i965/gen6_depth_state.c: Remove (gen != 6) code paths

Since this code was branched from brw_misc_state.c, it had support for
gen != 6. We can now remove this.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Jordan Justen
2014-07-30 11:20:48 -07:00
parent 39a5b69985
commit 11663050eb
+13 -30
View File
@@ -58,21 +58,11 @@ gen6_emit_depth_stencil_hiz(struct brw_context *brw,
/* 3DSTATE_DEPTH_BUFFER, 3DSTATE_STENCIL_BUFFER are both
* non-pipelined state that will need the PIPE_CONTROL workaround.
*/
if (brw->gen == 6) {
intel_emit_post_sync_nonzero_flush(brw);
intel_emit_depth_stall_flushes(brw);
}
intel_emit_post_sync_nonzero_flush(brw);
intel_emit_depth_stall_flushes(brw);
unsigned int len;
if (brw->gen >= 6)
len = 7;
else if (brw->is_g4x || brw->gen == 5)
len = 6;
else
len = 5;
BEGIN_BATCH(len);
OUT_BATCH(_3DSTATE_DEPTH_BUFFER << 16 | (len - 2));
BEGIN_BATCH(7);
OUT_BATCH(_3DSTATE_DEPTH_BUFFER << 16 | (7 - 2));
OUT_BATCH((depth_mt ? depth_mt->pitch - 1 : 0) |
(depthbuffer_format << 18) |
((enable_hiz_ss ? 1 : 0) << 21) | /* separate stencil enable */
@@ -94,13 +84,9 @@ gen6_emit_depth_stencil_hiz(struct brw_context *brw,
((height + tile_y - 1) << 19));
OUT_BATCH(0);
if (brw->is_g4x || brw->gen >= 5)
OUT_BATCH(tile_x | (tile_y << 16));
else
assert(tile_x == 0 && tile_y == 0);
OUT_BATCH(tile_x | (tile_y << 16));
if (brw->gen >= 6)
OUT_BATCH(0);
OUT_BATCH(0);
ADVANCE_BATCH();
@@ -162,15 +148,12 @@ gen6_emit_depth_stencil_hiz(struct brw_context *brw,
* 3DSTATE_CLEAR_PARAMS packet must follow the DEPTH_BUFFER_STATE packet
* when HiZ is enabled and the DEPTH_BUFFER_STATE changes.
*/
if (brw->gen >= 6 || hiz) {
if (brw->gen == 6)
intel_emit_post_sync_nonzero_flush(brw);
intel_emit_post_sync_nonzero_flush(brw);
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_CLEAR_PARAMS << 16 |
GEN5_DEPTH_CLEAR_VALID |
(2 - 2));
OUT_BATCH(depth_mt ? depth_mt->depth_clear_value : 0);
ADVANCE_BATCH();
}
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_CLEAR_PARAMS << 16 |
GEN5_DEPTH_CLEAR_VALID |
(2 - 2));
OUT_BATCH(depth_mt ? depth_mt->depth_clear_value : 0);
ADVANCE_BATCH();
}