Alyssa Rosenzweig f0fb8d05e3 nir: Add nir_lower_robust_access pass
Add a pass for bounds checking UBOs, SSBOs, and images to implement robustness.
This pass is based on v3d_nir_lower_robust_access.c, with significant
modifications to be appropriate for common code. Notably:

* v3d-isms are removed.
* Stop generating invalid imageSize() instructions for cube maps, this
  blows up nir_validate with asahi's lowerings.
* Logic to wrap an intrinsic in an if-statement is extracted in anticipation of
  future robustness2 support that will reuse that code path for buffers.
* Misc cleanups to follow modern NIR best practice. This pass is noticeably
  shorter than the original v3d version.

For future support of robustness2, I envision the booleans turning into tristate
enums.

There's a few more knobs added for Asahi's benefit. Apple hardware can do
imageLoad and imageStore to non-buffer images (only).  There is no support for
image atomics. To handle, Asahi implements software lowering for buffer images
and for image atomics. While the hardware is robust, the software paths are not.
So we would like to use this pass to lower robustness for the software paths but
not the hardware paths.

Or maybe we want a filter callback?

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23895>
2023-06-29 22:36:50 +00:00
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
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