fac32c0bd3
The fragment shaders that to do color clears will be re-used to perform so-called "render target resolves" (the resolves associated with fast color clears). To prepare for that, this patch expands the class hierarchy for blorp params by adding brw_blorp_const_color_params (which will be used for all blorp operations where the fragment shader outputs a constant color). Some other data structures and functions were also renamed to use "const_color" nomenclature where appropriate. Reviewed-by: Eric Anholt <eric@anholt.net>