fbf0399517aefea0485df5f8fd43ac065e01443c
This creates more SMEM instruction, mostly because vec3 64bit are being split instead of overfetched. Totals from 442 (0.55% of 79839) affected shaders: (Navi48) Instrs: 288998 -> 289469 (+0.16%); split: -0.04%, +0.21% CodeSize: 1538212 -> 1541460 (+0.21%); split: -0.03%, +0.24% Latency: 3010072 -> 3009373 (-0.02%); split: -0.04%, +0.01% InvThroughput: 885572 -> 885564 (-0.00%); split: -0.00%, +0.00% VClause: 6900 -> 6885 (-0.22%); split: -0.28%, +0.06% SClause: 4457 -> 4469 (+0.27%); split: -0.18%, +0.45% VALU: 162473 -> 162469 (-0.00%) SALU: 42871 -> 42855 (-0.04%); split: -0.05%, +0.01% SMEM: 6893 -> 7239 (+5.02%) Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37843>
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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