Files
mesa/src
Jason Ekstrand fe399f3a69 nir/info: Move the GS info into a stage-specific info union
This way we can have other stage-specific info without consuming too much
extra space.  While we're at it, we make sure that the geometry info is
only set if we're actually a goemetry shader.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2015-10-19 08:47:03 -07:00
..
2015-10-07 11:48:49 -07:00
2015-10-05 14:34:16 -07:00
2015-10-09 15:03:28 -04:00
2015-07-22 16:35:27 +01:00