f7939f2fdc200259c8af3380854ac16f7360b28d
I noticed some things related to this while implementing support for bitfield_select / BFN in BRW. shader-db: Lunar Lake total instructions in shared programs: 17183140 -> 17183128 (<.01%) instructions in affected programs: 3830 -> 3818 (-0.31%) helped: 6 / HURT: 0 total cycles in shared programs: 889936934 -> 889936056 (<.01%) cycles in affected programs: 253758 -> 252880 (-0.35%) helped: 4 / HURT: 2 No shader-db changes on any other Intel platform. fossil-db: Lunar Lake Totals: Instrs: 233285343 -> 233284796 (-0.00%); split: -0.00%, +0.00% Cycle count: 32756777978 -> 32756399804 (-0.00%); split: -0.00%, +0.00% Max live registers: 71738646 -> 71738626 (-0.00%) Non SSA regs after NIR: 67837900 -> 67837902 (+0.00%) Totals from 177 (0.02% of 790723) affected shaders: Instrs: 389849 -> 389302 (-0.14%); split: -0.14%, +0.00% Cycle count: 356341872 -> 355963698 (-0.11%); split: -0.11%, +0.01% Max live registers: 39364 -> 39344 (-0.05%) Non SSA regs after NIR: 70453 -> 70455 (+0.00%) Meteor Lake, DG2, and Ice Lake had similar results. (Meteor Lake shown) Totals: Instrs: 264095611 -> 264095358 (-0.00%) Cycle count: 26555705299 -> 26554303407 (-0.01%); split: -0.01%, +0.00% Fill count: 613233 -> 613231 (-0.00%) Totals from 123 (0.01% of 905547) affected shaders: Instrs: 334830 -> 334577 (-0.08%) Cycle count: 326531667 -> 325129775 (-0.43%); split: -0.65%, +0.22% Fill count: 4145 -> 4143 (-0.05%) Tiger Lake and Skylake had similar results. (Tiger Lake shown) Totals: Instrs: 269733849 -> 269733590 (-0.00%) Cycle count: 25240548036 -> 25241435039 (+0.00%); split: -0.00%, +0.01% Totals from 123 (0.01% of 903812) affected shaders: Instrs: 338617 -> 338358 (-0.08%) Cycle count: 326605644 -> 327492647 (+0.27%); split: -0.13%, +0.40% Reviewed-by: Matt Turner <mattst88@gmail.com> Reviewed-by: Georg Lehmann <dadschoorse@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37186>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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