Paul Berry f8328c998b i965 gen6: Ensure correct transform feedback indices on new batch.
We don't currently have kernel support for saving GPU registers on a
context switch, so if multiple processes are performing transform
feedback at the same time, their SVBI registers will interfere with
each other.  To avoid this situation, we keep a software shadow of the
state of the SVBI 0 register (which is the only register we use), and
re-upload it on every new batch.

The function that updates the shadow state of SVBI 0 is called
brw_update_primitive_count, since it will also be used to update the
counters for the PRIMITIVES_GENERATED and
TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN queries.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2011-12-20 15:22:28 -08:00
2011-12-17 14:56:21 +01:00
2011-11-29 17:34:56 +00:00
2011-10-04 07:48:45 -06:00
2011-11-29 20:26:53 +00:00
2011-11-29 20:26:53 +00:00

File: docs/README.WIN32

Last updated: 23 April 2011


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.


General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.
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