i965/vec4: Simplify visitor handling of swizzles using the swizzle utils.

Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Francisco Jerez
2015-03-18 21:15:05 +02:00
parent 9a17e4e900
commit 132cdcc468
+10 -49
View File
@@ -1929,43 +1929,16 @@ vec4_visitor::visit(ir_expression *ir)
void
vec4_visitor::visit(ir_swizzle *ir)
{
src_reg src;
int i = 0;
int swizzle[4];
/* Note that this is only swizzles in expressions, not those on the left
* hand side of an assignment, which do write masking. See ir_assignment
* for that.
*/
const unsigned swz = brw_compose_swizzle(
brw_swizzle_for_size(ir->type->vector_elements),
BRW_SWIZZLE4(ir->mask.x, ir->mask.y, ir->mask.z, ir->mask.w));
ir->val->accept(this);
src = this->result;
assert(src.file != BAD_FILE);
for (i = 0; i < ir->type->vector_elements; i++) {
switch (i) {
case 0:
swizzle[i] = BRW_GET_SWZ(src.swizzle, ir->mask.x);
break;
case 1:
swizzle[i] = BRW_GET_SWZ(src.swizzle, ir->mask.y);
break;
case 2:
swizzle[i] = BRW_GET_SWZ(src.swizzle, ir->mask.z);
break;
case 3:
swizzle[i] = BRW_GET_SWZ(src.swizzle, ir->mask.w);
break;
}
}
for (; i < 4; i++) {
/* Replicate the last channel out. */
swizzle[i] = swizzle[ir->type->vector_elements - 1];
}
src.swizzle = BRW_SWIZZLE4(swizzle[0], swizzle[1], swizzle[2], swizzle[3]);
this->result = src;
this->result = swizzle(this->result, swz);
}
void
@@ -2247,37 +2220,25 @@ vec4_visitor::visit(ir_assignment *ir)
last_rhs_inst = (vec4_instruction *)this->instructions.get_tail();
src_reg src = this->result;
int swizzles[4];
int first_enabled_chan = 0;
int src_chan = 0;
assert(ir->lhs->type->is_vector() ||
ir->lhs->type->is_scalar());
dst.writemask = ir->write_mask;
for (int i = 0; i < 4; i++) {
if (dst.writemask & (1 << i)) {
first_enabled_chan = BRW_GET_SWZ(src.swizzle, i);
break;
}
}
/* Swizzle a small RHS vector into the channels being written.
*
* glsl ir treats write_mask as dictating how many channels are
* present on the RHS while in our instructions we need to make
* those channels appear in the slots of the vec4 they're written to.
*/
for (int i = 0; i < 4; i++) {
if (dst.writemask & (1 << i))
swizzles[i] = BRW_GET_SWZ(src.swizzle, src_chan++);
else
swizzles[i] = first_enabled_chan;
}
src.swizzle = BRW_SWIZZLE4(swizzles[0], swizzles[1],
swizzles[2], swizzles[3]);
for (int i = 0; i < 4; i++)
swizzles[i] = (ir->write_mask & (1 << i) ? src_chan++ : 0);
src_reg src = swizzle(this->result,
BRW_SWIZZLE4(swizzles[0], swizzles[1],
swizzles[2], swizzles[3]));
if (try_rewrite_rhs_to_dst(ir, dst, src, pre_rhs_inst, last_rhs_inst)) {
return;