nobled f22421e9b9 mesa/image: assert on bad format
NULL as an error indicator is meaningless, since it will return NULL
on success anyway if the caller passes in zero as the image's address
and asks to calculate the offset of the first pixel. For example,
_mesa_validate_pbo_access() does this.

This also matches the code in the non-GL_BITMAP codepath, which
already has an assert like this.

v2: Per Brian Paul's review, remove the function call entirely
and tighten the assert to only accept the two formats compatible with
GL_BITMAP. They always have one component per pixel.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2011-12-08 21:20:25 +00:00
2011-12-01 11:06:49 -05:00
2011-11-29 17:34:56 +00:00
2011-12-08 21:20:25 +00:00
2011-10-04 07:48:45 -06:00
2011-11-29 20:26:53 +00:00
2011-11-29 20:26:53 +00:00

File: docs/README.WIN32

Last updated: 23 April 2011


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.


General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.
S
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