Timur Kristóf f629fbd778 nir: Add new variable mode for task/mesh payload.
Task shader outputs work differently than other shaders, so they
need special consideration. Essentially, they have two kinds of
outputs:

1. Number of mesh shader workgroups to launch.
Will be still represented by a shader output.

2. Optional payload of up to (at least) 16K bytes.
These payload variables behave similarly to shared memory, but
the spec doesn't actually define them as shared memory (also, they
may be implemented differently by each backend), so we need to add
a new NIR variable mode for them.

These payload variables can't be represented by shader outputs
because the 16K bytes don't fit the 32x vec4 model that NIR uses
for its output variables.

This patch adds a new NIR variable mode: nir_var_mem_task_payload
and corresponding explicit I/O intrinsics, as well as support for
this new mode in nir_lower_io.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14930>
2022-02-25 06:52:07 +00:00
2022-01-19 15:17:17 +00:00
2022-02-02 22:49:09 +00:00

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