|
|
|
@@ -0,0 +1,176 @@
|
|
|
|
|
/*
|
|
|
|
|
* Copyright (c) 2014 Intel Corporation
|
|
|
|
|
*
|
|
|
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
|
|
|
* copy of this software and associated documentation files (the "Software"),
|
|
|
|
|
* to deal in the Software without restriction, including without limitation
|
|
|
|
|
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
|
|
|
* and/or sell copies of the Software, and to permit persons to whom the
|
|
|
|
|
* Software is furnished to do so, subject to the following conditions:
|
|
|
|
|
*
|
|
|
|
|
* The above copyright notice and this permission notice (including the next
|
|
|
|
|
* paragraph) shall be included in all copies or substantial portions of the
|
|
|
|
|
* Software.
|
|
|
|
|
*
|
|
|
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
|
|
|
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
|
|
|
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
|
|
|
* IN THE SOFTWARE.
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#include "intel_batchbuffer.h"
|
|
|
|
|
#include "intel_fbo.h"
|
|
|
|
|
#include "intel_mipmap_tree.h"
|
|
|
|
|
|
|
|
|
|
#include "brw_context.h"
|
|
|
|
|
#include "brw_state.h"
|
|
|
|
|
#include "brw_defines.h"
|
|
|
|
|
|
|
|
|
|
#include "main/fbobject.h"
|
|
|
|
|
#include "main/glformats.h"
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
|
gen6_emit_depth_stencil_hiz(struct brw_context *brw,
|
|
|
|
|
struct intel_mipmap_tree *depth_mt,
|
|
|
|
|
uint32_t depth_offset, uint32_t depthbuffer_format,
|
|
|
|
|
uint32_t depth_surface_type,
|
|
|
|
|
struct intel_mipmap_tree *stencil_mt,
|
|
|
|
|
bool hiz, bool separate_stencil,
|
|
|
|
|
uint32_t width, uint32_t height,
|
|
|
|
|
uint32_t tile_x, uint32_t tile_y)
|
|
|
|
|
{
|
|
|
|
|
/* Enable the hiz bit if we're doing separate stencil, because it and the
|
|
|
|
|
* separate stencil bit must have the same value. From Section 2.11.5.6.1.1
|
|
|
|
|
* 3DSTATE_DEPTH_BUFFER, Bit 1.21 "Separate Stencil Enable":
|
|
|
|
|
* [DevIL]: If this field is enabled, Hierarchical Depth Buffer
|
|
|
|
|
* Enable must also be enabled.
|
|
|
|
|
*
|
|
|
|
|
* [DevGT]: This field must be set to the same value (enabled or
|
|
|
|
|
* disabled) as Hierarchical Depth Buffer Enable
|
|
|
|
|
*/
|
|
|
|
|
bool enable_hiz_ss = hiz || separate_stencil;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/* 3DSTATE_DEPTH_BUFFER, 3DSTATE_STENCIL_BUFFER are both
|
|
|
|
|
* non-pipelined state that will need the PIPE_CONTROL workaround.
|
|
|
|
|
*/
|
|
|
|
|
if (brw->gen == 6) {
|
|
|
|
|
intel_emit_post_sync_nonzero_flush(brw);
|
|
|
|
|
intel_emit_depth_stall_flushes(brw);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
unsigned int len;
|
|
|
|
|
if (brw->gen >= 6)
|
|
|
|
|
len = 7;
|
|
|
|
|
else if (brw->is_g4x || brw->gen == 5)
|
|
|
|
|
len = 6;
|
|
|
|
|
else
|
|
|
|
|
len = 5;
|
|
|
|
|
|
|
|
|
|
BEGIN_BATCH(len);
|
|
|
|
|
OUT_BATCH(_3DSTATE_DEPTH_BUFFER << 16 | (len - 2));
|
|
|
|
|
OUT_BATCH((depth_mt ? depth_mt->pitch - 1 : 0) |
|
|
|
|
|
(depthbuffer_format << 18) |
|
|
|
|
|
((enable_hiz_ss ? 1 : 0) << 21) | /* separate stencil enable */
|
|
|
|
|
((enable_hiz_ss ? 1 : 0) << 22) | /* hiz enable */
|
|
|
|
|
(BRW_TILEWALK_YMAJOR << 26) |
|
|
|
|
|
((depth_mt ? depth_mt->tiling != I915_TILING_NONE : 1)
|
|
|
|
|
<< 27) |
|
|
|
|
|
(depth_surface_type << 29));
|
|
|
|
|
|
|
|
|
|
if (depth_mt) {
|
|
|
|
|
OUT_RELOC(depth_mt->bo,
|
|
|
|
|
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
|
|
|
|
|
depth_offset);
|
|
|
|
|
} else {
|
|
|
|
|
OUT_BATCH(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
OUT_BATCH(((width + tile_x - 1) << 6) |
|
|
|
|
|
((height + tile_y - 1) << 19));
|
|
|
|
|
OUT_BATCH(0);
|
|
|
|
|
|
|
|
|
|
if (brw->is_g4x || brw->gen >= 5)
|
|
|
|
|
OUT_BATCH(tile_x | (tile_y << 16));
|
|
|
|
|
else
|
|
|
|
|
assert(tile_x == 0 && tile_y == 0);
|
|
|
|
|
|
|
|
|
|
if (brw->gen >= 6)
|
|
|
|
|
OUT_BATCH(0);
|
|
|
|
|
|
|
|
|
|
ADVANCE_BATCH();
|
|
|
|
|
|
|
|
|
|
if (hiz || separate_stencil) {
|
|
|
|
|
/*
|
|
|
|
|
* In the 3DSTATE_DEPTH_BUFFER batch emitted above, the 'separate
|
|
|
|
|
* stencil enable' and 'hiz enable' bits were set. Therefore we must
|
|
|
|
|
* emit 3DSTATE_HIER_DEPTH_BUFFER and 3DSTATE_STENCIL_BUFFER. Even if
|
|
|
|
|
* there is no stencil buffer, 3DSTATE_STENCIL_BUFFER must be emitted;
|
|
|
|
|
* failure to do so causes hangs on gen5 and a stall on gen6.
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
/* Emit hiz buffer. */
|
|
|
|
|
if (hiz) {
|
|
|
|
|
struct intel_mipmap_tree *hiz_mt = depth_mt->hiz_mt;
|
|
|
|
|
BEGIN_BATCH(3);
|
|
|
|
|
OUT_BATCH((_3DSTATE_HIER_DEPTH_BUFFER << 16) | (3 - 2));
|
|
|
|
|
OUT_BATCH(hiz_mt->pitch - 1);
|
|
|
|
|
OUT_RELOC(hiz_mt->bo,
|
|
|
|
|
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
|
|
|
|
|
brw->depthstencil.hiz_offset);
|
|
|
|
|
ADVANCE_BATCH();
|
|
|
|
|
} else {
|
|
|
|
|
BEGIN_BATCH(3);
|
|
|
|
|
OUT_BATCH((_3DSTATE_HIER_DEPTH_BUFFER << 16) | (3 - 2));
|
|
|
|
|
OUT_BATCH(0);
|
|
|
|
|
OUT_BATCH(0);
|
|
|
|
|
ADVANCE_BATCH();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Emit stencil buffer. */
|
|
|
|
|
if (separate_stencil) {
|
|
|
|
|
BEGIN_BATCH(3);
|
|
|
|
|
OUT_BATCH((_3DSTATE_STENCIL_BUFFER << 16) | (3 - 2));
|
|
|
|
|
/* The stencil buffer has quirky pitch requirements. From Vol 2a,
|
|
|
|
|
* 11.5.6.2.1 3DSTATE_STENCIL_BUFFER, field "Surface Pitch":
|
|
|
|
|
* The pitch must be set to 2x the value computed based on width, as
|
|
|
|
|
* the stencil buffer is stored with two rows interleaved.
|
|
|
|
|
*/
|
|
|
|
|
OUT_BATCH(2 * stencil_mt->pitch - 1);
|
|
|
|
|
OUT_RELOC(stencil_mt->bo,
|
|
|
|
|
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
|
|
|
|
|
brw->depthstencil.stencil_offset);
|
|
|
|
|
ADVANCE_BATCH();
|
|
|
|
|
} else {
|
|
|
|
|
BEGIN_BATCH(3);
|
|
|
|
|
OUT_BATCH((_3DSTATE_STENCIL_BUFFER << 16) | (3 - 2));
|
|
|
|
|
OUT_BATCH(0);
|
|
|
|
|
OUT_BATCH(0);
|
|
|
|
|
ADVANCE_BATCH();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* On Gen >= 6, emit clear params for safety. If using hiz, then clear
|
|
|
|
|
* params must be emitted.
|
|
|
|
|
*
|
|
|
|
|
* From Section 2.11.5.6.4.1 3DSTATE_CLEAR_PARAMS:
|
|
|
|
|
* 3DSTATE_CLEAR_PARAMS packet must follow the DEPTH_BUFFER_STATE packet
|
|
|
|
|
* when HiZ is enabled and the DEPTH_BUFFER_STATE changes.
|
|
|
|
|
*/
|
|
|
|
|
if (brw->gen >= 6 || hiz) {
|
|
|
|
|
if (brw->gen == 6)
|
|
|
|
|
intel_emit_post_sync_nonzero_flush(brw);
|
|
|
|
|
|
|
|
|
|
BEGIN_BATCH(2);
|
|
|
|
|
OUT_BATCH(_3DSTATE_CLEAR_PARAMS << 16 |
|
|
|
|
|
GEN5_DEPTH_CLEAR_VALID |
|
|
|
|
|
(2 - 2));
|
|
|
|
|
OUT_BATCH(depth_mt ? depth_mt->depth_clear_value : 0);
|
|
|
|
|
ADVANCE_BATCH();
|
|
|
|
|
}
|
|
|
|
|
}
|