f159ff530e1fafe2ca40afe7f3b938607341f568
On v6 and earlier, the hardware supports arbitrary format swizzles for AFBC, so there's no restriction on AFBC. On v8 and newer, the format swizzle gets applied to the *decompressed* interchange format, so we can effectively support BGRA of AFBC images without any special handling. (Confirmed working on v9. Obviously I can't test on v8 but the expression is cleaner if we assume optimistically it's like v9. Without hardware, we get to make that assumption :-p) That just leaves v7 as the only architecture where format swizzles are restricted for compression but there are no plane descriptor. Don't apply the restriction to the newer parts. This gets us AFBC of window surfaces on v9+. As the limiting case, fullscreen glmark2-es2-wayland -btexture (1080p) in sway on Mali-G57 from 1300fps to 2353fps. 45% reduction in frame time is nothing to sneeze at. Achoo. Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com> Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20311>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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