Connor Abbott fd7960e191 ir3: Calcuate max_waves and threadsize
max_waves is just for shader-db stats for now, but threadsize will
replace the various mechanisms used to determine threadsize across the
different gen's. Calculating these correctly entails adding a bunch of
details about the sizes of various things to ir3. In the future we will
use the guts of the max_waves calculation to inform RA decisions as
well, which is why the max_waves calculation is broken up into register
dependent/independent pieces.

Something should be said about the units of reg_size_vec4. These units
were chosen for two reasons:

1. As said in the comment, it makes some calculations easier.
2. For a4xx/a5xx, where we don't know as much because we haven't done
   the same sorts of experiments to probe for the HW configuration, it
   corresponds more directly to things that are known. The existing code
   switches to the smaller threadsize when r24.x or higher is used,
   which translates directly to a reg_size_vec4 of 48. If we chose
   different units (e.g. multiplying by wave_granularity and/or
   threadsize_base), then to match the same behavior we'd have to set
   reg_size_vec4 based on some other parameters that aren't 100% known.
   If someone comes along and updates them, they might inadvertantly
   break it.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9498>
2021-03-22 18:03:16 +00:00
2021-03-20 10:38:55 +00:00
2021-03-20 10:38:55 +00:00
2021-03-20 10:38:55 +00:00
2021-01-13 09:46:19 -08:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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