f35249183420cdf49a28dff423d0ebfc01f3251c
This functionality is working properly on rv770, but some
issues remain for the newer r600 gpus. These issues are not the
same for cypress and for palm and beyond.
As far as palm and beyond is concerned this change is consistent
with the radeonsi commit: 50c95d0c54 "radeonsi: reject some
3-component formats as buffer textures". This is explained
in a comment of this other commit.
This change assumes that all the real evergreen gpus (before
palm) behave like cypress.
This change was tested on palm, barts and cayman. Here are the tests fixed:
deqp-gles3/functional/texture/specification/teximage2d_pbo/rgb16f_cube: fail pass
deqp-gles3/functional/texture/specification/teximage2d_pbo/rgb16i_cube: fail pass
deqp-gles3/functional/texture/specification/teximage2d_pbo/rgb16ui_cube: fail pass
deqp-gles31/functional/texture/specification/teximage3d_pbo/rgb16f_cube_array: fail pass
deqp-gles31/functional/texture/specification/teximage3d_pbo/rgb16i_cube_array: fail pass
deqp-gles31/functional/texture/specification/teximage3d_pbo/rgb16ui_cube_array: fail pass
This change was also tested on cypress. Here are the tests fixed:
deqp-gles3/functional/texture/specification/teximage[23]d_pbo/rgb565_2d: fail pass
deqp-gles3/functional/texture/specification/teximage[23]d_pbo/rgb565_cube: fail pass
deqp-gles3/functional/texture/specification/teximage[23]d_pbo/rgb5_a1_2d: fail pass
deqp-gles3/functional/texture/specification/teximage[23]d_pbo/rgb5_a1_cube: fail pass
deqp-gles3/functional/texture/specification/teximage[23]d_pbo/rgba4_2d: fail pass
deqp-gles3/functional/texture/specification/teximage[23]d_pbo/rgba4_cube: fail pass
deqp-gles3/functional/texture/specification/texsubimage[23]d_pbo/rgb565_2d: fail pass
deqp-gles3/functional/texture/specification/texsubimage[23]d_pbo/rgb565_cube: fail pass
deqp-gles3/functional/texture/specification/texsubimage[23]d_pbo/rgb5_a1_2d: fail pass
deqp-gles3/functional/texture/specification/texsubimage[23]d_pbo/rgb5_a1_cube: fail pass
deqp-gles3/functional/texture/specification/texsubimage[23]d_pbo/rgba4_2d: fail pass
deqp-gles3/functional/texture/specification/texsubimage[23]d_pbo/rgba4_cube: fail pass
deqp-gles31/functional/texture/specification/teximage3d_pbo/rgb565_cube_array: fail pass
deqp-gles31/functional/texture/specification/teximage3d_pbo/rgb5_a1_cube_array: fail pass
deqp-gles31/functional/texture/specification/teximage3d_pbo/rgba4_cube_array: fail pass
deqp-gles31/functional/texture/specification/texsubimage3d_pbo/rgb565_cube_array: fail pass
deqp-gles31/functional/texture/specification/texsubimage3d_pbo/rgb5_a1_cube_array: fail pass
deqp-gles31/functional/texture/specification/texsubimage3d_pbo/rgba4_cube_array: fail pass
Cc: mesa-stable
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35430>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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