f3d8bd3f7b9f5c6387cd5e629a82db9ad9a1e652
TEXTURED_TRIANGLE and MULTITEX_TRIANGLE are both a bit special in that if you use any other graph object in the meantime they'll forget their state and spew a lovely METHOD_CNT error at you when you try to draw. The pre-newlib driver has a flush_notify() hook which does this state re-emit, and a number of random workarounds like extra flushes and state dirtying after various operations to solve this issue. I'm taking a slightly different approach to things instead, which has the nice side-effect of removing the divergent code-paths for ttri/mtri, the flush/dirty workarounds and the need for flush_notify. Also gives a few FPS boost in OA, yay.
File: docs/README.WIN32 Last updated: 23 April 2011 Quick Start ----- ----- Windows drivers are build with SCons. Makefiles or Visual Studio projects are no longer shipped or supported. Run scons osmesa mesagdi to build classic mesa Windows GDI drivers; or scons libgl-gdi to build gallium based GDI driver. This will work both with MSVS or Mingw. Windows Drivers ------- ------- At this time, only the gallium GDI driver is known to work. Source code also exists in the tree for other drivers in src/mesa/drivers/windows, but the status of this code is unknown. General ------- After building, you can copy the above DLL files to a place in your PATH such as $SystemRoot/SYSTEM32. If you don't like putting things in a system directory, place them in the same directory as the executable(s). Be careful about accidentially overwriting files of the same name in the SYSTEM32 directory. The DLL files are built so that the external entry points use the stdcall calling convention. Static LIB files are not built. The LIB files that are built with are the linker import files associated with the DLL files. The si-glu sources are used to build the GLU libs. This was done mainly to get the better tessellator code. If you have a Windows-related build problem or question, please post to the mesa-dev or mesa-users list.
Description
Languages
C
75.5%
C++
17.2%
Python
2.7%
Rust
1.8%
Assembly
1.5%
Other
1%