f1ab64ad74abff98c17fc391357c36d72d5ee95f
We add several new intrinsics for accessing URB handles: - load_urb_output_handle_intel - load_urb_input_handle_intel - load_urb_input_handle_intel_indexed The latter is used by stages like TCS and GS where each input control point has a unique handle. The index is which ICP to read from. The others are for most stages, where all inputs or outputs are accessed via a single handle. Then we have URB load and store operations, split for Xe2+ (URB via LSC) and earlier (HDC OWord messages): - load_urb_vec4_intel - load_urb_lsc_intel - store_urb_vec4_intel - store_urb_lsc_intel The legacy vec4 variants take a handle and a 128-bit OWord offset as sources. Additionally, stores take a set of channel enables to mask off and avoid writing vec4 components. We don't use the WRITE_MASK const-index as our channel enables are not required to be constant. The Xe2+ LSC variants are simpler. Handles are byte offsets into the URB memory region, and offsets are expressed in bytes. So we simply add them into a single "address" source. We don't support writemasks here, as they aren't really necessary with the better addressability. (Plus, the store_cmask operations work significantly differently than the previous HDC OWord messages). We will lower disjoint writemasks to multiple stores. Based on earlier code by Lionel Landwerlin. Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38482>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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