GL_TRIANGLES: return "GL_TRIANGLES";
|
||||
case GL_TRIANGLE_STRIP: return "GL_TRIANGLE_STRIP";
|
||||
case GL_TRIANGLE_FAN: return "GL_TRIANGLE_FAN";
|
||||
case GL_QUADS: return "GL_QUADS";
|
||||
case GL_QUAD_STRIP: return "GL_QUAD_STRIP";
|
||||
case GL_POLYGON: return "GL_POLYGON";
|
||||
case GL_POLYGON+1: return "OUTSIDE_BEGIN_END";
|
||||
default: return "<invalid>";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int _mesa_lookup_enum_by_name( const char *symbol )
|
||||
{
|
||||
enum_elt * f = NULL;
|
||||
|
||||
@@ -40,6 +40,12 @@
|
||||
#if defined(_HAVE_FULL_GL) && _HAVE_FULL_GL
|
||||
|
||||
extern const char *_mesa_lookup_enum_by_nr( int nr );
|
||||
|
||||
/* Get the name of an enum given that it is a primitive type. Avoids
|
||||
* GL_FALSE/GL_POINTS ambiguity and others.
|
||||
*/
|
||||
const char *_mesa_lookup_prim_by_nr( int nr );
|
||||
|
||||
extern int _mesa_lookup_enum_by_name( const char *symbol );
|
||||
|
||||
#else
|
||||
|
||||
@@ -2806,6 +2806,13 @@ struct gl_dlist_state
|
||||
|
||||
GLubyte ActiveEdgeFlag;
|
||||
GLboolean CurrentEdgeFlag;
|
||||
|
||||
struct {
|
||||
/* State known to have been set by the currently-compiling display
|
||||
* list. Used to eliminate some redundant state changes.
|
||||
*/
|
||||
GLenum ShadeModel;
|
||||
} Current;
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -50,7 +50,7 @@ static void vbo_exec_debug_verts( struct vbo_exec_context *exec )
|
||||
struct _mesa_prim *prim = &exec->vtx.prim[i];
|
||||
_mesa_printf(" prim %d: %s%s %d..%d %s %s\n",
|
||||
i,
|
||||
_mesa_lookup_enum_by_nr(prim->mode),
|
||||
_mesa_lookup_prim_by_nr(prim->mode),
|
||||
prim->weak ? " (weak)" : "",
|
||||
prim->start,
|
||||
prim->start + prim->count,
|
||||
|
||||
@@ -1162,7 +1162,7 @@ static void vbo_print_vertex_list( GLcontext *ctx, void *data )
|
||||
struct _mesa_prim *prim = &node->prim[i];
|
||||
_mesa_debug(NULL, " prim %d: %s%s %d..%d %s %s\n",
|
||||
i,
|
||||
_mesa_lookup_enum_by_nr(prim->mode),
|
||||
_mesa_lookup_prim_by_nr(prim->mode),
|
||||
prim->weak ? " (weak)" : "",
|
||||
prim->start,
|
||||
prim->start + prim->count,
|
||||
|
||||
@@ -97,7 +97,7 @@ static void loopback_prim( GLcontext *ctx,
|
||||
|
||||
if (0)
|
||||
_mesa_printf("loopback prim %s(%s,%s) verts %d..%d\n",
|
||||
_mesa_lookup_enum_by_nr(prim->mode),
|
||||
_mesa_lookup_prim_by_nr(prim->mode),
|
||||
prim->begin ? "begin" : "..",
|
||||
prim->end ? "end" : "..",
|
||||
start,
|
||||
|
||||
@@ -180,7 +180,7 @@ static void begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag
|
||||
{
|
||||
struct _mesa_prim *prim = ©->dstprim[copy->dstprim_nr];
|
||||
|
||||
/* _mesa_printf("begin %s (%d)\n", _mesa_lookup_enum_by_nr(mode), begin_flag); */
|
||||
/* _mesa_printf("begin %s (%d)\n", _mesa_lookup_prim_by_nr(mode), begin_flag); */
|
||||
|
||||
prim->mode = mode;
|
||||
prim->begin = begin_flag;
|
||||
|
||||
Reference in New Issue
Block a user